[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Raiding Horde’s power and toughness are each equal to the number of creatures your team controls plus the number of lands your team controls. The thunder of thousands of hooves heralds a storm that will tear apart armies and reduce kingdoms to rubble.
*/*
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If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() rather than pay Crushing Wall Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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![]() : Target creature gains haste
until end of turn. 1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Raiding Horde
(rare)
Crushing Wall Trap
(uncommon)
Shadow Oak Bowmaster
(uncommon)
Restless Pyroshaman
(uncommon)
Storm-Axe Howler
(common)
Gilt-Leaf Archer
(common)
Feline Familiar
(common)
Wildpeak Guide
(common)
Hoarding Hatchling
(common)
Enlightened Visionary
(common)
Ironwilled Defender
(common)
Rioting Tribesmen
(common)
Dwarven Engineer
(common)
Brute Strength
(common)
Forest
(basic)






: Shadow Oak Bowmaster deals 1 damage to target creature with flying.
: Target creature gains haste
