Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types. 2/1
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Lineage — Whenever a creature you control dies, you may exile an Elf or Warrior card from your graveyard. If you do, Albahri Crusader deals damage equal to its power to target creature or player.
2/1
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Lineage – When Gelweri Trailblazer enters the battlefield, if there is a Merfolk or Scout card in your graveyard, you may search your library for a basic land and put it onto the battlefield tapped. Then shuffle your library.
3/2
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Siphon (Whenever this permanent becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Add to your mana pool.
, Remove two charge counters from Krel Shard: Add one mana of any colour to your mana pool. |
Whenever a player cycles a card, you may pay
. If you do, Lightning Rift deals 2 damage to target creature or player. |
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Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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: Untap target land.0/1
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Return target nonland permanent to its owner’s hand. If Drown was discharged, instead put that permanent on top of its owner's library. |
, Tap an untapped creature you control: Add one mana of any colour to your mana pool. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.2/2
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![]() , : Prevent the next 1 damage that would be dealt to target creature or player.1/1
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Brass Construct
(common, foil)
Albahri Crusader
(rare)
Gelweri Trailblazer
(uncommon)
Krel Shard
(uncommon)
Lightning Rift
(uncommon)
Goblin Sparring Team
(common)
Breach Piker
(common)
Ukmori Scrabbler
(common)
Roaming Elf
(common)
Drown
(common)
Mana Conduit
(common)
Albahri Priest
(common)
Elvish Kreltender
(common)
Maneeri Wound-Tender
(common)
Mountain
(basic)


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