Dreadmoon : Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Landfall — Whenever a land enters the battlefield under your control, you may tap target creature.
Whenever Levos Manev, Navigator deals combat damage to a player, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
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Pirate spells you cast cost
![]() ![]() 3/2
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Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay ![]() 2/2
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Sacrifice a land: Search your library for a basic land card and put it onto the battlefield. Then, shuffle your library. Activate this ability only once each turn.
3/2
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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![]() ![]() ![]() As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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(A player who controls fifteen or more Treasures wins the game.)
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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![]() ![]() The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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(A player who controls fifteen or more treasures wins the game.)
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Levos Manev, Navigator
(rare)
Flagwaver
(uncommon)
Signal Runner
(uncommon)
Earthshaper Shaman
(uncommon)
Quake Elemental
(common)
Lowlands Rumbler
(common)
Orchard of the Hidden Grove
(common)
Entangling Ropes
(common)
Skylancer Patrol
(common)
Haunting Hunters
(common)
Ropedancer
(common)
Seafaring Brigand
(common)
Crystal Chime
(common)
Forward Order Recruit
(common)
Plains
(basic)