Faxolm: Classified Cases

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Mechanics | Skeleton

Showing 9 of 9 White cards

Go to section: White (9) Blue (10) Black (9) Red (8) Green (6) Multicolour (19) Hybrid (7) Artifact (4)

Show rarities: C U R

 R 
Sorcery
Destroy all creatures. Then, you may destroy all enchantments you control. Then, if one or more enchantments you control were destroyed this way, destroy all other enchantments. Then repeat this process for artifacts, and then for planeswalkers.
 C 
Artifact Creature – Dog
When Cortraevano Lock Hound enters you may pay {1}. If you do, tap target creature and put a stun counter on it.
"What is it?" -Titouan, PANIC Science Recruit
"It's a good boy." -Momoe, Possibility Scholar
2/1
 R 
Enchantment
Whenever a permanent you own enters under an opponent's control, create a token copy of it unless that permanent's controller pays {1}.

Whenever an opponent casts a spell you own, you and permanents you own gain hexproof until end of turn unless that opponent pays {2}.
 U 
Instant
Exile target attacking or blocking creature with a mana value of 4 or greater and target creature you own with a mana value of 3 or less. At the beginning of the next endstep, return the creature with a mana value of 3 or less targeted this way to the battlefield.
 C 
Creature – Sliver
Slivers you control have ward {1}.
"Jose and Tiffany saw something, days apart. Why couldn't anyone else see it?" -Titouan, PANIC Science Recruit
2/1
 C 
Instant
Lightboom Scribed-Blast deals 2 damage to target attacking or blocking creature.
Faxolm's culture shares the progress of spellcraft easily, for anyone and everyone to use.
 U 
Creature – Spirit
Flying
Coincidental {1} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {1}. If you do, that source also targets this creature if possible))
3/3
 U 
Creature – Sliver
Slivers cards you own have Plainscycling {2} and cycling {2}.

{1}: Until end of turn, Slivers cards have Plainscycling {2} and cycling {2}. Any player may activate this ability.
3/3
 C 
Creature – Spirit
Whenever gets +1/+0 as long as an opponent controls three or more tapped creatures.
"A family moved into the old Yuchengco manor. They haven't slept a night since." -Patrick, Reliable Source of Gossip
1/1

Go to section: White (9) Blue (10) Black (9) Red (8) Green (6) Multicolour (19) Hybrid (7) Artifact (4)

Show rarities: C U R


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Mechanics | Skeleton