Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
If a source would deal 2 or more damage to a creature you control, prevent 1 of that damage. 3/3
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Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Sacrifice a creature: Rhox Battlepriest gets +1/+1 until end of turn. If the sacrificed creature was a Cleric or Warrior, creatures you control get +1/+1 instead. 2/3
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Deathtouch
Cycling ![]() ![]() (![]() ![]() , Discard this card: Draw a card.)
When you cycle Tegra Mortician, target creature gains deathtouch until end of turn. 1/3
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Whenever you cycle a card, target opponent discards a card at random.
Cycling ( , Discard this card: Draw a card.)5/4
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Salaqua's Cover: Regenerate enchanted creature. |
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Destroy target artifact or enchantment.
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Swarm of Leeches deals 3 damage to target creature. You gain 3 life.
Swampcycling ( , Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) |
Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
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Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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: Add to your mana pool.
, : Target creature gains a creature type of your choice until end of turn. |
Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Return target nonland permanent to its owner’s hand. If Drown was discharged, instead put that permanent on top of its owner's library. |
First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn. 1/1
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Thickhide Shepherd
(rare)
Rhox Battlepriest
(uncommon)
Tegra Mortician
(uncommon)
Cruel Enforcer
(uncommon)
Salaqua's Cover
(common)
Albahri Priest
(common)
Naturalize
(common)
Swarm of Leeches
(common)
Ren's Revelation
(common)
Final Stand
(common)
Outfitter's Stores
(common)
Varsi's Call
(common)
Drown
(common)
Kushovi Pikeman
(common)
Island
(basic)






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