Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard.
Only one person is known to have survived it.
 
 R 
Sorcery
As an additional cost to cast Unicorn Blood, discard your hand.
You gain X life, where X is the number of cards in your graveyard plus the number of cards discarded this way.
 U 
Land
The Burrow enters the battlefield tapped. When it does, scry 2, then sacrifice it unless you pay {1}. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
{t}: Add {r}, {w} or {u} to your mana pool.
 U 
Sorcery
Put a 1/1 green Snake creature token with Wither onto the battlefield.
{1}{g}: Return Serpensortia from your graveyard to your hand. Activate this ability only during your upkeep.
The “Snake Summons” spell originated in India and is often illicitly used today by wizards who are called by the Muggle moniker “Snake Charmers.”
 U 
Legendary Creature – Human Wizard
Wither
When Barty Crouch Jr. enters the battlefield, you may exile another target creature. As long as the exiled card is a creature card, Barty Crouch Jr. has that card’s power, toughness, and creature types.
When Barty Crouch Jr. leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
2/1
 C 
Creature – Human Wizard
Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0.
“Hufflepuff, do your stuff!”
—Hufflepuff Quidditch Team chant
1/1
 C 
Creature – Human Wizard
Flying
{u}, {t}: Reveal the top card of your library. If it’s an artifact card, put it into your hand. Otherwise, put it into your graveyard.
“Ravenclaw, make them sore!”
—Ravenclaw Quidditch Team chant
1/1
 C 
Creature – Werewolf Wizard
Morph {4}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Fenrir Greyback regards it as his mission in life to bite and to contaminate as many people as possible; he wants to create enough werewolves to overcome the wizards.
6/2
 C 
Instant
Incendio deals 4 damage to target creature. When that creature dies this turn, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Artifact Creature – Wizard Construct
{b}, Sacrifice Witch Fountain: Put a -1/-1 counter on target creature.
Grouped around the golden wizard were a beautiful witch, a centaur, a goblin, and a house-elf. The last three were all looking adoringly up at the witch and wizard.
3/1
 C 
Creature – Human Wizard
When Wandmaker enters the battlefield, reveal the top card of your library. If it is an Equipment card, you may put it onto the battlefield attached to target creature you control.
“The wand chooses the wizard, Mr. Potter.”
—Garrick Ollivander
2/1
 C 
Sorcery
Scry 4, then reveal the top card of your library. If it is a basic land card, you may put it onto the battlefield. (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and haste.
“Your adversary has no warning about what kind of magic you are about to perform, which gives you a split-second advantage.”
—Hermione Granger
 C 
Artifact Creature – Construct
Morph {4} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A vast sculpture of a witch and wizard sitting on mounds of carved humans: hundreds and hundreds of naked bodies, men, women, and children, twisted and pressed together to support the weight of the handsomely robed wizards.
4/3
 
 B 
Basic Land – Plains
 T 
Creature – Avatar Spirit
Defender, flying
This creature can block any number of creatures.
X/X

Avada Kedavra (common, foil)
Unicorn Blood (rare)
The Burrow (uncommon)
Serpensortia (uncommon)
Barty Crouch Jr. (uncommon)
Hufflepuff Chaser (common)
Ravenclaw Seeker (common)
Greyback's Enforcer (common)
Incendio (common)
Witch Fountain (common)
Wandmaker (common)
Orchideous (common)
Nonverbal Magic (common)
Magic is Might Monument (common)
Plains (basic)
Avatar Spirit (token)