![Assorted] Artifacts: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Saga
[I][II][III] You may discard a card a number of cards equal to the number of lore counter on Rule of the Mad King. If you do, draw that many cards. Otherwise, sacrifice Rule of the Mad King.
[IV] Each opponent discards their hand.
 U 
Creature – Werewolf Shaman
{2}{g}, Sacrifice a creature: Investigate twice.
Sacrifice three Clues: Add {w}{u}{b}{r}{g}.
3/2
 U 
Artifact Creature – Prism Golem
Whenever you cast a multicolored spell, tap up to one target creature.
{w}{u}{b}{r}{g}: Scry 3.
4/4
 U 
Artifact Enchantment – Room Vehicle
Flying
Crew 2
3/2
Gunner's Seat
{3}{r}
 
 U 
Artifact Enchantment – Room Vehicle
When you unlock this door and whenever this Vehicle attacks, it deals 2 damage to any target.
 C 
Artifact Creature – Construct
Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control.
0/0
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage, you gain 2 life.
Equip {2}
"The life force of the crushed is not lost, but redistributed to Roran's army."
 C 
Artifact – Clue
{2}, {t}, Sacrifice Accumulated Notes: Draw a card.
When Accumulated Notes is buried, you may exile it. If you do, return target Clue card from your graveyard to the battlefield.
 C 
Artifact – Equipment
Equipped creature has "{t}, Pay 1 life: Add one mana of any color."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may discard a card. If you do, draw a card."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Orb
Orbs that entered the battlefield before Glistening Orbiter have flying.
Orbs that entered the battlefield after Glistening Orbiter have haste.
2/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Thopter
Flying
Whenever Surveilance Thopter and at least one other artifact creature attack, draw a card, then discard a card.
1/1
 C 
Artifact – Equipment
Kicker {3}
If this spell is kicked, it enters with For Mirrodin!
Equipped creature gets +1/+1 and has vigilance.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Myr
{2}, Sacrifice Myr Gleamer: Draw a card.
{5}, Sacrifice Myr Gleamer: Draw two cards.
2/2
Plains
 
 B 
Basic Land – Plains

Rule of the Mad King (rare)
Aiuwokee Visionary (uncommon)
Emblazoned Prismite (uncommon)
Pilot's Cabin // Gunner's Seat (uncommon)
Modular Bot (common)
Roran Stronghammer (common)
Accumulated Notes (common)
Copper Antennae (common)
Revelatory Torch (common)
Glistening Orbiter (common)
Chrome Carapace (common)
Surveilance Thopter (common)
Glimmersteel Halberd (common)
Myr Gleamer (common)
Plains (basic)