Harry Potter and the Gathering of Magic: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature can’t block this turn. It must attack during its controller’s next turn if able.
Effects range from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
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Chess King is indestructible as long as you control another Construct.
Other Construct creatures you control get +1/+1. Whenever you cast an artifact spell, you may draw a card. 2/2
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Flying
Morph ![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Smoky Apparitions is turned face up, return target permanent to its owner’s hand. 3/1
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Put a 1/1 green Snake creature token with Wither onto the battlefield.
![]() : Return Serpensortia from your graveyard to your hand. Activate this ability only during your upkeep.The “Snake Summons” spell originated in India and is often illicitly used today by wizards who are called by the Muggle moniker “Snake Charmers.”
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, : Clash with an opponent. If you win, look at that player’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)Stringent curses are placed upon each and every one of them, allowing only those to whom the Prophecies refer to touch them.
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Morph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)A mixture of the weak seeking protection, the ambitious seeking some shared glory, and the thuggish gravitating toward a leader who could show them more refined forms of cruelty.
3/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, destroy all Equipment attached to it.
“I’VE HAD ENOUGH, I’VE SEEN ENOUGH, I WANT OUT, I WANT IT TO END, I DON’T CARE ANYMORE”
—Capslock!Harry |
Tap target creature. It doesn’t untap during its controller’s next untap step. If you control a Wizard, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
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Defender, flying
The Slytherin Quidditch Team is known to cheat on occasion; its reputation is much dirtier than the blood of its players.
1/3
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, Sacrifice Wolfsbane: Choose one:
• Turn target face-down creature face up • Turn target creature with morph face down. “As for monkshood and wolfsbane, they are the same plant, which also goes by the name of aconite.”
—Severus Snape |
Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0. “Hufflepuff, do your stuff!”
—Hufflepuff Quidditch Team chant 1/1
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: Turn Animagus face down.
Morph ![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)The difference between an Animagus and a werewolf is that an Animagus elects to turn into an animal. A werewolf has no choice in the matter.
1/3
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Whenever you cast an artifact spell, Chess Pawn gets +2/+2 until end of turn.
“That’s totally barbaric.”
“That’s Wizard’s Chess.” —Hermione Granger and Ron Weasley 1/1
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Counter target spell. Its controller reveals cards from the top of his or her library until he or she reveals a land card. Put all cards revealed in this way into their owner’s graveyard.
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1/1
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Confundus Charm
(common, foil)
Chess King
(rare)
Smoky Apparitions
(uncommon)
Serpensortia
(uncommon)
Prophecy Orb
(uncommon)
Death Eater
(common)
Befuddlement
(common)
Stupefy
(common)
Slytherin Keeper
(common)
Wolfsbane
(common)
Hufflepuff Chaser
(common)
Animagus
(common)
Chess Pawn
(common)
Protego
(common)
Plains
(basic)
Construct
(token)



: Clash with an opponent. If you win, look at that player’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)