[H&V] Heroes & Villains: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Caleria's Rebel White Uncommon 3{2}{w} Creature – Elf Archer Rebel 1 2 Flash (You may cast this spell any time you could cast an instant.)
When Caleria's Rebel enters the battlefield, it deals 3 damage to up to one target attacking or blocking creature.
1 1526310067 on 14 May 2018 by SecretInfiltrator
2 Feline Familiar White Common 2{1}{w} Creature – Cat Familiar 1 1 Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
1 1549632150 on 08 Feb 2019 by SecretInfiltrator
3 Hunt Caller White Uncommon 5{4}{w} Creature – Elf Archer 2 1 Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
First strike
When Hunt Caller enters the battlefield, create a 1/2 green Elf creature token with reach.
1 1530307233 on 29 Jun 2018 by SecretInfiltrator
4 Quillcloak Drifter White Uncommon 4{3}{w} Creature – Human Wizard 2 2 Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink
As long as you have more life than an opponent, Quillcloak Drifter has flying.
1 1530305763 on 29 Jun 2018 by SecretInfiltrator
5 Echo Conductor Blue Uncommon 5{4}{u} Creature – Human Wizard 1 2 Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
When Echo Conductor enters the battlefield, exile up to one target creature, then return that card to the battlefield under its owner's control.
1 1530307665 on 29 Jun 2018 by SecretInfiltrator
6 Guardian of Ancient Lore Blue Rare 6{4}{u}{u} Creature – Spirit 0 0 Flash (You may cast this spell any time you could cast an instant.)
Surmount — When Guardian of Ancient Lore enters the battlefield, draw a card for each player that has cast a spell this turn.
Guardian of Ancient Lore gets +1/+1 for each card in your hand.
1 1531774875 on 16 Jul 2018 by SecretInfiltrator
7 Inscribe Scroll Blue Uncommon 5{4}{u} Sorcery Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand.
1 1549667416 on 08 Feb 2019 by SecretInfiltrator
8 Stack of Scrolls Blue Uncommon 5{3}{u}{u} Sorcery – Trove Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Draw a card for each charge counter on Stack of Scrolls. You may cast a card with converted mana cost five or less from your hand without paying its mana cost.
1 1549666446 on 08 Feb 2019 by SecretInfiltrator
9 Swiftlet Familiar Blue Common 2{1}{u} Creature – Bird Familiar 1 1 Flash
Flying
Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card.
1 1549628877 on 08 Feb 2019 by SecretInfiltrator
10 Crushing Wall Trap Black Uncommon 6{4}{b}{b} Instant – Trap If two or more creatures entered the battlefield under an opponent's control this turn, you may pay {1}{b} rather than pay Crushing Wall Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn.
1 1531125386 on 09 Jul 2018 by SecretInfiltrator
11 Cryptic Haunt Black Rare 7{5}{b}{b} Instant Surmount — Target player discards a card for each player that has cast a spell this turn. You may return a creature card from that player's graveyard to the battlefield. 1 1531775725 on 16 Jul 2018 by SecretInfiltrator
12 Dwarven Trapper Black Common 4{3}{b} Creature – Dwarf Rogue 2 2 When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand. 1 1531510360 on 13 Jul 2018 by SecretInfiltrator
13 Gilt-Leaf Archer Black Common 2{1}{b} Creature – Elf Archer 2 1 First strike (This creature deals combat damage before creatures without first strike.) 4 1526216905 on 13 May 2018 by SecretInfiltrator
14 Maddening Miasma Trap Black Common 5{3}{b}{b} Instant – Trap If an opponent drew two or more cards this turn or scried this turn, you may pay {b}{b} rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library.
1 1531125521 on 09 Jul 2018 by SecretInfiltrator
15 Ruthless Trapper Black Uncommon 2{1}{b} Creature – Dwarf Scout 2 2 Instant and sorcery spells you control have lifelink. 1 1531660888 on 15 Jul 2018 by SecretInfiltrator
16 Shadowrealm Trap Black Uncommon 4{3}{b} Instant – Trap Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Shadowrealm Trap costs {1} less for each charge counter on it.
Each opponent sacrifices a creature attacking you or a planeswalker you control.
1 1531124660 on 09 Jul 2018 by SecretInfiltrator
17 Study Forbidden Lore Black Uncommon 6{5}{b} Sorcery – Trove Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Study Forbidden Lore costs {1} less to cast for each charge counter on it.
Draw three card. You lose 1 life for each charge counter on Study Forbidden Lore.
