Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever Fist of the Wild deals combat damage to a player, put that many 1/1 white Druid creature tokens onto the battlefield. 6/4
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Sacrifice three Clerics: Return target creature from a graveyard to the battlefield under your control.
The most important of the Maneeri are too valuable to die.
3/3
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Flash
When Gelweri Spellthief enters the battlefield, gain control of all copied spells. You may choose new targets for those spells. 2/2
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Lineage – When Gelweri Trailblazer enters the battlefield, if there is a Merfolk or Scout card in your graveyard, you may search your library for a basic land and put it onto the battlefield tapped. Then shuffle your library.
3/2
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Menace (This creature can’t be blocked except by two or more creatures.)
, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.3/1
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Destroy target creature. Put a charge counter on each creature you control.
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Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Target creature you control gains protection from the colour of your choice until end of turn.
Cycling ( , Discard this card: Draw a card.)The Maneeri clerics meditate in the presence of the Krelmar relics. With their guidance, safe passage to new lands is secured.
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Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling ( , Discard this card: Draw a card.) |
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Trample
Forestcycling ( , Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)5/5
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Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature. 2/4
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
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Fist of the Wild
(rare)
Term Extender
(uncommon)
Gelweri Spellthief
(uncommon)
Gelweri Trailblazer
(uncommon)
Hostile Ancestor
(common)
Rhengar's Decree
(common)
Barren Moor
(common)
Guiding Visions
(common)
Sessari Spiritdancer
(common)
Unearth
(common)
Age-Scarred Craghoof
(common)
Eternal Watcher
(common)
Reconnaissance Patrol
(common)
Lull
(common)
Swamp
(basic)




, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.
: Add 
(