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Recent updates to Multiverse Design Challenge: (Generated at 2025-07-14 18:38:30)
To be honest, I think it's terrible. No offense Camruth, we're talking about the mechanic and not your card. I played Vs. and Duelmasters, and the idea sounded great at first, but then the predictability of duels starts to kick in. the same thing happens over and over again. Not to mention that bad cards never get played. Players only ever play their best cards.
There are ways of getting around this complication, like printing silver bullets and cards you want to play roughly half the time in normal games. But the cards you want to play half the time are hard to design, and the silver bullets are aggravating to play against. The entire design file gets filled with poor choices in the end, or the game becomes stale. If Magic wasn't a CCG, and you could build people's decks, then sure, you could craft a very good game. But in MtG, most players don't take the tools you give them and find out how they can make fun deck to play against... they take the tools and find out how they can consistently play their broken cards.
dude1818: That's the risk you take for playing a card with such a steep drawback. It's like playing a Pact of the Titan with 5 mana up against a blue opponent in a format with Boomerang.
Yep, I think Magic might well have been a better game if it had been designed this way from the beginning.
Actually, that's producing just the right kind of complexity, I think. You could also assume "Enchant Creature" acts like "Summon Creature" or "Flash" - it happens, and then it's done and doesn't matter if it goes away. That would also fix the problem, but with less ensuing strangeness.
I never said I was a role model...
You know, that's a good question. I assume that if they continued to make the rules do this, then they came up with their own wacky justification to take care of all this. So let's say this: Keyword abilities aren't effected, just rules text. That gives us some really weird interactions. A creature with First Strike still has first strike on the attack. If, however, that creature read "This creature has first strike", it loses it. Man, those fictional developers were real maroons, eh?
Will that also get rid of the enchant ability, putting the Aura into its owner's graveyard?
Twiddle! I win!
Added Abbey Monk, Aura Destabilizer, Mind of the Machine and Furrious Hellkitten to the batch. The question I'm asking is: What if, during the sixth edition rules change, Magic decided to simplify the rules by shutting off the text of all tapped permanents. Before the sixth edition rules changes, Artifacts didn't work when they were tapped (and blocking creatures dealt no combat damage if they were tapped. Yeah. Confounding). Here, I'm assuming that the team liked the idea, but found it oddly restrictive that some permanents were tapped when they were shut off and some were not, so, instead of removing the rule, they extended it.
For Challenge # 035. The rule I'm changing in Magic right now is "What if card text shut off when a permanent is tapped?".
For Challenge # 035. The rule I'm changing in Magic right now is "What if card text shut off when a permanent is tapped?". Here we get to see a card play off of permanents in play in a manner similar to the way Imprint works, without forcing exile in the process. Originally, this artifact was slated to tap to do what it did, but, well, that wasn't going to work. So, I gave it Persistence, so the card could use tap abilities on other artifacts without fear. I was already planning on putting Persistence on another card, since I assumed that in a world where tapped permanents are shut off, eventually Persistence would be come keywordable in the same way that Hexproof or Reach became necessities.
For Challenge # 035. The rule I'm changing in Magic right now is "What if card text shut off when a permanent is tapped?". Evidently, we get a Dwarf that is customed tailored to take down a Grizzly Bears enchanted with Serra's Embrace
For Challenge # 035. The rule I'm changing in Magic right now is "What if card text shut off when a permanent is tapped?". I can assure you that this Monk does not like leaving the Monastery.