![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}: Add {c}.
At the beginning of each end step, if six or more creatures died this turn, sacrifice Blood Avatar's Altar. If you do, create a 3/6 black and red Avatar creature token with haste and “Whenever this creature attacks, it deals 3 damage to each opponent.”
 U 
Artifact Creature – Drone
When this creature enters, create two 0/1 blue Homunculus creature tokens.
This creature's power is equal to the number of tokens you control.
*/3
 U 
Artifact – Equipment
Whenever equipped creature attacks, it conjurs an Aura. (--reminder text missing--)
Equipped creature gets +0/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Artifact
Whenever you cast a spell that is three or more colors, you gain life equal to that spells converted mana cost.
 C 
Artifact Creature – Tetravite
Flying
Protection from enchantments
When thaumaturges claim creation of life is a divine feat, artificers can't help but feel flattered.
2/2
 C 
Artifact Creature – Servo
You may sacrifice another artifact token rather than pay Rattletrap Servo's mana cost.
"Is that a goblet hammered into a gear? And yesterday's leftover as insulation? I'm not certain whether to be more impressed or disgusted."
–Thana Vey, workshop inspector
2/2
 C 
Artifact Enchantment – Shrine
When Altar of Light enters the battlefield, you gain 1 life for each Shrine you control.
{2}{w}, {t}, Sacrifice Altar of Light: You gain 5 life.
 C 
Artifact Creature – Spider Volver
Reach
Prototype {3}{g} – 2/4
4/2
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
 C 
Artifact Creature – Beast
Compleated ({{b/g}/P} can be paid with {b}, {g}, or 2 life. If life was paid, this creature enters with two fewer loyalty counters.)
Loyalty +4
-1: Lumbering Oilbeast gets +2/+2 until end of turn.
3/5
 C 
Artifact Creature – Necron Wizard
{b}, Sacrifice Apprentek: Return target artifact creature card from your graveyard to your hand.
2/2
 C 
Artifact Creature – Food Boar
Roast Boar can't be blocked by creatures with power 2 or less.
{2}, {t}, Sacrifice Roast Boar: You gain 3 life.
2/2
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage, you gain 2 life.
Equip {2}
"The life force of the crushed is not lost, but redistributed to Roran's army."
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has protection from enchantments.
When equipped creature attacks, you may sacrifice this Equipment. When you do, destroy target enchantment.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Island
 
 B 
Basic Land – Island

Blood Avatar's Altar (rare)
Arbiter Makinon (uncommon)
Enchanter's Wand (uncommon)
Primeval's Scale (uncommon)
Branded Tetravite (common)
Rattletrap Servo (common)
Altar of Light (common)
Arachnid Variform (common)
Modular Bot (common)
Lumbering Oilbeast (common)
Apprentek (common)
Roast Boar (common)
Roran Stronghammer (common)
Prayer Beads (common)
Island (basic)