Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon
: Each player loses 1 life.
Remove three charge counters from Shunned Krelmar: Draw two cards unless an opponent sacrifices a creature. |
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
The connection between Ukmor and Albahris grew unstable, and the more cunning used this to their advantage.
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove two charge counters from amongst creatures you control: Target creature gets -1/-1 until end of turn.1/2
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Trample, Siphon
, Remove two charge counters from amongst creatures you control: Krel Channeler deals 1 damage to target creature or player.4/3
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
Target player puts the top three cards of their library into their graveyard. If Lapse of Concentration was discharged, draw a card. |
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Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
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Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn. 2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Loxophant Counsellor: Target creature gets +1/+1 until end of turn.2/3
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Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Bokor Thrull attacks each turn if able unless you control a Cleric. , Remove a charge counter from Bokor Thrull: Bokor Thrull gets +1/+3 until end of turn.3/2
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Shunned Krelmar
(rare)
Astral Slide
(uncommon)
Maneeri Channeler
(uncommon)
Krel Channeler
(uncommon)
Lapse of Concentration
(common)
Unwelcome Counsel
(common)
Skinstealer
(common)
Loxophant Counsellor
(common)
Pestilence Beetle
(common)
Secluded Steppe
(common)
Herd Guardian
(common)
Sessari Barrowkeeper
(common)
Sessari Attendants
(common)
Bokor Thrull
(common)
Island
(basic)
: Each player loses 1 life.




