Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
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Realm of Requirement enters the battlefield with the basic land type of your choice.
Whenever Realm of Requirement becomes tapped, you lose 1 life. |
Sacrifice three Clerics: Return target creature from a graveyard to the battlefield under your control.
The most important of the Maneeri are too valuable to die.
3/3
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Whenever a player cycles a card, you may pay
. If you do, Lightning Rift deals 2 damage to target creature or player. |
Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Sacrifice a land: Rhox Pathclearer gets +2/+2 until end of turn. Untap it. Activate this ability only once per turn, and only is Rhox Pathclearer is a survivor. You get a better view if there aren't trees in the way.
3/2
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Enchant creature
Enchanted creature gets -4/-0. Cycling ( , Discard this card: Draw a card.) |
Trample
Forestcycling ( , Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)5/5
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Target creature gains vanguard until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Cycling ( , Discard this card: Draw a card.) |
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Primal Stampede
(mythic)
Realm of Requirement
(uncommon)
Term Extender
(uncommon)
Lightning Rift
(uncommon)
Turbine Driver
(common)
Rhox Pathclearer
(common)
Depletion
(common)
Age-Scarred Craghoof
(common)
Secluded Steppe
(common)
Sessari Barrowkeeper
(common)
Maneeri Willdriver
(common)
Shadow Walker
(common)
Vital Struggle
(common)
Alpha Mark
(common)
Plains
(basic)








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