[H&V] Heroes & Villains: Virtual Booster

[H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Heroic Decks | Archenemy Deck | Design Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Beast
Sentinel of the Wilds enters the battlefield with X vigil counters on it.
Whenever Sentinel of the Wilds attacks, create a green Elemental Beast creature token with power and toughness each equal to the number of vigil counters on Sentinel of the Wilds.
3/3
 U 
Creature – Orc Berserker
Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
 U 
Tribal Instant – Archer
Cast Poison-Tipped Volley only if you control two or more Archers.
Poison-Tipped Volley deals 4 damage, divided as you choose amongst up to four target attacking or blocking creatures.
 C 
Instant – Trap
If an opponent drew two or more cards this turn or scried this turn, you may pay {b}{b} rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library.
 C 
Snow Instant
Frostbite deals 4 damage to target nonsnow creature.
 C 
Instant
Target attacking or blocking creature gets +3/+3 until end of turn.
 C 
Snow Creature – Human Barbarian
{1}{s}: Target creature gains haste
until end of turn.
1/1
 C 
Creature – Human Barbarian
Menace (This creature can't be blocked except by two or more creatures.)
2/2
 C 
Creature – Cat Familiar
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
1/1
 C 
Creature – Human Barbarian
Haste (This creature can attack and {t} as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/1
 C 
Sorcery
Target creature gets +1/+1 and gains intimidate until end of turn.
 C 
Instant – Trap
If an opponent played a nonbasic land this turn, you may pay {r} rather than pay Crumbling Ground Trap's mana cost.
Destroy target land.
 C 
Creature – Human Berserker
When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
4/2
Forest
 
 B 
Basic Land – Forest

Sentinel of the Wilds (rare)
Boar-Tusk Berserker (uncommon)
Blood Bond (uncommon)
Poison-Tipped Volley (uncommon)
Maddening Miasma Trap (common)
Frostbite (common)
Brute Strength (common)
Wildpeak Guide (common)
Storm-Axe Howler (common)
Feline Familiar (common)
Brash Brute (common)
Primal Roar (common)
Crumbling Ground Trap (common)
Kavu-Coat Berserker (common)
Forest (basic)