Murganda: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Reach
{6}{g}{g}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
4/4
 
 R 
Creature – Kraken
{7}{u}{u}: Monstrosity 2
When Sprialtide Kraken becomes monstrous, destroy all tapped nonland permanents.
"The sea has monsters of its own, savage."
-Quarth, Crystalpath Adept
6/6
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, is a Dinosaur in addition to its other types, and has {2}{g}: Monstrosity 2. (If that creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
 U 
Creature – Human Barbarian
As long as you control a Dinosaur, Feral Bondblade gets +2/+1 and has trample.
"She is truly Wyullk's child now."
-Tor, Spear-Clan shaman
2/2
 U 
Creature – Dinosaur
{1}{g}{g}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Scaled Ferrodon becomes monstrous, draw a card.
3/3
 C 
Sorcery
Whenever target creature deals combat damage to a player this turn, you may search your library for a basic land card and put it onto the battlefield. If you do, shuffle your library.
{g}
 
 C 
Instant
Target creature gets +1/+0 and gains trample until end of turn.

Draw a card.
Sometimes, Muragandain adventurers fight hordes of foes, trek through miles of jungle and uncover ancient and powerful artifacts. And sometimes they meet a dinosaur.
 C 
Creature – Dinosaur
{4}{g}{g}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Tilling Petrodon becomes monstrous, search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
4/4
 C 
Creature – Insect
Flash
When Replenishing Symbiote enters the battlefield, put a +1/+1 counter on another target creature.
Ferocious – If you control a creature with power 4 or greater, put two +1/+1 counters on that creature instead.
0/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
When Feral Instinct enters the battlefield, enchanted creature fights target creature.
 C 
Sorcery
Search your library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, shuffle your library.
Ferocious – If you control a creature with power 4 or greater, target creature gets +X/+X until end of turn, where X is the number of lands you control after you put the land onto the battlefield.
 C 
Creature – Dinosaur
Trample
"Smaller than their greater cousins they may be, but you never see any of those beasts plow holes through groves of trees."
-Tor, Spear-Clan shaman
3/3
 C 
Creature – Cat
"In times of coming strife, the ridgecats have always disappear, hidden in their mountain homes. We see less and less of them by the day. Is some great crisis approaching?"
- Goel, Spear-Clan Shaman
4/4
 C 
Creature – Elemental
Reach
{6}{g}{g}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
4/4
 C 
Instant
Target creature gets +3/+3 until end of turn.

Towering Petrodon (common, foil)
Spiraltide Kraken (rare)
Aspect of the Hunter (uncommon)
Feral Bondblade (uncommon)
Scaled Ferrodon (uncommon)
Force of the Earth (common)
Stomp (common)
Tilling Petrodon (common)
Replenishing Symbiote (common)
Feral Instinct (common)
Wyull's Blessing (common)
Crowned Ferrodon (common)
Feral Ridgecat (common)
Towering Petrodon (common)
Giant Growth (common)