![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Assembly Zombie
{b}, Sacrifice a permanent: This creature gains your choice of deathtouch, first strike, indestructible and menace until end of turn. Activate only during your turn.
{b}, Sacrifice a permanent: For each of deathtouch, first strike, indestructible and menace, if this creature has that ability ability but not the corresponding ability counter on it, put that counter on this creature.
3/3
 U 
Artifact Creature – Assembly Worker
Urza's Overseer gets +2/+2 and is indestructible as long as you control a creature named Urza's Miner and a creature named Urza's Operator.
2/2
 U 
Enchantment Artifact – Equipment
Equipped creature gets +2/+2 for each permanent you control that is an artifact and/or enchantment.
Equip—Sacrifice an artifact or enchantment.
 U 
Artifact – Attraction
➊ ➁ ➂ ➍ ➎ ➅
Visit – Create a white enchantment token with exalted.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has protection from enchantments.
When equipped creature attacks, you may sacrifice this Equipment. When you do, destroy target enchantment.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Artificer
When Ancient Sliversmith enters the battlefield, return a Sliver artifact creature card from your graveyard to the battlefield.
2/2
 C 
Artifact Creature – Myr Soldier
When Myr Midon enters the battlefield, create two 1/1 colorless Myr creature tokens.
{1}{w}, Sacrifice Myr Midon: Create two 1/1 colorless Myr creature tokens.
2/2
 C 
Artifact – Vial
{1}, {t}, Discard a card, Sacrifice Serum Vial: Draw a card.
When you sacrifice Serum Vial, create a Shard token.
 C 
Artifact – Equipment
Kicker {3}
If this spell is kicked, it enters with For Mirrodin!
Equipped creature gets +2/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}: Sanguite Myr gains haste until end of turn.
{2}, Sacrifice Sanguite Myr: Draw a card.
2/1
 C 
Artifact – Food
When Pile of Fish enters the battlefield, create two Food tokens. (Food tokens are artifacts with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
{t}, Sacrifice a Food: Add {u}.
{b}
 
 C 
Artifact Creature – Fish Food
{2}, {t}, Sacrifice Sashimi: You gain 3 life.
1/2
 C 
Artifact – Clue
When Cartographer's Sketch enters the battlefield, scry 1.
{2}, {t}, Sacrifice Cartographer's Sketch: Draw a card.
When Cartographer's Sketch is buried, you may pay {2}. If you do, search your library for a land card and put it into your hand. Then shuffle your library.
 C 
Artifact Creature – Assembly-Worker
Mishra's Foreworker has all names of artifact cards in addition to its name. (This is effective at all times.)
3/3
Swamp
 
 B 
Basic Land – Swamp

Ashnod's Assembled One (rare)
Urza's Overseer (uncommon)
Rune-Covered Mask (uncommon)
Seaside Training Grounds (uncommon)
Prayer Beads (common)
Ancient Sliversmith (common)
Myr Midon (common)
Serum Vial (common)
Hammer of Koth's Regiment (common)
Sanguite Myr (common)
Pile of Fish (common)
Sashimi (common)
Cartographer's Sketch (common)
Mishra's Foreworker (common)
Swamp (basic)