EDH - URG: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Avalanche of Hours Blue Mythic 6{4}{u}{u} Sorcery Take an extra turn after this one.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
0
2 Choiceweaving Blue Uncommon 4{3}{u} Enchantment Skip your draw step.

At the beginning of your upkeep, reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
4 1406540627 on 28 Jul 2014 by Alex
3 Daring Research Blue Common 3{2}{u} Instant Draw a card.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
1 1406417176 on 26 Jul 2014 by UncleIstvan
4 Dreamspiller Giant Blue Rare 5{3}{u}{u} Creature – Giant Wizard 4 4 When Dreamspiller Giant enters the battlefield, you may pay {x}. If you do reveal the top X cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in a random order. 0
5 Hammerhead Goliath Blue Mythic 7{5}{u}{u} Creature – Leviathan 5 5 When Hammerhead Goliath enters the battlefield, tap all other creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Hammerhead Goliath. 0
6 Hibernate Blue Rare 4{2}{u}{u} Instant Shuffle target nonland, nonlegendary permanent into its owner's library. 1 1406417578 on 26 Jul 2014 by UncleIstvan
7 Inscrutable Sphinx Blue Rare 6{5}{u} Creature – Sphinx 5 6 Flying

Whenever an player casts a spell, each of that player's opponents draw a card.
0
8 Mass Undoing Blue Rare 6{4}{u}{u} Sorcery Shuffle all nonland permanents into their owners' libraries. 0
9 Abandoning the Posts Red Rare 5{4}{r} Instant Gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. You may choose new targets for the copy. Then put the revealed card on the bottom of your library.)
0
10 Crack the World in Half Red Rare 7{5}{r}{r} Sorcery Each player chooses half the lands he or she controls, rounded down. Destroy those lands, then Crack the World in Half deals X damage to each creature, where X is the number of lands destroyed this way. 0
11 Crackshot Cyclops Red Rare 5{3}{r}{r} Creature – Cyclops Warrior 5 3 When Crackshot Cyclops enters the battlefield, it deals 3 damage to target creature or player.

Whenever another creature with power 5 or greater enters the battlefield under your control, Crackshot Cyclops deals 3 damage to target creature or player.
0
12 Goblin Informant Red Uncommon 2{1}{r} Creature – Goblin Rogue 1 1 {t}, Discard a card: Flip a coin. If you win the flip, draw two cards. 0
13 Ogre Meteorcaller Red Uncommon 6{4}{r}{r} Creature – Ogre Shaman 3 2 First Strike

When Ogre Meteorcaller enters the battlefield, it deals 10 damage to target creature unless that creature's controller has it deal 10 damage to him or her instead.
0
14 Whim of the Fates Red Uncommon 3{2}{r} Enchantment – Aura Enchant creature

Enchanted creature gains haste.

At the beginning of each player's upkeep, that player flips a coin. If he or she wins the flip, that player gains control of enchanted creature.
3 1406540598 on 28 Jul 2014 by Alex
15 Canopy King Green Uncommon 6{4}{g}{g} Creature – Spider 2 8 Reach

Canopy King can block any number of creatures.
0
16 Cleansing Polypton Green Rare 5{3}{g}{g} Creature – Fungus 0 0 Cleansing Polypton enters the battlefield with a number of +1/+1 counters on it equal to the number of cards in all graveyards.

When Cleansing Polypton dies, exile Cleansing Polypton, then each player shuffles his or her graveyard into his or her library.
2 1406540766 on 28 Jul 2014 by Alex
17 Frantic Summoning Green Uncommon 5{3}{g}{g} Instant Put a 3/3 green Beast creature token onto the battlefield.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
0
18 Joint Expedition Green Uncommon 1{g} Sorcery Each player may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles it. 0
19 Pliant Archdruid Green Uncommon 2{g}{g} Creature – Elf Druid 1 2 {t}: Add one mana of any color to your mana pool, unless an opponent has you add {2} instead. 0
20 Seedlayer Warden Green Rare 2{1}{g} Creature – Squirrel 1 1 You may play an additional land on each of your turns.

Lands you control enter the battlefield tapped.
2 1406490993 on 27 Jul 2014 by amuseum
21 Soulsap Wanderer Green Rare 6{5}{g} Creature – Treefolk Druid 5 6 When Soulsap Wanderer dies, target land you control becomes a copy of Soulsap Wanderer. It's still a land. 0
22 Stretchroot Treefolk Green Uncommon 4{2}{g}{g} Creature – Treefolk Druid 2 4 When Stretchroot Treefolk enters the battlefield, you may put any number of land cards from your hand onto the battlefield tapped. 2 1406540402 on 28 Jul 2014 by Alex
23 Blind Rage Multicolour Rare 5{3}{r}{g} Sorcery Destroy two permanents target opponent controls at random. 0
24 Crunchjaw Wurm Multicolour Rare 6{2}{r}{r}{g}{g} Creature – Wurm 6 5 Trample, Haste

Whenever Crunchjaw Wurm deals combat damage to a player, you may destroy up to that many nonland, noncreature permanents that player controls.
0
25 Insatiable Brawler Multicolour Rare 5{3}{r}{g} Creature – Cyclops Warrior 4 4 Haste

Whenever Insatiable Brawler attacks, it fights target creature defending player controls.
0
26 Invader Hellkite Multicolour Rare 6{4}{r}{g} Creature – Dragon 5 5 Flying

When Invader Hellkite attacks, put a token onto the battlefield that's a copy of it tapped and attacking.

