![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Pest
At the beginnig of each opponent's upkeep, if that player has untapped an artifact they control during their untap step this turn, untap Humming Nuisance.
{t}: Each opponent buries the top card of their library.
Ever had a melody stuck in your head? Try the same, but replace music with assonance.
0/1
 U 
Artifact
Zerostone enters the battlefield tapped with seven stun counters on it.
{t}, Sacrifice Zerostone: Exile target permanent.
 U 
Enchantment – Saga
[I] Discard your hand.
[II][III] Exile the top two cards of your library. You may play those cards this turn.
 U 
Artifact – Equipment
Equipped creature gets +0/+3 and has flying.
Equip—Pay {3} or sacrifice an enchantment.
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact
When Neutralizing Root enters the battlefield, destroy target artifact or enchantment.
{1}{r}, {t}, Sacrifice Neutralizing Root: Destroy target artifact.
{1}{w}, {t}, Sacrifice Neutralizing Root: Destroy target enchantment.
 C 
Artifact Creature – Phyrexian Horror
Menace
Echo {1}{r}{g}
When Chassis Ripper enters the battlefield, each opponent sacrifices a noncreature, nonland permanent.
3/3
 C 
Artifact Creature – Construct
As long as Flattering Effigy is in your hand it has the name of your commander in addition to its name.
Imitation is the sincerest form of flattery.
2/2
 C 
Artifact Creature – Juggernaut
Dominance Juggernaut attacks each turn if able.
Whenever Dominance Juggernaut and at least one other artifact creature attack, target creature can't block artifact creatures this turn.
4/3
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
 C 
Artifact Creature – Myr
{2}: Phlegmite Myr gains indestructible until end of turn.
{2}, Sacrifice Phlegmite Myr: Draw a card.
2/1
 C 
Artifact Creature – Robot
Reprogrammed Protector can't block.
4/4
 C 
Artifact Creature – Cyborg Pegasus
Flying
At the beginning of combat on your turn, target creature you control without flying gains flying until end of turn.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
2/2
 C 
Artifact Creature – Golem
7/7
Plains
 
 B 
Basic Land – Plains

Humming Nuisance (rare)
Zerostone (uncommon)
The Mad Dash (uncommon)
Wondrous Cloak (uncommon)
Chrome Carapace (common)
Neutralizing Root (common)
Chassis Ripper (common)
Flattering Effigy (common)
Dominance Juggernaut (common)
Modular Bot (common)
Phlegmite Myr (common)
Reprogrammed Protector (common)
Jetstream Pegasus (common)
Siege Golem (common)
Plains (basic)