[H&V] Heroes & Villains: Virtual Booster

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Mechanics | Heroic Decks | Archenemy Deck | Design Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental Wizard
Whenever you cast a creature spell, gain 4 life.
Whenever you cast a noncreature spell, create a 2/2 white and blue Elemental Bird creature token with flying.
Whenever you deploy a card, scry 2. (Cards played without casting are deployed.)
2/7
 U 
Creature – Human Barbarian
Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever Rukh Nestraider attacks, each player discards a card, then each player that discarded a card this way draws a card.
A task that takes extreme courage or an equal amount of recklessness.
2/2
 U 
Enchantment – Aura
Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature.
Enchanted creature can't be equipped.
Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature.
 U 
Creature – Dwarf Scout
Instant and sorcery spells you control have lifelink.
2/2
 C 
Creature – Human Barbarian
Haste (This creature can attack and {t} as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/1
 C 
Creature – Elf Archer
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Dwarve Rogue
Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest.
2/1
 C 
Snow Instant
Frostbite deals 4 damage to target nonsnow creature.
 C 
Creature – Human Berserker
When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself.
4/2
 C 
Creature – Bird Familiar
Flash
Flying
Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card.
1/1
 C 
Creature – Human Barbarian
Menace (This creature can't be blocked except by two or more creatures.)
2/2
 C 
Snow Creature – Human Barbarian
{1}{s}: Target creature gains haste
until end of turn.
1/1
 C 
Instant – Trap
If an opponent played a nonbasic land this turn, you may pay {r} rather than pay Crumbling Ground Trap's mana cost.
Destroy target land.
 C 
Creature – Human Barbarian
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step.
Take their home and take their land; you will know they’ll be back for it one day.
2/2
Island
 
 B 
Basic Land – Island

Thymas, the Ascended (mythic)
Rukh Nestraider (uncommon)
Vow of Pugilism (uncommon)
Ruthless Trapper (uncommon)
Brash Brute (common)
Gilt-Leaf Archer (common)
Dwarven Delver (common)
Frostbite (common)
Kavu-Coat Berserker (common)
Swiftlet Familiar (common)
Storm-Axe Howler (common)
Wildpeak Guide (common)
Crumbling Ground Trap (common)
Restless Barbarian (common)
Island (basic)