Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact – Equipment
When Elder Wand enters the battlefield or you gain control of it, equip it to target creature you control.
Equipped creature gets +3/+3 and whenever it deals combat damage, draw two cards.
When Elder Wand becomes unequipped, target opponent gains control of it.
Equip {0}
 U 
Land
Forbidden Forest enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{2}: Return Forbidden Forest from your graveyard to your hand. Activate this ability only during your upkeep.
{2}{r}
 
 U 
Instant
Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Expulso deals damage equal to that card’s converted mana cost to that creature or player. Put the revealed cards into your graveyard.
 U 
Enchantment – Aura
Enchant green or blue creature
When Parseltongue enters the battlefield, clash with an opponent. If you win, draw a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
You control enchanted creature.
 C 
Creature – Dragon
“Your dragon requires a lot of care during these first few months.”
—excerpt from Dragon Breeding for Pleasure and Profit
2/3
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
“The fact that we fly on broomsticks is probably our worst-kept secret. No Muggle illustration of a witch is complete without a broom.”
 C 
Artifact
When Opal Necklace enters the battlefield, put a -1/-1 counter on target creature.
{2}, {t}: Put a -1/-1 counter on target creature with a -1/-1 counter on it.
“Do not Touch! Cursed. Has claimed the lives of nineteen Muggle owners to date.”
 C 
Instant
Each player puts the top five cards of his or her library into his or her graveyard.
“If there’s one thing I pride myself on, it’s my Memory Charms.”
—Gilderoy Lockhart
 C 
Creature – Elf Shaman
Whenever House-Elf deals combat damage to a player, you may untap target land.
“Dobby is used to death threats, sir. Dobby gets them five times a day at home.”
—Dobby the House-elf
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Prevent all damage that would be dealt to enchanted creature.
It takes a great deal of bravery to stand up to your enemies, but a great deal more to stand up to your friends.
 C 
Creature – Human Wizard
When Charms Master enters the battlefield, you may put target artifact card from your graveyard on top of your library, then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
1/4
 C 
Creature – Troll
{g}: Regenerate Mountain Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
There are some things you can’t share without ending up liking each other, and knocking out a twelve-foot mountain troll is one of them.
4/2
 C 
Creature – Werewolf
{1}{r}: Turn Afflicted Lycanthrope face down.
Morph {1}{r} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
“You don’t know how most of the wizarding world sees creatures like me! When they know of my affliction, they can barely talk to me!”
3/1
 C 
Instant
Destroy target creature. Put a number of cards equal to that creature’s toughness from the top of your library into your graveyard.
Only one person is known to have survived it.
 
 B 
Basic Land – Forest
 T 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Elder Wand (mythic)
Forbidden Forest (uncommon)
Expulso (uncommon)
Parseltongue (uncommon)
Ridgeback Hatchling (common)
Nimbus 2000 (common)
Opal Necklace (common)
Obliviate (common)
House-Elf (common)
Petrificus Totalus (common)
Charms Master (common)
Mountain Troll (common)
Afflicted Lycanthrope (common)
Avada Kedavra (common)
Forest (basic)
Snake (token)