Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
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Keystone of Agaldir enters the battlefield tapped.
: Add one mana of any colour to your mana pool for each land you control.
At the beginning of your end step, sacrifice a land. |
Siphon
As Brass Hulk enters the battlefield, choose a creature type. Brass Hulk is the chosen type in addition to its other types. , Remove a charge counter from Brass Hulk: Put a charge counter on target permanent.3/3
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Gain control of up to two target creatures until end of turn. Those creatures gain haste until end of turn.
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Whenever Kubran Spy deals combat damage to a player, draw a card. : Target creature must attack this turn if able. Activate this ability only if Kubran Spy is a survivor.1/3
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Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn. 2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Bokor Thrull attacks each turn if able unless you control a Cleric. , Remove a charge counter from Bokor Thrull: Bokor Thrull gets +1/+3 until end of turn.3/2
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Enchant creature
Enchanted creature gets -4/-0. Cycling ( , Discard this card: Draw a card.) |
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Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
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![]() : Woodland Skinshifter becomes a 5/4 Beast with trample until end of turn.
![]() : Woodland Skinshifter becomes a 1/2 Spider with reach and deathtouch until end of turn.0/6
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Maneeri Willdriver
(common, foil)
Keystone of Agaldir
(mythic)
Brass Hulk
(uncommon)
Dack's Persuasion
(uncommon)
Kubran Spy
(uncommon)
Skinstealer
(common)
Lavafist Adept
(common)
Secluded Steppe
(common)
Bokor Thrull
(common)
Depletion
(common)
Reassignment
(common)
Ukmori Scrabbler
(common)
Shadow Walker
(common)
Woodland Skinshifter
(common)
Plains
(basic)

: Add one mana of any colour to your mana pool for each land you control.
, Remove a charge counter from Brass Hulk: Put a charge counter on target permanent.
