[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Battle cry, haste
Creatures you control can't be blocked by creatures with less power. 2/2
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At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Partner with Quillcloak Drifter or Rukh Nestraider (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever an opponent discards a card, that player loses 1 life. He prefers to add injury to insult.
2/1
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller. |
Frostbite deals 4 damage to target nonsnow creature.
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Target creature gains haste and attacks this turn if able.
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Enlightened Visionary
(common, foil)
Ridgeline Raider
(rare)
Restless Pyroshaman
(uncommon)
Vulturous Duergin
(uncommon)
Savage Vigor
(uncommon)
Rioting Tribesmen
(common)
Brute Strength
(common)
Flaming Spear Trap
(common)
Frostbite
(common)
Barbarian Horde
(common)
Gilt-Leaf Archer
(common)
Deepwood Archer
(common)
Brash Brute
(common)
Taunt
(common)
Island
(basic)





as soon as it comes under your control.)