Harry Potter and the Gathering of Magic: Virtual Booster
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| Mechanics | README |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever you cast an artifact spell, put a 1/1 colorless Construct artifact creature token onto the battlefield. 5/5
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As Chess Bishop enters the battlefield, choose a color.
Chess Bishop has protection from the chosen color. Whenever you cast an artifact spell, you gain 2 life. 3/3
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Put a -1/-1 counter on target creature.
![]() : Return Sectumsempra from your graveyard to your hand. Activate this ability only during your upkeep. |
Trample
When Centaur Diviner enters the battlefield, shuffle target permanent card from your graveyard into your library. “Ruddy stargazers. Not interested in anythin’ closer’n the moon”
—Rubeus Hagrid 3/3
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When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
, : Put a -1/-1 counter on target creature with a -1/-1 counter on it.“Do not Touch! Cursed. Has claimed the lives of nineteen Muggle owners to date.”
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Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste. “Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger |
Look at target player’s hand and all face down permanents that player controls. Then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
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Equipped creature gets +1/+0 and has wither.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)The new wand felt intrusively unfamiliar, like having somebody else’s hand sewn to the end of his arm.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry |
Tap target creature. It doesn’t untap during its controller’s next untap step. If you control a Wizard, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
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When Wandmaker enters the battlefield, reveal the top card of your library. If it is an Equipment card, you may put it onto the battlefield attached to target creature you control.
“The wand chooses the wizard, Mr. Potter.”
—Garrick Ollivander 2/1
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. “Pain. You don’t need thumbscrews or knives to torture someone if you can perform the Cruciatus Curse.”
—Barty Crouch, Jr. |
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Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard. “The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape |
: Put target card from a graveyard on the bottom of its owner’s library.
: Add one mana of any color to your mana pool.It gives light only to the holder.
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Defender, flying
This creature can block any number of creatures. X/X
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Chess Queen
(rare)
Chess Bishop
(uncommon)
Sectumsempra
(uncommon)
Centaur Diviner
(uncommon)
Opal Necklace
(common)
Nonverbal Magic
(common)
Lumos
(common)
Blackthorn Wand
(common)
Befuddlement
(common)
Stupefy
(common)
Wandmaker
(common)
Cruciatus Curse
(common)
Dark Arts
(common)
Hand of Glory
(common)
Plains
(basic)
Avatar Spirit
(token)


: Put a -1/-1 counter on target creature with a -1/-1 counter on it.
