Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Lineage — Whenever a creature you control dies, you may exile a Human or Cleric card from your graveyard. If you do, destroy target creature an opponent controls.
"Those who choose to stand in the way of our survival... They know the risks."
4/3
|
, : Return target permanent you control to its owner’s hand.1/2
|
Flash
When Gelweri Spellthief enters the battlefield, gain control of all copied spells. You may choose new targets for those spells. 2/2
|
Equip
Equipped creature gets +1/+0 for each other creature you control it shares a creature type with. |
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
|
|
Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
|
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
|
![]() : Woodland Skinshifter becomes a 5/4 Beast with trample until end of turn.
![]() : Woodland Skinshifter becomes a 1/2 Spider with reach and deathtouch until end of turn.0/6
|
Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
|
|
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
When Krel Attendant dies, target player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Krel Attendant. 1/2
|
Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
|
Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
Swarm of Leeches deals 3 damage to target creature. You gain 3 life.
Swampcycling ( , Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) |
|
Albahri Zealot
(mythic)
Vedalken Mastermind
(uncommon)
Gelweri Spellthief
(uncommon)
Emblazoned Armour
(uncommon)
Leadfoot Smasher
(common)
Barren Moor
(common)
Breach Piker
(common)
Reassignment
(common)
Woodland Skinshifter
(common)
Lifeline Keeper
(common)
Krel Attendant
(common)
Brightsky Nomad
(common)
Æther Slip
(common)
Swarm of Leeches
(common)
Forest
(basic)



: Return target permanent you control to its owner’s hand.


to your mana pool.


(