Okundwa
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Mechanics | Skeleton |
Showing 50 of 131 Multicolour cards
Go to section: White (17) Blue (17) Black (17) Red (17) Green (17) Multicolour (131) Hybrid (15) Artifact (15) Land (20)
Show rarities: C U R M
Wither, Reach
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature.
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature.
2/3
Wither
Exile The Surgeon's Nurse from your graveyard: Add
to your mana pool.
Exile The Surgeon's Nurse from your graveyard: Add


It is a sin to keep a soul unwillingly. The flesh has no say.
2/1
Enchant creature
Enchanted creature gains "
: Untap this creature and each other creature you control with the same name."
Enchanted creature gains "

When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
Flying
At the beginning of each upkeep if you control the most creatures you may draw a card.
At the beginning of each upkeep if you control the most creatures you may draw a card.
5/6
Exile target creature. If you controlled that creature search library for a creature of a different name with a converted mana cost equal to or less than that creature and puts it onto the battlefield. Otherwise, that creatures controller puts 2/2 blue-green lizard token onto the battlefield.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Kings of the land and Kings of the River submit to the hippo.
3/3
Counter target creature spell. You gain life equal to its toughness.

"Let the wretched come to me"
2/2
Enchant creature you control
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.



"A rare breed of something, we'd know what if it didn't run us down."
4/4
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
3/3
Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
3/3
Deathtouch
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost
more to cast.
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost

1/1
Whenever Jumping Druid blocks you may pay 
. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control.


1/3
Reveal the top X cards of your library. You may put a land revealed this way from among them onto the battlefield untapped and one land into your hand. Then, put the rest on the bottom of your library in any order.
Wither, reach
When Kolo Basin Spider enters the battlefield you may tap target creature.
When Kolo Basin Spider enters the battlefield you may tap target creature.
2/4
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
2/2
Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead.

I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
Untap target creature you control. It fights target creature.
"Ha! The beast is sleeping."- Fa'Idah the Hunter's final words
Spells you own have flash.
Other permanents you control have hexproof.
Other permanents you control have hexproof.
Let the rain renew you and awash your past.
Reach
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Troops of mushrooms turned into the villages within the Gwehu forest.
0/4
Draw X cards, where is the greatest toughness among creatures you control.
"You think I've squandered these years in exile because I had no books to read?"
When Terror of Ojwao enters the battlefield draw a card for each multicolored creature you control.
You are who you eat.
3/2
Choose one
•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
Some elves left the Nnikvi tribe to venerate life as a blessing rather than an ailment.
2`\/2
Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
Until end of turn creatures target player controls can't block.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
At the beginning of your endstep put a -1/-1 counter on Bloodhorn Arcanist if you cast no non-creature spells that turn.
"When the last soul is gone what will you curse with?"
3/3
Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand.
4/3
Target creature gains flying and +2/+0 until end of turn.
Throw yourself like Dorcia throws her daggers.
+1: Deal 2 damage to target creature. Tap that creature.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
4
Counter target instant or sorcery spell. If that spell was targeting a creature Err to Immolation deals 3 damage to that creature.
An evil eye makes the spell go awry.
Whenever Fetish Snatcher deals combat damage to a player you may return an artifact from that player's graveyard to the battlefield under your control.
4/4
Haste
: Draw a card, then discard a card.

The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
Flying
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
2/1
Creatures can't block this turn.
Cast Forceful Attitude only if you cast another spell this turn.
Cast Forceful Attitude only if you cast another spell this turn.
If a player would gain life, you may draw a card instead.
Whenever you cast an instant or sorcery you may return Gowan's Council to your hand.
: Target creature gains haste until end of turn.

1/2

3/3
When Heisting Lavagripper enters the battlefield each player draws a card and then discards a card at random.
2/2
Whenever an instant or sorcery deals damage to a creature that creature gets -3/-0 until end of turn.
The Red Sun hex destroys the spirit through a single burn mark.
Draw two cards and deal 2 damage to target creature or player.
Great ideas may come at the expense of others.
When Lavascar Mechanic dies you may untap target artifact.
Some spirits guard their families for generations, some guard their possessions.
1/1
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
Enchant creature
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
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Show rarities: C U R M
Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
last 2015-04-29 04:07:30 by Sorrow