Plane of the Nephilim: Virtual Booster

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Mechanics | More Information
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one:
• Target creature gets +2/+2 and gains flying until end of turn.
• Destroy target creature if it has flying.
Entwine {g/u}{g/u} (Choose both if you pay the entwine cost.)
 U 
Sorcery
Return target creature card from your graveyard to your hand. You gain 3 life.

Whenever a creature you control deals combat damage to a player, you may return Salve of Light and Shadow from your graveyard to your hand.
 U 
Creature – Hound Warrior
{r}: Firefighter gets +1/+0 until end of turn.
{2}{g}, {t}: Firefighter fights target creature you don't control. Activate this ability only any time you could cast a sorcery.
2/2
 U 
Creature – Thallid
Trample
Whenever Rapacious Thallid deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield.
4/4
 C 
Instant
Counter target nonblack creature spell. Its controller loses 2 life.
Draw a card.
 
 
No more commons
 C 
Creature – Devil
Whenever you cast a noncreature spell, Cunning Fiend gets +2/+2 until end of turn.
3/1
 C 
Creature – Elemental
Haste, Trample
At the beginning of the end step, sacrifice Ballbuster.
5/1
 
 
No more commons
 C 
Creature – Shade
{b}{r}: Firebreathing Shade gets +2/+1 until end of turn.
2/1
 
 
No more commons
 
 
No more commons
{g}{u}
 
 C 
Creature – Owl Bear
When Owlbear enters the battlefield, scry 3.
2/2
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Skeet Shot (rare)
Salve of Light and Shadow (uncommon)
Firefighter (uncommon)
Rapacious Thallid (uncommon)
Doom Scatter (common)
Cunning Fiend (common)
Ballbuster (common)
Firebreathing Shade (common)
Owlbear (common)
Mountain (basic)