Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Instant
Counter target noncreature spell.
Chain- Put a spell countered this way on top of its owner's library. (There is a chain as long as you control another spell.)
A splash of water to quell the wild of war.
 C 
Artifact Creature – Construct
Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional {1} until end of turn.
Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
 R 
Creature – Human Soldier Artificer
When Artificer Regiment Commander enters the battlefield, Overclock X times, where X is the number of artifacts you control. (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/5
 R 
Enchantment
Exile an instant or sorcery from your graveyard: Create a Green Aura token with "Enchanted creature gets +1/+1." and attach it to target creature.
All storms bring bounty, one just needs to know what to look for.
 U 
Enchantment – Aura
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof.
Loyalty is never innate.
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Instant
Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.)
 C 
Instant
Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.)
"They may send their metal birds. I'll shoot them down as I would ones of flesh."
 C 
Artifact – Equipment
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip {2}
"Says right here what to do."
 U 
Artifact
{t}: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land.
 R 
Creature – Bird Shapeshifter Wizard
Flash, flying
Chain- Counter target spell. (There is a chain as long as you control another spell.)
The Ehekatl tribe were too quiet, too peaceful causing Andevui to leave them.
2/3
 U 
Artifact Creature – Construct
{t}: Until end of turn you may pay {0} instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/+4 and vigilance.
If Glyptodon's Dilligence would be put into the graveyard from the battlefield, you may return Glyptodon's Dilligence to your hand instead.
 U 
Creature – Elf Soldier
Trample
Whenever Conquest Regiment Brutalizer deals combat damage to a player, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
3/2

Amichichi's Rejection (uncommon)
Painting Table (common)
Artificer Regiment Commander (rare)
Spellstorm's Aftermath (rare)
Switch Sides (uncommon)
Turtle Form (common)
Riddle of the Clouds (common)
Last Reenforcement (common)
Skyhunter's Message (common)
Operator's Manual (common)
Automated Gardener (uncommon)
Ehekatl Savant (rare)
Assistane Tech (uncommon)
Glyptodon's Dilligence (uncommon)
Conquest Regiment Brutalizer (uncommon)