[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Bloodcliff Tyrant enters the battlefield, you may sacrifice a creature. If you do, Bloodcliff Tyrant gains haste until end of turn. Whenever a Dragon dies, Bloodcliff Tyrant gains a +1/+1 counter. 5/5
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Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink As long as you have more life than an opponent, Quillcloak Drifter has flying. Any common feather will do, but vanity prefers extravagant plumage.
2/2
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Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand. |
Partner with Rukh Nestraider or Quillcloak Drifter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Reach Whenever you draw a card, Paradise Hunter gets +1/+1 until end of turn and you gain 1 life. 1/2
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Punch in the Face deals 3 damage to target player.
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Target creature gains haste and attacks this turn if able.
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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Frostbite deals 4 damage to target nonsnow creature.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Bloodcliff Tyrant
(rare)
Quillcloak Drifter
(uncommon)
Inscribe Scroll
(uncommon)
Paradise Hunter
(uncommon)
Dwarven Engineer
(common)
Barbarian Horde
(common)
Punch in the Face
(common)
Taunt
(common)
Deepwood Archer
(common)
Brash Brute
(common)
Feline Familiar
(common)
Dwarven Delver
(common)
Frostbite
(common)
Restless Barbarian
(common)
Swamp
(basic)




, Discard a card: Draw a card.
, Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)