Four Color: Virtual Booster

Four Color: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Untap all creatures and lands you control during each other player's untap step.
You may cast creature cards as though they had flash.
2/3
 U 
Sorcery
Destroy target enchantment

Overload {4}{w}

What the Izzet invents, the Azorius happily adopts
 U 
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
"The Dune-Brood seems to have a distaste of goblins. Thank goodness They are disposable." -Teysa
 U 
Creature – Spirit
Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
2/4
 C 
Land
{t}: Add to your mana pool one mana of any color in your commander's color identity.
 C 
Land
{t}: Add to your mana pool one mana of any color in your commander's color identity
 C 
Land
{t}: Add to your mana pool one mana of any color in your commander's color identity
 C 
Creature – Human Soldier
When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
 C 
Creature – Snake Elf Druid
When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.
 C 
Instant
Target creature becomes white until end of turn. Tap that creature.

Draw a card.
 C 
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
 C 
Instant
Target creature becomes blue until end of turn. Untap that creature.

Draw a card.
 C 
Instant
Target creature becomes red and gains haste until end of turn.

Draw a card.
 C 
Creature – Elf Druid
When Farhaven Elf comes into play, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library.
1/1
Swamp
 
 B 
Basic Land – Swamp

Prophet of Kruphix (rare)
Dispense Truth (uncommon)
Goblin Bombardment (uncommon)
Diviner Spirit (uncommon)
Command Tower (common)
Command Tower (common)
Command Tower (common)
Veteran Explorer (common)
Coiling Oracle (common)
Niveous Wisps (common)
Ranger's Guile (common)
Cerulean Wisps (common)
Crimson Wisps (common)
Farhaven Elf (common)
Swamp (basic)