Enemy Pairs Set: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Kicker {2}{b}{b} (You may pay an additional {2}{b}{b} as you cast this spell.)
Destroy all creatures. If Desolate was kicked, instead choose up to one creature and destroy the rest.
 U 
Enchantment
{1}: The next time you would draw a card this turn, recruit instead. (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.)
 U 
Artifact
{u}: Look at the top card of your library.
{1}{r}, {t}: Reveal the top card of your library. Marachima Top deals X damage to target player, where X is that card's converted mana cost.
 U 
Creature – Spirit Warrior
Constellation — Whenever an enchantment enters the battlefield under your control, Nythil Champion gains double strike until end of turn.
2/2
 C 
Creature – Goblin Artificer
Metalcraft — Marachima Test Pilot gets +1/+0 and has flying as long as you control three or more artifacts.
2/2
 C 
Creature – Zombie Elf
Threshold — Velpar Gravewalker enters the battlefield with two +1/+1 counters on it if there are seven or more cards in your graveyard.
2/2
 C 
Creature – Human Soldier
When Sabalz Striker enters the battlefield, recruit (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.).
2/2
 C 
Artifact – Equipment
Equipped creature has "{r}, {t}: Marachima Scepter deals 1 damage to target creature or player."
Equipped creature has "{u}, {t}: Draw a card, then discard a card."
Equip {2}
 
 
No more commons
 
 
No more commons
 C 
Instant
Signal Flare deals 2 damage to target creature or player.
Recruit (Reveal the top card of your library. If it shares a color with this card, put a 1/1 red and white Soldier creature token onto the battlefield.)
 C 
Creature – Merfolk Shaman
{4}{g}{u}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
2/2
 C 
Creature – Human Soldier
Constellation — Whenever an enchantment enters the battlefield under your control, Nythil Underling gets +1/+1 and gains first strike until end of turn.
2/2
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp

Desolate (rare)
Ideas to Armarments (uncommon)
Marachima Top (uncommon)
Nythil Champion (uncommon)
Marachima Test Pilot (common)
Velpar Gravewalker (common)
Sabalz Striker (common)
Marachima Scepter (common)
Signal Flare (common)
Tymeth Chosen (common)
Nythil Underling (common)
Swamp (basic)