Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, first strike
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) Other Pirate creatures you control get +1/+1 and have looting. 2/2
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When Trove Marauder enters the battlefield, each opponent loses life equal to the number of Treasures you control. You gain life equal to the life lost this way.
2/2
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Landfall — Whenever a land enters the battlefield under your control, you gain 2 life.
3/3
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a nontoken permanent, you may pay . If you do, put a 1/1 green Saproling creature token onto the battlefield.1/2
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
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Tyl, Pirate Captain
(rare)
Trove Marauder
(uncommon)
Seafaring Caravan
(uncommon)
Blackwood Witch
(uncommon)
Lowlands Rumbler
(common)
Forward Order Recruit
(common)
Orchard of the Hidden Grove
(common)
Quake Elemental
(common)
Seafaring Brigand
(common)
Entangling Ropes
(common)
Cannon Blast
(common)
Skylancer Patrol
(common)
Ropedancer
(common)
Crystal Chime
(common)
Mountain
(basic)






: You gain X life, where X is the number of Treasures you control.