Kalcebo

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Showing 41 of 41 Green cards

Go to section: White (42) Blue (40) Black (41) Red (43) Green (41) Multicolour (3) Artifact (20) Land (6)

Show rarities: C U R M

 C 
Creature – Beast
3/3
 U 
Enchantment – Aura
Flash
Enchant creature
Threshold – As long as seven or more cards are in your graveyard, enchanted creature gets +3/+3 and has trample and hexproof.
 R 
Enchantment
Creatures you control with power 4 or greater get +2/+2 and have trample.
Creatures you control with power 3 or less have “{t}: Add {g} to your mana pool.
 R 
Creature – Beast
Deep-Forest Aberration can’t be blocked except by green creatures.
Threshold – Whenever Deep-Forest Aberration deals combat damage to a player, if there are seven or more cards in your graveyard, exile the top four cards of your library. You may put any number of permanent cards from among them onto the battlefield.
6/6
2 comments
last 2013-06-15 19:45:58 by TwoStars
 C 
Creature – Wurm
Madness {2}{g}{g} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
6/3
 C 
Instant
Up to two target creatures each get +1/+1 until end of turn.
 U 
Enchantment
Whenever an opponent discards a creature card, you may pay {g}. If you do, put a 3/3 green Beast creature token onto the battlefield.
 M 
Creature – Beast
Trample
When Ferocihemoth enters the battlefield, if its madness cost was paid, put 5 +1/+1 counters on it.
Threshold – As long as seven or more cards are in your graveyard, Ferocihemoth has “{g}, Discard Ferocihemoth: Put 3 +1/+1 counters on each green creature that entered the battlefield under your control this turn.”
Madness {3}{g}{g}
5/5
3 comments
last 2013-06-15 22:58:40 by dude1818
 C 
Creature – Human Druid Spellshaper
{g}, {t}, discard a card: Put a +1/+1 counter on each green creature that entered the battlefield under your control this turn.
1/1
 C 
Creature – Human Druid
{t}: Add {g}{g}{g} to your mana pool.
2/2
 C 
Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Disinter (Discard two cards: Return this card from your graveyard to your hand)
 R 
Creature – Elemental
Trample
When Invoker of Seasons’ Dawn enters the battlefield, choose a permanent type. You may put all cards of the chosen type from your graveyard to the battlefield.
6/6
 R 
Sorcery
As an additional cost to cast Lush Memories, discard X cards.
Search your library for X basic land cards and put them onto the battlefield. Then shuffle your library.
3 comments
last 2013-06-15 23:06:24 by dude1818
 M 
Legendary Creature – Spirit
After each of your combat phases, there is an additional untap step followed by an additional upkeep step.
2/2
1 comment
2013-06-15 19:34:55 by dude1818
 C 
Creature – Human Soldier
Threshold – Nevaloth Alpha gets +2/+2 as long as seven or more cards are in your graveyard.
2/2
 R 
Creature – Human Druid
Whenever Nevaloth Blightscar is dealt damage, add that much {g} to your mana pool.
{t}: Nevaloth Blightscar deals 1 damage to itself.
2/2
2 comments
last 2013-06-15 19:37:16 by TwoStars
 C 
Creature – Human Druid Spellshaper
{1}{g}, {t}, discard a card: Regenerate each creature you control.
1/2
 R 
Creature – Human Scout
Hexproof
At the beginning of your upkeep, you may pay {2}{g}{g}. If you do, reveal the top card of your library. If it's a creature card, you may put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
3/2
 R 
Creature – Beast
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
4/4
 C 
Creature – Bear
If a spell or ability an opponent controls would cause you to discard Oracle’s Companion, put it onto the battlefield with a +1/+1 counter on it instead of putting it into your graveyard.
2/2
 U 
Creature – Beast
When Pathchanneler Brute enters the battlefield, each player may put a land card from his or her hand onto the battlefield.
4/4
 R 
Creature – Treefolk
As Perennial Salvager enters the battlefield, target opponent shuffles target card from his or her graveyard into his or her library. Perennial Salvager’s power and toughness are each equal to that card’s converted mana cost.
*/*
 R 
Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
1 comment
2013-06-15 10:03:37 by TwoStars
{1}{g}
 
 C 
Sorcery
Target player shuffles up to five target cards from his or her graveyard into his or her library.
Draw a card.
 C 
Instant
Destroy target artifact or enchantment. Put a +1/+1 counter on up to one target creature.
 U 
Sorcery
Destroy target land.
Add {g}{g} to your mana pool.
2 comments
last 2013-06-15 19:34:05 by TwoStars
 U 
Creature – Human Druid
When Sefrot Novice enters the battlefield, put a +1/+1 counter on another target creature. If you control a Beast, draw a card.
2/1
 C 
Instant
Target creature gets +1/+1 and gains hexproof until end of turn.
Draw a card.
 U 
Creature – Spider
Threshold – As long as seven or more cards are in your graveyard. Sluggish Recluse gets +1/+1 and has “{t}: Destroy target creature with flying. Sluggish Recluse doesn’t untap during your next untap step.”
3/5
 U 
Creature – Plant
Defender, reach
Whenever an opponent casts an instant or sorcery spell, put a +1/+1 counter on Spellseep Vines.
2/3
 C 
Instant
Destroy target creature with flying. You gain 2 life.
 U 
Creature – Rhino
When Syntheticrusher enters the battlefield, choose one – Destroy target artifact, then put a +1/+1 counter on Syntheticrusher. Or destroy target enchantment, you may gain 5 life.
4/4
 U 
Sorcery
Until end of turn, if you tap a permanent for mana, it produces twice as much of that mana instead.
 C 
Creature – Squirrel
When Treetop Beastcaller enters the battlefield, look at the top three cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
1/1
 C 
Creature – Human Druid
At the beginning of your end step, if you discarded a card this turn, put a +1/+1 counter on Turtch’s Faction.
“He unites the victims of denied encounters and forgotten adventures.”
3/2
 U 
Instant
Put a +1/+1 counter on target creature. If you discarded a card this turn, put 4 +1/+1 counters on that creature instead.
 C 
Instant
Target creature gets +4/+4 and gains trample until end of turn.
Madness {g} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
 C 
Enchantment – Aura
Enchant Forest
When Unstable Growth enters the battlefield, draw a card.
When enchanted Forest is tapped for mana, its controller adds {g} to his or her mana pool (in addition to the mana the land produces).
 C 
Creature – Human Druid
{t}: Add {g} to your mana pool.

Threshold – As long as seven or more cards are in your graveyard, Verdant Oracle has “Discard a card: Add one mana of any color to your mana pool."
1/1
1 comment
2013-06-18 09:52:52 by Alex
 U 
Creature – Beast
Trample
{b}{b}: Whisperwarped Gargantuan gets +2/-2 and becomes black. (This effect lasts indefinitely)
4/4
 C 
Creature – Human Scout
{g}, Discard a card: Regenerate Woodland Veteran.
2/1

Go to section: White (42) Blue (40) Black (41) Red (43) Green (41) Multicolour (3) Artifact (20) Land (6)

Show rarities: C U R M


Kalcebo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Mechanics, Creature Types, and Reprints | Significant Locations | Cycles