Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, exile an instant or sorcery card from your graveyard: Anestos Levith, Rogue Magus deals 3 damage to target creature or player."That 'school' is a prison. Nothing can make me go back. Not threats, not empty promises of power, and especially not bounty hunters.
3/1
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Whenever a creature you control with power 2 or less attacks, Zealous Lieutenant deals 2 damage to defending player.
2/4
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![]() ![]() : Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Shatterscale Leviathan is monstrous, it can block an additional creature and has menace. (It can't be blocked, except by two or more creatures.) 4/4
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Whenever a creature you control becomes monstrous, draw a card.
3/2
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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: Put a land card from your hand onto the battlefield.1/2
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
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Anestos Levith, Rogue Magus
(rare)
Zealous Lieutenant
(uncommon)
Shatterscale Leviathan
(uncommon)
Kraken Worshipper
(uncommon)
Seafaring Brigand
(common)
Lowlands Rumbler
(common)
Skylancer Patrol
(common)
Haunting Hunters
(common)
Forward Order Recruit
(common)
Wandering Journeyman
(common)
Entangling Ropes
(common)
Quake Elemental
(common)
Ropedancer
(common)
Orchard of the Hidden Grove
(common)
Swamp
(basic)








: Put a land card from your hand onto the battlefield.