1 1531230515 on 10 Jul 2018 by SecretInfiltrator
18 Venomshower Trap Black Uncommon 5{3}{b}{b} Instant – Trap Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Venomshower Trap costs {3} less if a creature is attacking it.
Destroy target creature. It's controller loses 3 life.
1 1531124449 on 09 Jul 2018 by SecretInfiltrator
19 Vulturous Duergin Black Uncommon 4{3}{b} Creature – Dwarf Rogue 2 1 Partner with Quillcloak Drifter or Rukh Nestraider (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever an opponent discards a card, that player loses 1 life.
1 1530306018 on 29 Jun 2018 by SecretInfiltrator
20 Witchlord's Summons Black Rare 7{5}{b}{b} Sorcery Undaunted (This spell costs {1} less to cast for each opponent.)
Return two target creature cards from your graveyard to the battlefield.
1 1602503465 on 12 Oct 2020 by SecretInfiltrator
21 Ambush Master Red Uncommon 6{5}{r} Creature – Dwarf Rogue 2 2 Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
When Ambush Master enters the battlefield, it deals damage to up to one target creature equal to the number of creatures you control.
1 1530307783 on 29 Jun 2018 by SecretInfiltrator
22 Barbarian Horde Red Common 4{3}{r} Creature – Human Barbarian Soldier 3 3 1 1526199759 on 13 May 2018 by SecretInfiltrator
23 Blood Bond Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+3
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
1 1526197647 on 13 May 2018 by SecretInfiltrator
24 Blood in the Water Red Uncommon 3{1}{r}{r} Enchantment As long as a creature has been dealt damage this turn, creatures you control get +2/+0. 1 1526197780 on 13 May 2018 by SecretInfiltrator
25 Bloodcliff Tyrant Red Rare 6{4}{r}{r} Creature – Dragon 5 5 Flying (This creature can't be blocked except by creatures with flying or reach.)
When Bloodcliff Tyrant enters the battlefield, you may sacrifice a creature. If you do, Bloodcliff Tyrant gains haste until end of turn.
Whenever a Dragon dies, Bloodcliff Tyrant gains a +1/+1 counter.
3 1531988108 on 19 Jul 2018 by SecretInfiltrator
26 Cascading Sand Trap Red Uncommon 4{3}{r} Sorcery – Trap If an opponent cast a spell this turn, you may pay {r} rather than pay Cascading Sand Trap's mana cost.
Cascading Sand Trap deals 4 damage to each opponent.
10 1531125911 on 09 Jul 2018 by SecretInfiltrator
27 Crumbling Ground Trap Red Common 5{4}{r} Instant – Trap If an opponent played a nonbasic land this turn, you may pay {r} rather than pay Crumbling Ground Trap's mana cost.
Destroy target land.
1 1531126107 on 09 Jul 2018 by SecretInfiltrator
28 Dungeon Invasion Red Uncommon 2{r}{r} Sorcery Discard a card. If you do, draw a card and you may discard two cards. If you do, draw two cards and you may discard three cards. If you do, draw three cards.
Draw a card.
1 1551516025 on 02 Mar 2019 by SecretInfiltrator
29 Dwarven Engineer Red Common 2{1}{r} Creature – Dwarf Artificer 1 1 {r}, {t}, Discard a card: Draw a card.
{t}, Discard a Trap card: Draw a card.
5 1531510047 on 13 Jul 2018 by SecretInfiltrator
30 Fetishes of Fortune Red Uncommon 3{2}{r} Sorcery – Trove Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Discard your hand, then draw a card for each charge counter on Fetishes of Fortune.
9 1531431916 on 12 Jul 2018 by SecretInfiltrator
31 First Blood Red Uncommon 1{r} Enchantment If a creature would deal damage to an opponent, if that player's life total is equal to their maximum life total, it deals thrice that damage instead. 2 1526207428 on 13 May 2018 by SecretInfiltrator
32 Fists of Flurry Red Common 1{r} Instant Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.)
1 1526206393 on 13 May 2018 by SecretInfiltrator
33 Flaming Spear Trap Red Common 2{1}{r} Instant – Trap Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller.
1 1531124984 on 09 Jul 2018 by SecretInfiltrator
34 Frostbite Red Common 2{r}{r} Snow Instant Frostbite deals 4 damage to target nonsnow creature. 1 1526202270 on 13 May 2018 by SecretInfiltrator
35 Hellkite's Inferno Red Rare 2{x}{x}{r}{r} Sorcery Undaunted (This spell costs {1} less to cast for each opponent.)
Hellkite's Inferno deals X damage to each of X target creatures and/or planeswalkers.
