Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Construct
Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
1/4
 
 M 
Planeswalker – Kaurinan
+1 Until end of turn, Kaurinan the Defiler becomes a legendary 3/3 Demon with vanguard, indestructible and haste.
-2 Put a 2/1 Warrior creature token onto the battlefield.
-8 Destroy each creature you don't control, then draw cards equal to the number of creatures destroyed this way.
3
 U 
Creature – Vedalken Wizard
{u}, {t}: Return target permanent you control to its owner’s hand.
1/2
 U 
Enchantment
Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.
 U 
Sorcery
Reveal the top 4 cards of your library. Choose a card that shares a colour with the mana used to cast Natural Impulse and put it into your hand. Put the rest into your graveyard.
 C 
Creature – Human Warrior
First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
 C 
Creature – Bird Druid
Flying
Whenever a player infuses a spell, you may gain 2 life.
2/1
 C 
Creature – Human Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{u}, Remove a charge counter from Albahri Levimancer: Target creature gains flying until end of turn.
2/1
 C 
Creature – Human Warrior
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able.
As long as Breach Piker is a survivor, it has first strike.
2/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse {2/g} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Creature – Elf Scout
When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying.
2/1
 C 
Creature – Bird Wizard
Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{1}: Move a charge counter from target permanent to another target permanent.
3/5
 C 
Artifact Creature – Construct
As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types.
2/1
Plains
 
 B 
Basic Land – Plains

Siege Tower (common, foil)
Kaurinan the Defiler (mythic)
Vedalken Mastermind (uncommon)
Lightning Rift (uncommon)
Natural Impulse (uncommon)
Kushovi Pikeman (common)
Krel Frenzy (common)
Brightsky Nomad (common)
Albahri Levimancer (common)
Breach Piker (common)
Sessari Bond (common)
Gelweri Strider (common)
Krel Overseer (common)
Brass Construct (common)
Plains (basic)