BOO Draft #1

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Showing all 34 cards

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 U 
 
When Highlander's Axe enters the battlefield, choose a BOO designer.
Equipped creature gets +X/+X, where X is the number of cards opponents control designed by the chosen designer.
Equip {2}
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, it deals the same amount of damage to each creature that creature's controller controls.
1 comment
2014-08-05 07:03:07 by Shiny_Umbreon
 R 
Enchantment
When Conscription Edict enters the battlefield, destroy all creatures you control, then put that many 1/1 white Soldier creature tokens onto the battlefield.
Whenever a creature enters the battlefield under your control, destroy it and put a 1/1 white Soldier creature token onto the battlefield.
Soldiers you control have vigilance, lifelink and exalted.
1 comment
2014-08-11 00:57:35 by keflexxx
 R 
Enchantment
When Mak's Revenge enters the battlefield, destroy all creatures with power 4 or greater.
Whenever a creature with power 4 or greater enters the battlefield, destroy it.
"You take me on, I'll take you down."
 U 
Instant
Exile target creature, then return it to the battlefield under its owners control with three +1/+1 counters on it at the beginning of the next end step.
"I stepped out. I did not step down."
2 comments
last 2014-08-28 00:11:09 by keflexxx
 U 
Instant
Permanents you control gain indestructible until end of turn.
Claude: "But you don't do anything!"
Karl: "No, I do nothing."
 R 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, you may tap any number of untapped creatures you control. If you do, enchanted creature gets +2/+2 until end of turn for each creature tapped this way.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets "{t}: Draw two cards."
 R 
Enchantment
When Game of Clones enters the battlefield, choose a creature on the battlefield.
All creatures are copies of the chosen creature.
 R 
Creature – Human Wizard
When Oliver, Yethonga Historian enters the battlefield, choose a BOO designer.
At the beginning of your upkeep, reveal the top card of your library. If it was designed by the chosen designer, put it into your hand.
2/1
 C 
Instant
Counter target spell unless it's controller pays {3}. At the beginning of your next upkeep, if a spell was countered this way, tap target creature. It doesn't untap during its controller's next untap step.
 C 
Creature – Skeleton
When Design Skeleton enters the battlefield, choose a BOO designer.
{1}{b}: Return Design Skeleton from the graveyard to the battlefield tapped. Use this ability only if you control a creature designed by the chosen designer.
1/1
1 comment
2014-08-12 02:51:58 by keflexxx
Fix
{4}{b}{b}
 
 R 
Sorcery
Destroy up to six target creatures.
Sometimes killing five is enough.
4 comments
last 2014-08-06 04:37:32 by keflexxx
 R 
Enchantment – Aura
Enchant creature
When enchanted creature dies, each other creature gets -X/-X until end of turn, where X is enchanted creature's power.
 U 
Instant
Destroy target creature. It can't be regenerated. Its controller puts a 2/2 black Zombie creature token onto the battlefield tapped.
 U 
Sorcery
Choose a BOO designer. Target player sacrifices a creature. If the creature was designed by the chosen designer, that player sacrifices an additional creature.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets double strike and "{r}: This creature gets +1/+0 until end of turn".
 R 
Sorcery
As an additional cost to play Counterblast, remove Y counters from permanents you control.
Counterblast deals X+Y damage to target creature or player.
1 comment
2014-08-11 01:06:13 by keflexxx
 U 
Creature – Goblin
When Covetous Goblin enters the battlefield, exile any number of cards from your hand.
When Covetous Goblin deals damage to a player, you may flip a coin. If you win the flip, you may play a card exiled with Covetous Goblin without paying its mana cost. If you lose the flip, a random card exiled this way is put into your graveyard.
1/1
2 comments
last 2014-08-11 08:24:20 by Vitenka
 R 
Colour indicator R Sorcery
Suspend 1 – {r}
Exile the top 3 cards of your library. You may play them this turn.
 R 
Sorcery
Beast Mode can't be countered.
Target creature gets +10/+10 and trample until end of turn. At the beginning of the next end step, sacrifice this creature.
"A great effort, but ultimately a failed Enterprise."
- Oliver, PRB historian
4 comments
last 2014-08-06 04:41:06 by keflexxx
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card and put it onto the battlefield, and put a land card from your hand onto the battlefield. Then shuffle your library.
 R 
Sorcery
As an additional cost to play Manamorphosis, place a depletion counter on X Forests you control. As long as a land has a depletion counter on it, it can only tap for colorless mana.
Put X 2/4 green Treefolk creature tokens onto the battlefield.
 U 
Instant
Tap up to two target creatures. They don't untap during their controller's next untap step. For each creature tapped this way, its controller discards a card.
2 comments
last 2014-08-06 04:42:50 by keflexxx
 R 
Legendary Creature – Merfolk Zombie
Whenever a creature enters the battlefield under your control, target player puts the top 4 cards of his or her library into his or her graveyard.
{t}: Target player loses life equal to the number of creature cards in their graveyard.
"Fuck you, Murkus!"
- Daniel of Abadeen, last words
3/3
3 comments
last 2014-08-06 05:42:08 by Shiny_Umbreon
 R 
Legendary Creature – Human Druid Warrior
Sacrifice a Forest: Forests you control are 3/3 creatures until end of turn. They're still lands.
{t}: Claude, the Kush King deals 2 damage to target creature or player.
The cry of "What up, bitches?" was heard across the land, followed by billowing smoke that brought the trees to life.
3/1
2 comments
last 2014-08-06 04:46:13 by keflexxx
 R 
Legendary Creature – Human Druid
{t}: Add {g}{g}{g} to your mana pool and you gain 2 life.
1/2
2 comments
last 2014-08-06 04:44:20 by keflexxx
 R 
Legendary Creature – Human Wizard
{1}{g}, Sacrifice another nontoken creature: Target creature gets +2/+2 until end of turn.
{1}{b}, Exile a creature card from your graveyard: Put a 2/2 green and black Zombie Treefolk creature token onto the battlefield.
2/2
5 comments
last 2014-08-11 10:30:23 by Vitenka
 R 
Artifact Creature – Construct
Defender
Collapsing Chairs enters the battlefield with 6 +1/+1 counters on it.
Whenever Collapsing Chairs blocks, remove a +1/+1 counter from it at end of combat.
0/0
 R 
Artifact
{t}, Sacrifice three creatures: Put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield.
3 comments
last 2014-08-05 05:25:39 by keflexxx
 C 
Artifact Creature – Construct
(Mana costs below {0} are cast for {0}. When you cast this spell, add {1} to your mana pool.)
Flying
It's just a kite. What could possibly go wrong?
0/1
5 comments
last 2014-08-11 00:23:46 by keflexxx
 C 
Artifact Creature – Construct
Trample
Reveal Shifting Automaton as you draft it. After you draft Shifting Automaton, you may switch seating positions in the draft with the player of your choice.
4/3
 
 M 
Legendary Land
C Quad enters the battlefield with five counters on it.
{t}: Add {1} to your mana pool.
{t}, Remove a counter from C Quad: Add one mana of any color to your mana pool. If there are no more counters, sacrifice it.
An overpowered land for an overpowered world.
5 comments
last 2014-08-11 00:25:55 by keflexxx
 C 
Land
Bloom {2} (When this land enters the battlefield, you may pay {2}. If you do, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library.)
{t}: Add {1} to your mana pool.
4 comments
last 2014-08-28 03:40:59 by morlor

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BOO Draft #1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity