Harry Potter and the Gathering of Magic: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Severus Snape Colourless Rare 5{5} Legendary Creature – Human Wizard 4 3 Protection from black
When Severus Snape deals damage to a player, sacrifice it.
Morph {3}{r} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0
2 Abraxan White Uncommon 3{2}{w} Creature – Pegasus 1 1 Flying
Abraxan gets +1/+1 for each Wizard you control.
0
3 Auror White Uncommon 4{3}{w} Creature – Human Wizard 2 2 Lifelink
{w}, {t}: Auror deals 2 damage to target attacking or blocking creature.
0
4 Charms Master White Common 3{2}{w} Creature – Human Wizard 1 4 When Charms Master enters the battlefield, you may put target artifact card from your graveyard on top of your library, then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
5 Episkey White Common 1{w} Instant Prevent the next 2 damage that would be dealt to target creature this turn. If that creature is a Wizard, you gain 5 life. 0
6 Finite Incantatem White Uncommon 3{2}{w} Instant Destroy target artifact or enchantment, then clash with an opponent. If you win, return Finite Incantatem to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 0
7 Hippogriff White Common 5{3}{w}{w} Creature – Griffin 3 4 Flying 1 1439668177 on 15 Aug 2015 by phoenixrising211
8 Hufflepuff Chaser White Common 2{1}{w} Creature – Human Wizard 1 1 Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0.
0
9 Infirmary Matron White Uncommon 2{1}{w} Creature – Human Wizard 1 2 {t}, Exile a creature card from your graveyard: Regenerate target Wizard. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) 0
10 Lumos White Common 1{w} Sorcery Look at target player’s hand and all face down permanents that player controls. Then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
11 Ministry Wizard White Common 2{1}{w} Creature – Human Wizard 2 2 1 1439668056 on 15 Aug 2015 by phoenixrising211
12 Neville Longbottom White Uncommon 4{3}{w} Legendary Creature – Human Wizard 3 3 Flash
As long as Neville Longbottom is equipped, it has vigilance.
0
13 Patronus Charm White Rare 3{2}{w} Instant Exile all creature cards from your graveyard. Put an X/X white Avatar Spirit creature token with defender and flying onto the battlefield, where X is the number of cards exiled in this way. It has “This creature can block any number of creatures.” 2 1495574678 on 23 May 2017 by Alex
14 Petrificus Totalus White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Prevent all damage that would be dealt to enchanted creature.
0
15 Sword of Godric Gryffindor White Rare 2{1}{w} Legendary Artifact – Equipment Equipped creature gets +1/+0 and has double strike.
Whenever a white creature you control blocks or becomes blocked, you may equip Sword of Godric Gryffindor to that creature.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
0
16 Transfigurer White Common 2{1}{w} Creature – Human Wizard 1 3 {t}, Discard an artifact card: Draw a card. 0
17 Wandmaker White Common 4{3}{w} Creature – Human Wizard 2 1 When Wandmaker enters the battlefield, reveal the top card of your library. If it is an Equipment card, you may put it onto the battlefield attached to target creature you control. 0
18 Accio Artifact Blue Uncommon 3{x}{2}{u} Sorcery Scry X, then reveal the top card of your library. If it's an artifact card, you may put it onto the battlefield. (To scry X, look at the top X cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
19 Augury Owl Blue Common 2{1}{u} Creature – Bird 1 1 Flying
When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
3 1439668022 on 15 Aug 2015 by phoenixrising211
20 Diadem of Rowena Ravenclaw Blue Rare 4{3}{u} Legendary Artifact Whenever you would draw a card, instead draw two cards, then put the top card of your library into your graveyard. 5 1495574852 on 23 May 2017 by Alex
21 Eccentric Seer Blue Uncommon 4{2}{u}{u} Creature – Human Wizard 2 2 {t}: Name a card, then reveal the top card of your library. If it is the named card, draw it. 0
22 Expelliarmus Blue Common 2{1}{u} Instant Return target creature to its owner’s hand. If that creature was a Wizard, scry 4. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
23 Lakebottom Selkie Blue Common 5{4}{u} Creature – Merfolk Warrior 3 4 0
24 Obliviate Blue Common 1{u} Instant Each player puts the top five cards of his or her library into his or her graveyard. 0
25 Occlumency Blue Rare 1{u} Enchantment When Occlumency enters the battlefield, exile your hand face down.
Whenever a card would be put into your hand from anywhere, exile it face down instead.
