[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
Whenever a creature dies, if enchanted player controls more creatures than that creature's controller, enchanted player sacrifices a creature. |
If an opponent cast a spell this turn, you may pay
rather than pay Cascading Sand Trap's mana cost.
Cascading Sand Trap deals 4 damage to each opponent. |
Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink As long as you have more life than an opponent, Quillcloak Drifter has flying. Any common feather will do, but vanity prefers extravagant plumage.
2/2
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![]() : Target creature gains haste
until end of turn. 1/1
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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Target attacking or blocking creature gets +3/+3 until end of turn.
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Target creature gains haste and attacks this turn if able.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Curse of Bloody Balance
(rare)
Cascading Sand Trap
(uncommon)
Shadow Oak Bowmaster
(uncommon)
Quillcloak Drifter
(uncommon)
Wildpeak Guide
(common)
Spill from the Cracks
(common)
Hoarding Hatchling
(common)
Brute Strength
(common)
Crumbling Ground Trap
(common)
Brash Brute
(common)
Barbarian Horde
(common)
Taunt
(common)
Restless Barbarian
(common)
Feline Familiar
(common)
Island
(basic)




: Shadow Oak Bowmaster deals 1 damage to target creature with flying.
: Target creature gains haste
