[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Troag Clanrager dies, if it was attacking, untap all creatures you control. After this step, there is an additional combat step.
4/2
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When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped. Creatures you control have +1/+0. |
Discard a card. If you do, draw a card and you may discard two cards. If you do, draw two cards and you may discard three cards. If you do, draw three cards.
Draw a card. Dwarves have long been known for delving too deep.
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Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand. |
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Target creature gains haste and attacks this turn if able.
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Punch in the Face deals 3 damage to target player.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Frostbite deals 4 damage to target nonsnow creature.
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![]() : Target creature gains haste
until end of turn. 1/1
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Troag Clanrager
(rare)
Pugilism
(uncommon)
Dungeon Invasion
(uncommon)
Inscribe Scroll
(uncommon)
Highland Raider
(common)
Barbarian Horde
(common)
Familiar Trainer
(common)
Crumbling Ground Trap
(common)
Dwarven Trapper
(common)
Taunt
(common)
Punch in the Face
(common)
Restless Barbarian
(common)
Frostbite
(common)
Wildpeak Guide
(common)
Forest
(basic)





: Target creature gains haste