Dreadmoon : Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+1 and has protection from instants and sorceries.
Equip ![]() The first of two legendary blades, forged in the Library of the Tower Sphinx. It has fallen into the hands of Tyl, an urchin-turned-pirate captain.
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Sacrifice a land: Search your library for a basic land card and put it onto the battlefield. Then, shuffle your library. Activate this ability only once each turn.
3/2
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Blunderbuss enters the battlefield with a charge counters on it.
: Put a charge counter on Blunderbuss.
, tap equipped creature: Blunderbuss deals 3 damage to target creature or player.
Equip ![]() |
Whenever a creature you control becomes monstrous, draw a card.
3/2
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![]() ![]() : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample. 4/6
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Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
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Trample
Looting (Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.) 3/3
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(A player who controls fifteen or more treasures wins the game.)
: Target player puts the top three cards of their library into their graveyard. |
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
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Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
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Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
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![]() : Ropedancer gains flying until end of turn.The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
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Landfall — Whenever a land enters the battlefield under your control, target creature can't block this turn.
4/3
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: Put a land card from your hand onto the battlefield.1/2
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Spellbreaker
(rare)
Earthshaper Shaman
(uncommon)
Blunderbuss
(uncommon)
Kraken Worshipper
(uncommon)
Lowlands Rumbler
(common)
Cannon Blast
(common)
Seafaring Brigand
(common)
Crystal Chime
(common)
Forward Order Recruit
(common)
Skylancer Patrol
(common)
Entangling Ropes
(common)
Ropedancer
(common)
Quake Elemental
(common)
Wandering Journeyman
(common)
Mountain
(basic)


: Put a charge counter on Blunderbuss.


