Names Matter 1: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Elf Mystic
Indestructible

Whenever a card is exiled from anywhere, put a +1/+1 on this permanent and you gain 1 life.
1/1
 U 
Creature – Human Cleric
Flash
When Sanctified Nullifier enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
Prevent all damage dealt to and by creatures that share the same name as this permanent.
"Let the power of the Pure absolve you!"
0/3
 U 
Creature – Human Wizard
{1}{u}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)

When this card enters the battlefield or is discarded, you may return any number of target permanents that shares a name with this card to its owner's hand.
1/1
{3}
 
 U 
Artifact Creature – Shapeshifter
(This card has no name.)

When this permanent enters the battlefield, sacrifices a creature with one or more names.
3/4
 C 
Instant
{u}{u}, Reveal a card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)

Return target creature and another target creature that shares a name with this card to their owners' hand.
 C 
Sorcery
Draw a card.
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
"Calvolt's famed lost blueprints intrigued and inspired generations of Metamechanics to come."
 C 
Creature – Shapeshifter Soldier
Flash
When Duplicant Squire enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
When Duplicant Squire enters the battlefield, return a permanent you control that shares a name with this permanent to its owner's hand.
It is legal, in fact looked upon, for warriors to resort to tactics and deception in the Arena.
2/2
 C 
Artifact Creature – Druid Construct
{t}: Add {1} to your mana pool.

Grandeur – {t}, discard a card that shares a name with this permanent: add two mana of any color to your mana pool.
1/1
{2}{w}
 
 C 
Enchantment – Aura
{1}{w}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
Flash
Enchant creature
Enchanted creature gains +2/+1 and first-strike.
"I warn you, I have been trained under the best of this Age."
 C 
Creature – Zombie Wizard
Grandeur – {2}{b}, {t}, Discard a card that shares a name with this permanent: Each opponent loses two life and discards a card. You gain two life and draw a card.
1/4
 C 
Artifact Creature – Golem Elephant
Defender, Reach
When Bulwark of Resilience enters the battlefield, Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
"It ever searches for a face of true perseverance worthy to defend."
5/5
 C 
Creature – Spirit
{2}{w}: Each creature that shares a name with this permanent gains +1/+1 until the end of turn.
You invoke his name. You feel his spirit light your way, and you forget your fears.
2/2
 C 
Artifact Creature – Golem Wizard
Flying
When Masterpiece of Wonder enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
"It ever searches for a face of true ingenuity worthy to imitate."
2/1
 C 
Creature – Beast
When Grandeur Enabler A enters the battlefield, return another creature you control to its owner's hand.

{1}{g}: Target creature Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
4/4
Island
 
 B 
Basic Land – Island
 T 
Artifact Creature – Golem
When this permanent enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
2/2

Mother of All (rare)
Sanctified Nullifier (uncommon)
Metamech Revoker (uncommon)
UA04 (uncommon)
Act of Regression (common)
Engineer Brilliance (common)
Duplicant Squire (common)
Mechanical Druid (common)
Feint (common)
Siphon Magus (common)
Bulwark of Resilience (common)
Protector of Valor (common)
Masterpiece of Wonder (common)
Grandeur Enabler A (common)
Island (basic)
Golem (token)