![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Clue
{2}, Collect evidence 2, Sacrifice Case File: Draw two cards.
 
 R 
Artifact
At the beginning of your precombat main phase, sacrifice Rust Mox. If you do, add {1} to your mana pool.
 U 
Enchantment – Saga
[I]: Create two 3/3 white Vehicle artifact tokens with crew 1.
[II]: Create two 1/1 blue Human Soldier creature tokens.
[III]: Whenever a Vehicle you control attacks this turn, draw a card, then discard a card.
 U 
Artifact Creature – Drone
When this creature enters, create two 0/1 blue Homunculus creature tokens.
This creature's power is equal to the number of tokens you control.
*/3
 U 
Artifact Creature – Gorgon Sculpture
Each nonartifact creature an opponent controls can't attack or block unless their controller pays {1}.
"Don't worry! You might feel a little sluggish, but if this were the real deal you'd be immobile as a rock."
--Hanri, stone garden guide
3/3
 C 
Artifact
When Neutralizing Root enters the battlefield, destroy target artifact or enchantment.
{1}{r}, {t}, Sacrifice Neutralizing Root: Destroy target artifact.
{1}{w}, {t}, Sacrifice Neutralizing Root: Destroy target enchantment.
 C 
Artifact – Food
{2}, Sacrifice Spicy Pepper: You gain 3 life.
When Spicy Pepper is buried, you may pay {2}. When you do, it deals 1 damage to any target.
 C 
Artifact – Equipment
Equip {2/w} ({2/w}: Attach to target creature you control. Equip only as a sorcery.)
+1/+2
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
 C 
Artifact Creature – Necron Wizard
{b}, Sacrifice Apprentek: Return target artifact creature card from your graveyard to your hand.
2/2
 C 
Artifact Creature – Drake Chimera
As you draft Drakewing Chimera, note flying as an blue modification you have.
Modded 1 (This enters the battlefield with a counter for up to one blue modification you have.)
2/2
 C 
Artifact – Equipment
Kicker {3}
If this spell is kicked, it enters with For Mirrodin!
Equipped creature gets +2/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Pest
A deck can have any number of cards named Artificer's Pastime.
{6}, {t}, Return six permanents named Artificer's Pastime you control to their owners' hands: Create six 6/6 colorless Golem artifact creature tokens.
Mishra's mind didn't come to rest in those days. During his leisure time he pondered the idea of artifacts propagating artifice.
0/1
 C 
Artifact Creature – Food Golem
{2}, {t}, Sacrifice Gingerbread Golem: You gain 3 life.
3/3
Forest
 
 B 
Basic Land – Forest

Case File (common, foil)
Rust Mox (rare)
Launch of the Mythium Fleet (uncommon)
Arbiter Makinon (uncommon)
Gazing Sculpture (uncommon)
Neutralizing Root (common)
Spicy Pepper (common)
Blessed Implements (common)
Modular Bot (common)
Apprentek (common)
Drakewing Chimera (common)
Hammer of Koth's Regiment (common)
Artificer's Pastime (common)
Gingerbread Golem (common)
Forest (basic)