Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{b}{g}
 
 R 
Legendary Creature – Snake
Wither
Nagini enters the battlefield with a phylactery counter on it.
Nagini can’t have counters other than phylactery counters placed on it.
2/2
 U 
Artifact
{1}, {t}: Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
“Crystal-gazing is a particularly refined art.”
—Sybill Trelawney
 U 
Sorcery
Put a 1/1 green Snake creature token with Wither onto the battlefield.
{1}{g}: Return Serpensortia from your graveyard to your hand. Activate this ability only during your upkeep.
The “Snake Summons” spell originated in India and is often illicitly used today by wizards who are called by the Muggle moniker “Snake Charmers.”
 U 
Sorcery
Draw a card.
{1}{u}: Return Specialis Revelio from your graveyard to your hand. Activate this ability only during your upkeep.
“Reveal your secrets!”
 C 
Sorcery
Target creature can’t block this turn. It must attack during its controller’s next turn if able.
Effects range from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
 C 
Creature – Human Wizard
“I’m not getting rid of Kingsley Shacklebolt, if that’s what you’re suggesting! He’s highly efficient, gets through twice the work of the rest of them...”
“That’s because he’s a wizard.”
2/2
 C 
Artifact
When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
{2}, {t}: Put a -1/-1 counter on target creature with a -1/-1 counter on it.
“Do not Touch! Cursed. Has claimed the lives of nineteen Muggle owners to date.”
 C 
Creature – Human Wizard
Defender, flying
The Slytherin Quidditch Team is known to cheat on occasion; its reputation is much dirtier than the blood of its players.
1/3
 C 
Instant
Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard.
Only one person is known to have survived it.
 C 
Instant
Put the top five cards of your library into your graveyard. Target creature gets +2/+2 until end of turn for each nonland card put into your graveyard this way.
Until discovering Hagrid was a Half-Giant, Ron assumed he had gotten in the way of an Engorgement Charm when he was a child.
 C 
Artifact
{t}: Put target card from a graveyard on the bottom of its owner’s library.
{t}: Add one mana of any color to your mana pool.
It gives light only to the holder.
{2}{u}
 
 C 
Instant
Tap target creature. It doesn’t untap during its controller’s next untap step. If you control a Wizard, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Creature – Human Wizard
{t}, Discard an artifact card: Draw a card.
“Transfiguration is some of the most complex and dangerous magic you will learn at Hogwarts. Anyone messing around in my class will leave and not come back. You have been warned.”
—Minerva McGonagall
1/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
“Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger
 
 B 
Basic Land – Plains
 T 
Artifact Creature – Construct
1/1

Nagini (rare)
Crystal Ball (uncommon)
Serpensortia (uncommon)
Specialis Revelio (uncommon)
Confundus Charm (common)
Ministry Wizard (common)
Opal Necklace (common)
Slytherin Keeper (common)
Avada Kedavra (common)
Engorgio (common)
Hand of Glory (common)
Stupefy (common)
Transfigurer (common)
Nonverbal Magic (common)
Plains (basic)
Construct (token)