1 1602699068 on 14 Oct 2020 by SecretInfiltrator
36 Hoarding Hatchling Red Common 4{3}{r} Creature – Dragon 2 2 Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Gain one mana of any color."
1 1531987661 on 19 Jul 2018 by SecretInfiltrator
37 Improvised Weaponry Red Uncommon 4{3}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +5/+2.
Cycling {3} ({3}, Discard this card: Draw a card.)
1 1526197326 on 13 May 2018 by SecretInfiltrator
38 Kavu-Coat Berserker Red Common 3{2}{r} Creature – Human Berserker 4 2 When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
1 1526207251 on 13 May 2018 by SecretInfiltrator
39 Mighty Cleave Red Uncommon 5{4}{r} Sorcery Until end of turn, target creature gets +5/+0 and "{t}: This creature deals damage equal to its power to another target creature." 2 1526206503 on 13 May 2018 by SecretInfiltrator
40 Punch in the Face Red Common 1{r} Instant Punch in the Face deals 3 damage to target player. 3 1512469286 on 05 Dec 2017 by SecretInfiltrator
41 Restless Pyroshaman Red Uncommon 2{1}{r} Creature – Human Shaman 2 1 At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them. 1 1526197884 on 13 May 2018 by SecretInfiltrator
42 Rioting Tribesmen Red Common 5{4}{r} Creature – Human Barbarian 5 2 Haste (This creature can attack and {t} as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able.
1 1512470610 on 05 Dec 2017 by SecretInfiltrator
43 Rukh Nestraider Red Uncommon 4{3}{r} Creature – Human Barbarian 2 2 Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever Rukh Nestraider attacks, each player discards a card, then each player that discarded a card this way draws a card.
1 1530306214 on 29 Jun 2018 by SecretInfiltrator
44 Spill from the Cracks Red Common 5{3}{r}{r} Instant Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.)
4 1531678820 on 15 Jul 2018 by SecretInfiltrator
45 Storm-Axe Howler Red Common 3{1}{r}{r} Creature – Human Barbarian 2 2 Menace (This creature can't be blocked except by two or more creatures.) 1 1512469758 on 05 Dec 2017 by SecretInfiltrator
46 Taunt Red Common 1{r} Instant Target creature gains haste and attacks this turn if able. 3 1526215097 on 13 May 2018 by SecretInfiltrator
47 Timebomb Trap Red Common 1{r} Instant – Trap Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap.
6 1531124794 on 09 Jul 2018 by SecretInfiltrator
48 Troag Clanrager Red Rare 4{2}{r}{r} Creature – Human Barbarian 4 2 When Troag Clanrager dies, if it was attacking, untap all creatures you control. After this step, there is an additional combat step. 4 1526198185 on 13 May 2018 by SecretInfiltrator
49 Vow of Pugilism Red Uncommon 3{2}{r} Enchantment – Aura Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature.
Enchanted creature can't be equipped.
Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature.
1 1526202632 on 13 May 2018 by SecretInfiltrator
50 Warren Outpour Red Common 3{2}{r} Sorcery Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
1 1551549326 on 02 Mar 2019 by SecretInfiltrator
51 Wildpeak Guide Red Common 1{r} Snow Creature – Human Barbarian 1 1 {1}{s}: Target creature gains haste
until end of turn.
1 1512469391 on 05 Dec 2017 by SecretInfiltrator
52 Beastmaster's Challenge Green Rare 8{6}{g}{g} Sorcery Undaunted (This spell costs {1} less to cast for each opponent.)
Create a 4/4 green Beast creature token.
For each creature you control, you may have it fight a creature you don't control.
1 1602871924 on 16 Oct 2020 by SecretInfiltrator
53 Clan Champion Green Uncommon 5{4}{g} Creature – Human Barbarian 1 1 Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever another creature enters the battlefield, put a +1/+1 counter on Clan Champion.
1 1530307370 on 29 Jun 2018 by SecretInfiltrator
54 Deepwood Archer Green Common 4{3}{g} Creature – Elf Archer 2 3 Reach (This creature can block creatures with flying.)
Elfcycling ({2}, Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)
1 1526312988 on 14 May 2018 by SecretInfiltrator
55 Ironwilled Defender Green Common 4{3}{g} Creature – Human Barbarian 3 2 Prevent all noncombat damage that would be dealt to Ironwilled Defender. 1 1512470523 on 05 Dec 2017 by SecretInfiltrator
56 Paradise Hunter Green Uncommon 4{3}{g} Creature – Elf Archer 1 2 Partner with Rukh Nestraider or Quillcloak Drifter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Reach
Whenever you draw a card, Paradise Hunter gets +1/+1 until end of turn and you gain 1 life.
