Dreadmoon : Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
 
 R 
Legendary Creature – Human Mercenary
Flash
When Irigir Gastroven, Bounty Hunter enters the battlefield, tap target creature. It doesn't untap for as long as you control Irigur.
{u}{u}: Return Irigur to its owner's hand.
2/4
 U 
Creature – Leviathan
{6}{u}{u}{u}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Trench Behemoth becomes monstrous, tap all creatures you don't control.
6/6
 U 
Creature – Human Witch
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a nontoken permanent, you may pay {1}. If you do, put a 1/1 green Saproling creature token onto the battlefield.
1/2
 U 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{1}, {t}, sacrifice a Treasure: Scry 1, then draw a card. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
 C 
Creature – Elemental
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
 C 
Creature – Human Pirate
{1}{u}: Ropedancer gains flying until end of turn.
The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
 C 
Creature – Elemental
{6}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample.
4/6
 C 
Creature – Human Soldier
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
 C 
Creature – Human Pirate
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.)
3/3
 C 
Creature – Zombie Pirate
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{t}: Target player puts the top three cards of their library into their graveyard.
 C 
Creature – Human Monk
{t}: Put a land card from your hand onto the battlefield.
1/2
Mountain
 
 B 
Basic Land – Mountain

Quake Elemental (common, foil)
Irigir Gastroven, Bounty Hunter (rare)
Trench Behemoth (uncommon)
Blackwood Witch (uncommon)
Seer's Orb (uncommon)
Quake Elemental (common)
Ropedancer (common)
Lowlands Rumbler (common)
Forward Order Recruit (common)
Seafaring Brigand (common)
Haunting Hunters (common)
Cannon Blast (common)
Crystal Chime (common)
Wandering Journeyman (common)
Mountain (basic)