{r}{g}: Creatures you control named Invader Hellkite get +1/+0 until end of turn.
0
27 Thundervine Elder Multicolour Uncommon 3{1}{r}{g} Creature – Lizard 1 1 When Thundervine Elder dies, you may search your library for a basic land card, put it onto the battlefield, then shuffle your library.

Sacrifice Thundervine Elder: Add one mana of any color to your mana pool.
0
28 Algaepool Divination Multicolour Common 3{1}{g}{u} Sorcery Reveal the top two cards of your library. Put all lands revealed this way onto the battlefield tapped and the rest into your hand. 0
29 Anidian Monstrosity Multicolour Rare 2{g}{u} Creature – Ooze Hydra 0 0 Anidian Monstrosity enters the battlefield with a +1/+1 counter on it.

{g}{g}{u}{u}: Double the number of +1/+1 counters on Anidian Monstrosity.
0
30 Bellowbelly Beast Multicolour Uncommon 4{2}{g}{u} Creature – Beast 3 4 When Bellowbelly Beast enters the battlefield, return another target creature you control and target creature you don't control to their owners' hands. 0
31 Borrowed Menagerie Multicolour Rare 5{3}{g}{u} Enchantment Whenever a nontoken creature enters the battlefield, each of that creature's controller's opponents puts a token onto the battlefield that's a copy of that creature. 1 1406324193 on 25 Jul 2014 by UncleIstvan
32 Fruiting Barrier Multicolour Uncommon 2{g}{u} Creature – Plant Wall 0 3 Defender

Whenever Fruiting Barrier is dealt damage, each player draws that many cards.
0
33 Furrowed Earth Multicolour Uncommon 2{g}{u} Enchantment Whenever a player plays a land, that player draws a card. 0
34 Grotto Diver Multicolour Uncommon 3{g}{u}{u} Creature – Merfolk Rogue 2 3 When Grotto Diver enters the battlefield each player reveals the top card of his or her library then puts it into his or her hand. Then each player who revealed a land this way repeats this process. 0
35 Lichenbark Willow Multicolour Uncommon 2{g}{u} Creature – Treefolk Druid 1 3 {t}: Target land you control becomes the basic land type of your choice until end of turn. Untap it. 0
36 Memomaro Multicolour Rare 4{2}{g}{u} Creature – Elemental * * You have no maximum hand size.

Memomaro's power and toughness are each equal to the number of cards in your hand.
0
37 Mitosis Multicolour Rare 6{4}{g}{u} Sorcery Put two tokens onto the battlefield that are copies of target creature. 0
38 Sagescale Multicolour Rare 5{2}{g}{u}{u} Creature – Snake 5 5 When Sagescale enters the battlefield if you have fewer than seven cards in hand, draw cards equal to the difference. 0
39 Troll Scholar Multicolour Uncommon 3{1}{g}{u} Creature – Troll 1 1 Hexproof

Whenever you draw a card, Troll Scholar gets +3/+3 until end of turn.
0
40 Whirlmage Adept Multicolour Rare 3{1}{g}{u} Creature – Frog Wizard 2 2 Flash

When Whirlmage Adept enters the battlefield, you may put target creature on top of its owner's library. That player may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
1 1406327835 on 25 Jul 2014 by UncleIstvan
41 Burst of Inspiration Multicolour Rare 6{3}{u}{r}{r} Sorcery Draw two cards, then Burst of Inspiration deals damage to each creature equal to the number of cards in your hand. 0
42 Collective Inspiration Multicolour Rare 5{3}{u}{r} Sorcery Each player discards his or her hand then draws cards equal to the total number of cards discarded this way. 0
43 Depth Sounding Multicolour Rare 5{3}{u}{r} Enchantment Players play with the top card of their libraries revealed.

{x}: Until end of turn, you may cast the top card of target player's library without paying its mana cost. X is that spell's converted mana cost. Any player may activate this ability.
0
44 Electrostatic Breakthrough Multicolour Uncommon 2{u}{r} Instant Electrostatic Breakthrough deals 2 damage to target creature or player. If a creature dealt damage this way dies this turn, draw a card. 0
45 Planar Delay Multicolour Uncommon 3{1}{u}{r} Enchantment Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, return that spell to it's owner's hand. 0
46 Ortin the Explorer Multicolour Mythic 4{1}{u}{r}{g} Legendary Creature – Human Wizard 1 3 Haste

{u}{r}{g}, {t}: Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield.
1 1406322535 on 25 Jul 2014 by UncleIstvan
47 Portalkeeper Multicolour Mythic 6{3}{u}{r}{g} Creature – Elemental 8 10 Vigilance, Reach

When Portalkeeper enters the battlefield, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Each player who does puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
4 1407219119 on 05 Aug 2014 by keflexxx
48 Skyripper Multicolour Mythic 4{1}{u}{r}{g} Creature – Elemental 12 12 Flying, hexproof

Skyripper can't be cast from your hand.

