Plane of the Nephilim: Virtual Booster
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Mechanics | More Information |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Flying
Eclipse Elemental can block only creatures with flying. 4/6
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: Firebreathing Shade gets +2/+1 until end of turn.
2/1
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Choose one:
• Return target nonland permanent to its owner's hand. • Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. Entwine (Choose both if you pay the entwine cost.) |
Deathtouch
Whenever Plague Gorgon deals combat damage to a player, that player sacrifices a noncreature permanent. 2/4
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Target player discards a card. Untap all lands you control.
Whenever a creature you control deals combat damage to a player, you may return Ritual of Feast and Famine from your graveyard to your hand. |
Choose one:
• Untap target creature and gain control of it until end of turn. It gains haste until end of turn. • Sacrifice a creature. If you do, target player loses life equal to that creatures power and you gain that much life. Entwine (Choose both if you pay the entwine cost.) |
At the beginning of your upkeep, unless all creatures on the battlefield have the same power, each player sacrifices each creature he or she controls with the least power among creatures on the battlefield.
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Haste, menace
: Fireroot Revenant gets +4/+3 until end of turn. Activate this ability only once each turn. 3/4
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Creatures you control have haste and vigilance, must attack each turn if able, and must block each turn if able.
Whenever you cast a spell that targets a single creature you control, copy that spell for each other creature you control the spell could target. Each copy targets a different one of those creatures. |
When Owlbear enters the battlefield, scry 3.
2/2
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Choose one:
• Up to two target creatures can't block this turn. • Until end of turn, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card." Entwine (Choose both if you pay the entwine cost.) |
When Primordial State enters the battlefield, discard your hand. Put a 4/4 green Beast creature token onto the battlefield for each card discarded this way.
Whenever you would draw a card, instead put a 4/4 green Beast creature token onto the battlefield. |
Return each artifact and land card from your graveyard to the battlefield. You gain 5 life.
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Choose one:
• Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. • Destroy target creature if it's tapped. Entwine (Choose both if you pay the entwine cost.) |
Whenever you cast a noncreature spell, Cunning Fiend gets +2/+2 until end of turn.
3/1
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Eclipse Elemental
(uncommon)
Firebreathing Shade
(common)
Recoil in Distress
(rare)
Plague Gorgon
(uncommon)
Ritual of Feast and Famine
(uncommon)
Act of Consumption
(rare)
Hunger Games
(rare)
Fireroot Revenant
(uncommon)
Collective Mind
(rare)
Owlbear
(common)
Snakerattle
(rare)
Primordial State
(rare)
Glory of the Nephilim
(rare)
Deathbringer Tide
(rare)
Cunning Fiend
(common)