You may look at cards exiled with Occlumency and may play them from exile.
When you lose control of Occlumency, put all cards exiled with it into your hand.
0
26 Parseltongue Blue Uncommon 5{4}{u} Enchantment – Aura Enchant green or blue creature
When Parseltongue enters the battlefield, clash with an opponent. If you win, draw a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
You control enchanted creature.
0
27 Priori Incantatem Blue Mythic 6{x}{4}{u}{u} Sorcery Cast up to X target instant and/or sorcery cards from among graveyards without paying their mana costs. If those cards would be put into a graveyard this turn, exile them instead. Exile Priori Incantatem. 0
28 Protego Blue Common 4{2}{u}{u} Instant Counter target spell. Its controller reveals cards from the top of his or her library until he or she reveals a land card. Put all cards revealed in this way into their owner’s graveyard. 1 1439668971 on 15 Aug 2015 by phoenixrising211
29 Ravenclaw Seeker Blue Common 2{1}{u} Creature – Human Wizard 1 1 Flying
{u}, {t}: Reveal the top card of your library. If it’s an artifact card, put it into your hand. Otherwise, put it into your graveyard.
0
30 Smoky Apparitions Blue Uncommon 4{3}{u} Creature – Human Wizard 3 1 Flying
Morph {5}{u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Smoky Apparitions is turned face up, return target permanent to its owner’s hand.
0
31 Snatchers Blue Common 3{2}{u} Creature – Human Wizard 2 1 Morph {1}{u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Snatchers is turned face up, target creature gets -3/-0 until end of turn.
0
32 Specialis Revelio Blue Uncommon 2{1}{u} Sorcery Draw a card.
{1}{u}: Return Specialis Revelio from your graveyard to your hand. Activate this ability only during your upkeep.
2 1495574917 on 23 May 2017 by Alex
33 Stupefy Blue Common 3{2}{u} Instant Tap target creature. It doesn’t untap during its controller’s next untap step. If you control a Wizard, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
34 Wingardium Leviosa Blue Common 1{u} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
1 1439669246 on 15 Aug 2015 by phoenixrising211
35 Avada Kedavra Black Common 3{2}{b} Instant Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard. 0
36 Barty Crouch Jr. Black Uncommon 5{2}{b}{b}{b} Legendary Creature – Human Wizard 2 1 Wither
When Barty Crouch Jr. enters the battlefield, you may exile another target creature. As long as the exiled card is a creature card, Barty Crouch Jr. has that card’s power, toughness, and creature types.
When Barty Crouch Jr. leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
0
37 Bellatrix Lestrange Black Rare 6{4}{b}{b} Legendary Creature – Human Wizard 4 4 Wither
Whenever a card is put into your graveyard from your library, target opponent puts the top card of his or her library into his or her graveyard.
Whenever a card is put into an opponent’s graveyard from his or her library, that player loses 1 life.
Morph {2}{b}{b}
0
38 Boggart Black Common 2{1}{b} Creature – Shapeshifter 1 2 Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.) 0
39 Bombarda Black Common 4{3}{b} Sorcery Destroy target land. Its controller puts the top three cards of his or her library into his or her graveyard. 0
40 Cruciatus Curse Black Common 1{b} Enchantment – Aura Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
0
41 Death Eater Black Common 3{2}{b} Creature – Human Wizard 3 1 Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1 1439669694 on 15 Aug 2015 by phoenixrising211
42 Dementor Black Uncommon 4{3}{b} Creature – Specter 1 4 Flying, deathtouch
Whenever Dementor deals combat damage to a player, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of creature cards in that player’s graveyard.
