Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ogre Warrior
Whenever Two-Headed Terror blocks or becomes blocked by a creature, Two-Headed Terror deals 6 damage to that creature’s controller.
6/6
 U 
Land
As Gelweri Hideout enters the battlefield, you may put a depletion counter on it. If you don’t, Gelweri Hideout enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {g} or {u} to your mana pool. Activate this ability only if Gelweri Hideout has no depletion counters on it.
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +1/+0 for each other creature you control it shares a creature type with.
 U 
Creature – Elf Druid Scout
{t}: Add {g}, {w} or {u} to your mana pool.
{1}{g}, {t}: Untap target creature.
1/1
 C 
Sorcery
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
Target player puts the top three cards of their library into their graveyard.
If Lapse of Concentration was discharged, draw a card.
 C 
Creature – Minotaur Warrior
Lineage — When Kashovi Brute enters the battlefield, target opponent loses 1 life for each Minotaur or Warrior card in your graveyard.
2/1
 C 
Sorcery
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
 C 
Sorcery
Target creature gets -2/-2 until end of turn.
Infuse {2}{b} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Creature – Goblin Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{2}, Remove three charge counters from Plenyari Animator: Put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield.
1/2
 C 
Creature – Centaur Druid
Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+0.
If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.)
Remove two charge counters from enchanted creature: Target creature gains trample until end of turn.
 C 
Creature – Spirit Scout
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand.
The best way to discover history is to trawl the memories of the dead.
1/5
 C 
Creature – Cat Soldier
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Elenian Stalwart is a survivor, it has protection from warriors.
Pockets of resistance in the grass seas of Elenia proved troublesome to stamp out.
2/2
Island
 
 B 
Basic Land – Island

Two-Headed Terror (rare)
Gelweri Hideout (uncommon)
Emblazoned Armour (uncommon)
Ukmori Empath (uncommon)
Lapse of Concentration (common)
Kashovi Brute (common)
Vital Struggle (common)
Enfeeble (common)
Plenyari Animator (common)
Lifeline Keeper (common)
Terramorphic Expanse (common)
Krel Strength (common)
Aether Projection (common)
Elenian Stalwart (common)
Island (basic)