Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Up to one target creature you control gains double strike until the beginning of your next upkeep.
-3 Mayna Ashe deals 3 damage divided as you choose among any number of target creatures or players. -7 You get an emblem with “Creatures you control have vigilance and haste.” and “After each opponent’s declare attackers step, you get a declare attackers step.” 4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove two charge counters from amongst creatures you control: Target creature gets -1/-1 until end of turn.1/2
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As Gelweri Hideout enters the battlefield, you may put a depletion counter on it. If you don’t, Gelweri Hideout enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Gelweri Hideout has no depletion counters on it. |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Whenever Kubran Spy deals combat damage to a player, draw a card. : Target creature must attack this turn if able. Activate this ability only if Kubran Spy is a survivor.1/3
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Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand. The best way to discover history is to trawl the memories of the dead.
1/5
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Mayna Ashe
(mythic)
Maneeri Channeler
(uncommon)
Gelweri Hideout
(uncommon)
Kubran Spy
(uncommon)
Leadfoot Smasher
(common)
Shadow Walker
(common)
Lavafist Adept
(common)
Turbine Driver
(common)
Innovation
(common)
Final Stand
(common)
Lull
(common)
Aether Projection
(common)
Siege Tower
(common)
Sessari Attendants
(common)
Swamp
(basic)



: Add
or
to your mana pool. Activate this ability only if Gelweri Hideout has no depletion counters on it.
