Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you discard a card, you may pay
![]() ![]() . If you do, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.3/1
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Flash
When Kin Defender enters the battlefield, target creature gets +2/+2 until end of turn. 3/2
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Lineage — When Taurean Warchanter enters the battlefield or a creature you control dies, you may exile a Minotaur or Warrior card from your graveyard. If you do, put a 2/1 red Warrior creature token onto the battlefield.
4/1
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When Deathrattler dies, put a 1/1 black Snake Zombie creature token with deathtouch onto the battlefield.
The head continues to lunge at passers-by long after the body has crumbled to dust.
4/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from amongst permanents you control: You gain 1 life. Under the influence of the krelmar, even a beast of burden can channel the energy of the plane.
0/4
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Sacrifice an artifact: Put a charge counter on each creature you control.
, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact’s converted mana cost.2/3
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Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
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Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Destroy target creature. Put a charge counter on each creature you control.
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Elenian Stalwart is a survivor, it has protection from warriors. Pockets of resistance in the grass seas of Elenia proved troublesome to stamp out.
2/2
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Haste
![]() , Sacrifice Vexing Apprentice: Counter target noncreature spell unless its controller pays . If they do, Vexing Apprentice deals 2 damage to that player.2/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Rhox Reseeder: Return target land card from your graveyard to your hand.3/4
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Compulsive Krelbeast
(rare)
Kin Defender
(uncommon)
Taurean Warchanter
(uncommon)
Deathrattler
(uncommon)
Relic Hauler
(common)
Goblin Blastmage
(common)
Ren's Revelation
(common)
Forgotten Cave
(common)
Rhengar's Decree
(common)
Reconnaissance Patrol
(common)
Ukmori Scrabbler
(common)
Elenian Stalwart
(common)
Vexing Apprentice
(common)
Rhox Reseeder
(common)
Forest
(basic)




, Sacrifice an artifact: Add to your mana pool an amount of 