Cycling {3}

When Skyripper is put into your graveyard from anywhere, shuffle Skyripper into your library.
3 1407687453 on 10 Aug 2014 by UncleIstvan
49 Slimetongue Ooze Multicolour Mythic 5{2}{u}{r}{g} Creature – Ooze 1 1 whenever a player casts a spell, put X +1/+1 counters on Slimetongue Ooze, where X is that spell's converted mana cost. 0
50 Stormbreather Multicolour Mythic 3{u}{r}{g} Creature – Elemental 3 4 Flying

When Stormbreather deals damage to an opponent, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool as steps and phases end.
0
51 Tentacloud Multicolour Rare 3{u}{r}{g} Creature – Elemental 4 1 Trample, haste

Whenever Tentacloud deals combat damage to an opponent, draw a card.

At the beginning of the end step, sacrifice Tentacloud.
0
52 Tidal Behemoth Multicolour Mythic 9{6}{u}{r}{g} Creature – Leviathan 11 11 Trample

Whenever Tidal Behemoth deals combat damage to an opponent, exile that many cards from the top of your library. Until end of turn you may play those cards without paying their mana costs.
0
53 Adaptive Simulacrum Artifact Rare 3{3} Artifact Creature – Golem 2 2 When Adaptive Simulacrum enters the battlefield or dies, choose one — draw a card; or gain 4 life; or put a 2/2 colorless Golem artifact creature token onto the battlefield. 2 1406540537 on 28 Jul 2014 by Alex
54 Adventurer's Signet Artifact Uncommon 2{2} Artifact {2}, {t}: Add {u}{r}{g} to your mana pool. 0
55 Apprentice's Powerstone Artifact Common 2{2} Artifact {t}: Add {1} to your mana pool. 0
56 Fickle-Ink Map Artifact Rare 3{3} Artifact {t}, Reveal the top card of your library: For each of the revealed card's color's, add one mana of that color to your mana pool. 0
57 Obfuscation Chamber Artifact Mythic 7{7} Artifact Players play with their hands face down (Players cannot cast, play or activate face down cards.)

{1}{x}: Reveal a card at random from your hand until end of turn. If it's a card with a converted mana cost X or less, you may play that card without paying it's mana cost this turn. Any player may activate this ability.
3 1406328438 on 25 Jul 2014 by UncleIstvan
58 Pathbelly Golem Artifact Uncommon 2{2} Artifact Creature – Golem 1 1 {t}: Add {1} to your mana pool.

When you control three or more lands, sacrifice Pathbelly Golem. If you do, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
0
59 Prism Silo Artifact Rare 3{3} Artifact {x}, {t}: Put X charge counters on Prism Silo.

{3}, {t}, Remove X charge counters from Prism Silo: Add X mana of any one color to your mana pool.
0
60 Rumbleclap Generator Artifact Uncommon 5{5} Artifact {t}: Add {3} to your mana pool. 3 1406540457 on 28 Jul 2014 by Alex
61 Bruisers' Den Land Uncommon 0 Land Bruisers' Den enters the battlefield tapped unless you attacked with one or more creatures this turn.

{t}: Add {r} or {g} to your mana pool.
0
62 Cerussite Flues Land Uncommon 0 Land {t}: Add {1} to your mana pool.

Whenever you cast a spell, sacrifice Cerussite Flues and draw a card.
1 1405831736 on 20 Jul 2014 by UncleIstvan
63 Dragon's Lair Land Rare 0 Land Dragon's Lair enters the battlefield tapped.

{t}: Add {r} to your mana pool.

{4}{r}{r}, {t}, Sacrifice Dragon's Lair: Put a 5/5 red Dragon creature token with flying onto the battlefield.
2 1474810047 on 25 Sep 2016 by KeresAcheron
64 Gambler's Glen Land Uncommon 0 Land {t}: Add one mana of any color at random to your mana pool. 1 1406419314 on 27 Jul 2014 by UncleIstvan
65 Insulated Dell Land Rare 0 Land {t}: Add one mana of any color to your mana pool. This mana may not be used to cast spells. 0
66 Mercurial Flats Land Common 0 Land {t}, Sacrifice Mercurial Flats: Reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order. 5 1405978289 on 21 Jul 2014 by UncleIstvan
67 Precipitous Rapids Land Uncommon 0 Land Precipitous Rapids enters the battlefield tapped unless you've cast a spell this turn.

{t}: Add {u} or {r} to your mana pool.
0
68 Shifting Sands Land Uncommon 0 Land Whenever a land enters the battlefield under your control, Shifting Sands becomes a copy of that land until end of turn.

{t}: Add {1} to your mana pool.
0
69 Sprawling Coastline Land Uncommon 0 Land Sprawling Coastline enters the battlefield tapped unless you control four or more other lands as Sprawling Coastline enters the battlefield.

{t}: Add {g} or {u} to your mana pool.
0
EDH - URG: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity