Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Looting (Whenever this creature deals combat damage to a player, you may discard a card. If you do, draw a card.) Other Pirate creatures you control get +1/+1. ![]() ![]() : Return target creature card from a graveyard to the battlefield under your control. It becomes a black Zombie Pirate in addition to its other colors and types.4/5
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Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step. 1/3
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Whenever a creature you control with power 2 or less attacks, Zealous Lieutenant deals 2 damage to defending player.
2/4
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Counter target spell unless its controller pays
. Scry 1. (Look at the top card of your library. You may put it on the bottom of your library.)Some use logic like a blunt force weapon.
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: Put a land card from your hand onto the battlefield.1/2
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Drak, Scourge of the Southern Seas
(mythic)
Siren of the Lost Sea
(uncommon)
Zealous Lieutenant
(uncommon)
Mindcrash
(uncommon)
Wandering Journeyman
(common)
Forward Order Recruit
(common)
Cannon Blast
(common)
Lowlands Rumbler
(common)
Crystal Chime
(common)
Haunting Hunters
(common)
Orchard of the Hidden Grove
(common)
Ropedancer
(common)
Seafaring Brigand
(common)
Quake Elemental
(common)
Forest
(basic)







: Put a land card from your hand onto the battlefield.