0
43 Draco Malfoy Black Uncommon 3{1}{b}{b} Legendary Creature – Human Wizard 3 3 Wither (This deals damage to creatures in the form of -1/-1 counters.)
Draco Malfoy can’t block.
Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0
44 Greyback's Enforcer Black Common 6{4}{b}{b} Creature – Werewolf Wizard 6 2 Morph {4}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
45 Imperius Curse Black Uncommon 6{4}{b}{b} Enchantment – Aura Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature’s owner puts the top two cards of his or her library into his or her graveyard.
0
46 Inferius Black Common 4{3}{b} Creature – Zombie 3 3 Wither (This deals damage to creatures in the form of -1/-1 counters.) 0
47 Locket of Salazar Slytherin Black Rare 5{3}{b}{b} Legendary Artifact At the beginning of each opponent’s upkeep, that player sacrifices a creature unless he or she discards a card. 0
48 Morsmordre Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+3 as long as it’s face-down.
0
49 Sectumsempra Black Uncommon 2{1}{b} Sorcery Put a -1/-1 counter on target creature.
{1}{b}: Return Sectumsempra from your graveyard to your hand. Activate this ability only during your upkeep.
0
50 Thestral Black Common 5{3}{b}{b} Creature – Pegasus Spirit 4 4 As an additional cost to cast Thestral, exile a creature card from your graveyard.
Flying
1 1439671912 on 15 Aug 2015 by phoenixrising211
51 Afflicted Lycanthrope Red Common 4{3}{r} Creature – Werewolf 3 1 {1}{r}: Turn Afflicted Lycanthrope face down.
Morph {1}{r} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0
52 Befuddlement Red Common 5{3}{r}{r} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it. 0
53 Confringo Red Uncommon 4{3}{r} Sorcery Destroy target land, then clash with an opponent. If you win, Confringo deals 5 damage to that land’s controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 2 1495575151 on 23 May 2017 by Alex
54 Confundus Charm Red Common 1{r} Sorcery Target creature can’t block this turn. It must attack during its controller’s next turn if able. 0
55 Expulso Red Uncommon 3{2}{r} Instant Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Expulso deals damage equal to that card’s converted mana cost to that creature or player. Put the revealed cards into your graveyard. 0
56 Fawkes Red Uncommon 4{2}{r}{r} Legendary Creature – Phoenix 2 2 Haste, flying
When Fawkes enters the battlefield, remove up to three -1/-1 counters from among permanents you control.
{2}{r}{r}: Return Fawkes from your graveyard to your hand. Activate this ability only during your upkeep.
0
57 Firestorm Charm Red Uncommon 3{1}{r}{r} Instant Clash with an opponent. If you win, Firestorm Charm deals 2 damage to each creature that opponent controls. Otherwise, Firestorm Charm deals 2 damage to each creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 0
58 Fred and George Red Uncommon 5{3}{r}{r} Legendary Creature – Human Wizard 2 2 At the beginning of your upkeep, clash with an opponent. If you win, draw two cards, then discard a card at random. Otherwise, return an instant or sorcery card at random from your graveyard to your hand. 2 1495575242 on 23 May 2017 by Alex
59 Gringotts Goblin Red Common 1{r} Creature – Goblin Shaman 1 1 {r}, Sacrifice Gringotts Goblin: Put target artifact on the bottom of its owner’s library. 0
60 Gryffindor Beater Red Common 2{1}{r} Creature – Human Wizard 1 1 Flying
When Gryffindor Beater enters the battlefield, you may sacrifice an artifact. If you do, Gryffindor Beater deals 3 damage to target player.
