[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+1 and can't be blocked this turn by creatures with less power.
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever Rukh Nestraider attacks, each player discards a card, then each player that discarded a card this way draws a card. A task that takes extreme courage or an equal amount of recklessness.
2/2
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Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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![]() : Target creature gains haste
until end of turn. 1/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Target creature gains haste and attacks this turn if able.
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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Savage Stampede
(rare)
Savage Vigor
(uncommon)
Rukh Nestraider
(uncommon)
Boar-Tusk Berserker
(uncommon)
Wildpeak Guide
(common)
Primal Roar
(common)
Barbarian Horde
(common)
Hoarding Hatchling
(common)
Enlightened Visionary
(common)
Brash Brute
(common)
Dwarven Trapper
(common)
Taunt
(common)
Crumbling Ground Trap
(common)
Kavu-Coat Berserker
(common)
Mountain
(basic)




: Target creature gains haste
, Sacrifice this artifact: Gain one mana of any color."
