Names Matter 1: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Instant
Target player gains 3 life.

Legacy (Then you may put a 1/1 colorless creature named One of Kind Preachings onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 M 
Legendary Creature – Human Cleric
Defender, Indestructible
Each non-land permanent that shares a name with this permanent is a copy of this permanent and loses all other abilities.
She is like the deity that she is a servant of: cold, wondrous and pure.
0/1
 C 
Artifact Creature – Golem Warrior
Haste
When Embodiment of Strength enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
"It ever searches for a face of true savagery worthy to be earned."
4/1
 C 
Sorcery
Draw a card.
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
"Calvolt's famed lost blueprints intrigued and inspired generations of Metamechanics to come."
{2}{w}
 
 C 
Enchantment – Aura
{1}{w}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
Flash
Enchant creature
Enchanted creature gains +2/+1 and first-strike.
"I warn you, I have been trained under the best of this Age."
 C 
Instant
{1}{u}, Reveal this card from your hand: Target permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)

Each permanent that shares a name with this card gains hexproof until the end of turn.
 C 
Creature – Human Warrior
Vigilance
Grandeur – {t}, Discard a card that shares a name as this permanent: Put a +1/+1 counter on target creature.
2/2
 C 
Artifact
{2}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
 C 
Creature – Vedalken Warrior
Flying
Grandeur – {1}{u}, Discard a card that shares the same name as this permanent: Another target creature gains flying until the end of turn.
3/3
~
{1}{w}
 
 C 
Creature – Human Soldier
Whenever a creature that shares a name with this permanent attacks, tap target creature.
3/1
{2}{r}{r}{r}
 
 M 
 
Haste
When this permanent enters the battlefield, each creatures you control gains each name on this permanent.
Whenever a creature that shares a name with this permanent attacks,
 R 
Legendary Creature – Human Devil
Haste
Grandeur – {3}{r}{r}, Discard a card that shares a name with this permanent: When the next instant or sorcery spell that targets only a single permanent or player is cast, copy that spell for each other permanent or player the spell could target.
4/2
 R 
Enchantment
As this Nevermore enters the battlefield, name a non-land card.

The named card can't be cast.
"A holy wind sweeps through the street as the wicked witch Agnes Sor was snatched away, never to be seen again."
 R 
Sorcery
Exile the top card of your library. Until the end of turn, you may play it without paying its mana cost.
Legacy (Then you may put a 1/1 colorless creature named Heirophant of the Pit onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 U 
Creature – Human Cleric
Flash
When Sanctified Nullifier enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
Prevent all damage dealt to and by creatures that share the same name as this permanent.
"Let the power of the Pure absolve you!"
0/3
 T 
Artifact Creature – Golem
When this permanent enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
2/2

One of Kind Preachings (common)
Lustar, of the Purest Faith (mythic)
Embodiment of Strength (common)
Engineer Brilliance (common)
Feint (common)
Binding Defence (common)
Town Hero (common)
Identifying Lens (common)
Master of Flight (common)
~ (common)
MR03 (mythic)
Jett Royle, Agent of Chaos (rare)
Nevermore (rare)
Heirophant of the Pit (rare)
Sanctified Nullifier (uncommon)
Golem (token)