Harry Potter and the Gathering of Magic: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever you cast an artifact spell, put a 1/1 colorless Construct artifact creature token onto the battlefield. 5/5
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Flying, deathtouch
Whenever Dementor deals combat damage to a player, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of creature cards in that player’s graveyard. 1/4
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Clash with an opponent. If you win, Firestorm Charm deals 2 damage to each creature that opponent controls. Otherwise, Firestorm Charm deals 2 damage to each creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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, : Put a -1/-1 counter on target creature. That creature’s controller draws a card.“That’s right. Because you know, deep down... You deserved to be punished. Don’t you, Mr. Potter? Go on.”
—Dolores Umbridge |
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“Your dragon requires a lot of care during these first few months.”
—excerpt from Dragon Breeding for Pleasure and Profit 2/3
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Flying
, : Reveal the top card of your library. If it’s an artifact card, put it into your hand. Otherwise, put it into your graveyard.“Ravenclaw, make them sore!”
—Ravenclaw Quidditch Team chant 1/1
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: Put target card from a graveyard on the bottom of its owner’s library.
: Add one mana of any color to your mana pool.It gives light only to the holder.
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Defender, flying
The Slytherin Quidditch Team is known to cheat on occasion; its reputation is much dirtier than the blood of its players.
1/3
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Their language is known as Mermish, and only a few Wizards know how to speak it. However, since their language can only be heard properly underwater, it sounds like a loud screeching when spoken above water.
3/4
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Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard. “The Dark Arts are many, varied, ever-changing, and eternal. You are fighting that which is unfixed, mutating, indestructible.”
—Severus Snape |
Morph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)A mixture of the weak seeking protection, the ambitious seeking some shared glory, and the thuggish gravitating toward a leader who could show them more refined forms of cruelty.
3/1
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![]() : Turn Afflicted Lycanthrope face down.
Morph ![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)“You don’t know how most of the wizarding world sees creatures like me! When they know of my affliction, they can barely talk to me!”
3/1
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Flying
“Easily offended, hippogriffs are. Don’t never insult one, ‘cause it might be the last thing yeh do.”
—Rubeus Hagrid 3/4
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Equipped creature has reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Given that the whip hisses as it wraps around its victim’s neck like a snake, it is possible that Lord Voldemort invented this spell himself.
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1
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Chess Queen
(rare)
Dementor
(uncommon)
Firestorm Charm
(uncommon)
Blood Quill
(uncommon)
Ridgeback Hatchling
(common)
Ravenclaw Seeker
(common)
Hand of Glory
(common)
Slytherin Keeper
(common)
Lakebottom Selkie
(common)
Dark Arts
(common)
Death Eater
(common)
Afflicted Lycanthrope
(common)
Hippogriff
(common)
Serpentine Whip
(common)
Mountain
(basic)
Snake
(token)



: Put a -1/-1 counter on target creature. That creature’s controller draws a card.

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