[H&V] Heroes & Villains: Virtual Booster

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Mechanics | Heroic Decks | Archenemy Deck | Design Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Undaunted (This spell costs {1} less to cast for each opponent.)
Create a 4/4 green Beast creature token.
For each creature you control, you may have it fight a creature you don't control.
 U 
Sorcery
Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand.
 U 
Sorcery
Destroy target noncreature permanent.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+2.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Creature – Human Barbarian
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
 C 
Creature – Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Gain one mana of any color."
2/2
 C 
Snow Creature – Human Barbarian
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
1/1
 C 
Creature – Dwarf Artificer
{r}, {t}, Discard a card: Draw a card.
{t}, Discard a Trap card: Draw a card.
1/1
 C 
Sorcery
Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{r}
 
 C 
Instant
Target creature gains haste and attacks this turn if able.
 C 
Creature – Human Barbarian
Haste (This creature can attack and {t} as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able.
5/2
 C 
Creature – Elf Archer
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Dwarve Rogue
Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest.
2/1
 C 
Creature – Bird Familiar
Flash
Flying
Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card.
1/1
Mountain
 
 B 
Basic Land – Mountain

Beastmaster's Challenge (rare)
Inscribe Scroll (uncommon)
Savage Justice (uncommon)
Improvised Weaponry (uncommon)
Ironwilled Defender (common)
Hoarding Hatchling (common)
Highland Raider (common)
Dwarven Engineer (common)
Warren Outpour (common)
Taunt (common)
Rioting Tribesmen (common)
Gilt-Leaf Archer (common)
Dwarven Delver (common)
Swiftlet Familiar (common)
Mountain (basic)