![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +1/+0 for each spell you have cast this turn.
Whenever equipped creature deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip {1}{r} ({1}{r}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Artifact Enchantment – Treasure Shard
{1}, {t}: Add {r}{g}, {g}{w} or {r}{w}.
{2}, Sacrifice this Shard: Scry 1, then draw a card.
 U 
Artifact Creature – Weird Wizard
If you would scry, you may remove a bug from each of that many cards instead.
Whenever you cast a spell from the debugger zone, draw a card. This ability triggers only once each turn.
3/2
 U 
Artifact Creature – Gold Cat
When Golden Lion enters the battlefield or dies, create a 1/1 white Cat creature token with lifelink.
Sacrifice Golden Lion: Add one mana of any color.
2/2
 C 
Artifact Creature – Myr Soldier
When Myr Midon enters the battlefield, create two 1/1 colorless Myr creature tokens.
{1}{w}, Sacrifice Myr Midon: Create two 1/1 colorless Myr creature tokens.
2/2
 C 
Artifact – Junk Food
When this creature enters, create two 1/1 black Rat creature tokens with "This creature can't block."
{t}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
{2}, {t}, Sacrifice this artifact: You gain 3 life.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
If equipped creature would deal combat damage to a Plant or Treefolk, it deals twice that much damage instead.
Equip {1}
 C 
Artifact Creature – Myr
{2}: Myr Antique's base power and toughness becomes 3/3 until end of turn.
{2}, Sacrifice Myr Antique: Draw a card.
2/1
{b}
 
 C 
Artifact Creature – Fish Food
{2}, {t}, Sacrifice Sashimi: You gain 3 life.
1/2
 C 
Artifact Creature – Tetravite
Flying
Protection from enchantments
When thaumaturges claim creation of life is a divine feat, artificers can't help but feel flattered.
2/2
 C 
Artifact
{2}, {t}, Sacrifice Archeomantic Ark: Draw a card. You may put a land card from your hand onto the battlefield. If you don't, create a Treasure token.
 C 
Artifact Creature – Golem
{t}, Sacrifice Hulk Shell: You may put a card named Phyrexian Hulk from your hand or graveyard onto the battlefield tapped.
Yeraan's ghouls were the first to scout the dangers of approaching not fully assembled Phyrexian war machines.
3/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}: Sanguite Myr gains haste until end of turn.
{2}, Sacrifice Sanguite Myr: Draw a card.
2/1
Forest
 
 B 
Basic Land – Forest

Stormcleaver (rare)
Naya Worldshard (uncommon)
Diametric Developer (uncommon)
Golden Lion (uncommon)
Myr Midon (common)
Trash Dinner (common)
Woodcutter’s Axe (common)
Myr Antique (common)
Sashimi (common)
Branded Tetravite (common)
Archeomantic Ark (common)
Hulk Shell (common)
Chrome Carapace (common)
Sanguite Myr (common)
Forest (basic)