0
61 Incendio Red Common 3{2}{r} Instant Incendio deals 4 damage to target creature. When that creature dies this turn, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
62 Nonverbal Magic Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
0
63 Reducto Red Common 2{1}{r} Instant Exile target artifact. 0
64 Ridgeback Hatchling Red Common 3{2}{r} Creature – Dragon 2 3 1 1439671047 on 15 Aug 2015 by phoenixrising211
65 Sorting Hat Red Rare 3{2}{r} Legendary Artifact – Equipment As long as equipped creature is red, it gets +1/+1.
As long as equipped creature is green, it has trample.
As long as equipped creature is white, it has first strike.
As long as equipped creature is blue, it has flying.
Equip {1}
0
66 Acromantula Green Common 5{4}{g} Creature – Spider 2 5 Reach, Wither (This deals damage to creatures in the form of -1/-1 counters.) 0
67 Animagus Green Common 3{2}{g} Creature – Shapeshifter Wizard 1 3 {g}: Turn Animagus face down.
Morph {1}{g} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0
68 Centaur Diviner Green Uncommon 3{1}{g}{g} Creature – Centaur Shaman 3 3 Trample
When Centaur Diviner enters the battlefield, shuffle target permanent card from your graveyard into your library.
0
69 Chamber Basilisk Green Uncommon 5{3}{g}{g} Creature – Snake 4 4 Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Chamber Basilisk enters the battlefield, you may destroy target artifact.
0
70 Cup of Helga Hufflepuff Green Rare 6{4}{g}{g} Legendary Artifact Cup of Helga Hufflepuff enters the battlefield with a charge counter on it.
At the beginning of your upkeep, gain 1 life for each charge counter on Cup of Helga Hufflepuff, then double the number of counters on it.
0
71 Dark Arts Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
0
72 Engorgio Green Common 3{2}{g} Instant Put the top five cards of your library into your graveyard. Target creature gets +2/+2 until end of turn for each nonland card put into your graveyard this way. 0
73 Hissing Serpent Green Common 6{5}{g} Creature – Snake 5 6 1 1439671537 on 15 Aug 2015 by phoenixrising211
74 House-Elf Green Common 1{g} Creature – Elf Shaman 1 1 Whenever House-Elf deals combat damage to a player, you may untap target land. 0
75 Mountain Troll Green Common 4{2}{g}{g} Creature – Troll 4 2 {g}: Regenerate Mountain Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) 0
76 Orchideous Green Common 4{3}{g} Sorcery Scry 4, then reveal the top card of your library. If it is a basic land card, you may put it onto the battlefield. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 0
77 Remus Lupin Green Uncommon 4{3}{g} Legendary Creature – Werewolf Wizard 4 4 At the beginning of each upkeep, if a player cast two or more spells last turn, turn Remus Lupin face down.
Morph {2}{g} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 1439671773 on 15 Aug 2015 by phoenixrising211
78 Serpensortia Green Uncommon 2{1}{g} Sorcery Put a 1/1 green Snake creature token with Wither onto the battlefield.
{1}{g}: Return Serpensortia from your graveyard to your hand. Activate this ability only during your upkeep.
0
79 Slytherin Keeper Green Common 2{1}{g} Creature – Human Wizard 1 3 Defender, flying 0
80 Whomping Willow Green Uncommon 3{1}{g}{g} Creature – Treefolk 3 5 Defender, reach
When Whomping Willow enters or leaves the battlefield, you may return a land card from your graveyard to your hand.
0
81 Hermione Granger Multicolour Rare 3{1}{w}{u} Legendary Creature – Human Wizard 2 2 Whenever an opponent casts a spell, scry 2.
{w}{u}, {t}: Shuffle Hermione Granger and all noncreature cards in your graveyard into your library.
2 1495575507 on 23 May 2017 by Alex
82 Dolores Umbridge Multicolour Rare 5{3}{u}{b} Legendary Creature – Human Wizard 2 2 Whenever you would draw a card, you may pay {2}{b}. If you do, skip that draw and target player sacrifices a creature.
Whenever another creature you control dies, you may pay {2}{u}. If you do, draw a card.
