![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Compound Golem costs {2} less to cast for each Artificer you control.
10/10
 U 
Enchantment Artifact
Whenever a creature you control dies, you gain 1 life.
{1}{w}{b}, {t}, Pay 3 life: Draw a card.
 U 
Artifact Creature – Construct Wizard
When Gearstaff Tranfigomancer enters the battlefield, exile target token and create a 3/3 colorless Golem creature token.
2/2
 U 
Artifact – Equipment
Equipped creature has indestructible and shroud.
Equip {2}{g} ({2}{g}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}: Phlegmite Myr gains indestructible until end of turn.
{2}, Sacrifice Phlegmite Myr: Draw a card.
2/1
 C 
Artifact
When Haunted Compass enters the battlefield, scry 2.
{2}, {t}: Mill two cards. You may sacrifice Haunted Compass. If you do, put a land card milled this way onto the battlefield.
{b}{g}{u}, {t}, Exile Haunted Compass: Return target card from your graveyard to your hand.
 C 
Artifact Enchantment – Shrine
When Altar of Calamity enters the battlefield, it deals damage equal to the number of Shrines you control to target creature or planeswalker.
{4}{r}, {t}, Sacrifice Altar of Calamity: Altar of Calamity deals 5 damage to target creature or planeswalker.
 C 
Artifact Creature – Artificer
When Ancient Sliversmith enters the battlefield, return a Sliver artifact creature card from your graveyard to the battlefield.
2/2
 C 
Artifact Creature – Myr
{2}: Myr Antique's base power and toughness becomes 3/3 until end of turn.
{2}, Sacrifice Myr Antique: Draw a card.
2/1
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage, you gain 2 life.
Equip {2}
"The life force of the crushed is not lost, but redistributed to Roran's army."
 C 
Artifact – Equipment
Equipped creature gets +2/+2.
When equipped creature dies, sacrifice this Equipment. When you do, put two +1/+1 counters on target artifact creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Enchantment – Shrine
When Altar of Awakening enters the battlefield, create a X/X green Elemental creature token, where X is the number of Shrines you control.
{5}{g}, {t}, Sacrifice Altar of Awakening: Create a 5/5 green Elemental creature token.
 C 
Artifact – Equipment
Equip {2/w} ({2/w}: Attach to target creature you control. Equip only as a sorcery.)
+1/+2
 C 
Artifact Creature – Triskelavite
As an additional cost to cast Essential Triskelavite, remove a +1/+1 counter from a creature you control or pay {2}.
Flying
Sacrifice Essential Triskelavite: Essential Triskelavite deals 1 damage to any target.
1/1
Forest
 
 B 
Basic Land – Forest

Compound Golem (rare)
Silver Fang (uncommon)
Gearstaff Tranfigomancer (uncommon)
Immortality Shroud (uncommon)
Phlegmite Myr (common)
Haunted Compass (common)
Altar of Calamity (common)
Ancient Sliversmith (common)
Myr Antique (common)
Roran Stronghammer (common)
Scavenged Module (common)
Altar of Awakening (common)
Blessed Implements (common)
Essential Triskelavite (common)
Forest (basic)