Names Matter 1: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Vigilance
, Put a 2/2 colorless Golem artifact creature token onto the battlefield. That permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.) 2/2
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Whenever Goblin Metamech attacks, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
Grandeur – Discard a card that shares a name with this permanent: Each attacking creature that shares a name with this permanent has a base power and toughness of 4 until the end of turn. 4/4
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Double-strike
Grandeur – Discard a card with that shares a name with Fencing Ace Teacher: Another target creature gains double-strike until the end of turn. 1/1
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Creatures that shares a name with this permanent have flying and vigilance.
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.) |
, Reveal this card from your hand: Target permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
Each permanent that shares a name with this card gains hexproof until the end of turn. |
Grandeur – , , discard a card with the same name as Titanic Growth Man: Target creature gains +4/+4 until the end of turn.
2/2
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Defender
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.) 2/5
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Creatures that share a name with equipped creature gain +2/+0
Equip |
Flying
Grandeur – , Discard a card that shares the same name as this permanent: Another target creature gains flying until the end of turn. 3/3
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First-strike
When Essence of Bravery enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.) "It ever searches for a face of true valor worthy to follow."
2/2
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Defender, Reach
When Bulwark of Resilience enters the battlefield, Imitates another target permanent (It gains a name another target permanent has until the end of turn.) "It ever searches for a face of true perseverance worthy to defend."
5/5
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Grandeur – , , Discard a card that shares a name with this permanent: Each opponent loses two life and discards a card. You gain two life and draw a card.
1/4
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First-strike
Grandeur – , discard a card with the same name as this permanent: Each creature you control gains +2/+1 and lifelink until the end of turn. Each battle is planned out, twelve steps in advance, accounting for all possibilities.
3/1
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Target defending creature and each creature that shares the same name as that creature gains +5/+5 and first-strike until the end of turn.
Draw a card. |
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1/1
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Brilliant Metamechanic
(rare)
Goblin Metamech
(uncommon)
Fencing Ace Teacher
(uncommon)
Prophecy of Salvation
(uncommon)
Binding Defence
(common)
Titanic Growth Man
(common)
~
(common)
Token Bonesplitter
(common)
Master of Flight
(common)
Essence of Bravery
(common)
Bulwark of Resilience
(common)
Siphon Magus
(common)
Minister of Tactics
(common)
Echoing Defense
(common)
Mountain
(basic)
Golem
(token)