0
83 Sirius Black Multicolour Rare 4{2}{r}{g} Legendary Creature – Human Wizard 3 3 Trample
When Sirius Black is turned face up, it deals 2 damage to target creature or player.
{2}{g}: Turn Sirius Black face down. You gain 2 life.
Morph {2}{r}
1 1439672316 on 15 Aug 2015 by phoenixrising211
84 Rubeus Hagrid Multicolour Rare 4{2}{g}{w} Legendary Creature – Giant Wizard 3 3 {1}{g}{w}, {t}: You may put a non-Wizard creature or land card from your hand onto the battlefield. 0
85 Nagini Multicolour Rare 2{b}{g} Legendary Creature – Snake 2 2 Wither
Nagini enters the battlefield with a phylactery counter on it.
Nagini can’t have counters other than phylactery counters placed on it.
0
86 Rebirth Ritual Multicolour Mythic 3{1}{b}{g} Sorcery Put a -1/-1 counter on each creature. For each counter placed this way, add one mana of any color to your mana pool.
Until end of turn, you may cast creature cards from your graveyard.
0
87 Unicorn Blood Multicolour Rare 4{2}{b}{g} Sorcery As an additional cost to cast Unicorn Blood, discard your hand.
You gain X life, where X is the number of cards in your graveyard plus the number of cards discarded this way.
7 1495575809 on 23 May 2017 by Alex
88 Geminio Multicolour Rare 4{2}{g}{u} Sorcery Name a card other than a basic land. For each permanent in play with that name, put a token into play that’s a copy of that permanent. 0
89 Ginny Weasley Multicolour Rare 5{3}{u}{r} Legendary Creature – Human Wizard 3 3 Whenever Ginny Weasley attacks, scry 2, then clash with an opponent. If you win, Ginny Weasley gets +3/+3 until end of turn and you draw a card. 0
90 Ron Weasley Multicolour Rare 3{1}{r}{w} Legendary Creature – Human Wizard 2 2 Your opponents can’t cast non-creature artifact spells.
{r}{w}, {t}, Sacrifice Ron Weasley: Destroy all artifact creatures.
0
91 Lord Voldemort Multicolour Mythic 7{4}{g}{u}{b} Legendary Creature – Zombie Wizard 6 6 Whenever a creature dealt damage by Lord Voldemort this turn dies, you may put a phylactery counter on an artifact you control.
Lord Voldemort has indestructible as long as you control a permanent with a phylactery counter on it.
{1}{u}: Turn target face-down attacking creature face up.
1 1441324683 on 03 Sep 2015 by phoenixrising211
92 Lucius Malfoy Multicolour Mythic 5{2}{g}{u}{b} Legendary Creature – Human Wizard 2 3 First strike, wither
Other creatures with wither you control get +1/+1 and have first strike.
{3}: Put a -1/-1 counter on each creature with a -1/-1 counter on it.
0
93 Albus Dumbledore Multicolour Mythic 6{2}{r}{g}{w}{u} Legendary Creature – Human Wizard 6 6 Other Wizard creatures you control get +1/+1.
Wizard spells you cast cost {1} less to cast.
Whenever another Wizard enters the battlefield under your control, scry 2.
0
94 Harry Potter, Chosen One Multicolour Mythic 4{r}{g}{w}{u} Legendary Creature – Human Wizard 3 4 Haste
Whenever Harry Potter, Chosen One attacks, other attacking creatures you control get +1/+0 until end of turn.
You may look at the top card of your library. (You may do this at any time.)
If Harry Potter would be destroyed, regenerate it.
1 1441324690 on 03 Sep 2015 by phoenixrising211
95 Blackthorn Wand Artifact Common 0{0} Artifact – Equipment Equipped creature gets +1/+0 and has wither.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
0
96 Blood Quill Artifact Uncommon 4{4} Artifact {3}, {t}: Put a -1/-1 counter on target creature. That creature’s controller draws a card. 0
97 Centaur Fountain Artifact Common 3{3} Artifact Creature – Centaur Construct 1 3 {g}, Sacrifice Centaur Fountain: Centaur Fountain deals 3 damage to target creature with flying. 0
98 Chess Bishop Artifact Uncommon 5{5} Artifact Creature – Construct Cleric 3 3 As Chess Bishop enters the battlefield, choose a color.
