Isocholite: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Spells each player casts cost less for each other spell cast that turn.
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Whenever Wasteland Harrier attacks, you may tap target creature.
Harriers are the first to respond in the event of an enemy assault on Goldhollow, wearing down the enemy's forces before they reach the city gates.
1/2
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When Battleguard Blacksmith enters the battlefield, you may attach target Aura you control to target creature you control.
Enchanted creatures you control have first strike. 3/2
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Desolate Tomb enters the battlefield tapped.
: Add to your mana pool. When Desolate Tomb is put into a graveyard from the battlefield, each opponent loses 3 life and you gain 3 life. |
, : Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.
1/1
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Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life. 2/3
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Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
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Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
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Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
"This world was lost long before our elder's elders were born. How can we possibly hope to restore it?"
2/1
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Counter target spell that's one or more colors unless its controller pays .
"It's nearly impossible to cast a spell in the Grey on a good day, let alone in a sandstorm! I gotta know how those Wastewalkers do it."
-- Irlin, Nevillion Salvager |
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card. Enchanted creature gets +0/+1 and has ": Untap target permanent." |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead. Draw a card. |
Enchant creature
When Omael's Blessing enters the battlefield, draw a card. Enchanted creature gets +1/+2 and has flying. Omael is the angel-queen of Goldhollow, and bestows her blessing upon the bravest of its defenders.
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Psychomancer's Summit
(rare)
Wasteland Harrier
(uncommon)
Battleguard Blacksmith
(uncommon)
Desolate Tomb
(uncommon)
Nomad Hunter
(common)
Wasteland Leech
(common)
Goldhollow's Favor
(common)
Boneyard Thrasher
(common)
Card51866
(common)
Weary Wanderer
(common)
Howling Wind
(common)
Psychomancer's Influence
(common)
Part the Wastes
(common)
Omael's Blessing
(common)
Forest
(basic)