Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Put a -1/-1 counter on each creature. For each counter placed this way, add one mana of any color to your mana pool.
Until end of turn, you may cast creature cards from your graveyard.
 U 
Instant
Clash with an opponent. If you win, Firestorm Charm deals 2 damage to each creature that opponent controls. Otherwise, Firestorm Charm deals 2 damage to each creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
 U 
Legendary Creature – Human Wizard
Wither
When Barty Crouch Jr. enters the battlefield, you may exile another target creature. As long as the exiled card is a creature card, Barty Crouch Jr. has that card’s power, toughness, and creature types.
When Barty Crouch Jr. leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
2/1
 U 
Artifact
{1}, {t}: Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
“Crystal-gazing is a particularly refined art.”
—Sybill Trelawney
 C 
Creature – Human Wizard
“I’m not getting rid of Kingsley Shacklebolt, if that’s what you’re suggesting! He’s highly efficient, gets through twice the work of the rest of them...”
“That’s because he’s a wizard.”
2/2
 C 
Creature – Bird
Flying
When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
In the wizarding world, owls serve many needed functions and have many sorts of personalities.
1/1
 C 
Artifact – Equipment
Equipped creature has reach.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Given that the whip hisses as it wraps around its victim’s neck like a snake, it is possible that Lord Voldemort invented this spell himself.
 C 
Creature – Troll
{g}: Regenerate Mountain Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
There are some things you can’t share without ending up liking each other, and knocking out a twelve-foot mountain troll is one of them.
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
“The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape
 C 
Sorcery
Target creature can’t block this turn. It must attack during its controller’s next turn if able.
Effects range from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
 C 
Creature – Werewolf Wizard
Morph {4}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Fenrir Greyback regards it as his mission in life to bite and to contaminate as many people as possible; he wants to create enough werewolves to overcome the wizards.
6/2
 C 
Instant
Each player puts the top five cards of his or her library into his or her graveyard.
“If there’s one thing I pride myself on, it’s my Memory Charms.”
—Gilderoy Lockhart
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
“Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger
 C 
Artifact
{3}, {t}: Add {r}{g}{w}{u} to your mana pool.
“Hogwarts, Hogwarts, Hoggy Warty Hogwarts/Teach us something please!”
—Hogwarts School of Witchcraft and Wizardry official school song
 
 B 
Basic Land – Plains
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Rebirth Ritual (mythic)
Firestorm Charm (uncommon)
Barty Crouch Jr. (uncommon)
Crystal Ball (uncommon)
Ministry Wizard (common)
Augury Owl (common)
Serpentine Whip (common)
Mountain Troll (common)
Dark Arts (common)
Confundus Charm (common)
Greyback's Enforcer (common)
Obliviate (common)
Nonverbal Magic (common)
Hogwarts Signet (common)
Plains (basic)
Snake (token)