Enemy Pairs Set: Card List

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Mechanics

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Desolate White Rare 5{3}{w}{w} Sorcery Kicker {2}{b}{b} (You may pay an additional {2}{b}{b} as you cast this spell.)
Destroy all creatures. If Desolate was kicked, instead choose up to one creature and destroy the rest.
0
2 Echoing Devestation White Rare 2{x}{w}{w} Instant Spend only black mana on X.
Exile X target creatures.
0
3 Nythil Champion White Uncommon 3{1}{w}{w} Creature – Spirit Warrior 2 2 Constellation — Whenever an enchantment enters the battlefield under your control, Nythil Champion gains double strike until end of turn. 0
4 Static Tear Blue Rare 2{x}{u}{u} Instant Spend only red mana on X.
Reveal the top X cards of your library. Static Tear deals Y damage divided as you choose among any number of target creatures or players, where Y is the combined converted mana cost of all cards you revealed this way. Then put the revealed cards on the bottom of your library in any order.
0
5 Moldbreaking Black Rare 2{x}{b}{b} Instant Spend only green mana on X.
Return up to X target cards from your graveyard to your hand. Exile Moldbreaking.
0
6 Skeletal Oracle Black Uncommon 2{1}{b} Creature – Skeleton Shaman 1 2 Deathtouch
{g/b}: The next time you would draw a card this turn, instead look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
0
7 Tomb Blast Black Mythic 3{2}{b} Sorcery Kicker {b} (You may pay an additional {b} as you cast this spell.)
Put the top half of your library, rounded up, into your graveyard. Then, if Tomb Blast was kicked, add a card out into your graveyard this way to your hand. Exile Tomb Blast.
0
8 Flames of Justice Red Rare 2{x}{r}{r} Instant Spend only white mana on X.
Until end of turn, up to X target creatures you control each gain "{t}: This creature deals X damage to target creature or player."
0
9 Signal Flare Red Common 3{2}{r} Instant Signal Flare deals 2 damage to target creature or player.
Recruit (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.)
0
10 Skyward Strength Green Rare 2{x}{g}{g} Instant Spend only blue mana on X.
Put X 1/1 blue and green Squid creature tokens onto the battlefield. Those tokens get +1/+1 and gain flying until end of turn.
0
11 Nythil Underling Multicolour Common 2{w}{b} Creature – Human Soldier 2 2 Constellation — Whenever an enchantment enters the battlefield under your control, Nythil Underling gets +1/+1 and gains first strike until end of turn. 0
12 Velpar Gravewalker Multicolour Common 2{g}{b} Creature – Zombie Elf 2 2 Threshold — Velpar Gravewalker enters the battlefield with two +1/+1 counters on it if there are seven or more cards in your graveyard. 0
13 Tymeth Chosen Multicolour Common 2{g}{u} Creature – Merfolk Shaman 2 2 {4}{g}{u}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 0
14 Marachima Test Pilot Multicolour Common 2{u}{r} Creature – Goblin Artificer 2 2 Metalcraft — Marachima Test Pilot gets +1/+0 and has flying as long as you control three or more artifacts. 0
15 Sabalz Striker Multicolour Common 2{r}{w} Creature – Human Soldier 2 2 When Sabalz Striker enters the battlefield, recruit (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.). 0
16 Ideas to Armarments Hybrid Uncommon 3{1}{r/w}{r/w} Enchantment {1}: The next time you would draw a card this turn, recruit instead. (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.) 6 1429705062 on 22 Apr 2015 by Alex
17 Marachima Scepter Artifact Common 2{2} Artifact – Equipment Equipped creature has "{r}, {t}: Marachima Scepter deals 1 damage to target creature or player."
Equipped creature has "{u}, {t}: Draw a card, then discard a card."
Equip {2}
0
18 Marachima Top Artifact Uncommon 1{1} Artifact {u}: Look at the top card of your library.
{1}{r}, {t}: Reveal the top card of your library. Marachima Top deals X damage to target player, where X is that card's converted mana cost.
0
Enemy Pairs Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics