Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Artifact
Siphon
{t}: The next time target creature or player would be dealt damage this turn, they are dealt that much damage plus 1 instead.
Remove three charge counters from Disordered Krelmar: Exile the top two cards of your library. You may play those cards this turn.
 U 
Creature – Vedalken Wizard
Flash
When Vedalken Leyfinder enters the battlefield, the next instant or sorcery spell you cast this turn costs {4} less to cast.
Plenyari mages risk being torn apart by the leylines to draw energy into the Krelmar relics.
2/3
 U 
Sorcery
Draw a card.
Infuse {1}{u} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
"Mere weeks and already this world is tearing itself apart. All our efforts must concentrate on locating the cause." – Ren, Plenyari Overseer
 U 
Creature – Goblin Warrior
Double strike
Cycling {3}{r}{r} ({3}{r}{r}, Discard this card: Draw a card.)
When you cycle Goblin Instructor, target creature gains double strike until end of turn.
2/2
 C 
Instant
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards.
If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card.
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
 C 
Instant
Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card.
 C 
Creature – Human Druid
When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
 C 
Creature – Ox
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from amongst permanents you control: You gain 1 life.
Under the influence of the krelmar, even a beast of burden can channel the energy of the plane.
0/4
 C 
Creature – Merfolk Scout
Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
{b}
 
 C 
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Human Druid
{1}{w}{w}: Oldwood Featherkin becomes a 3/2 Bird with flying until end of turn.
2/6
Forest
 
 B 
Basic Land – Forest

Disordered Krelmar (rare)
Vedalken Leyfinder (uncommon)
Focus Efforts (uncommon)
Goblin Instructor (uncommon)
Innovation (common)
Forgotten Cave (common)
Rol'gur's Fury (common)
Sessari Attendants (common)
Lull (common)
Krel Frenzy (common)
Relic Hauler (common)
Slipstream Snaresetter (common)
Unearth (common)
Oldwood Featherkin (common)
Forest (basic)