Plane of the Nephilim: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
• Target creature gets +2/+2 and gains flying until end of turn. • Destroy target creature if it has flying. Entwine ![]() (Choose both if you pay the entwine cost.) |
Return target creature card from your graveyard to your hand. You gain 3 life.
Whenever a creature you control deals combat damage to a player, you may return Salve of Light and Shadow from your graveyard to your hand. |
: Firefighter gets +1/+0 until end of turn.
![]() , : Firefighter fights target creature you don't control. Activate this ability only any time you could cast a sorcery.2/2
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Trample
Whenever Rapacious Thallid deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield. 4/4
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Counter target nonblack creature spell. Its controller loses 2 life.
Draw a card. |
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No more commons
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Whenever you cast a noncreature spell, Cunning Fiend gets +2/+2 until end of turn.
3/1
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Haste, Trample
At the beginning of the end step, sacrifice Ballbuster. 5/1
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No more commons
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![]() : Firebreathing Shade gets +2/+1 until end of turn.2/1
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No more commons
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No more commons
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When Owlbear enters the battlefield, scry 3.
2/2
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No more commons
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Skeet Shot
(rare)
Salve of Light and Shadow
(uncommon)
Firefighter
(uncommon)
Rapacious Thallid
(uncommon)
Doom Scatter
(common)
Cunning Fiend
(common)
Ballbuster
(common)
Firebreathing Shade
(common)
Owlbear
(common)
Mountain
(basic)





: Firefighter fights target creature you don't control. Activate this ability only any time you could cast a sorcery.