Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Trample
When Grumbletroll enters the battlefield, you may return target card from your graveyard to your hand. 6/4
|
Gain control of up to two target creatures until end of turn. Those creatures gain haste until end of turn.
|
Return target creature to its owners hand.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Until end of turn, target creature gains hexproof, "Whenever this creature deals damage to a player, draw a card." and can't be blocked.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Counter target spell. Then that spell's controller reveals their hand and discards all spells with the same name as that spell.
Islandcycling ( , Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) |
|
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
|
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
|
Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
|
When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying. 2/1
|
|
Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
When Gelweri Sifter enters the battlefield, look at the top three cards of your library. You may put a card from among them into your hand. Put the rest into your graveyard.
2/2
|
Sacrifice an artifact: Put a charge counter on each creature you control.
, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact’s converted mana cost.2/3
|
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
|
|
Grumbletroll
(rare)
Dack's Persuasion
(uncommon)
Baleful Teleport
(uncommon)
Salaqua's Touch
(uncommon)
Interject
(common)
Forgotten Cave
(common)
Ren's Revelation
(common)
Reassignment
(common)
Turbine Driver
(common)
Gelweri Strider
(common)
Nomadic Favor
(common)
Gelweri Sifter
(common)
Goblin Blastmage
(common)
Kushovi Blackguard
(common)
Island
(basic)






(
: Add
