Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+1 and has protection from instants and sorceries.
Equip ![]() The first of two legendary blades, forged in the Library of the Tower Sphinx. It has fallen into the hands of Tyl, an urchin-turned-pirate captain.
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Target player puts the top X cards of their library into their graveyard, where X is the number of cards in all graveyards.
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Landfall — Whenever a land enters the battlefield under your control, you gain 2 life.
3/3
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Blunderbuss enters the battlefield with a charge counters on it.
: Put a charge counter on Blunderbuss.
, tap equipped creature: Blunderbuss deals 3 damage to target creature or player.
Equip ![]() |
![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
: Put a land card from your hand onto the battlefield.1/2
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
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Spellbreaker
(rare)
Coastal Storm
(uncommon)
Seafaring Caravan
(uncommon)
Blunderbuss
(uncommon)
Ropedancer
(common)
Entangling Ropes
(common)
Quake Elemental
(common)
Crystal Chime
(common)
Wandering Journeyman
(common)
Skylancer Patrol
(common)
Forward Order Recruit
(common)
Cannon Blast
(common)
Seafaring Brigand
(common)
Orchard of the Hidden Grove
(common)
Forest
(basic)

: Put a charge counter on Blunderbuss.
