Dreadmoon : Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped creature gets +2/+1 and has protection from instants and sorceries.
Equip {2}
The first of two legendary blades, forged in the Library of the Tower Sphinx. It has fallen into the hands of Tyl, an urchin-turned-pirate captain.
 U 
Instant
Counter target spell unless its controller pays {x}. Scry 1. (Look at the top card of your library. You may put it on the bottom of your library.)
Some use logic like a blunt force weapon.
 U 
Creature – Merfolk
Whenever a creature you control becomes monstrous, draw a card.
3/2
 U 
Creature – Construct
Landfall — Whenever a land enters the battlefield under your control, you gain 2 life.
3/3
 C 
Creature – Human Archer
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
 C 
Artifact – Treasure
(A player who controls fifteen or more Treasures wins the game.)
{t}: You gain X life, where X is the number of Treasures you control.
 C 
Creature – Human Pirate
{1}{u}: Ropedancer gains flying until end of turn.
The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
 C 
Creature – Elemental
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
 C 
Creature – Human Pirate
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.)
3/3
 C 
Instant
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
 C 
Creature – Human Soldier
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
 C 
Creature – Human Monk
{t}: Put a land card from your hand onto the battlefield.
1/2
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Creature – Elemental
{6}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample.
4/6
Forest
 
 B 
Basic Land – Forest

Spellbreaker (rare)
Mindcrash (uncommon)
Kraken Worshipper (uncommon)
Seafaring Caravan (uncommon)
Skylancer Patrol (common)
Orchard of the Hidden Grove (common)
Ropedancer (common)
Quake Elemental (common)
Seafaring Brigand (common)
Entangling Ropes (common)
Forward Order Recruit (common)
Wandering Journeyman (common)
Cannon Blast (common)
Lowlands Rumbler (common)
Forest (basic)