Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Wizard
Wither
Whenever a card is put into your graveyard from your library, target opponent puts the top card of his or her library into his or her graveyard.
Whenever a card is put into an opponent’s graveyard from his or her library, that player loses 1 life.
Morph {2}{b}{b}
4/4
 U 
Artifact
{1}, {t}: Clash with an opponent. If you win, look at that player’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Stringent curses are placed upon each and every one of them, allowing only those to whom the Prophecies refer to touch them.
 U 
Artifact
{1}, {t}: Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
“Crystal-gazing is a particularly refined art.”
—Sybill Trelawney
 U 
Sorcery
Put a 1/1 green Snake creature token with Wither onto the battlefield.
{1}{g}: Return Serpensortia from your graveyard to your hand. Activate this ability only during your upkeep.
The “Snake Summons” spell originated in India and is often illicitly used today by wizards who are called by the Muggle moniker “Snake Charmers.”
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
“You’re saying it wrong. It’s Wing-gar-dium Levi-o-sa, make the ‘gar’ nice and long.”
—Hermione Granger
 C 
Artifact
When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
{2}, {t}: Put a -1/-1 counter on target creature with a -1/-1 counter on it.
“Do not Touch! Cursed. Has claimed the lives of nineteen Muggle owners to date.”
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Prevent all damage that would be dealt to enchanted creature.
It takes a great deal of bravery to stand up to your enemies, but a great deal more to stand up to your friends.
 C 
Artifact Creature – Construct
Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A vast sculpture of a witch and wizard sitting on mounds of carved humans: hundreds and hundreds of naked bodies, men, women, and children, twisted and pressed together to support the weight of the handsomely robed wizards.
4/3
 C 
Creature – Zombie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
“They are corpses, dead bodies that have been bewitched to do a Dark wizard’s bidding. Voldemort killed enough people to make an army of them, of course.”
—Albus Dumbledore
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
“The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape
 C 
Creature – Troll
{g}: Regenerate Mountain Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
There are some things you can’t share without ending up liking each other, and knocking out a twelve-foot mountain troll is one of them.
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
“Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger
 C 
Creature – Werewolf Wizard
Morph {4}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Fenrir Greyback regards it as his mission in life to bite and to contaminate as many people as possible; he wants to create enough werewolves to overcome the wizards.
6/2
{w}
 
 C 
Sorcery
Look at target player’s hand and all face down permanents that player controls. Then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 
 B 
Basic Land – Swamp
 T 
Creature – Avatar Spirit
Defender, flying
This creature can block any number of creatures.
X/X

Bellatrix Lestrange (rare)
Prophecy Orb (uncommon)
Crystal Ball (uncommon)
Serpensortia (uncommon)
Wingardium Leviosa (common)
Opal Necklace (common)
Petrificus Totalus (common)
Magic is Might Monument (common)
Inferius (common)
Dark Arts (common)
Mountain Troll (common)
Nonverbal Magic (common)
Greyback's Enforcer (common)
Lumos (common)
Swamp (basic)
Avatar Spirit (token)