[H&V] Heroes & Villains: Virtual Booster
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Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant player
Whenever a creature dies, if enchanted player controls more creatures than that creature's controller, enchanted player sacrifices a creature. |
If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() ![]() Creatures target player controls get -2/-2 until end of turn. |
Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Enchant creature
Enchanted creature gets +5/+2. Cycling ![]() ![]() |
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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If an opponent played a nonbasic land this turn, you may pay
![]() Destroy target land. |
Menace (This creature can't be blocked except by two or more creatures.)
2/2
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![]() ![]() until end of turn. 1/1
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Punch in the Face deals 3 damage to target player.
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller. |
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Curse of Bloody Balance
(rare)
Crushing Wall Trap
(uncommon)
Boar-Tusk Berserker
(uncommon)
Improvised Weaponry
(uncommon)
Feline Familiar
(common)
Gilt-Leaf Archer
(common)
Primal Roar
(common)
Highland Raider
(common)
Crumbling Ground Trap
(common)
Storm-Axe Howler
(common)
Wildpeak Guide
(common)
Punch in the Face
(common)
Brute Strength
(common)
Flaming Spear Trap
(common)
Mountain
(basic)