Chess Bishop has protection from the chosen color.
Whenever you cast an artifact spell, you gain 2 life.
0
99 Chess King Artifact Rare 4{4} Legendary Artifact Creature – Construct 2 2 Chess King is indestructible as long as you control another Construct.
Other Construct creatures you control get +1/+1.
Whenever you cast an artifact spell, you may draw a card.
0
100 Chess Knight Artifact Uncommon 4{4} Artifact Creature – Construct Knight 2 2 First strike
Whenever you cast an artifact spell, Chess Knight gains flying until end of turn.
0
101 Chess Pawn Artifact Common 3{3} Artifact Creature – Construct Soldier 1 1 Whenever you cast an artifact spell, Chess Pawn gets +2/+2 until end of turn. 0
102 Chess Queen Artifact Rare 7{7} Legendary Artifact Creature – Construct 5 5 Deathtouch
Whenever you cast an artifact spell, put a 1/1 colorless Construct artifact creature token onto the battlefield.
0
103 Chess Rook Artifact Uncommon 6{6} Artifact Creature – Construct 4 4 Defender, trample
Whenever you cast an artifact spell, Chess Rook loses defender until end of turn.
{2}, {t}: The next 4 damage that would be dealt to you this turn is dealt to Chess Rook instead.
0
104 Crystal Ball Artifact Uncommon 3{3} Artifact {1}, {t}: Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) 1 1439673286 on 15 Aug 2015 by phoenixrising211
105 Dark Mark Signet Artifact Common 3{3} Artifact {2}, {t}: Add {g}{u}{b} to your mana pool. 0
106 Elder Wand Artifact Mythic 5{5} Legendary Artifact – Equipment When Elder Wand enters the battlefield or you gain control of it, equip it to target creature you control.
Equipped creature gets +3/+3 and whenever it deals combat damage, draw two cards.
When Elder Wand becomes unequipped, target opponent gains control of it.
Equip {0}
0
107 Felix Felicis Artifact Rare 10{10} Artifact When Felix Felicis is put into your graveyard from your library, you may put it onto the battlefield instead.
You may tap an untapped Wizard you control instead of paying Felix Felicis’s mana cost.
{t}: Put Felix Felicis on top of your library.
1 1441324699 on 03 Sep 2015 by phoenixrising211
108 Flying Ford Anglia Artifact Rare 5{5} Legendary Artifact Creature – Construct 3 3 {3}: Flying Ford Anglia and up to one other target creature each gain flying until end of turn.
{3}: Flying Ford Anglia and up to one other target creature each gain hexproof until end of turn.
2 1495575998 on 23 May 2017 by Alex
109 Hand of Glory Artifact Common 4{4} Artifact {t}: Put target card from a graveyard on the bottom of its owner’s library.
{t}: Add one mana of any color to your mana pool.
0
110 Hogwarts Signet Artifact Common 3{3} Artifact {3}, {t}: Add {r}{g}{w}{u} to your mana pool. 0
111 Horcrux Artifact Mythic 6{6} Artifact When Horcrux enters the battlefield, destroy target creature. If you do, you lose half your life, rounded up. If you don’t, sacrifice Horcrux.
You can’t lose the game and your opponents can’t win the game.
0
112 Invisibility Cloak Artifact Mythic 4{4} Legendary Artifact – Equipment Equipped creature has hexproof and can't be blocked.
{1}: Exile equipped creature. At the beginning of the next end step, return it to the battlefield and attach Invisibility Cloak to it.
