Dreadmoon : Virtual Booster
| Dreadmoon : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Equipped creature gets +2/+1 and has protection from instants and sorceries.
Equip ![]() The first of two legendary blades, forged in the Library of the Tower Sphinx. It has fallen into the hands of Tyl, an urchin-turned-pirate captain.
|
Menace (This creature can't be blocked, except by two or more creatures.)
When Bloodfang Cobra enters the battlefield, it deals 3 damage to target creature or player. 3/3
|
Flash (You may cast this spell any time you could an instant.)
When Inspiring Captain enters the battlefield, you may untap up to two target creatures. 2/2
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a nontoken permanent, you may pay . If you do, put a 1/1 green Saproling creature token onto the battlefield.1/2
|
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
|
|
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
|
(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
|
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
|
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
|
![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
|
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
|
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
|
: Put a land card from your hand onto the battlefield.1/2
|
|
Spellbreaker
(rare)
Bloodfang Cobra
(uncommon)
Inspiring Captain
(uncommon)
Blackwood Witch
(uncommon)
Haunting Hunters
(common)
Forward Order Recruit
(common)
Crystal Chime
(common)
Lowlands Rumbler
(common)
Entangling Ropes
(common)
Cannon Blast
(common)
Ropedancer
(common)
Seafaring Brigand
(common)
Quake Elemental
(common)
Wandering Journeyman
(common)
Forest
(basic)




: Target player puts the top three cards of their library into their graveyard.
