Harry Potter and the Gathering of Magic: Virtual Booster
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| Mechanics | README |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent the next 2 damage that would be dealt to target creature this turn. If that creature is a Wizard, you gain 5 life.
“Have you ever fixed a broken nose before?”
“No. But I’ve done several toes, and how different are they, really?” |
Whenever you would draw a card, you may pay
![]() . If you do, skip that draw and target player sacrifices a creature.
Whenever another creature you control dies, you may pay ![]() . If you do, draw a card.2/2
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Lifelink
, : Auror deals 2 damage to target attacking or blocking creature."Half the cells in Azkaban are filled thanks to him."
--Ron Weasley 2/2
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Flying
Morph ![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Smoky Apparitions is turned face up, return target permanent to its owner’s hand. 3/1
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At the beginning of your upkeep, if Marvolo Gaunt's Ring is in your graveyard, target player loses 1 life.
“Centuries it’s been in our family, that’s how far back we go, and pure-blood all the way!”
—Marvolo Gaunt |
, : Add ![]() ![]() to your mana pool.Only Voldemort’s inner circle were branded with the Dark Mark.
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Whenever House-Elf deals combat damage to a player, you may untap target land.
“Dobby is used to death threats, sir. Dobby gets them five times a day at home.”
—Dobby the House-elf 1/1
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Morph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Snatchers is turned face up, target creature gets -3/-0 until end of turn. 2/1
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Look at target player’s hand and all face down permanents that player controls. Then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
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Their language is known as Mermish, and only a few Wizards know how to speak it. However, since their language can only be heard properly underwater, it sounds like a loud screeching when spoken above water.
3/4
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry |
Reach, Wither (This deals damage to creatures in the form of -1/-1 counters.)
“Go? I think not. My sons and daughters do not harm Hagrid on my command. But I cannot deny them fresh meat, when it wanders so willingly into our midst.”
—Aragog 2/5
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. “Pain. You don’t need thumbscrews or knives to torture someone if you can perform the Cruciatus Curse.”
—Barty Crouch, Jr. |
, Sacrifice Wizard Fountain: Draw a card.A group of golden statues, larger than life-size, stood in the middle of a circular pool. Tallest of them all was a noble-looking wizard with his wand pointing straight up in the air.
2/2
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Defender, flying
This creature can block any number of creatures. X/X
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Episkey
(common, foil)
Dolores Umbridge
(rare)
Auror
(uncommon)
Smoky Apparitions
(uncommon)
Marvolo Gaunt's Ring
(uncommon)
Dark Mark Signet
(common)
House-Elf
(common)
Snatchers
(common)
Lumos
(common)
Lakebottom Selkie
(common)
Befuddlement
(common)
Acromantula
(common)
Cruciatus Curse
(common)
Wizard Fountain
(common)
Island
(basic)
Avatar Spirit
(token)



: Auror deals 2 damage to target attacking or blocking creature.


