Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Skeletons, Zombies and Spirits you control get +1/+0.
Creature tokens you control are Spirits in addition to their other types. Greatness never dies.
3/2
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Lineage — When Toughhide Mentor enters the battlefield or a creature you control dies, you may exile a Rhino or Scout card from your graveyard. If you do, put a 2/2 green Scout creature token with hexproof onto the battlefield.
1/5
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Counter target spell unless its controller pays .
If Krel Dampen was discharged, draw a card then discard a card. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove two charge counters from amongst creatures you control: Target creature gets -1/-1 until end of turn.1/2
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Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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You may cast Ossuary Colossus from your graveyard by discarding a nonland card in addition to its other costs.
Cycling ( , Discard this card: Draw a card.)2/6
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Tranquil Thicket enters the battlefield tapped.
: Add to your mana pool. Cycling ( , Discard this card: Draw a card) |
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Move a charge counter from target permanent to another target permanent.3/5
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Chieftain of the Damned
(rare)
Toughhide Mentor
(uncommon)
Krel Dampen
(uncommon)
Maneeri Channeler
(uncommon)
Lifeline Keeper
(common)
Sessari Barrowkeeper
(common)
Leadfoot Smasher
(common)
Ossuary Colossus
(common)
Sessari Attendants
(common)
Tranquil Thicket
(common)
Albahri Priest
(common)
Brightsky Nomad
(common)
Lavafist Adept
(common)
Krel Overseer
(common)
Mountain
(basic)








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