[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Undaunted (This spell costs
less to cast for each opponent.)
Hellkite's Inferno deals X damage to each of X target creatures and/or planeswalkers. |
At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
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When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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![]() : Target creature gains haste
until end of turn. 1/1
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
Menace (This creature can't be blocked except by two or more creatures.)
2/2
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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Hellkite's Inferno
(rare)
Restless Pyroshaman
(uncommon)
Shadow Oak Bowmaster
(uncommon)
Savage Vigor
(uncommon)
Spill from the Cracks
(common)
Familiar Trainer
(common)
Enlightened Visionary
(common)
Wildpeak Guide
(common)
Swiftlet Familiar
(common)
Dwarven Engineer
(common)
Maddening Miasma Trap
(common)
Storm-Axe Howler
(common)
Kavu-Coat Berserker
(common)
Ironwilled Defender
(common)
Forest
(basic)


less to cast for each opponent.)


: Shadow Oak Bowmaster deals 1 damage to target creature with flying.
: Target creature gains haste