Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Druid
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
 
 R 
Creature – Elephant Druid
Siphon
Remove a charge counter from Burly Loxophant: Burly Loxophant gets +1/+1 until end of turn.
Remove two charge counters from Burly Loxophant: Regenerate Burly Loxophant.
4/4
 U 
Creature – Elephant Druid
If your life total is 10 or less, Sessari Tuskguard is a white Elephant with base power and toughness 1/4.
4/1
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +1/+0 for each other creature you control it shares a creature type with.
 U 
Instant
Destroy target non-Warrior, non-Cleric creature.
"All who would object to our right to exist will perish." – Rhengar, Albahri Tyrant
 C 
Creature – Bird Wizard
Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{1}: Move a charge counter from target permanent to another target permanent.
3/5
 C 
Creature – Shapeshifter Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn.
2/2
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse {2/g} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3
{w}{w}: Attach Nomadic Favor to target creature.
 C 
Instant
Swarm of Leeches deals 3 damage to target creature. You gain 3 life.
Swampcycling {r/w} ({r/w}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Beast
Trample
Forestcycling {w/u} ({w/u}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
5/5
 C 
Instant
Exile target attacking creature or enchantment.
Plainscycling {b/g} ({b/g}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Land
Secluded Steppe enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {w} ({w}, Discard this card: Draw a card)
 C 
Creature – Human Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life.
1/2
Swamp
 
 B 
Basic Land – Swamp

Sessari Barrowkeeper (common, foil)
Burly Loxophant (rare)
Sessari Tuskguard (uncommon)
Emblazoned Armour (uncommon)
Quell Uprising (uncommon)
Krel Overseer (common)
Skinstealer (common)
Sessari Bond (common)
Nomadic Favor (common)
Swarm of Leeches (common)
Age-Scarred Craghoof (common)
Resistance Tactics (common)
Secluded Steppe (common)
Albahri Priest (common)
Swamp (basic)