Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each
in this spell’s total cost, you may tap an untapped Druid or Scout you control rather than pay that mana.
Search your library X lands and put them onto the battlefield tapped. Then shuffle your library. These lands came to us unspoiled. What foul curse have we laid upon them – Varsi Spiritclaw
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First strike
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Tegra Pouncer, target creature gets +1/+1 and gains first strike until end of turn. 2/1
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If your life total is 10 or less, Sessari Tuskguard is a white Elephant with base power and toughness 1/4.
4/1
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Choose a creature type. Ren's Fire deals 2 damage to each creature of the chosen type.
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Overcharge deals 2 damage to target creature or player. If it was discharged, it deals 4 damage to that creature or player instead. |
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Rhox Reseeder: Return target land card from your graveyard to your hand.3/4
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Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Loxophant Counsellor: Target creature gets +1/+1 until end of turn.2/3
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Sacrifice an artifact: Put a charge counter on each creature you control.
, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact’s converted mana cost.2/3
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Lessons of the Land
(rare)
Tegra Pouncer
(uncommon)
Sessari Tuskguard
(uncommon)
Ren's Fire
(uncommon)
Overcharge
(common)
Ukmori Scrabbler
(common)
Rhox Reseeder
(common)
Pestilence Beetle
(common)
Forgotten Cave
(common)
Reconnaissance Patrol
(common)
Loxophant Counsellor
(common)
Vital Struggle
(common)
Goblin Blastmage
(common)
Sessari Barrowkeeper
(common)
Forest
(basic)

in this spell’s total cost, you may tap an untapped Druid or Scout you control rather than pay that mana.




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