Dreadmoon : Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Pirate Wizard
{2}, exile an instant or sorcery card from your graveyard: Anestos Levith, Rogue Magus deals 3 damage to target creature or player.
"That 'school' is a prison. Nothing can make me go back. Not threats, not empty promises of power, and especially not bounty hunters.
3/1
 U 
Creature – Human Scout
Whenever a creature you control becomes monstrous, put a +1/+1 counter on Seafaring Zoologist.
Where the terrors of the sea and far-away realms terrify some, they inspire others.
2/3
 U 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{1}, {t}, sacrifice a Treasure: Scry 1, then draw a card. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
 U 
Creature – Human Pirate
Pirate spells you cast cost {u}{r} less to cast. This effect only reduces the amount of colored mana you pay.
3/2
 C 
Artifact – Treasure
(A player who controls fifteen or more Treasures wins the game.)
{t}: You gain X life, where X is the number of Treasures you control.
 C 
Creature – Human Pirate
{1}{u}: Ropedancer gains flying until end of turn.
The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
 C 
Creature – Human Pirate
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.)
3/3
 C 
Instant
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
 C 
Creature – Elemental
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
 C 
Creature – Elemental
{6}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample.
4/6
 C 
Creature – Human Monk
{t}: Put a land card from your hand onto the battlefield.
1/2
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Creature – Human Archer
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
 C 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{t}: Target player puts the top three cards of their library into their graveyard.
Plains
 
 B 
Basic Land – Plains

Anestos Levith, Rogue Magus (rare)
Seafaring Zoologist (uncommon)
Seer's Orb (uncommon)
Flagwaver (uncommon)
Orchard of the Hidden Grove (common)
Ropedancer (common)
Seafaring Brigand (common)
Entangling Ropes (common)
Quake Elemental (common)
Lowlands Rumbler (common)
Wandering Journeyman (common)
Cannon Blast (common)
Skylancer Patrol (common)
Crystal Chime (common)
Plains (basic)