Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Landfall — Whenever a land enters the battlefield under your control, you may tap target creature.
Whenever Levos Manev, Navigator deals combat damage to a player, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
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Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step. 1/3
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Tap an untapped Merfolk you control: Tap or untap target creature or artifact.
1/3
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![]() ![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Trench Behemoth becomes monstrous, tap all creatures you don't control. 6/6
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
: Put a land card from your hand onto the battlefield.1/2
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Levos Manev, Navigator
(rare)
Siren of the Lost Sea
(uncommon)
Crashwave Triton
(uncommon)
Trench Behemoth
(uncommon)
Forward Order Recruit
(common)
Crystal Chime
(common)
Haunting Hunters
(common)
Orchard of the Hidden Grove
(common)
Wandering Journeyman
(common)
Seafaring Brigand
(common)
Lowlands Rumbler
(common)
Ropedancer
(common)
Quake Elemental
(common)
Entangling Ropes
(common)
Forest
(basic)






: Target player puts the top three cards of their library into their graveyard.
