BOO Draft #1: Virtual Booster

BOO Draft #1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Instant
Counter target spell unless it's controller pays {3}. At the beginning of your next upkeep, if a spell was countered this way, tap target creature. It doesn't untap during its controller's next untap step.
 C 
Creature – Skeleton
When Design Skeleton enters the battlefield, choose a BOO designer.
{1}{b}: Return Design Skeleton from the graveyard to the battlefield tapped. Use this ability only if you control a creature designed by the chosen designer.
1/1
 R 
Legendary Creature – Human Druid Warrior
Sacrifice a Forest: Forests you control are 3/3 creatures until end of turn. They're still lands.
{t}: Claude, the Kush King deals 2 damage to target creature or player.
The cry of "What up, bitches?" was heard across the land, followed by billowing smoke that brought the trees to life.
3/1
 R 
Legendary Creature – Human Druid
{t}: Add {g}{g}{g} to your mana pool and you gain 2 life.
1/2
 R 
Creature – Human Wizard
When Oliver, Yethonga Historian enters the battlefield, choose a BOO designer.
At the beginning of your upkeep, reveal the top card of your library. If it was designed by the chosen designer, put it into your hand.
2/1
 U 
Instant
Exile target creature, then return it to the battlefield under its owners control with three +1/+1 counters on it at the beginning of the next end step.
"I stepped out. I did not step down."
 R 
Sorcery
Beast Mode can't be countered.
Target creature gets +10/+10 and trample until end of turn. At the beginning of the next end step, sacrifice this creature.
"A great effort, but ultimately a failed Enterprise."
- Oliver, PRB historian
 U 
Instant
Tap up to two target creatures. They don't untap during their controller's next untap step. For each creature tapped this way, its controller discards a card.
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, it deals the same amount of damage to each creature that creature's controller controls.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets double strike and "{r}: This creature gets +1/+0 until end of turn".
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card and put it onto the battlefield, and put a land card from your hand onto the battlefield. Then shuffle your library.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets "{t}: Draw two cards."
 R 
Enchantment
When Conscription Edict enters the battlefield, destroy all creatures you control, then put that many 1/1 white Soldier creature tokens onto the battlefield.
Whenever a creature enters the battlefield under your control, destroy it and put a 1/1 white Soldier creature token onto the battlefield.
Soldiers you control have vigilance, lifelink and exalted.
 R 
Sorcery
As an additional cost to play Manamorphosis, place a depletion counter on X Forests you control. As long as a land has a depletion counter on it, it can only tap for colorless mana.
Put X 2/4 green Treefolk creature tokens onto the battlefield.
 U 
Instant
Destroy target creature. It can't be regenerated. Its controller puts a 2/2 black Zombie creature token onto the battlefield tapped.

Stifling Tides (common)
Design Skeleton (common)
Claude, the Kush King (rare)
Karl, Hermit of the Grove (rare)
Oliver, Yethonga Historian (rare)
Return to the Fray (uncommon)
Beast Mode (rare)
Kush Koma (uncommon)
Neutrality (rare)
Brutality (rare)
Discovery (rare)
Eternity (rare)
Conscription Edict (rare)
Manamorphosis (rare)
Soul Extraction (uncommon)