![Assorted] Artifacts
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Showing 48 of 48 Multicolour cards
Go to section: Colourless (2) White (53) Blue (37) Black (32) Red (43) Green (29) Multicolour (48) Hybrid (10) Split (2) Artifact (167) Land (1)
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[I]: Name a card. Your opponents can't cast spells with the chosen name until Adventures in Legislature leaves the battlefield.
[II]: Name a card. Spells you cast this turn with the chosen name cost
less to cast.
[III]: Choose a card with a name chosen for Adventures in Legislature in a graveyard. You may cast the chosen card.
[II]: Name a card. Spells you cast this turn with the chosen name cost

[III]: Choose a card with a name chosen for Adventures in Legislature in a graveyard. You may cast the chosen card.
Whenever a creature an opponent controls becomes tapped or enters the battlefield tapped, scry 1 and you gain 1 life.
,
: Tap target creature.


1/3
When this artifact enters, create two 1/1 white Bird creature tokens with flying.
, Tap two untapped creatures with flying you control: Draw a card.

When Gearstaff Tranfigomancer enters the battlefield, exile target token and create a 3/3 colorless Golem creature token.
2/2
[I]: Exile target creature until Journey to the Stars leaves the battlefield.
[II]: Draw a card. You gain 2 life.
[III]: Each creature you control enters the battlefield with an additional indestructible counter on it this turn.
[II]: Draw a card. You gain 2 life.
[III]: Each creature you control enters the battlefield with an additional indestructible counter on it this turn.
[I]: Create two 3/3 white Vehicle artifact tokens with crew 1.
[II]: Create two 1/1 blue Human Soldier creature tokens.
[III]: Whenever a Vehicle you control attacks this turn, draw a card, then discard a card.
[II]: Create two 1/1 blue Human Soldier creature tokens.
[III]: Whenever a Vehicle you control attacks this turn, draw a card, then discard a card.
[I] Your opponent's can't cast spells from anywhere but their hand for as long as Niko Defies Destiny remains on the battlefield.
[II][III] You may put a card from exile into its owner's graveyard. If it was face-down, scry 2.
[II][III] You may put a card from exile into its owner's graveyard. If it was face-down, scry 2.
When Rod of Frost enters the battlefield, you gain 3 life and draw a card.

,
: Tap target artifact or creature.



[I]: Create two 1/1 white Soldier creature tokens with vigilance.
[II]: Detain two target creatures.
[III]: You become the monarch.
[II]: Detain two target creatures.
[III]: You become the monarch.
Fortified land is indestructible and has "
, Tap an untapped creature you control: Mill two cards. Exile four cards from your graveyard. You may put a card milled this way into your hand."
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Fortify


Iron Kraken can't attack or block unless an opponent has seven or more cards in their graveyard.

,
: Target player discards a card. If they can't, they mill two cards. Activate only as a sorcery.



7/7
The first time a creature you control connives each turn, you may skip discarding a card.


,
: Target creature you control connives.




There are tomes in which the only worthwhile content must be read between the lines.
[I] Put any number of Goblin cards from your graveyard on top of your library.
[II] Create a 1/1 black and red Goblin Rogue creature token.
[III] Reveal the top card of your library. If it's a Goblin card, put it into your hand.
[II] Create a 1/1 black and red Goblin Rogue creature token.
[III] Reveal the top card of your library. If it's a Goblin card, put it into your hand.
[I][II] Create a Food token.
[III] Whenever you sacrifice an artifact or creature this turn, draw a card and lose 1 life.
[III] Whenever you sacrifice an artifact or creature this turn, draw a card and lose 1 life.
When Raging Battle-Axe enters the battlefield, you may attach it to a Berserker creature you control.
Whenever a Berserker creature enters the battlefield under your control, you may attach Raging Battle-Axe to it.
Equipped creature gets +2/+1 and has haste.
Equip
Whenever a Berserker creature enters the battlefield under your control, you may attach Raging Battle-Axe to it.
Equipped creature gets +2/+1 and has haste.
Equip

[I] Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
[II] Discard a card, then draw a card.
[III] You may put an artifact card with the same name as an artifact card in your graveyard from your hand onto the battlefield.
[II] Discard a card, then draw a card.
[III] You may put an artifact card with the same name as an artifact card in your graveyard from your hand onto the battlefield.
[I] Surveil 4.
[II] Return target instant or sorcery card from your graveyard to your hand.
[III] Return target creature card from your graveyard to your hand.
[II] Return target instant or sorcery card from your graveyard to your hand.
[III] Return target creature card from your graveyard to your hand.
[I][II][III] You may discard a card a number of cards equal to the number of lore counter on Rule of the Mad King. If you do, draw that many cards. Otherwise, sacrifice Rule of the Mad King.
[IV] Each opponent discards their hand.
[IV] Each opponent discards their hand.
[I][II] Gain control of target creature an opponent controls until Scorchblood Revolt leaves the battlefield.
[III] Each player sacrifices a creature.
[III] Each player sacrifices a creature.
Flying
If a creature you control that is a Costruct or Triskelavite would deal damage, it deals that much damage plus 1 instead.
: Serrated Triskelavite deals 1 damage to any target, then sacrifice Serrated Triskelavite.
If a creature you control that is a Costruct or Triskelavite would deal damage, it deals that much damage plus 1 instead.

1/1
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When you cast Shivan Dreadnought, target opponent loses 13 life.
When Shivan Dreadnought dies, it deals 13 damage to up to one target creature or planeswalker.

