[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
Whenever a creature dies, if enchanted player controls more creatures than that creature's controller, enchanted player sacrifices a creature. |
If an opponent cast a spell this turn, you may pay
rather than pay Cascading Sand Trap's mana cost.
Cascading Sand Trap deals 4 damage to each opponent. |
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Shadowrealm Trap costs less for each charge counter on it.
Each opponent sacrifices a creature attacking you or a planeswalker you control. |
Instant and sorcery spells you control have lifelink.
2/2
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Punch in the Face deals 3 damage to target player.
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
First strike (This creature deals combat damage before creatures without first strike.)
2/1
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Frostbite deals 4 damage to target nonsnow creature.
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Curse of Bloody Balance
(rare)
Cascading Sand Trap
(uncommon)
Shadowrealm Trap
(uncommon)
Ruthless Trapper
(uncommon)
Punch in the Face
(common)
Dwarven Engineer
(common)
Warren Outpour
(common)
Gilt-Leaf Archer
(common)
Dwarven Trapper
(common)
Storm-Axe Howler
(common)
Brute Strength
(common)
Highland Raider
(common)
Restless Barbarian
(common)
Frostbite
(common)
Island
(basic)



, Discard a card: Draw a card.
