![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Blood Vial
At the beginning of your upkeep, put a charge counter on this artifact.
{t}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +3/+3.
Equip—Pay {1} for each creature you control.
 U 
Artifact Creature – Gargoyle
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}: Obsidian Gargoyle gets +0/+1 until end of turn.
Viewing the world through the eyes of an artificer, means to see a blueprint in every creation of nature.
3/3
 U 
Artifact – Equipment
Whenever you activate an ability of equipped creature, put a +1/+1 counter on it. Then you may discard a card. If you do, draw a card. Triggers once each turn.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Assembly-Worker
Mishra's Foreworker has all names of artifact cards in addition to its name. (This is effective at all times.)
3/3
 C 
Artifact Creature – Gargoyle
This spell costs {2} less to cast if you control an Artificer.
Flying
2/2
 C 
Artifact – Equipment
Kicker {3}
If this spell is kicked, it enters with For Mirrodin!
Equipped creature gets +2/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Clue
{2}, {t}, Sacrifice Bounteous Map: Draw a card.
{2}, {t}, Sacrifice Bounteous Map: Create two Treasure tokens.
One-Eyed Jane's gold would not be easily found without this.
 C 
Artifact Creature – Necron Wizard
{b}, Sacrifice Apprentek: Return target artifact creature card from your graveyard to your hand.
2/2
 C 
Artifact – Equipment
Equipped creature gets +2/+2.
When equipped creature dies, sacrifice this Equipment. When you do, put two +1/+1 counters on target artifact creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Pest
A deck can have any number of cards named Artificer's Pastime.
{6}, {t}, Return six permanents named Artificer's Pastime you control to their owners' hands: Create six 6/6 colorless Golem artifact creature tokens.
Mishra's mind didn't come to rest in those days. During his leisure time he pondered the idea of artifacts propagating artifice.
0/1
 C 
Artifact Creature – Cyborg Pegasus
Flying
At the beginning of combat on your turn, target creature you control without flying gains flying until end of turn.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
2/2
 C 
Artifact Creature – Myr
{2}, Sacrifice Myr Gleamer: Draw a card.
{5}, Sacrifice Myr Gleamer: Draw two cards.
2/2
 C 
Artifact
When Neutralizing Root enters the battlefield, destroy target artifact or enchantment.
{1}{r}, {t}, Sacrifice Neutralizing Root: Destroy target artifact.
{1}{w}, {t}, Sacrifice Neutralizing Root: Destroy target enchantment.
Forest
 
 B 
Basic Land – Forest

Blood Vial (rare)
Slayer's Armor (uncommon)
Obsidian Gargoyle (uncommon)
Pilgrim's Gear (uncommon)
Mishra's Foreworker (common)
Sculpted Citadel Guard (common)
Hammer of Koth's Regiment (common)
Bounteous Map (common)
Apprentek (common)
Scavenged Module (common)
Artificer's Pastime (common)
Jetstream Pegasus (common)
Myr Gleamer (common)
Neutralizing Root (common)
Forest (basic)