Harry Potter and the Gathering of Magic: Virtual Booster
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| Mechanics | README |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as equipped creature is red, it gets +1/+1.
As long as equipped creature is green, it has trample. As long as equipped creature is white, it has first strike. As long as equipped creature is blue, it has flying. Equip ![]() |
Put a -1/-1 counter on target creature.
![]() : Return Sectumsempra from your graveyard to your hand. Activate this ability only during your upkeep. |
, Exile a creature card from your graveyard: Regenerate target Wizard. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)1/2
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Flash
As long as Neville Longbottom is equipped, it has vigilance. “I’ll join you when hell freezes over! Dumbledore’s Army!”
3/3
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Their language is known as Mermish, and only a few Wizards know how to speak it. However, since their language can only be heard properly underwater, it sounds like a loud screeching when spoken above water.
3/4
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Whenever you cast an artifact spell, Chess Pawn gets +2/+2 until end of turn.
“That’s totally barbaric.”
“That’s Wizard’s Chess.” —Hermione Granger and Ron Weasley 1/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry |
, , Sacrifice Marauder's Map: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.Mischief managed!
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, Sacrifice Gringotts Goblin: Put target artifact on the bottom of its owner’s library.“There is a belief among some goblins, and those at Gringotts are perhaps most prone to it, that wizards cannot be trusted in matters of gold and treasure.”
—Bill Weasley 1/1
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Each player puts the top five cards of his or her library into his or her graveyard.
“If there’s one thing I pride myself on, it’s my Memory Charms.”
—Gilderoy Lockhart |
Whenever House-Elf deals combat damage to a player, you may untap target land.
“Dobby is used to death threats, sir. Dobby gets them five times a day at home.”
—Dobby the House-elf 1/1
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Destroy target land. Its controller puts the top three cards of his or her library into his or her graveyard.
Harry heard an explosive bang and a dancing orange light spilled over all of them: Hagrid’s house was on fire.
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When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
, : Put a -1/-1 counter on target creature with a -1/-1 counter on it.“Do not Touch! Cursed. Has claimed the lives of nineteen Muggle owners to date.”
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Prevent the next 2 damage that would be dealt to target creature this turn. If that creature is a Wizard, you gain 5 life.
“Have you ever fixed a broken nose before?”
“No. But I’ve done several toes, and how different are they, really?” |
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1
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Sorting Hat
(rare)
Sectumsempra
(uncommon)
Infirmary Matron
(uncommon)
Neville Longbottom
(uncommon)
Lakebottom Selkie
(common)
Chess Pawn
(common)
Befuddlement
(common)
Marauder's Map
(common)
Gringotts Goblin
(common)
Obliviate
(common)
House-Elf
(common)
Bombarda
(common)
Opal Necklace
(common)
Episkey
(common)
Island
(basic)
Snake
(token)


, Exile a creature card from your graveyard: Regenerate target Wizard. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
