![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Angel Sculpture
Flying
Prototype {2}{w} – 1/1
When Nethercherub enters the battlefield, return target creature card with mana value equal to or less than Nethercherub's power to the battlefield.
4/4
 U 
Artifact Creature – Tetravite
Flying
Trashheap Tetravite enters the battlefield with three -1/-1 counters on it.
{b}, Exile an artifact card from your graveyard or sacrifice an artifact: Remove a -1/-1 counter from Trashheap Tetravite.
The blueprint of the whole is still within each part, even if lost, forgotten and discarded.
4/4
 U 
Artifact
{u}, {t}: Draw a card, then discard a card.
{4}{u}, {t}, Sacrifice Looking Glass: Draw two cards.
 U 
Artifact – Vehicle
Ninjutsu {2}{u}
As long as Night Cruiser has been put onto the battlefield with a Ninjutsu ability, is a creature. It's still an artifact.
Night Cruiser can't block.
Crew 3
5/2
 C 
Artifact – Clue
{2}, {t}, Sacrifice Bounteous Map: Draw a card.
{2}, {t}, Sacrifice Bounteous Map: Create two Treasure tokens.
One-Eyed Jane's gold would not be easily found without this.
 C 
Artifact Creature – Golem
When Reassembly Hulk enters the battlefield, if it was cast, return a card named Phyrexian Hulk from your graveyard to the battlefield.
The soldiers of the Pharen Gate mounted a defense that barely managed to take down the vanguard. They were not prepared for the second wave.
5/4
 C 
Artifact Creature – Scarecrow
Menace (This creature can't be blocked except by two or more creatures.)
{4}{b}, Sacrifice Creepy Scarecrow: Target opponent discards two cards.
2/4
 C 
Artifact Creature – Drake Chimera
As you draft Drakewing Chimera, note flying as an blue modification you have.
Modded 1 (This enters the battlefield with a counter for up to one blue modification you have.)
2/2
 C 
Artifact Creature – Cyborg Unicorn
{w}, Sacrifice this permanent: Destroy target enchantment.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
If equipped creature would deal combat damage to a Plant or Treefolk, it deals twice that much damage instead.
Equip {1}
 C 
Artifact Enchantment – Shard
When Dreamshard of Growth enters the battlefield or leaves the battlefield, put a +1/+1 counter on a creature you control.
{2}, Sacrifice Dreamshard of Growth: Scry 1, then draw a card.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may discard a card. If you do, draw a card."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Pest
A deck can have any number of cards named Artificer's Pastime.
{6}, {t}, Return six permanents named Artificer's Pastime you control to their owners' hands: Create six 6/6 colorless Golem artifact creature tokens.
Mishra's mind didn't come to rest in those days. During his leisure time he pondered the idea of artifacts propagating artifice.
0/1
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
Island
 
 B 
Basic Land – Island

Nethercherub (rare)
Trashheap Tetravite (uncommon)
Looking Glass (uncommon)
Night Cruiser (uncommon)
Bounteous Map (common)
Reassembly Hulk (common)
Creepy Scarecrow (common)
Drakewing Chimera (common)
Eradicator Unicorn (common)
Woodcutter’s Axe (common)
Dreamshard of Growth (common)
Revelatory Torch (common)
Artificer's Pastime (common)
Modular Bot (common)
Island (basic)