Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each
in this spell’s total cost, you may tap an untapped Cleric or Druid you control rather than pay that mana.
Return each creature with converted mana cost X or less from your graveyard to the battlefield. |
Blightning deals 3 damage to target player. That player discards two cards.
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As Gelweri Hideout enters the battlefield, you may put a depletion counter on it. If you don’t, Gelweri Hideout enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Gelweri Hideout has no depletion counters on it. |
First strike
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Tegra Pouncer, target creature gets +1/+1 and gains first strike until end of turn. 2/1
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling ( , Discard this card: Draw a card.) |
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Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
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Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.2/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types. 2/1
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Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
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Haste
![]() , Sacrifice Vexing Apprentice: Counter target noncreature spell unless its controller pays . If they do, Vexing Apprentice deals 2 damage to that player.2/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Higher Purpose
(rare)
Blightning
(uncommon)
Gelweri Hideout
(uncommon)
Tegra Pouncer
(uncommon)
Unearth
(common)
Furious Craghoof
(common)
Brightsky Nomad
(common)
Leadfoot Smasher
(common)
Elvish Kreltender
(common)
Reconnaissance Patrol
(common)
Brass Construct
(common)
Reassignment
(common)
Vexing Apprentice
(common)
Albahri Priest
(common)
Plains
(basic)


in this spell’s total cost, you may tap an untapped Cleric or Druid you control rather than pay that mana.

: Add
or
to your mana pool. Activate this ability only if Gelweri Hideout has no depletion counters on it.
(
