Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Frostfire Adept deals 1 damage to target creature or player.
Whenever a creature is dealt damage by Frostfire Adept, that creature doesn’t untap during its controller’s next untap step. Whenever a player is dealt damage by Frostfire Adept, the next spell cast by that player this turn costs more to cast.1/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Kushovi Myrmidon: Each player puts the top card of their library into their graveyard. 2/1
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When Seeker of Flesh enters the battlefield, target opponent may sacrifice a creature. If they don’t, put a +1/+1 counter on Seeker of Flesh.
As long as Seeker of Flesh has a +1/+1 counter on it, it has flying and lifelink. 2/1
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Krelblast deals 3 damage to target attacking or blocking creature. If Krelblast was discharged, destroy that creature instead. |
Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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Menace (This creature can’t be blocked except by two or more creatures.)
, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.3/1
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Destroy target creature. Put a charge counter on each creature you control.
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: Untap target land.0/1
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Sacrifice a land: Rhox Pathclearer gets +2/+2 until end of turn. Untap it. Activate this ability only once per turn, and only is Rhox Pathclearer is a survivor. You get a better view if there aren't trees in the way.
3/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Reach
Whenever a land card is put into a graveyard from anywhere, Ancient Spriggan gets +1/+1 until end of turn. Sensing the disturbance of the intruders, the spriggans rose to action.
2/5
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Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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Enchant creature
Enchanted creature gets +3/+0. If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.) Remove two charge counters from enchanted creature: Target creature gains trample until end of turn. |
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Frostfire Adept
(rare)
Kushovi Myrmidon
(uncommon)
Seeker of Flesh
(uncommon)
Krelblast
(uncommon)
Final Stand
(common)
Hostile Ancestor
(common)
Rhengar's Decree
(common)
Roaming Elf
(common)
Secluded Steppe
(common)
Rhox Pathclearer
(common)
Reconnaissance Patrol
(common)
Ancient Spriggan
(common)
Sessari Spiritdancer
(common)
Krel Strength
(common)
Mountain
(basic)


: Frostfire Adept deals 1 damage to target creature or player.



