Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, exile an instant or sorcery card from your graveyard: Anestos Levith, Rogue Magus deals 3 damage to target creature or player."That 'school' is a prison. Nothing can make me go back. Not threats, not empty promises of power, and especially not bounty hunters.
3/1
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Whenever a creature you control becomes monstrous, draw a card.
3/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a nontoken permanent, you may pay . If you do, put a 1/1 green Saproling creature token onto the battlefield.1/2
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Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step. 1/3
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
: Put a land card from your hand onto the battlefield.1/2
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Anestos Levith, Rogue Magus
(rare)
Kraken Worshipper
(uncommon)
Blackwood Witch
(uncommon)
Siren of the Lost Sea
(uncommon)
Cannon Blast
(common)
Orchard of the Hidden Grove
(common)
Skylancer Patrol
(common)
Crystal Chime
(common)
Wandering Journeyman
(common)
Entangling Ropes
(common)
Forward Order Recruit
(common)
Seafaring Brigand
(common)
Quake Elemental
(common)
Haunting Hunters
(common)
Forest
(basic)




: You gain X life, where X is the number of Treasures you control.
