Faxolm: Classified Cases: Mechanics
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| Mechanics | Skeleton |
Intrigue:
Each player exiles the top card of their library
Used on 5 cards:
Keeper of Secrets, Flee the Question, Nothing to Remember, Evidence Board Enthusiasm, Conspiracy Connector
Returning mechanic from Grisserick that will continue to be paired with Mystery
Mystery:
Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.
Used on 7 cards:
Last Seen, Harsbury Forest Ranger, Deep Dive, Frustrated Agent, Purported Lake Blaze, Conspiracy Connector, Compound Gargoyle
Returning mechanic from Grisserick. Mysteries felt right for an X-Files inspired plane. Intrigue was also brought back to pair with Mystery tokens.
Fester:
If this would be put into a graveyard because the a creature it was attached to exited the battlefield, transform this instead.
Used on 0 cards:
Exploring Aura and Curse designs
Coincidental :
Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay PARAM1. If you do, that source also targets this creature if possible)
Used on 5 cards:
Saykati Haunt, Puerto Zachurroy Gardener, Wildwill, Homogenous Sliver, World Forum Recruit
Right place at the right time
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – 

. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".