Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Sprit
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn.
Why gain sorrow from the rain?
2/3
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 M 
Creature – Minotaur Shaman
Wither, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Whenever Ragecursed Shaman attacks for the first time each turn untap all creatures you control and then receive an additional combat phase for each -1/-1 counter on Ragecursed Shaman.
4/4
 R 
Enchantment
As long as there are ten or more exiled cards you may cast creature spells from your graveyard for {3} more. Put a -1/-1 counter on each creature that was cast this way.

Whenever a creature with a -1/-1 counter on it would die, exile it instead.
 U 
Creature – Specter
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter.
4/4
 M 
Creature – Human Shaman
Haste
Whenever Shaman of Fortune deals combat damage to a player discard your hand, then draw that many cards. Shaman of Fortune deals 1 damage to target creature for each card drawn this way.
5/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
 R 
Land
{t}: Add {c} to your mana pool.

Whenever you control five or more lands sacrifice Hallowed Burial Grounds, add {w}{b} to your mana pool, then exile target graveyard and gain 5 life.
 U 
Creature – Elephant Cleric
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
{t}: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
3/4
 C 
Creature – Cat Soldier
Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
 C 
Creature – Hyena Cleric
At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 U 
Creature – Human Cleric
Flash
When Nkipi Trade Guardian enters the battlefield target player skips his or her next combat phase.
Nkipi is a city of trade and wealth, where witch doctors come for business and not rivalries.
2/3
 R 
Enchantment
Whenever you cast a non-creature spell you may pay 5 life. If you do you may
search your library for a card and put that card into your hand. Then shuffle your library.

Ancestor in the Clouds (common)
Wing Snap (common)
Runemarked Prowler (common)
Ragecursed Shaman (mythic)
Second Life (rare)
Graveroot Specter (uncommon)
Shaman of Fortune (mythic)
Camouflaged Hunting (common)
Hallowed Burial Grounds (rare)
Gravewalker Black-Ivory (uncommon)
Bronzemane Sentinel (common)
Spiritkisser Shield-Breaker (common)
Nnikvi Elder (common)
Nkipi Trade Guardian (uncommon)
Tormented Tutoring (rare)