2 1530306384 on 29 Jun 2018 by SecretInfiltrator
57 Primal Roar Green Common 2{1}{g} Sorcery Target creature gets +1/+1 and gains intimidate until end of turn. 2 1526197525 on 13 May 2018 by SecretInfiltrator
58 Restless Barbarian Green Common 3{2}{g} Creature – Human Barbarian 2 2 Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step.
1 1512470570 on 05 Dec 2017 by SecretInfiltrator
59 Savage Stampede Green Rare 5{3}{g}{g} Sorcery Creatures you control get +1/+1 and can't be blocked this turn by creatures with less power. 1 1526197574 on 13 May 2018 by SecretInfiltrator
60 Savage Vigor Green Uncommon 4{2}{g}{g} Sorcery Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn. 1 1512469900 on 05 Dec 2017 by SecretInfiltrator
61 Sentinel of the Wilds Green Rare 2{x}{g}{g} Creature – Elemental Beast 3 3 Sentinel of the Wilds enters the battlefield with X vigil counters on it.
Whenever Sentinel of the Wilds attacks, create a green Elemental Beast creature token with power and toughness each equal to the number of vigil counters on Sentinel of the Wilds.
1 1526206249 on 13 May 2018 by SecretInfiltrator
62 Thymas, the Ascended Multicolour Mythic 5{3}{w}{u} Creature – Elemental Wizard 2 7 Whenever you cast a creature spell, gain 4 life.
Whenever you cast a noncreature spell, create a 2/2 white and blue Elemental Bird creature token with flying.
Whenever you deploy a card, scry 2. (Cards played without casting are deployed.)
1 1549668369 on 08 Feb 2019 by SecretInfiltrator
63 Ulag, Orc Warlord Multicolour None 6{4}{b}{r} Legendary Creature – Orc Warrior 4 5 When you cast Ulag, Orc Warlord, you may put a creature card that's a Goblin or Orc from your hand or graveyard onto the battlefield. If you do, that creature gains haste until end of turn.
Dash {5}{b}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 1531986525 on 19 Jul 2018 by SecretInfiltrator
64 Boar-Tusk Berserker Multicolour Uncommon 3{1}{r}{g} Creature – Orc Berserker 2 2 Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life.
2 1526207846 on 13 May 2018 by SecretInfiltrator
65 Brash Brute Multicolour Common 3{1}{r}{g} Creature – Human Barbarian 3 1 Haste (This creature can attack and {t} as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
1 1526214985 on 13 May 2018 by SecretInfiltrator
66 Headbutt Multicolour Rare 4{r}{r}{g}{g} Sorcery Choose target opponent. Headbutt deals damage to you equal to half that player's life total, rounded up, and simultaneously deals damage to that player equal to half your life total, rounded up.
Damage dealt this way cannot be prevented.
1 1512470010 on 05 Dec 2017 by SecretInfiltrator
67 Highland Raider Multicolour Common 2{r}{g} Snow Creature – Human Barbarian 1 1 Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
1 1512469431 on 05 Dec 2017 by SecretInfiltrator
68 Pugilism Multicolour Uncommon 3{1}{r}{g} Enchantment When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped.
Creatures you control have +1/+0.
1 1526209836 on 13 May 2018 by SecretInfiltrator
69 Raiding Horde Multicolour Rare 7{5}{r}{g} Creature – Human Barbarian * * Trample
Raiding Horde’s power and toughness are each equal to the number of creatures your team controls plus the number of lands your team controls.
4 1512470466 on 05 Dec 2017 by SecretInfiltrator
70 Ridgeline Raider Multicolour Rare 3{1}{r}{g} Creature – Human Barbarian 2 2 Battle cry, haste
Creatures you control can't be blocked by creatures with less power.
1 1526198015 on 13 May 2018 by SecretInfiltrator
71 Rimeweald Chieftain Multicolour Rare 5{3}{r}{g} Snow Creature – Human Barbarian 3 3 At the beginning of your upkeep, you may have Rimeweald Chieftain fight another target creature. If you don't, return Rimeweald Chieftain to its owner's hand.
{1}{s}: Rimeweald Chieftain gets +1/+1 until end of turn.
1 1512469854 on 05 Dec 2017 by SecretInfiltrator
72 Savage Justice Multicolour Uncommon 3{1}{r}{g} Sorcery Destroy target noncreature permanent. 1 1526202412 on 13 May 2018 by SecretInfiltrator
73 Taknar the Conqueror Multicolour Mythic 4{2}{r}{g} Legendary Creature – Human Barbarian * * Taknar the Conqueror's power and toughness are each equal to the number of lands you control.
Whenever Taknar the Conqueror deals combat damage to a player, you may gain control of target land that player controls until Taknar the Conqueror leaves the battlefield.
1 1526207602 on 13 May 2018 by SecretInfiltrator
74 War Wolf Multicolour Uncommon 2{r}{g} Creature – Wolf 4 2 1 1526215049 on 13 May 2018 by SecretInfiltrator
75 Shadow Oak Bowmaster Multicolour Uncommon 4{2}{b}{g} Creature – Elf Archer 3 3 Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch.
{t}: Shadow Oak Bowmaster deals 1 damage to target creature with flying.
1 1526313702 on 14 May 2018 by SecretInfiltrator
76 Poison-Tipped Volley Multicolour Uncommon 5{1}{b/g}{w} Tribal Instant – Archer Cast Poison-Tipped Volley only if you control two or more Archers.
Poison-Tipped Volley deals 4 damage, divided as you choose amongst up to four target attacking or blocking creatures.
1 1526313999 on 14 May 2018 by SecretInfiltrator
77 Ribbonbow Master Multicolour Rare 4{1}{w}{b}{g} Creature – Elf Archer 3 4 Vigilance
Whenever Ribbonbow Master blocks, each blocking creature gets +1/+1 until end of turn.
Whenever Ribbonbow Master becomes blocked, each blocking creature gets -1/-1 until end of turn.
1 1526313780 on 14 May 2018 by SecretInfiltrator
78 Enlightened Visionary Hybrid Common 3{w/u} Creature – Human Wizard Scout 1 1 When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1. 1 1549667009 on 08 Feb 2019 by SecretInfiltrator
79 Familiar Trainer Hybrid Common 5{2}{w/u} Creature – Human Wizard 1 4 When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield. 1 1549666700 on 08 Feb 2019 by SecretInfiltrator
80 Dwarven Delver Hybrid Common 5{2}{b/r} Creature – Dwarve Rogue 2 1 Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest.
2 1549632716 on 08 Feb 2019 by SecretInfiltrator
81 Brute Strength Hybrid Common 3{r/g} Instant Target attacking or blocking creature gets +3/+3 until end of turn. 1 1526215130 on 13 May 2018 by SecretInfiltrator
82 Suppressive Fire Hybrid Uncommon 4{1}{g/w} Tribal Instant – Archer Prevent all combat damage that would be dealt this turn.
You may have an Archer you control fight an attacking or blocking creature you don't control of your choice.
2 1526313170 on 14 May 2018 by SecretInfiltrator
83 Blackthorn Sniper Hybrid Uncommon 8{2}{b/g}{b/g} Creature – Elf Archer 1 4 Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Blackthorn Sniper enters the battlefield, it deals 1 damage to target creature.
7 1551813661 on 05 Mar 2019 by SecretInfiltrator
84 Elfhame Palace Land Rare 0 Land As Elfhame Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Elfhame Palace enters the battlefield tapped.
{t}: Gain {g} or {w}.
1 1526309800 on 14 May 2018 by SecretInfiltrator
85 Gilt-Leaf Palace Land Rare 0 Land As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
{t}: Gain {b} or {g}.
1 1526309761 on 14 May 2018 by SecretInfiltrator
86 Loot Their Homes Scheme None 0 Scheme Tap all lands your opponents control.
Create a number of Treasure artifact tokens equal to the number of your opponents. They have "{t}, Sacrifice this Treasure: Gain one mana of any color."
1 1531987122 on 19 Jul 2018 by SecretInfiltrator
87 Take them Prisoner Scheme None 0 Ongoing Scheme When you set this scheme in motion, for each opponent exile a creature or planeswalker that player controls.
Whenever one or more creatures controlled by an opponent deal combat damage to you, that player choose a card exiled with this scheme. Return that card to the battlefield under its owner's control.
At the beginning of your upkeep, bury a card exiled with this scheme. Then, if there remains no card exiled with this scheme, abandon it.
1 1531671854 on 15 Jul 2018 by SecretInfiltrator
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