Dreadmoon : Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Pirate
Haste, first strike
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.)
Other Pirate creatures you control get +1/+1 and have looting.
2/2
 U 
Creature – Siren
Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step.
1/3
 U 
Creature – Human Soldier
Flash (You may cast this spell any time you could an instant.)
When Inspiring Captain enters the battlefield, you may untap up to two target creatures.
2/2
 U 
Creature – Human
Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay {w}. If you do, untap target creature.
2/2
 C 
Artifact – Treasure
(A player who controls fifteen or more Treasures wins the game.)
{t}: You gain X life, where X is the number of Treasures you control.
 C 
Creature – Human Monk
{t}: Put a land card from your hand onto the battlefield.
1/2
 C 
Creature – Elemental
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
 C 
Creature – Human Archer
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
 C 
Creature – Zombie Pirate
Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
 C 
Creature – Human Pirate
{1}{u}: Ropedancer gains flying until end of turn.
The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
 C 
Creature – Human Pirate
Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.)
3/3
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Creature – Human Soldier
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
 C 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{t}: Target player puts the top three cards of their library into their graveyard.
Island
 
 B 
Basic Land – Island

Tyl, Pirate Captain (rare)
Siren of the Lost Sea (uncommon)
Inspiring Captain (uncommon)
Signal Runner (uncommon)
Orchard of the Hidden Grove (common)
Wandering Journeyman (common)
Quake Elemental (common)
Skylancer Patrol (common)
Haunting Hunters (common)
Ropedancer (common)
Seafaring Brigand (common)
Cannon Blast (common)
Forward Order Recruit (common)
Crystal Chime (common)
Island (basic)