Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
, : Target creature gains a creature type of your choice until end of turn. |
, : Reveal the top cards of your library. You may sacrifice a creature. If you do, put a revealed creature card with converted mana cost less than or equal to the sacrificed creature’s converted mana cost plus onto the battlefield. Put the rest of the revealed cards on the bottom of your library in a random order.1/1
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Whenever Moon Cub deals combat damage to a player, if it's a survivor, put a +1/+1 counter on Moon Cub. 1/1
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![]() ![]() , Discard a card: Put a token onto the battlefield that is a copy of target creature with converted mana cost X. |
Menace (This creature can’t be blocked except by two or more creatures.)
Other Wizards and Warriors you control have first strike. 5/2
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Destroy target creature. Put a charge counter on each creature you control.
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Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Enchant creature
Enchanted creature gets +3/+0. If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.) Remove two charge counters from enchanted creature: Target creature gains trample until end of turn. |
Menace (This creature can’t be blocked except by two or more creatures.)
, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.3/1
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Destroy target artifact or enchantment.
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1. After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
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Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Outfitter's Stores
(common, foil)
River Angler
(rare)
Moon Cub
(uncommon)
Immaculate Mimicry
(uncommon)
Frontline Spellblade
(uncommon)
Secluded Steppe
(common)
Rhengar's Decree
(common)
Brightsky Nomad
(common)
Krel Strength
(common)
Hostile Ancestor
(common)
Naturalize
(common)
Plenyari Diviner
(common)
Varsi's Call
(common)
Vital Struggle
(common)
Mountain
(basic)
: Add
to your mana pool.
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to your mana pool.

