Superhero: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Each player chooses one creature they own from the battlefield or from the graveyard. Exile those cards, then return it to the battlefield under their owner's control. Then each player shuffles all other creatures into their owner's libraries.
Illus. DC
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Gain control of target creature until the end of turn. That creature fights another target creature.
Illus. Marvel
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Flying
, : Put a token that's a copy of target artifact or creature with converted mana cost X or less onto the battlefield. Sacrifice it at the end of turn. 1/3
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You may choose to not untap equipped creature during your upkeep.
Equipped creature gains ", : put an X/X green Construct artifact creature onto the battlefield." Whenever equipped creature becomes untapped, destroy all Constructs. Equip
Illus. DC
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Target mutant you control fights a target creature you don't control.
Illus. Marvel
|
: Shadowcat can't be blocked.
: Shadowcat phases out. 1/2
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Brightest Day
(rare)
Team Betrayal
(uncommon)
Raven
(uncommon)
Green Lantern Ring
(uncommon)
Heroic Mission
(common)
Shadowcat
(common)
Mountain
(basic)