Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of each opponent’s upkeep, that player puts X cards from the top of their library into their graveyard, where X is the number of islands you control.
Whenever a creature blocks or becomes blocked by Inundating Serpent, put that creature on top of it’s owner’s library if its power is less than Inundating Serpent’s power. 6/6
|
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove three charge counters from amongst creatures you control: Add to your mana pool.2/3
|
, : Return target permanent you control to its owner’s hand.1/2
|
Lineage — When Taurean Warchanter enters the battlefield or a creature you control dies, you may exile a Minotaur or Warrior card from your graveyard. If you do, put a 2/1 red Warrior creature token onto the battlefield.
4/1
|
Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
|
|
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
Reach
Whenever a land card is put into a graveyard from anywhere, Ancient Spriggan gets +1/+1 until end of turn. Sensing the disturbance of the intruders, the spriggans rose to action.
2/5
|
Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card. |
As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types. 2/1
|
Destroy target creature. Put a charge counter on each creature you control.
|
|
Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
|
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Bokor Thrull attacks each turn if able unless you control a Cleric. , Remove a charge counter from Bokor Thrull: Bokor Thrull gets +1/+3 until end of turn.3/2
|
Enchant creature
Enchanted creature gets -4/-0. Cycling ( , Discard this card: Draw a card.) |
Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature. 2/4
|
|
Inundating Serpent
(rare)
Gelweri Naturalist
(uncommon)
Vedalken Mastermind
(uncommon)
Taurean Warchanter
(uncommon)
Unwelcome Counsel
(common)
Innovation
(common)
Ancient Spriggan
(common)
Rol'gur's Fury
(common)
Brass Construct
(common)
Rhengar's Decree
(common)
Maneeri Willdriver
(common)
Bokor Thrull
(common)
Depletion
(common)
Eternal Watcher
(common)
Forest
(basic)



: Return target permanent you control to its owner’s hand.


