Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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Flash
When Irigir Gastroven, Bounty Hunter enters the battlefield, tap target creature. It doesn't untap for as long as you control Irigur. ![]() : Return Irigur to its owner's hand.2/4
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When Trove Marauder enters the battlefield, each opponent loses life equal to the number of Treasures you control. You gain life equal to the life lost this way.
2/2
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Whenever a creature you control becomes monstrous, put a +1/+1 counter on Seafaring Zoologist.
Where the terrors of the sea and far-away realms terrify some, they inspire others.
2/3
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![]() ![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Trench Behemoth becomes monstrous, tap all creatures you don't control. 6/6
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Whenever an artifact enters the battlefield, return Haunting Hunters from your graveyard to the battlefield tapped.
Not even the cold rest of the grave could snuff out their greed.
2/3
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Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
(A player who controls fifteen or more Treasures wins the game.)
: You gain X life, where X is the number of Treasures you control. |
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Entangling Ropes
(common, foil)
Irigir Gastroven, Bounty Hunter
(rare)
Trove Marauder
(uncommon)
Seafaring Zoologist
(uncommon)
Trench Behemoth
(uncommon)
Lowlands Rumbler
(common)
Haunting Hunters
(common)
Forward Order Recruit
(common)
Seafaring Brigand
(common)
Cannon Blast
(common)
Ropedancer
(common)
Crystal Chime
(common)
Orchard of the Hidden Grove
(common)
Skylancer Patrol
(common)
Plains
(basic)






: Target player puts the top three cards of their library into their graveyard.