Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Stalwart — Creatures you control get +1/+1 as long as Anthem Bearer is untapped.
Anthem bearers head the Forward Order's expansion into more treacherous waters.
1/1
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Pirate spells you cast cost
![]() less to cast. This effect only reduces the amount of colored mana you pay.3/2
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Whenever a creature you control becomes monstrous, draw a card.
3/2
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Target player puts the top X cards of their library into their graveyard, where X is the number of cards in all graveyards.
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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: Put a land card from your hand onto the battlefield.1/2
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
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Anthem Bearer
(rare)
Flagwaver
(uncommon)
Kraken Worshipper
(uncommon)
Coastal Storm
(uncommon)
Haunting Hunters
(common)
Cannon Blast
(common)
Entangling Ropes
(common)
Quake Elemental
(common)
Forward Order Recruit
(common)
Wandering Journeyman
(common)
Ropedancer
(common)
Lowlands Rumbler
(common)
Skylancer Patrol
(common)
Orchard of the Hidden Grove
(common)
Island
(basic)





: Put a land card from your hand onto the battlefield.
