Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Wizard
Other Wizard creatures you control get +1/+1.
Wizard spells you cast cost {1} less to cast.
Whenever another Wizard enters the battlefield under your control, scry 2.
“It is our choices that show what we truly are, far more than our abilities.”
6/6
 U 
Creature – Centaur Shaman
Trample
When Centaur Diviner enters the battlefield, shuffle target permanent card from your graveyard into your library.
“Ruddy stargazers. Not interested in anythin’ closer’n the moon”
—Rubeus Hagrid
3/3
 U 
Artifact
{1}, {t}: Clash with an opponent. If you win, look at that player’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Stringent curses are placed upon each and every one of them, allowing only those to whom the Prophecies refer to touch them.
 U 
Legendary Creature – Human Wizard
At the beginning of your upkeep, clash with an opponent. If you win, draw two cards, then discard a card at random. Otherwise, return an instant or sorcery card at random from your graveyard to your hand.
2/2
 C 
Creature – Human Wizard
Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0.
“Hufflepuff, do your stuff!”
—Hufflepuff Quidditch Team chant
1/1
 C 
Artifact Creature – Construct
Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A vast sculpture of a witch and wizard sitting on mounds of carved humans: hundreds and hundreds of naked bodies, men, women, and children, twisted and pressed together to support the weight of the handsomely robed wizards.
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
“The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape
 C 
Creature – Human Wizard
Defender, flying
The Slytherin Quidditch Team is known to cheat on occasion; its reputation is much dirtier than the blood of its players.
1/3
 C 
Creature – Human Wizard
When Wandmaker enters the battlefield, reveal the top card of your library. If it is an Equipment card, you may put it onto the battlefield attached to target creature you control.
“The wand chooses the wizard, Mr. Potter.”
—Garrick Ollivander
2/1
 C 
Instant
Each player puts the top five cards of his or her library into his or her graveyard.
“If there’s one thing I pride myself on, it’s my Memory Charms.”
—Gilderoy Lockhart
{1}{b}
 
 C 
Creature – Shapeshifter
Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
No one knows what a boggart looks like when it is alone, as it instantly changes into your worst fears when you first see it.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
“Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger
 C 
Artifact
{1}, {t}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
Books can be bewitched to cause harm to anyone who attempts to read them. Examples include Sonnets of a Sorcerer, which causes the reader to speak in rhymes, and a book that a person can never stop reading.
 C 
Creature – Zombie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
“They are corpses, dead bodies that have been bewitched to do a Dark wizard’s bidding. Voldemort killed enough people to make an army of them, of course.”
—Albus Dumbledore
3/3
 
 B 
Basic Land – Forest
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Albus Dumbledore (mythic)
Centaur Diviner (uncommon)
Prophecy Orb (uncommon)
Fred and George (uncommon)
Hufflepuff Chaser (common)
Magic is Might Monument (common)
Dark Arts (common)
Slytherin Keeper (common)
Wandmaker (common)
Obliviate (common)
Boggart (common)
Nonverbal Magic (common)
Screaming Tome (common)
Inferius (common)
Forest (basic)
Snake (token)