[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep, you may have Rimeweald Chieftain fight another target creature. If you don't, return Rimeweald Chieftain to its owner's hand.
![]() : Rimeweald Chieftain gets +1/+1 until end of turn.3/3
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Shadowrealm Trap costs less for each charge counter on it.
Each opponent sacrifices a creature attacking you or a planeswalker you control. |
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
|
If a creature would deal damage to an opponent, if that player's life total is equal to their maximum life total, it deals thrice that damage instead.
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
|
|
Target creature gets +1/+1 and gains intimidate until end of turn.
|
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
|
Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
|
First strike (This creature deals combat damage before creatures without first strike.)
2/1
|
Target creature gains haste and attacks this turn if able.
|
|
Punch in the Face deals 3 damage to target player.
|
Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap. |
Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
|
Rimeweald Chieftain
(rare)
Shadowrealm Trap
(uncommon)
Savage Vigor
(uncommon)
First Blood
(uncommon)
Hoarding Hatchling
(common)
Primal Roar
(common)
Dwarven Trapper
(common)
Brash Brute
(common)
Gilt-Leaf Archer
(common)
Taunt
(common)
Punch in the Face
(common)
Dwarven Delver
(common)
Timebomb Trap
(common)
Fists of Flurry
(common)
Plains
(basic)



: Rimeweald Chieftain gets +1/+1 until end of turn.

, Sacrifice this artifact: Gain one mana of any color."