[H&V] Heroes & Villains: Virtual Booster

[H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Heroic Decks | Archenemy Deck | Design Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Bloodcliff Tyrant enters the battlefield, you may sacrifice a creature. If you do, Bloodcliff Tyrant gains haste until end of turn.
Whenever a Dragon dies, Bloodcliff Tyrant gains a +1/+1 counter.
5/5
 U 
Creature – Human Shaman
At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
 U 
Enchantment
If a creature would deal damage to an opponent, if that player's life total is equal to their maximum life total, it deals thrice that damage instead.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+2.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Creature – Cat Familiar
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
1/1
 C 
Instant
Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.)
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.)
 C 
Creature – Elf Archer
First strike (This creature deals combat damage before creatures without first strike.)
2/1
{r}
 
 C 
Instant
Target creature gains haste and attacks this turn if able.
 C 
Creature – Elf Archer
Reach (This creature can block creatures with flying.)
Elfcycling ({2}, Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)
2/3
 C 
Creature – Human Barbarian
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
 C 
Instant
Target attacking or blocking creature gets +3/+3 until end of turn.
 C 
Creature – Human Barbarian
Haste (This creature can attack and {t} as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/1
 C 
Creature – Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Gain one mana of any color."
2/2
Mountain
 
 B 
Basic Land – Mountain

Bloodcliff Tyrant (rare)
Restless Pyroshaman (uncommon)
First Blood (uncommon)
Improvised Weaponry (uncommon)
Feline Familiar (common)
Spill from the Cracks (common)
Fists of Flurry (common)
Gilt-Leaf Archer (common)
Taunt (common)
Deepwood Archer (common)
Ironwilled Defender (common)
Brute Strength (common)
Brash Brute (common)
Hoarding Hatchling (common)
Mountain (basic)