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CardName: Primal Roar Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains intimidate until end of turn. Flavour Text: Set/Rarity: [H&V] Heroes & Villains Common

Primal Roar
{1}{g}
 
 C 
Sorcery
Target creature gets +1/+1 and gains intimidate until end of turn.
Updated on 24 Apr 2019 by SecretInfiltrator

History:

2018-05-13 07:45:25: SecretInfiltrator created and commented on the card Primal Roar

Source

Original Design: Zoomba@MTGSalvation.com

  • intimidate is now outdated, but retained for now

"a bunch of my old, barbarian flavored-y cards"

Menace would fit here and could replace intimidate. (In that case) I would reduce the mana cost by {1}. Also, I think with menace the card could give +2/+2 UEOT instead.

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