Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Druid
{t}: Untap target land.
0/1
 
 R 
Creature – Elephant Druid
Siphon
Remove a charge counter from Burly Loxophant: Burly Loxophant gets +1/+1 until end of turn.
Remove two charge counters from Burly Loxophant: Regenerate Burly Loxophant.
4/4
 U 
Land
As Sessari Grove enters the battlefield, you may put a depletion counter on it. If you don’t, Sessari Grove enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {g} or {w} to your mana pool. Activate this ability only if Sessari Grove has no depletion counters on it.
 U 
Creature – Zombie
Ukmori Lunger can’t block.
Whenever a player infuses a spell, return Ukmori Lunger from your graveyard to the battlefield.
2/1
 U 
Creature – Cat Cleric Druid
Creature tokens you control get +1/+1.
Whenever Voice of the World deals combat damage to a player, you may choose a creature token you control and put a token onto the battlefield that's a copy of that creature token.
3/2
 C 
Creature – Vedalken Wizard
Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card.
3/3
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Infuse {1}{g} (Whenever a nontoken creature enters the battlefield under your control, you may cast a copy of this card by revealing it from your hand and paying {1}{g}.)
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Exile target attacking creature or enchantment.
Plainscycling {b/g} ({b/g}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Spirit Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{b}, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.
2/3
 C 
Creature – Bird Druid
Flying
Whenever a player infuses a spell, you may gain 2 life.
2/1
 C 
Creature – Merfolk Scout
Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
 C 
Land
Lonely Sandbar enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Cycling {u} ({u}, Discard this card: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+0.
If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.)
Remove two charge counters from enchanted creature: Target creature gains trample until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Roaming Elf (common, foil)
Burly Loxophant (rare)
Sessari Grove (uncommon)
Ukmori Lunger (uncommon)
Voice of the World (uncommon)
Vedalken Battlemage (common)
Pulse of Growth (common)
Lull (common)
Resistance Tactics (common)
Shadow Walker (common)
Brightsky Nomad (common)
Slipstream Snaresetter (common)
Lonely Sandbar (common)
Krel Strength (common)
Swamp (basic)