When you cast Shivan Dreadnought, target opponent loses 13 life.
When Shivan Dreadnought dies, it deals 13 damage to up to one target creature or planeswalker.
13/13
Menace
Skaro Warframe enters the battlefield with three +1/+1 counters on it.
, Remove three +1/+1 counters from Skaro Warframe: Create a 3/3 black Dalek artifact creature token with menace.
Skaro Warframe enters the battlefield with three +1/+1 counters on it.

3/3
[I] Goad up to two target creatures.
[II] Destroy up to one target tapped creature.
[III] Exile target opponent's graveyard.
[II] Destroy up to one target tapped creature.
[III] Exile target opponent's graveyard.




4/4
Menace
Echo

When Chassis Ripper enters the battlefield, each opponent sacrifices a noncreature, nonland permanent.
Echo



When Chassis Ripper enters the battlefield, each opponent sacrifices a noncreature, nonland permanent.
3/3
Haste
Creatures with power less than Thornridge Warplow's power can't block it.
At the beginning of your end step, if Thornridge Warplow attacked this turn put a +1/+1 counter on it. Otherwise Thornridge Warplow deals 2 damage to you.
Crew 2
Creatures with power less than Thornridge Warplow's power can't block it.
At the beginning of your end step, if Thornridge Warplow attacked this turn put a +1/+1 counter on it. Otherwise Thornridge Warplow deals 2 damage to you.
Crew 2
4/3
Flying
, Sacrifice Escaped Notes: Draw a card.

The journal pages, just yesterday filled with detailed descriptions, were blank today; with a flutter the lines vanished through an open window.
2/1
When Vicious Pamphlet enters the battlefield, create a 2/1 white and black Inkling creature token with flying.
: Target unblocked attacking creature gets +1/+0 until end of turn.

Equipped creature gets +1/+1 and has deathtouch.
Sacrifice Crown of Snakes: Equipped creature gains hexproof and indestructible until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Sacrifice Crown of Snakes: Equipped creature gains hexproof and indestructible until end of turn.
Equip


When Endless Snackjack is sacrificed, if you have controlled it since the beginning of this turn, return it to the battlefield tapped.
,
, Sacrifice Endless Snackjack: You gain 3 life.


2/3
Whenever another permanent is sacrificed, put a +1/+1 counter on Feasting Feast.
When Feasting Feast dies, you gain life equal to its power.
,
, Sacrifice Feasting Feast: You gain 3 life.
When Feasting Feast dies, you gain life equal to its power.


2/2
When this Case enters the battlefield, create a 2/2 black Pirate creature token with menace and a Map token.
To solve — A creature you control explored twice this turn. (If unsolved, solve at the beginning of your end step.)
Solved —
, Sacrifice: Add 



. When you do, draw a card.
To solve — A creature you control explored twice this turn. (If unsolved, solve at the beginning of your end step.)
Solved —

















If you would scry, you may remove a bug from each of that many cards instead.
Whenever you cast a spell from the debugger zone, draw a card. This ability triggers only once each turn.
Whenever you cast a spell from the debugger zone, draw a card. This ability triggers only once each turn.
3/2
Whenever Dragon Boat attacks, exile the top eight cards of your library. Until the end of your next turn, you may play up to one land card and up to one nonland card exiled this way.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
Equipped creature gets +1/+0 for each card you have drawn this turn.
Whenever equipped creature attacks, you may discard a card. If you do, draw two cards.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature attacks, you may discard a card. If you do, draw two cards.
Equip




Fortified land is indestructible and has "
, Tap an untapped creature you control: Target creature gains double strike until end of turn."
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Fortify


Flying, flash
When Bringer of Esper enters the battlefield and at the beginning of your upkeep, create three artifact tokens named Etherium Cell with “
, Sacrifice this artifact: Add one mana of any color.”
When Bringer of Esper enters the battlefield and at the beginning of your upkeep, create three artifact tokens named Etherium Cell with “

5/5
[I] Create two 1/1 red Goblin creature tokens. They gain haste until end of turn.
[II] Sacrifice a creature. If you do, create a 3/2 red Viashino creature token with menace.
[III] Sacrifice a creature. If you do, create a 4/4 red Dragon creature token with flying.
[II] Sacrifice a creature. If you do, create a 3/2 red Viashino creature token with menace.
[III] Sacrifice a creature. If you do, create a 4/4 red Dragon creature token with flying.
When Breya's Forge enters the battlefield or leaves the battlefield, you may exile an artifact card from your graveyard. If its converted mana cost is less than the number of artifacts you control, create a token that is a copy of that card.


Whenever Confluence Chimera and at least one other artifact creature you control attack, choose an attacking artifact creature you control. The next time an ability of that permanent would trigger this turn, it triggers twice instead. When you choose it, attacking artifact creatures you control get +1/+1 until end of turn.
5/5
Flying
When Pentavite Formation dies, create five 1/1 colorless Pentavite artifact creature tokens with flying.
When Pentavite Formation dies, create five 1/1 colorless Pentavite artifact creature tokens with flying.
5/5
[I] Create three 1/1 green Squirrel creature tokens, you gain 3 life.
[II] Add

.
[III] Discard a card or sacrifice a creature. If you do, draw two cards.
[IV] Remove all counters from Year's Repeating Rhythm. When you do, tap up to two target creatures.
[II] Add



[III] Discard a card or sacrifice a creature. If you do, draw two cards.
[IV] Remove all counters from Year's Repeating Rhythm. When you do, tap up to two target creatures.
Go to section: Colourless (2) White (53) Blue (37) Black (32) Red (43) Green (29) Multicolour (48) Hybrid (10) Split (2) Artifact (167) Land (1)
Show rarities: N C U R M
![Assorted] Artifacts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
When Prisminion dies, create two Treasure tokens.
2020-02-03 12:51:44 by SecretInfiltrator