Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target noncreature spell.
The Krelmar relics easily stifled the magic of the Ukmori natives.
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Flying
At the beginning of your upkeep, target player puts a Relic artifact token with “At the beginning of your upkeep, tap two untapped permanents you control” and " , , Sacrifice this artifact: Scry 1" onto the battlefield.3/3
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Until end of turn, target creature gains hexproof, "Whenever this creature deals damage to a player, draw a card." and can't be blocked.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Until end of turn, target creature gets +3/+3 and gains lifelink.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it. |
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove three charge counters from Plenyari Animator: Put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield.1/2
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Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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Menace (This creature can’t be blocked except by two or more creatures.)
, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.3/1
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature. 2/4
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Target creature gains vanguard until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Cycling ( , Discard this card: Draw a card.) |
Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
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Negate
(common, foil)
Insane Artificer
(rare)
Salaqua's Touch
(uncommon)
Varsi's Touch
(uncommon)
Maneeri Temple
(uncommon)
Plenyari Animator
(common)
Lifeline Keeper
(common)
Final Stand
(common)
Hostile Ancestor
(common)
Siege Tower
(common)
Turbine Driver
(common)
Eternal Watcher
(common)
Alpha Mark
(common)
Varsi's Call
(common)
Island
(basic)


, Sacrifice this artifact: Scry 1" onto the battlefield.
to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it.