Harry Potter and the Gathering of Magic: Virtual Booster
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| Mechanics | README |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Their language is known as Mermish, and only a few Wizards know how to speak it. However, since their language can only be heard properly underwater, it sounds like a loud screeching when spoken above water.
3/4
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Riddle Graveyard enters the battlefield tapped.
: Add , or to your mana pool.
, : Return a card at random from your graveyard to your hand. |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Chamber Basilisk enters the battlefield, you may destroy target artifact. “The Chamber of Secrets has been opened. Enemies of the Heir, beware.”
4/4
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As Chess Bishop enters the battlefield, choose a color.
Chess Bishop has protection from the chosen color. Whenever you cast an artifact spell, you gain 2 life. 3/3
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Clash with an opponent. If you win, Firestorm Charm deals 2 damage to each creature that opponent controls. Otherwise, Firestorm Charm deals 2 damage to each creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Equipped creature gets +1/+0 and has wither.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)The new wand felt intrusively unfamiliar, like having somebody else’s hand sewn to the end of his arm.
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Flying
When Gryffindor Beater enters the battlefield, you may sacrifice an artifact. If you do, Gryffindor Beater deals 3 damage to target player. “This is the best team Gryffindor’s had in years. We’re going to win. I know it.”
—Oliver Wood 1/1
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: Put target card from a graveyard on the bottom of its owner’s library.
: Add one mana of any color to your mana pool.It gives light only to the holder.
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When Wandmaker enters the battlefield, reveal the top card of your library. If it is an Equipment card, you may put it onto the battlefield attached to target creature you control.
“The wand chooses the wizard, Mr. Potter.”
—Garrick Ollivander 2/1
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“Your dragon requires a lot of care during these first few months.”
—excerpt from Dragon Breeding for Pleasure and Profit 2/3
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Morph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)A mixture of the weak seeking protection, the ambitious seeking some shared glory, and the thuggish gravitating toward a leader who could show them more refined forms of cruelty.
3/1
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Tap target creature. It doesn’t untap during its controller’s next untap step. If you control a Wizard, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
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, Sacrifice Witch Fountain: Put a -1/-1 counter on target creature.Grouped around the golden wizard were a beautiful witch, a centaur, a goblin, and a house-elf. The last three were all looking adoringly up at the witch and wizard.
3/1
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“I’m not getting rid of Kingsley Shacklebolt, if that’s what you’re suggesting! He’s highly efficient, gets through twice the work of the rest of them...”
“That’s because he’s a wizard.” 2/2
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Defender, flying
This creature can block any number of creatures. X/X
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Lakebottom Selkie
(common, foil)
Riddle Graveyard
(rare)
Chamber Basilisk
(uncommon)
Chess Bishop
(uncommon)
Firestorm Charm
(uncommon)
Blackthorn Wand
(common)
Gryffindor Beater
(common)
Hand of Glory
(common)
Wandmaker
(common)
Ridgeback Hatchling
(common)
Death Eater
(common)
Stupefy
(common)
Witch Fountain
(common)
Ministry Wizard
(common)
Forest
(basic)
Avatar Spirit
(token)

: Add
,
to your mana pool.



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