Dreadmoon : Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Siren
Flying
Other creatures with power less than or equal to the number of cards in their controller's graveyard don't untap during that player's untap step.
1/3
 
 M 
Legendary Creature – Human Wizard
Vigilance
Whenever Rahamun Tinarus, Archmage attacks or blocks, you may cast target instant or sorcery card from your graveyard without paying its mana cost.
{4}: Rahamun gains hexproof until end of turn.
4/7
 U 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{1}, {t}, sacrifice a Treasure: Scry 1, then draw a card. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
 U 
Creature – Merfolk
Whenever a creature you control becomes monstrous, draw a card.
3/2
 U 
Creature – Human Shaman
Sacrifice a land: Search your library for a basic land card and put it onto the battlefield. Then, shuffle your library. Activate this ability only once each turn.
3/2
 C 
Creature – Human Pirate
{1}{u}: Ropedancer gains flying until end of turn.
The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
 C 
Creature – Human Soldier
Stalwart — As long as Forward Order Recruit is untapped, it gets +1/+1.
Quite adept at maintaing their guard posts, milita recruits are less skilled when it comes to actual combat.
2/2
 C 
Creature – Human Archer
Stalwart — Creatures you control have reach as long as Skylancer Patrol is untapped.
Archers of the Forward Order are known as skylancers, and bring down those that would threaten the sanctity of their towns with deadly accuracy.
3/2
 C 
Instant
Return target creature to its owner's hand. If you control a Pirate, you may draw a card. If you do, discard a card.
 C 
Artifact – Treasure
(A player who controls fifteen or more treasures wins the game.)
{t}: Target player puts the top three cards of their library into their graveyard.
 C 
Artifact – Treasure
(A player who controls fifteen or more Treasures wins the game.)
{t}: You gain X life, where X is the number of Treasures you control.
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Creature – Elemental
{6}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.
As long as Lowlands Rumbler is monstrous, it has trample.
4/6
 C 
Creature – Human Monk
{t}: Put a land card from your hand onto the battlefield.
1/2
Swamp
 
 B 
Basic Land – Swamp

Siren of the Lost Sea (uncommon, foil)
Rahamun Tinarus, Archmage (mythic)
Seer's Orb (uncommon)
Kraken Worshipper (uncommon)
Earthshaper Shaman (uncommon)
Ropedancer (common)
Forward Order Recruit (common)
Skylancer Patrol (common)
Entangling Ropes (common)
Crystal Chime (common)
Orchard of the Hidden Grove (common)
Cannon Blast (common)
Lowlands Rumbler (common)
Wandering Journeyman (common)
Swamp (basic)