Murganda: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{1}{u}{u}
 
 R 
Instant
Counter target spell.
Ferocious – Quell costs {1} less to cast if you control a creature with power 4 or greater.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, is a Dinosaur in addition to its other types, and has {2}{g}: Monstrosity 2. (If that creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
 U 
Creature – Dinosaur
Defender
{3}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/1 counters on it and it becomes monstrous.)
When Grazing Petrodon becomes monstrous, you gain 7 life.
4/4
 U 
Enchantment
Whenever an attacking or blocking creature you control dies, you may pay {1}. If you do, draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
When Feral Instinct enters the battlefield, enchanted creature fights target creature.
 C 
Creature – Dinosaur
{4}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Tilling Petrodon becomes monstrous, search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
4/4
{g}
 
 C 
Instant
Target creature gets +1/+0 and gains trample until end of turn.

Draw a card.
Sometimes, Muragandain adventurers fight hordes of foes, trek through miles of jungle and uncover ancient and powerful artifacts. And sometimes they meet a dinosaur.
 C 
Creature – Cat
"In times of coming strife, the ridgecats have always disappear, hidden in their mountain homes. We see less and less of them by the day. Is some great crisis approaching?"
- Goel, Spear-Clan Shaman
4/4
 C 
Creature – Elemental
Reach
{6}{g}{g}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
4/4
 C 
Sorcery
Search your library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, shuffle your library.
Ferocious – If you control a creature with power 4 or greater, target creature gets +X/+X until end of turn, where X is the number of lands you control after you put the land onto the battlefield.
 C 
Sorcery
Whenever target creature deals combat damage to a player this turn, you may search your library for a basic land card and put it onto the battlefield. If you do, shuffle your library.
 
 
No more commons
 C 
Creature – Insect
Flash
When Replenishing Symbiote enters the battlefield, put a +1/+1 counter on another target creature.
Ferocious – If you control a creature with power 4 or greater, put two +1/+1 counters on that creature instead.
0/1
 C 
Creature – Dinosaur
Trample
"Smaller than their greater cousins they may be, but you never see any of those beasts plow holes through groves of trees."
-Tor, Spear-Clan shaman
3/3
 C 
Instant
Target creature gets +3/+3 until end of turn.

Quell (rare)
Aspect of the Hunter (uncommon)
Grazing Petrodon (uncommon)
Hunter's Voyage (uncommon)
Feral Instinct (common)
Tilling Petrodon (common)
Stomp (common)
Feral Ridgecat (common)
Towering Petrodon (common)
Wyull's Blessing (common)
Force of the Earth (common)
Replenishing Symbiote (common)
Crowned Ferrodon (common)
Giant Growth (common)