![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Dreadnought
You may sacrifice Vehicles with a total power of 13 or greater rather than pay Conglomerate Dreadnought's mana cost.
Trample
13/13
 U 
Artifact – Equipment
At the beginning of equipped creature's controller's end step, sacrifice Faulty IED. If you do, Faulty IED deals 5 damage to equipped creature and to that creature's controller.
Equipped creature has "{t}: Attach Faulty IED to target creature."
As long as Faulty IED isn't equipped, it has equip {0}.
 U 
Artifact Creature – Giant Zombie
When this creature enters, exile up to two creature cards from among graveyards.
When this creature dies, create two 2/2 white Zombie creature tokens.
4/4
 U 
Enchantment Artifact – Equipment
Equipped creature gets +2/+2 for each permanent you control that is an artifact and/or enchantment.
Equip—Sacrifice an artifact or enchantment.
 C 
Artifact – Equipment
Equip {2/w} ({2/w}: Attach to target creature you control. Equip only as a sorcery.)
+1/+2
 C 
Artifact Creature – Assembly-Worker
Mishra's Foreworker has all names of artifact cards in addition to its name. (This is effective at all times.)
3/3
 C 
Artifact Creature – Phyrexian
When Phyrexian Rendclaw dies, each player sacrifices a creature.
Death comes cheap to Phyrexia and costly to their victims.
4/2
 C 
Artifact Creature – Construct
3/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has protection from enchantments.
When equipped creature attacks, you may sacrifice this Equipment. When you do, destroy target enchantment.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Tetravite
Flying
Protection from enchantments
When thaumaturges claim creation of life is a divine feat, artificers can't help but feel flattered.
2/2
 C 
Artifact Creature – Tetravite
Flying
You may pay {0} rather than pay the cost of spells you control named Tetravite Replicator.
1/1
 C 
Artifact Creature – Golem
Trample
Whenever Abundance Golem and at least one other artifact creature attack, you gain 4 life
4/5
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may discard a card. If you do, draw a card."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}: Myr Antique's base power and toughness becomes 3/3 until end of turn.
{2}, Sacrifice Myr Antique: Draw a card.
2/1
Island
 
 B 
Basic Land – Island

Conglomerate Dreadnought (rare)
Faulty IED (uncommon)
Sarcophagus Wielder (uncommon)
Rune-Covered Mask (uncommon)
Blessed Implements (common)
Mishra's Foreworker (common)
Phyrexian Rendclaw (common)
Axeblade Automaton (common)
Prayer Beads (common)
Branded Tetravite (common)
Tetravite Replicator (common)
Abundance Golem (common)
Revelatory Torch (common)
Myr Antique (common)
Island (basic)