![Assorted] Artifacts

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Showing 37 of 37 Blue cards

Go to section: Colourless (2) White (53) Blue (37) Black (32) Red (43) Green (29) Multicolour (48) Hybrid (10) Split (2) Artifact (167) Land (1)

Show rarities: C U R M

 C 
Artifact Enchantment – Shrine
When Altar of Currents enters the battlefield, you draw a card for each Shrine you control, then discard that many cards.
{3}{u}, {t}, Sacrifice Altar of Currents: Draw five cards, then discard five cards.
 R 
Artifact Creature – Phyrexian
Augmented Surgeon can't be blocked by nonartifact creatures.
Whenever Augmented Surgeon deals combat damage to a player, look at that player's hand and choose up to two cards from it. That player discards the chosen cards, then draws that many cards.
2/2
 U 
Enchantment Artifact
Whenever a creature an opponent controls becomes tapped, put a stun counter on it.
{3}{w}, {t}: Tap target creature.
 R 
Artifact Creature – Drone Spellshaper
Sorcerous—{2}{u}, {t}, Discard a card: Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
1/5
 C 
Artifact – Clue
{2}, Collect evidence 2, Sacrifice Case File: Draw two cards.
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Braniac
As long as you have four or more cards in hand, Cranial Crawler gets +2/+2.
2/2
 U 
Artifact Creature – Robot Mite
When Cybermite enters the battlefield, you may turn target nonartifact permanent you control face down. If you do, it’s a 2/2 Cyberman artifact creature.
{2}, Sacrifice two artifacts: Turn target creature face down. It’s a 2/2 Cyberman artifact creature.
0/1
 C 
Artifact Creature – Drake Chimera
As you draft Drakewing Chimera, note flying as an blue modification you have.
Modded 1 (This enters the battlefield with a counter for up to one blue modification you have.)
2/2
 C 
Artifact Creature – Shark
Drillshark can't be blocked by artifact creatures.
Whenever a creature blocks Drillshark, unattach all Equipment from the blocking creature.
3/2
 U 
Artifact Creature – Prism Golem
Whenever you cast a multicolored spell, tap up to one target creature.
{w}{u}{b}{r}{g}: Scry 3.
4/4
 U 
Artifact – Equipment
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player, draw a card.
Equip—Pay {3} or discard a card.
 R 
Artifact
Extraplanar Probe is a 2/2 Construct creature as long as it has a counter on it. It's still an artifact.
{u}: Put a vigilance counter on Extraplanar Probe.
{u}{u}: Put a flying counter on Extraplanar Probe. Activate only if Extraplanar Probe has vigilance.
{u}{u}{u}: Put a +1/+1 counter on Extraplanar Probe. Activate only if Extraplanar Probe has flying.
 U 
Artifact – Equipment
When this Equipment enters or equipped creature deals combat damage to a player, investigate.
Equipped creature gets +0/+2.
Equip—Pay {3} or sacrifice a Clue.
 U 
Artifact Creature – Dreadnought
As an additional cost to cast Fused Colossus, pay {3} or exile an artifact card from your graveyard.
As an additional cost to cast Fused Colossus, pay {3} or exile a creature card from your graveyard.
8/8
 R 
Artifact Creature – Phyrexian Wizard
Flying
At the beginning of your upkeep, exile the top card of your library. If it has the same converted mana cost as another card exiled with Gitaxian Archivist, sacrifice Gitaxian Archivist. When you do, until end of turn, you may play a card exiled with Gitaxian Archivist.
3/3
 R 
Artifact Creature – Phyrexian Minion
{pu}{pu}{pu}{pu}: Exchange control of Gitaxian Infiltrator and target artifact or creature.
2/2
 U 
Artifact Creature – Head Rigger
Whenever you cast an artifact spell, surveil 1.
0/4
 R 
Artifact Creature – Phyrexian Minion
As an additional cost to cast Hull Usurper, discard an artifact card.
When Hull Usurper dies, exile it. When you do, return target artifact card from your graveyard to the battlefield.
2/3
 U 
Artifact Creature – Phyrexian Head
As an additional cost to cast Jar Capiton exile a creature card from an opponent's graveyard.
When Jar Capiton deals combat damage to an opponent, draw a card.
2/2
 U 
Artifact
{u}, {t}: Draw a card, then discard a card.
{4}{u}, {t}, Sacrifice Looking Glass: Draw two cards.
 U 
Artifact Creature – Alicorn
Flying
When Modified Alicorn enters the battlefield, return target Equipment with total mana value and equip value 4 or less from your graveyard to the battlefield transplanted onto Modified Alicorn. (If the transplanted card becomes unattached, bury it.)
2/2
 U 
Artifact
{2}{u}, {t}: Investigate.
{t}, Sacrifice a Clue: Draw a card.
It undoes any mystery, no matter how obscure, except wherever it came from, or how it was procured.
 U 
Artifact – Vehicle
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Mystery Van attacks, investigate.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
4/6
 U 
Artifact
Cards in your graveyard can't be the target of spells or abilities your opponents control.
{1}{u}, {t}: Copy target Zombie spell.
 C 
Artifact Creature – Phyrexian Minion
0/3
 M 
Artifact Creature – Pest
Pest of Time can't attack or block except during extra turns.
5/5
 U 
Artifact Creature – Phyrexian Doctor
{1}{u}, Discard a card: Exile target creature until end of turn. It enters the battlefield with an additional-1/-1 counter on it.
{1}{u}, Sacrifice a creature: Draw a card.
3/1
 C 
Artifact – Equipment
Equipped creature gets +2/+2.
When equipped creature dies, sacrifice this Equipment. When you do, put two +1/+1 counters on target artifact creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 R 
Artifact
{1}{b}, {t}, Sacrifice a creature: Draw a card.
{1}{r}, {t}, Sacrifice an artifact: Draw a card.
{1}{g}, {t}, Sacrifice a land: Draw a card.
{1}{w}, {t}, Sacrifice an enchantment: Draw a card.
 C 
Artifact – Vehicle
When this artifact enters, create a tapped 2/2 black Zombie creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 C 
Artifact Creature – Thopter
Flying
Whenever Surveilance Thopter and at least one other artifact creature attack, draw a card, then discard a card.
1/1
 R 
Artifact
{1}{u}, {t}, Sacrifice another artifact and a creature: Search your library for an artifact and/or creature card with mana value equal to the total mana value of the sacrificed permanents. Activate as a sorcery.
 U 
Artifact – Equipment
Whenever equipped creature becomes tapped, draw a card. This ability triggers only once each turn.
Equipped creature has "{4}{u}{u}, {t}: Draw a card."
Equip {2}{u} ({2}{u}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Hedron
Umara Hedron enters the battlefield tapped.
{t}: Add {u}.
{u}, {t}, Sacrifice Umara Hedron: Scry 1. Draw a card.
 U 
Artifact – Fortification
Whenever fortified land becomes tapped, each opponent mills 2.
Fortify {2}{u} ({2}{u}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Artifact – Equipment
Equipped creature has flying.
When equipped creature dies, if it isn't a token, create a token that's a copy of it except it's a Spirit in addition to its types.
Equip {2/w}{2/b}

Go to section: Colourless (2) White (53) Blue (37) Black (32) Red (43) Green (29) Multicolour (48) Hybrid (10) Split (2) Artifact (167) Land (1)

Show rarities: C U R M


![Assorted] Artifacts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity