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CardName: Spreading Sands Cost: Type: Land Pow/Tgh: / Rules Text: Bloom {2} (When this land enters the battlefield, you may pay {2}. If you do, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library.) {T}: Add {1} to your mana pool. Flavour Text: Set/Rarity: BOO Draft #1 Common

Spreading Sands
 
 C 
Land
Bloom {2} (When this land enters the battlefield, you may pay {2}. If you do, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library.)
{t}: Add {1} to your mana pool.
Updated on 28 Aug 2014 by keflexxx

History: [-]

2014-08-19 06:50:11: keflexxx created the card Spreading Sands

Man, that is one heckofan ability, and does a fine job disproving the rule "Any {2} mana rock could be a non-basic land, if you just removed the casting cost." Even in a deck with heavy color requirements, I'd probably include this land. I'd just count it as a {2} cost sorcery.

You do realize this can pay for it's own ability? And even if the activation cost {3}, it's at least equivalent as a 'spell' to Cultivate... and that doesn't even count the fact that you can just play it on round 1...

This is like cascade for lands. It's very powerful. I would suggest that this either cost more, or only "search" of you sacrifice it

on 28 Aug 2014 by morlor:

either this or the land it cascades into should enter tapped

2014-08-28 03:44:59: keflexxx edited Spreading Sands

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