![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equip {2/w} ({2/w}: Attach to target creature you control. Equip only as a sorcery.)
+1/+2
 
 R 
Artifact Enchantment – Treasure Case
When this Case enters the battlefield, create a 2/2 black Pirate creature token with menace and a Map token.
To solve — A creature you control explored twice this turn. (If unsolved, solve at the beginning of your end step.)
Solved — {t}, Sacrifice: Add {w}{u}{b}{r}{g}. When you do, draw a card.
 U 
Artifact – Equipment
Heavy Club can be attached only to a creature with power 4 or greater.
Equipped creature gets +4/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Artifact
{t}: Add {t}.
 U 
Artifact
When Shrapnel Sculpture enters the battlefield, you may discard a card. If you do, draw a car.
{r}, {t}, Discard a card: Draw a card.
{2}{r}, {t}, Sacrifice Shrapnel Sculpture: Shrapnel Sculpture deals damage equal to the number of artifact cards in your graveyard to any nonplayer target.
Transmute {1}{r}{r} ({1}{r}{r}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
 C 
Artifact – Clue Food
When this artifact enters, surveil 2.
{2}, {t}, Sacrifice this artifact: Draw a card. You gain 3 life.
{2}, {t}, Exile two cards named Cryptic Carrot from your graveyard, Sacrifice this artifact: Draw three cards. You gain 9 life.
 C 
Artifact Creature – Cyborg Pegasus
Flying
At the beginning of combat on your turn, target creature you control without flying gains flying until end of turn.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
2/2
 C 
Artifact Creature – Tetravite
Flying
You may pay {0} rather than pay the cost of spells you control named Tetravite Replicator.
1/1
 C 
Artifact Creature – Myr
{2}: Phlegmite Myr gains indestructible until end of turn.
{2}, Sacrifice Phlegmite Myr: Draw a card.
2/1
{1}
 
 C 
Artifact
When Memento enters the battlefield, you may exile target card from a graveyard.
When Memento leaves the battlefield, you may put a card exiled with Memento onto its owner's library.
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}: Sanguite Myr gains haste until end of turn.
{2}, Sacrifice Sanguite Myr: Draw a card.
2/1
 C 
Artifact – Equipment
Equipped creature has "{t}, Pay 1 life: Add one mana of any color."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Island
 
 B 
Basic Land – Island

Blessed Implements (common, foil)
Lost Treasure of Goldbeard (rare)
Heavy Club (uncommon)
Ring of Power (uncommon)
Shrapnel Sculpture (uncommon)
Modular Bot (common)
Cryptic Carrot (common)
Jetstream Pegasus (common)
Tetravite Replicator (common)
Phlegmite Myr (common)
Memento (common)
Chrome Carapace (common)
Sanguite Myr (common)
Copper Antennae (common)
Island (basic)