Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Wizard
“I’m not getting rid of Kingsley Shacklebolt, if that’s what you’re suggesting! He’s highly efficient, gets through twice the work of the rest of them...”
“That’s because he’s a wizard.”
2/2
 
 R 
Sorcery
As an additional cost to cast Unicorn Blood, discard your hand.
You gain X life, where X is the number of cards in your graveyard plus the number of cards discarded this way.
 U 
Legendary Creature – Human Wizard
At the beginning of your upkeep, clash with an opponent. If you win, draw two cards, then discard a card at random. Otherwise, return an instant or sorcery card at random from your graveyard to your hand.
2/2
 U 
Creature – Human Wizard
{t}, Exile a creature card from your graveyard: Regenerate target Wizard. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
1/2
 U 
Land
The Burrow enters the battlefield tapped. When it does, scry 2, then sacrifice it unless you pay {1}. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
{t}: Add {r}, {w} or {u} to your mana pool.
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
“The fact that we fly on broomsticks is probably our worst-kept secret. No Muggle illustration of a witch is complete without a broom.”
 C 
Creature – Spider
Reach, Wither (This deals damage to creatures in the form of -1/-1 counters.)
“Go? I think not. My sons and daughters do not harm Hagrid on my command. But I cannot deny them fresh meat, when it wanders so willingly into our midst.”
—Aragog
2/5
 C 
Instant
Return target creature to its owner’s hand. If that creature was a Wizard, scry 4. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
“The Death Eaters seem to think it is your signature move, Harry, and I urge you not to let it become so!”
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry
 C 
Artifact Creature – Construct
Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A vast sculpture of a witch and wizard sitting on mounds of carved humans: hundreds and hundreds of naked bodies, men, women, and children, twisted and pressed together to support the weight of the handsomely robed wizards.
4/3
 C 
Creature – Human Wizard
Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A mixture of the weak seeking protection, the ambitious seeking some shared glory, and the thuggish gravitating toward a leader who could show them more refined forms of cruelty.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Prevent all damage that would be dealt to enchanted creature.
It takes a great deal of bravery to stand up to your enemies, but a great deal more to stand up to your friends.
 C 
Sorcery
Scry 4, then reveal the top card of your library. If it is a basic land card, you may put it onto the battlefield. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Creature – Human Wizard
Morph {1}{u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Snatchers is turned face up, target creature gets -3/-0 until end of turn.
2/1
 
 B 
Basic Land – Island
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Ministry Wizard (common, foil)
Unicorn Blood (rare)
Fred and George (uncommon)
Infirmary Matron (uncommon)
The Burrow (uncommon)
Nimbus 2000 (common)
Acromantula (common)
Expelliarmus (common)
Befuddlement (common)
Magic is Might Monument (common)
Death Eater (common)
Petrificus Totalus (common)
Orchideous (common)
Snatchers (common)
Island (basic)
Snake (token)