Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Stalwart — Creatures you control get +1/+1 as long as Anthem Bearer is untapped.
Anthem bearers head the Forward Order's expansion into more treacherous waters.
1/1
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Tap an untapped Merfolk you control: Tap or untap target creature or artifact.
1/3
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Pirate spells you cast cost
![]() less to cast. This effect only reduces the amount of colored mana you pay.3/2
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Counter target spell unless its controller pays
. Scry 1. (Look at the top card of your library. You may put it on the bottom of your library.)Some use logic like a blunt force weapon.
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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: Put a land card from your hand onto the battlefield.1/2
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Anthem Bearer
(rare)
Crashwave Triton
(uncommon)
Flagwaver
(uncommon)
Mindcrash
(uncommon)
Haunting Hunters
(common)
Wandering Journeyman
(common)
Skylancer Patrol
(common)
Orchard of the Hidden Grove
(common)
Entangling Ropes
(common)
Forward Order Recruit
(common)
Crystal Chime
(common)
Quake Elemental
(common)
Seafaring Brigand
(common)
Cannon Blast
(common)
Plains
(basic)




: Put a land card from your hand onto the battlefield.
