Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Survivor
At the beginning of your upkeep, if Sessari Empath is a survivor, put a 0/1 green Plant creature token onto the battlefield. Sacrifice a Plant: Sessari Empath gains your choice of deathtouch, reach or trample until end of turn. 2/1
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When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
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Vigilance
Spells and abilities your opponents control must target Pelmethean Giant if able. 3/5
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Switch the power and toughness of target creature until end of turn. If this spell was discharged, switch the power and toughness of all creatures until end of turn instead. Draw a card. |
Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
Target player puts the top three cards of their library into their graveyard. If Lapse of Concentration was discharged, draw a card. |
First strike, haste, vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
When Taurean Striker enters the battlefield, you lose 4 life. 4/1
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Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying. 2/1
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Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand. The best way to discover history is to trawl the memories of the dead.
1/5
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Sessari Empath
(rare)
Sojourning Spirit
(uncommon)
Pelmethean Giant
(uncommon)
Polarity Inversion
(uncommon)
Pestilence Beetle
(common)
Forgotten Cave
(common)
Unwelcome Counsel
(common)
Lapse of Concentration
(common)
Taurean Striker
(common)
Final Stand
(common)
Gelweri Strider
(common)
Aether Projection
(common)
Albahri Priest
(common)
Leadfoot Smasher
(common)
Mountain
(basic)




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