Dreadmoon : Virtual Booster
Dreadmoon : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() Landfall — Whenever a land enters the battlefield under your control, return target tapped creature to its owner's hand. 2/2
|
Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay ![]() 2/2
|
When Trove Marauder enters the battlefield, each opponent loses life equal to the number of Treasures you control. You gain life equal to the life lost this way.
2/2
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a nontoken permanent, you may pay ![]() 1/2
|
![]() ![]() ![]() As long as Lowlands Rumbler is monstrous, it has trample. 4/6
|
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
|
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
|
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
|
![]() ![]() The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
|
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
|
(A player who controls fifteen or more treasures wins the game.)
![]() |
![]() 1/2
|
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
|
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
|
|
Tidebreak Elemental
(rare)
Signal Runner
(uncommon)
Trove Marauder
(uncommon)
Blackwood Witch
(uncommon)
Lowlands Rumbler
(common)
Seafaring Brigand
(common)
Forward Order Recruit
(common)
Entangling Ropes
(common)
Ropedancer
(common)
Haunting Hunters
(common)
Crystal Chime
(common)
Wandering Journeyman
(common)
Skylancer Patrol
(common)
Quake Elemental
(common)
Island
(basic)