[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Undaunted (This spell costs
less to cast for each opponent.)
Return two target creature cards from your graveyard to the battlefield. |
When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped. Creatures you control have +1/+0. |
Partner with Quillcloak Drifter or Rukh Nestraider (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever an opponent discards a card, that player loses 1 life. He prefers to add injury to insult.
2/1
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At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Target creature gains haste and attacks this turn if able.
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Punch in the Face deals 3 damage to target player.
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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Frostbite deals 4 damage to target nonsnow creature.
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![]() : Target creature gains haste
until end of turn. 1/1
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Witchlord's Summons
(rare)
Pugilism
(uncommon)
Vulturous Duergin
(uncommon)
Restless Pyroshaman
(uncommon)
Primal Roar
(common)
Brash Brute
(common)
Taunt
(common)
Crumbling Ground Trap
(common)
Swiftlet Familiar
(common)
Punch in the Face
(common)
Maddening Miasma Trap
(common)
Familiar Trainer
(common)
Frostbite
(common)
Wildpeak Guide
(common)
Plains
(basic)


less to cast for each opponent.)


as soon as it comes under your control.)


: Target creature gains haste