Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{t}: Put target card from a graveyard on the bottom of its owner’s library.
{t}: Add one mana of any color to your mana pool.
It gives light only to the holder.
 
 R 
Legendary Creature – Human Wizard
Your opponents can’t cast non-creature artifact spells.
{r}{w}, {t}, Sacrifice Ron Weasley: Destroy all artifact creatures.
“That’s chess! You’ve got to make some sacrifices!”
2/2
 U 
Creature – Human Wizard
{t}: Name a card, then reveal the top card of your library. If it is the named card, draw it.
“One does not parade the fact that one is All-Knowing. I frequently act as though I am not possessed of the Inner Eye, so as not to make others nervous.”
“That explains a great deal.”
2/2
 U 
Sorcery
Put a -1/-1 counter on target creature.
{1}{b}: Return Sectumsempra from your graveyard to your hand. Activate this ability only during your upkeep.
 U 
Artifact Creature – Construct Knight
First strike
Whenever you cast an artifact spell, Chess Knight gains flying until end of turn.
2/2
 C 
Artifact Creature – Construct
Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A vast sculpture of a witch and wizard sitting on mounds of carved humans: hundreds and hundreds of naked bodies, men, women, and children, twisted and pressed together to support the weight of the handsomely robed wizards.
4/3
 C 
Creature – Human Wizard
{t}, Discard an artifact card: Draw a card.
“Transfiguration is some of the most complex and dangerous magic you will learn at Hogwarts. Anyone messing around in my class will leave and not come back. You have been warned.”
—Minerva McGonagall
1/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard.
“The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape
 C 
Sorcery
Scry 4, then reveal the top card of your library. If it is a basic land card, you may put it onto the battlefield. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Artifact
{t}, Sacrifice Wolfsbane: Choose one:
• Turn target face-down creature face up
• Turn target creature with morph face down.
“As for monkshood and wolfsbane, they are the same plant, which also goes by the name of aconite.”
—Severus Snape
 C 
Creature – Human Wizard
Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0.
“Hufflepuff, do your stuff!”
—Hufflepuff Quidditch Team chant
1/1
 C 
Sorcery
Target creature can’t block this turn. It must attack during its controller’s next turn if able.
Effects range from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 as long as it’s face-down.
“Just picture coming home, and finding the Dark Mark hovering over your house, and knowing what you’re about to find...”
—Arthur Weasley
 C 
Instant
Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard.
Only one person is known to have survived it.
 
 B 
Basic Land – Plains
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Hand of Glory (common, foil)
Ron Weasley (rare)
Eccentric Seer (uncommon)
Sectumsempra (uncommon)
Chess Knight (uncommon)
Magic is Might Monument (common)
Transfigurer (common)
Dark Arts (common)
Orchideous (common)
Wolfsbane (common)
Hufflepuff Chaser (common)
Confundus Charm (common)
Morsmordre (common)
Avada Kedavra (common)
Plains (basic)
Snake (token)