[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Undaunted (This spell costs
less to cast for each opponent.)
Return two target creature cards from your graveyard to the battlefield. |
Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink As long as you have more life than an opponent, Quillcloak Drifter has flying. Any common feather will do, but vanity prefers extravagant plumage.
2/2
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
When Ambush Master enters the battlefield, it deals damage to up to one target creature equal to the number of creatures you control. 2/2
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Frostbite deals 4 damage to target nonsnow creature.
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
Target creature gets +1/+1 and gains intimidate until end of turn.
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
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Dwarven Engineer
(common, foil)
Witchlord's Summons
(rare)
Quillcloak Drifter
(uncommon)
Savage Vigor
(uncommon)
Ambush Master
(uncommon)
Warren Outpour
(common)
Frostbite
(common)
Enlightened Visionary
(common)
Dwarven Engineer
(common)
Swiftlet Familiar
(common)
Spill from the Cracks
(common)
Primal Roar
(common)
Highland Raider
(common)
Maddening Miasma Trap
(common)
Swamp
(basic)

, Discard a card: Draw a card.




