Harry Potter and the Gathering of Magic: Virtual Booster

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Mechanics | README
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile all creature cards from your graveyard. Put an X/X white Avatar Spirit creature token with defender and flying onto the battlefield, where X is the number of cards exiled in this way. It has “This creature can block any number of creatures.”
 U 
Creature – Human Wizard
{t}: Name a card, then reveal the top card of your library. If it is the named card, draw it.
“One does not parade the fact that one is All-Knowing. I frequently act as though I am not possessed of the Inner Eye, so as not to make others nervous.”
“That explains a great deal.”
2/2
 U 
Artifact Creature – Construct
Defender, trample
Whenever you cast an artifact spell, Chess Rook loses defender until end of turn.
{2}, {t}: The next 4 damage that would be dealt to you this turn is dealt to Chess Rook instead.
4/4
 U 
Instant
Clash with an opponent. If you win, Firestorm Charm deals 2 damage to each creature that opponent controls. Otherwise, Firestorm Charm deals 2 damage to each creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
 C 
Artifact
{1}, {t}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
Books can be bewitched to cause harm to anyone who attempts to read them. Examples include Sonnets of a Sorcerer, which causes the reader to speak in rhymes, and a book that a person can never stop reading.
 C 
Creature – Human Wizard
{t}, Discard an artifact card: Draw a card.
“Transfiguration is some of the most complex and dangerous magic you will learn at Hogwarts. Anyone messing around in my class will leave and not come back. You have been warned.”
—Minerva McGonagall
1/3
 C 
Creature – Shapeshifter Wizard
{g}: Turn Animagus face down.
Morph {1}{g} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
The difference between an Animagus and a werewolf is that an Animagus elects to turn into an animal. A werewolf has no choice in the matter.
1/3
 C 
Creature – Human Wizard
Morph {1}{u} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Snatchers is turned face up, target creature gets -3/-0 until end of turn.
2/1
 C 
Instant
Incendio deals 4 damage to target creature. When that creature dies this turn, scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Creature – Human Wizard
When Charms Master enters the battlefield, you may put target artifact card from your graveyard on top of your library, then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
1/4
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has wither.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
The new wand felt intrusively unfamiliar, like having somebody else’s hand sewn to the end of his arm.
{1}{b}
 
 C 
Creature – Shapeshifter
Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
No one knows what a boggart looks like when it is alone, as it instantly changes into your worst fears when you first see it.
1/2
 C 
Artifact
{2}, {t}: Add {g}{u}{b} to your mana pool.
Only Voldemort’s inner circle were branded with the Dark Mark.
 C 
Creature – Werewolf
{1}{r}: Turn Afflicted Lycanthrope face down.
Morph {1}{r} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
“You don’t know how most of the wizarding world sees creatures like me! When they know of my affliction, they can barely talk to me!”
3/1
 
 B 
Basic Land – Forest
 T 
Creature – Avatar Spirit
Defender, flying
This creature can block any number of creatures.
X/X

Patronus Charm (rare)
Eccentric Seer (uncommon)
Chess Rook (uncommon)
Firestorm Charm (uncommon)
Screaming Tome (common)
Transfigurer (common)
Animagus (common)
Snatchers (common)
Incendio (common)
Charms Master (common)
Blackthorn Wand (common)
Boggart (common)
Dark Mark Signet (common)
Afflicted Lycanthrope (common)
Forest (basic)
Avatar Spirit (token)