Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Destroy all creatures. You gain life equal to the number of creatures destroyed this way.
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As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it. |
Reveal the top 4 cards of your library. Choose a card that shares a colour with the mana used to cast Natural Impulse and put it into your hand. Put the rest into your graveyard.
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Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Then if Rol'gur's Punishment was discharged, that player loses life equal to the discarded card's converted mana cost. |
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Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
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Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature. 2/4
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Flying, lifelink
Sacrifice a creature: Tithe Collector gets +1/+0 until end of turn. 2/2
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Destroy target artifact or land.
Mountaincycling ( , Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked. 2/2
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Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card. |
Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Lull
(common, foil)
Purge
(rare)
Maneeri Temple
(uncommon)
Natural Impulse
(uncommon)
Rol'gur's Punishment
(uncommon)
Maneeri Willdriver
(common)
Eternal Watcher
(common)
Tithe Collector
(common)
Ukmori Sabotage
(common)
Albahri Priest
(common)
Coralfin Wayfinder
(common)
Turbine Driver
(common)
Rol'gur's Fury
(common)
Siege Tower
(common)
Plains
(basic)

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