Equip {3}
0
113 Magic is Might Monument Artifact Common 5{5} Artifact Creature – Construct 4 3 Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
114 Marauder's Map Artifact Common 1{1} Artifact {3}, {t}, Sacrifice Marauder's Map: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. 0
115 Marvolo Gaunt's Ring Artifact Uncommon 1{1} Legendary Artifact At the beginning of your upkeep, if Marvolo Gaunt's Ring is in your graveyard, target player loses 1 life. 0
116 Nimbus 2000 Artifact Common 2{2} Artifact – Equipment Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
0
117 Opal Necklace Artifact Common 2{2} Artifact When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
{2}, {t}: Put a -1/-1 counter on target creature with a -1/-1 counter on it.
0
118 Prophecy Orb Artifact Uncommon 2{2} Artifact {1}, {t}: Clash with an opponent. If you win, look at that player’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 0
119 Resurrection Stone Artifact Mythic 4{4} Legendary Artifact – Equipment Whenever equipped creature attacks, you may put a creature card from your graveyard onto the battlefield tapped and attacking. Exile that creature at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Equip {3}
0
120 Screaming Tome Artifact Common 2{2} Artifact {1}, {t}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. 0
121 Serpentine Whip Artifact Common 1{1} Artifact – Equipment Equipped creature has reach.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
0
122 Tom Riddle's Diary Artifact Uncommon 2{2} Legendary Artifact {x}, {t}, Pay X life, Sacrifice Tom Riddle's Diary: Return target creature card with converted mana cost X or less from your graveyard to the battlefield. 0
123 Walpurgis Mask Artifact Uncommon 3{3} Artifact {5}, {t}, Sacrifice Walpurgis Mask: Turn target permanent face down.
{3}: Return Walpurgis Mask from your graveyard to your hand. Activate this ability only during your upkeep.
1 1441324710 on 03 Sep 2015 by phoenixrising211
124 Witch Fountain Artifact Common 3{3} Artifact Creature – Wizard Construct 3 1 {b}, Sacrifice Witch Fountain: Put a -1/-1 counter on target creature. 0
125 Wizard Fountain Artifact Common 3{3} Artifact Creature – Wizard Construct 2 2 {u}, Sacrifice Wizard Fountain: Draw a card. 0
126 Wolfsbane Artifact Common 4{4} Artifact {t}, Sacrifice Wolfsbane: Choose one:
• Turn target face-down creature face up
• Turn target creature with morph face down.
2 1495576132 on 23 May 2017 by Alex
127 Forbidden Forest Land Uncommon 0 Land Forbidden Forest enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{2}: Return Forbidden Forest from your graveyard to your hand. Activate this ability only during your upkeep.
0
128 Forest Land Basic 0 Basic Land – Forest 0
129 Hogwarts Castle Land Rare 0 Legendary Land Hogwarts Castle enters the battlefield tapped.
Hogwarts Castle doesn’t untap during your untap step unless you control a Wizard.
{t}: Add {r}, {g}, {w} or {u} to your mana pool.
{4}, {t}: Draw a card.
0
130 Island Land Basic 0 Basic Land – Island 0
131 Mountain Land Basic 0 Basic Land – Mountain 0
132 Plains Land Basic 0 Basic Land – Plains 0
133 Riddle Graveyard Land Rare 0 Legendary Land Riddle Graveyard enters the battlefield tapped.
{t}: Add {g}, {u} or {b} to your mana pool.
{4}, {t}: Return a card at random from your graveyard to your hand.
0
134 Swamp Land Basic 0 Basic Land – Swamp 0
135 The Burrow Land Uncommon 0 Land The Burrow enters the battlefield tapped. When it does, scry 2, then sacrifice it unless you pay {1}. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
{t}: Add {r}, {w} or {u} to your mana pool.
0
136 Construct token Artifact Token 0 Artifact Creature – Construct 1 1 0
137 Avatar Spirit token White Token 0 Creature – Avatar Spirit X X Defender, flying
This creature can block any number of creatures.
0
138 Snake token Green Token 0 Creature – Snake 1 1 Wither (This deals damage to creatures in the form of -1/-1 counters.) 0
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