Murganda: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Crystalpath Adept Blue Uncommon 3{2}{u} Creature – Human Wizard 2 3 Crystalpath Adept can block an additional creature.
{1}{u}: Target creature that was blocked by Crystalpath Adept this turn doesn't untap during it's controller's next untap step.
0
2 Hordic, Crystalpath Master Blue Rare 5{3}{u}{u} Creature – Human Wizard 3 6 Hordic, Crystalpath Master can block an additional X creatures, where X is the number of cards in your hand.
Whenever Hordic, Crystalpath Master blocks a creature, that creature doesn't untap during its controller's next untap step.
{2}{u}{u}, {t}: Return all tapped creatures to their owner's hands.
0
3 Iceshard Servant Blue Uncommon 6{4}{u}{u} Creature – Elemental 3 3 Iceshard Servant is unblockable.
{u}: Iceshard Servant gets +1/-1 until end of turn.
{u}: Iceshard Servant gets -1/+1 until end of turn.
0
4 Quell Blue Rare 3{1}{u}{u} Instant Counter target spell.
Ferocious – Quell costs {1} less to cast if you control a creature with power 4 or greater.
3 1413188015 on 13 Oct 2014 by Alex
5 Spiraltide Kraken Blue Rare 6{4}{u}{u} Creature – Kraken 6 6 {7}{u}{u}: Monstrosity 2
When Sprialtide Kraken becomes monstrous, destroy all tapped nonland permanents.
0
6 Typhoon Blast Blue Rare 6{4}{u}{u} Sorcery Put all creatures on top of their owner's libraries in any order.
Ferocious – If you control a creature with power 4 or greater, instead choose up to one creature with power 4 or greater, then put the rest on the top of their owner's libraries in any order.
5 1413255706 on 14 Oct 2014 by Link
7 Aspect of the Hunter Green Uncommon 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1, is a Dinosaur in addition to its other types, and has {2}{g}: Monstrosity 2. (If that creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
0
8 Crowned Ferrodon Green Common 4{2}{g}{g} Creature – Dinosaur 3 3 Trample 0
9 Feral Bondblade Green Uncommon 2{1}{g} Creature – Human Barbarian 2 2 As long as you control a Dinosaur, Feral Bondblade gets +2/+1 and has trample. 0
10 Feral Instinct Green Common 4{2}{g}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2.
When Feral Instinct enters the battlefield, enchanted creature fights target creature.
0
11 Feral Ridgecat Green Common 4{3}{g} Creature – Cat 4 4 0
12 Force of the Earth Green Common 3{2}{g} Sorcery Whenever target creature deals combat damage to a player this turn, you may search your library for a basic land card and put it onto the battlefield. If you do, shuffle your library. 2 1413187828 on 13 Oct 2014 by Alex
13 Giant Growth Green Common 1{g} Instant Target creature gets +3/+3 until end of turn. 1 1412292170 on 02 Oct 2014 by HijackAttack
14 Grazing Petrodon Green Uncommon 4{2}{g}{g} Creature – Dinosaur 4 4 Defender
{3}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/1 counters on it and it becomes monstrous.)
When Grazing Petrodon becomes monstrous, you gain 7 life.
1 1412290866 on 02 Oct 2014 by HijackAttack
15 Hunter's Voyage Green Uncommon 3{2}{g} Enchantment Whenever an attacking or blocking creature you control dies, you may pay {1}. If you do, draw a card. 1 1412314034 on 03 Oct 2014 by Alex
16 Rampant Goliath Green Rare 5{3}{g}{g} Creature – Dinosaur 6 6 Trample
{x}{g}{g}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
2 1412152217 on 01 Oct 2014 by Vitenka
17 Replenishing Symbiote Green Common 3{2}{g} Creature – Insect 0 1 Flash
When Replenishing Symbiote enters the battlefield, put a +1/+1 counter on another target creature.
Ferocious – If you control a creature with power 4 or greater, put two +1/+1 counters on that creature instead.
0
18 Savage Blow Green Rare 2{g}{g} Instant Target blocked attacking creature you control gets +X/+X until end of turn, where X is its power.
Ferocious – If you control a creature with power 4 or greater, that creature gains trample until end of turn.
0
19 Scaled Ferrodon Green Uncommon 4{2}{g}{g} Creature – Dinosaur 3 3 {1}{g}{g}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Scaled Ferrodon becomes monstrous, draw a card.
2 1412228669 on 02 Oct 2014 by Alex
20 Spear-Clan Acolyte Green Uncommon 1{g} Creature – Human Warrior 1 1 Ferocious – As long as you control a creature with power 4 or greater, whenever Spear-Clan Acolyte attacks or blocks, it gets +2/+2 until end of turn. 3 1412198833 on 01 Oct 2014 by Alex
21 Spear-Clan Firstblade Green Uncommon 3{1}{g}{g} Creature – Human Warrior 2 2 Ferocious – When Spear-Clan Firstblade attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 and gain trample until end of turn. 2 1412448944 on 04 Oct 2014 by HijackAttack
22 Spear-Clan Shaman Green Rare 3{2}{g} Creature – Human Shaman 2 2 Flash
When Spear-Clan Shaman enters the battlefield, target creature gets +2/+2 and gains trample until end of turn.
1 1412198851 on 01 Oct 2014 by Alex
23 Spear-Clan Skyhunter Green Uncommon 4{3}{g} Creature – Human Archer 2 4 Reach
{x}{g}, {t}: Spear-Clan Skyhunter deals X damage to target creature with flying.
0
24 Stomp Green Common 1{g} Instant Target creature gets +1/+0 and gains trample until end of turn.

Draw a card.
0
25 Tilling Petrodon Green Common 4{2}{g}{g} Creature – Dinosaur 4 4 {4}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Tilling Petrodon becomes monstrous, search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
0
26 Towering Petrodon Green Common 6{4}{g}{g} Creature – Elemental 4 4 Reach
{6}{g}{g}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
0
27 Turf War Green Rare 3{1}{g}{g} Instant Choose target creature you don't control. Target creature you control fights that creature.
Ferocious – If you control a creature with power 4 or greater, when the chosen creature dies this turn, gain control of target land its controller controls.
0
28 Wyull's Blessing Green Common 4{3}{g} Sorcery Search your library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, shuffle your library.
Ferocious – If you control a creature with power 4 or greater, target creature gets +X/+X until end of turn, where X is the number of lands you control after you put the land onto the battlefield.
1 1412371907 on 03 Oct 2014 by HijackAttack
29 Dementia Ray Multicolour Rare 6{4}{u}{b} Instant Target player sacrifices a creature. You draw X cards, where X is that creature's power.
Ferocious – If you control a creature with power 4 or greater, instead destroy target creatures and draw X cards, where X is that creature's power.
2 1413188223 on 13 Oct 2014 by Alex
30 Bellowing Primadon Multicolour Rare 5{3}{g}{r} Creature – Dinosaur 5 5 Trample
When Bellowing Primadon enters the battlefield, destroy all creatures with converted mana cost three or less.
0
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