![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact Creature – Golem Worker
When Powerstone Miner enters the battlefield, sarifice any number of basic lands with different names. For each land sacificed this way, create two tapped Powerstone tokens. (They are artifacts with "{t}: Add {c}. This mana can’t be spent to cast a nonartifact spell.")
4/4
 
 R 
Artifact Creature – Assembly Zombie
{b}, Sacrifice a permanent: This creature gains your choice of deathtouch, first strike, indestructible and menace until end of turn. Activate only during your turn.
{b}, Sacrifice a permanent: For each of deathtouch, first strike, indestructible and menace, if this creature has that ability ability but not the corresponding ability counter on it, put that counter on this creature.
3/3
 U 
Artifact – Relic
[Deploy]
{t}: Produce {c} for each charge counter on Mana Accumulator.
 U 
Artifact – Equipment
Heavy Club can be attached only to a creature with power 4 or greater.
Equipped creature gets +4/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Artifact – Vehicle
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/5
 C 
Artifact Creature – Golem
When Rock Golem dies, create a Rock token. (It's an Equipment artifact named Rock with "Equipped creature has '{1}, {t}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.)
4/4
 C 
Artifact – Vehicle
When this artifact enters, create a tapped 2/2 black Zombie creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Equip face-down creature {1}
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Food Golem
{2}, {t}, Sacrifice Gingerbread Golem: You gain 3 life.
3/3
 C 
Artifact Creature – Myr
{2}: Phlegmite Myr gains indestructible until end of turn.
{2}, Sacrifice Phlegmite Myr: Draw a card.
2/1
 C 
Artifact Creature – Robot
Reprogrammed Protector can't block.
4/4
 C 
Artifact Creature – Blinkmoth
Flying
{t}: Target Blinkmoth creature gets +1/+1 until end of turn.
1/1
 C 
Artifact Creature – Myr
{2}: Derminite Myr gains lifelink until end of turn.
{2}, Sacrifice Derminite Myr: Draw a card.
2/1
 C 
Artifact Creature – Artificer
When Ancient Sliversmith enters the battlefield, return a Sliver artifact creature card from your graveyard to the battlefield.
2/2
Swamp
 
 B 
Basic Land – Swamp

Powerstone Miner (uncommon, foil)
Ashnod's Assembled One (rare)
Mana Accumulator (uncommon)
Heavy Club (uncommon)
Captain's Chariot (uncommon)
Rock Golem (common)
Ship of the Dead (common)
Hidden Hatchet (common)
Gingerbread Golem (common)
Phlegmite Myr (common)
Reprogrammed Protector (common)
Nexus Blinkmoth (common)
Derminite Myr (common)
Ancient Sliversmith (common)
Swamp (basic)