Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact – Equipment
When Elder Wand enters the battlefield or you gain control of it, equip it to target creature you control.
Equipped creature gets +3/+3 and whenever it deals combat damage, draw two cards.
When Elder Wand becomes unequipped, target opponent gains control of it.
Equip {0}
 U 
Enchantment – Aura
Enchant green or blue creature
When Parseltongue enters the battlefield, clash with an opponent. If you win, draw a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
You control enchanted creature.
 U 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Chamber Basilisk enters the battlefield, you may destroy target artifact.
“The Chamber of Secrets has been opened. Enemies of the Heir, beware.”
4/4
 U 
Legendary Creature – Human Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Draco Malfoy can’t block.
Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
“The fact that we fly on broomsticks is probably our worst-kept secret. No Muggle illustration of a witch is complete without a broom.”
{w}
 
 C 
Instant
Prevent the next 2 damage that would be dealt to target creature this turn. If that creature is a Wizard, you gain 5 life.
“Have you ever fixed a broken nose before?”
“No. But I’ve done several toes, and how different are they, really?”
 C 
Instant
Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard.
Only one person is known to have survived it.
 C 
Creature – Human Wizard
Morph {1}{u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Snatchers is turned face up, target creature gets -3/-0 until end of turn.
2/1
 C 
Sorcery
Scry 4, then reveal the top card of your library. If it is a basic land card, you may put it onto the battlefield. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry
 C 
Artifact Creature – Wizard Construct
{b}, Sacrifice Witch Fountain: Put a -1/-1 counter on target creature.
Grouped around the golden wizard were a beautiful witch, a centaur, a goblin, and a house-elf. The last three were all looking adoringly up at the witch and wizard.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
“The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape
 C 
Creature – Dragon
“Your dragon requires a lot of care during these first few months.”
—excerpt from Dragon Breeding for Pleasure and Profit
2/3
 C 
Creature – Bird
Flying
When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
In the wizarding world, owls serve many needed functions and have many sorts of personalities.
1/1
 
 B 
Basic Land – Forest
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Elder Wand (mythic)
Parseltongue (uncommon)
Chamber Basilisk (uncommon)
Draco Malfoy (uncommon)
Nimbus 2000 (common)
Episkey (common)
Avada Kedavra (common)
Snatchers (common)
Orchideous (common)
Befuddlement (common)
Witch Fountain (common)
Dark Arts (common)
Ridgeback Hatchling (common)
Augury Owl (common)
Forest (basic)
Snake (token)