Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
As long as equipped creature is red, it gets +1/+1.
As long as equipped creature is green, it has trample.
As long as equipped creature is white, it has first strike.
As long as equipped creature is blue, it has flying.
Equip {1}
 U 
Creature – Snake
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Chamber Basilisk enters the battlefield, you may destroy target artifact.
“The Chamber of Secrets has been opened. Enemies of the Heir, beware.”
4/4
 U 
Legendary Artifact
At the beginning of your upkeep, if Marvolo Gaunt's Ring is in your graveyard, target player loses 1 life.
“Centuries it’s been in our family, that’s how far back we go, and pure-blood all the way!”
—Marvolo Gaunt
 U 
Artifact
{3}, {t}: Put a -1/-1 counter on target creature. That creature’s controller draws a card.
“That’s right. Because you know, deep down... You deserved to be punished. Don’t you, Mr. Potter? Go on.”
—Dolores Umbridge
 C 
Artifact – Equipment
Equipped creature has reach.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Given that the whip hisses as it wraps around its victim’s neck like a snake, it is possible that Lord Voldemort invented this spell himself.
 C 
Creature – Snake
Snakes are usually attributed to the Dark Arts simply due to them being affiliated with Dark Wizards such as Salazar Slytherin, Herpo the Foul and Lord Voldemort.
5/6
 C 
Creature – Human Wizard
Morph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
A mixture of the weak seeking protection, the ambitious seeking some shared glory, and the thuggish gravitating toward a leader who could show them more refined forms of cruelty.
3/1
 C 
Sorcery
Target creature can’t block this turn. It must attack during its controller’s next turn if able.
Effects range from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
 C 
Creature – Dragon
“Your dragon requires a lot of care during these first few months.”
—excerpt from Dragon Breeding for Pleasure and Profit
2/3
 C 
Creature – Human Wizard
Flying
As long as Hufflepuff Chaser is equipped, it gets +2/+0.
“Hufflepuff, do your stuff!”
—Hufflepuff Quidditch Team chant
1/1
 C 
Creature – Human Wizard
{t}, Discard an artifact card: Draw a card.
“Transfiguration is some of the most complex and dangerous magic you will learn at Hogwarts. Anyone messing around in my class will leave and not come back. You have been warned.”
—Minerva McGonagall
1/3
 C 
Creature – Troll
{g}: Regenerate Mountain Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
There are some things you can’t share without ending up liking each other, and knocking out a twelve-foot mountain troll is one of them.
4/2
{2}{u}{u}
 
 C 
Instant
Counter target spell. Its controller reveals cards from the top of his or her library until he or she reveals a land card. Put all cards revealed in this way into their owner’s graveyard.
 C 
Artifact
{2}, {t}: Add {g}{u}{b} to your mana pool.
Only Voldemort’s inner circle were branded with the Dark Mark.
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Construct
1/1

Sorting Hat (rare)
Chamber Basilisk (uncommon)
Marvolo Gaunt's Ring (uncommon)
Blood Quill (uncommon)
Serpentine Whip (common)
Hissing Serpent (common)
Death Eater (common)
Confundus Charm (common)
Ridgeback Hatchling (common)
Hufflepuff Chaser (common)
Transfigurer (common)
Mountain Troll (common)
Protego (common)
Dark Mark Signet (common)
Swamp (basic)
Construct (token)