Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+1 and has protection from instants and sorceries.
Equip ![]() The first of two legendary blades, forged in the Library of the Tower Sphinx. It has fallen into the hands of Tyl, an urchin-turned-pirate captain.
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Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay . If you do, untap target creature.2/2
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Flash (You may cast this spell any time you could an instant.)
When Inspiring Captain enters the battlefield, you may untap up to two target creatures. 2/2
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Whenever a creature you control with power 2 or less attacks, Zealous Lieutenant deals 2 damage to defending player.
2/4
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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: Put a land card from your hand onto the battlefield.1/2
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Spellbreaker
(rare)
Signal Runner
(uncommon)
Inspiring Captain
(uncommon)
Zealous Lieutenant
(uncommon)
Seafaring Brigand
(common)
Cannon Blast
(common)
Quake Elemental
(common)
Haunting Hunters
(common)
Orchard of the Hidden Grove
(common)
Entangling Ropes
(common)
Wandering Journeyman
(common)
Crystal Chime
(common)
Forward Order Recruit
(common)
Skylancer Patrol
(common)
Plains
(basic)

. If you do, untap target creature.

: You gain X life, where X is the number of Treasures you control.