Core A: Recent Activity
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Skeleton |
Recent updates to Core A: (Generated at 2025-01-15 16:38:09)
Page 1 - Older activity
Page 1 - Older activity
Agreed. That's a decent combat trick.
nice with flash
seems like an uncommon
Hmmm as is currently printed with the addition of flash is a very interesting idea: "I attack you with everything, you're on 9 life with 10 damage getting through - hah I Win!"..."Actuallythat's not QUITE right... Say hello to my little friend..." LOL
Officialy dwarfed by Temple Acolyte, a card in Portal: Second Age. At the very least, shouldn't an Emergency Medic have flash?
to differentiate maybe make it a 1/2 or even a 1/3 (and uncommon)?
Somewhat worse than Lone Missionary...
I note that you're working on a Skeleton. I suggest you may want to edit the Cardset options to turn on "Use card codes", as the skeleton works best with them enabled.
If you've got particular codes in mind for particular existing cards, you can add them all at once with the "Import data" link. Use a formatting line of "name,code" and enter a list of each card's name followed by the code you want, such as "Squadron Hawk,CW01". Then the skeleton will automatically link those cards, providing you with their names and with the preview tooltips. You can click a card code that's not yet created (one in parentheses, as they all currently are) to create a card for that slot, with the colour, rarity and code automatically filled in.
Uncommon for 2 is probably okay. High power (fog a creature + Memory Lapse you), but white does get very good anti-attacker spells at uncommon.
I disagree. I think the original Aetherplasm worked just fine at uncommon.