Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Flash
When Irigir Gastroven, Bounty Hunter enters the battlefield, tap target creature. It doesn't untap for as long as you control Irigur. ![]() : Return Irigur to its owner's hand.2/4
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Menace (This creature can't be blocked, except by two or more creatures.)
When Bloodfang Cobra enters the battlefield, it deals 3 damage to target creature or player. 3/3
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Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step. 1/3
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Blunderbuss enters the battlefield with a charge counters on it.
: Put a charge counter on Blunderbuss.
, tap equipped creature: Blunderbuss deals 3 damage to target creature or player.
Equip ![]() |
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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: Put a land card from your hand onto the battlefield.1/2
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Forward Order Recruit
(common, foil)
Irigir Gastroven, Bounty Hunter
(rare)
Bloodfang Cobra
(uncommon)
Siren of the Lost Sea
(uncommon)
Blunderbuss
(uncommon)
Cannon Blast
(common)
Orchard of the Hidden Grove
(common)
Haunting Hunters
(common)
Forward Order Recruit
(common)
Lowlands Rumbler
(common)
Seafaring Brigand
(common)
Skylancer Patrol
(common)
Wandering Journeyman
(common)
Ropedancer
(common)
Plains
(basic)




: Put a charge counter on Blunderbuss.

