[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Taknar the Conqueror's power and toughness are each equal to the number of lands you control.
Whenever Taknar the Conqueror deals combat damage to a player, you may gain control of target land that player controls until Taknar the Conqueror leaves the battlefield. */*
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Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Discard a card. If you do, draw a card and you may discard two cards. If you do, draw two cards and you may discard three cards. If you do, draw three cards.
Draw a card. Dwarves have long been known for delving too deep.
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If a creature would deal damage to an opponent, if that player's life total is equal to their maximum life total, it deals thrice that damage instead.
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Target creature gets +1/+1 and gains intimidate until end of turn.
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Target creature gains haste and attacks this turn if able.
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
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Taknar the Conqueror
(mythic)
Boar-Tusk Berserker
(uncommon)
Dungeon Invasion
(uncommon)
First Blood
(uncommon)
Primal Roar
(common)
Gilt-Leaf Archer
(common)
Deepwood Archer
(common)
Dwarven Delver
(common)
Warren Outpour
(common)
Kavu-Coat Berserker
(common)
Highland Raider
(common)
Taunt
(common)
Dwarven Trapper
(common)
Crumbling Ground Trap
(common)
Mountain
(basic)




