Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, first strike
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) Other Pirate creatures you control get +1/+1 and have looting. 2/2
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Tap an untapped Merfolk you control: Tap or untap target creature or artifact.
1/3
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Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay . If you do, untap target creature.2/2
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Menace (This creature can't be blocked, except by two or more creatures.)
When Bloodfang Cobra enters the battlefield, it deals 3 damage to target creature or player. 3/3
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Tyl, Pirate Captain
(rare)
Crashwave Triton
(uncommon)
Signal Runner
(uncommon)
Bloodfang Cobra
(uncommon)
Forward Order Recruit
(common)
Haunting Hunters
(common)
Entangling Ropes
(common)
Orchard of the Hidden Grove
(common)
Crystal Chime
(common)
Seafaring Brigand
(common)
Lowlands Rumbler
(common)
Ropedancer
(common)
Skylancer Patrol
(common)
Cannon Blast
(common)
Forest
(basic)






: You gain X life, where X is the number of Treasures you control.

