Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Skeletons, Zombies and Spirits you control get +1/+0.
Creature tokens you control are Spirits in addition to their other types. Greatness never dies.
3/2
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Lineage — When Toughhide Mentor enters the battlefield or a creature you control dies, you may exile a Rhino or Scout card from your graveyard. If you do, put a 2/2 green Scout creature token with hexproof onto the battlefield.
1/5
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Blightning deals 3 damage to target player. That player discards two cards.
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Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Overcharge deals 2 damage to target creature or player. If it was discharged, it deals 4 damage to that creature or player instead. |
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Destroy target creature. Put a charge counter on each creature you control.
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
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Flying; Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Radiant Krelbeast: Radiant Krelbeast gains lifelink until end of turn. A projection of the krelmar, the vast shadow it casts as it soars over the plains leaves the earth forever dulled in its wake.
3/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1. After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
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Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card. 3/3
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Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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First strike, haste, vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
When Taurean Striker enters the battlefield, you lose 4 life. 4/1
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: Add to your mana pool.
, : Target creature gains a creature type of your choice until end of turn. |
Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Chieftain of the Damned
(rare)
Toughhide Mentor
(uncommon)
Blightning
(uncommon)
Saving Grace
(uncommon)
Overcharge
(common)
Rhengar's Decree
(common)
Breach Piker
(common)
Radiant Krelbeast
(common)
Plenyari Diviner
(common)
Vedalken Battlemage
(common)
Sessari Spiritdancer
(common)
Taurean Striker
(common)
Outfitter's Stores
(common)
Lifeline Keeper
(common)
Island
(basic)






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