Gate to Ukmor: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Enchant creature
Enchanted creature gets -4/-0. Cycling (, Discard this card: Draw a card.) |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
When Krel Attendant dies, target player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Krel Attendant. 1/2
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Flash
When Kin Defender enters the battlefield, target creature gets +2/+2 until end of turn. 3/2
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As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
: Add to your mana pool. : Add or to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it. |
Put a 1/1 Spirit creature token with flying onto the battlefield for each creature you control.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) "For centuries we worked together to ensure our survival. Now you must die to ensure our future." – Varsi, to Rhengar
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Ukmori Swine has deathtouch as long as it is a survivor. : Target creature must block this turn if able. 1/4
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Siphon
As Brass Hulk enters the battlefield, choose a creature type. Brass Hulk is the chosen type in addition to its other types. , Remove a charge counter from Brass Hulk: Put a charge counter on target permanent. 3/3
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Whenever Salaqua, the Swiftstream attacks, choose two —
• Salaqua can't be blocked this turn. • Whenever Salaqua deals combat damage to a player this turn, draw a card. • Whenever Salaqua deals combat damage to a player this turn, untap up to two target lands. 2/2
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Flash
If a source would deal 2 or more damage to a creature you control, prevent 1 of that damage. 3/3
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Sacrifice an artifact: Put a charge counter on each creature you control.
, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact’s converted mana cost. 2/3
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When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
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When Deathrattler dies, put a 1/1 black Snake Zombie creature token with deathtouch onto the battlefield.
The head continues to lunge at passers-by long after the body has crumbled to dust.
4/1
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Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand. The best way to discover history is to trawl the memories of the dead.
1/5
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Turbine Driver
(common)
Depletion
(common)
Krel Attendant
(common)
Kin Defender
(uncommon)
Maneeri Temple
(uncommon)
Line Unbroken
(mythic)
Ukmori Swine
(uncommon)
Brass Hulk
(uncommon)
Salaqua, the Swiftstream
(mythic)
Thickhide Shepherd
(rare)
Goblin Blastmage
(common)
Sojourning Spirit
(uncommon)
Deathrattler
(uncommon)
Pestilence Beetle
(common)
Aether Projection
(common)