EDH - URG

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Showing all 69 cards

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Show rarities: C U R M

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 M 
Sorcery
Take an extra turn after this one.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
 U 
Enchantment
Skip your draw step.

At the beginning of your upkeep, reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
4 comments
last 2014-07-29 09:18:41 by Alex
 C 
Instant
Draw a card.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
1 comment
2014-07-26 23:26:16 by UncleIstvan
 R 
Creature – Giant Wizard
When Dreamspiller Giant enters the battlefield, you may pay {x}. If you do reveal the top X cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in a random order.
4/4
 M 
Creature – Leviathan
When Hammerhead Goliath enters the battlefield, tap all other creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Hammerhead Goliath.
5/5
 R 
Instant
Shuffle target nonland, nonlegendary permanent into its owner's library.
1 comment
2014-07-26 23:32:58 by UncleIstvan
 R 
Creature – Sphinx
Flying

Whenever an player casts a spell, each of that player's opponents draw a card.
5/6
 R 
Sorcery
Shuffle all nonland permanents into their owners' libraries.
 R 
Instant
Gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. You may choose new targets for the copy. Then put the revealed card on the bottom of your library.)
 R 
Sorcery
Each player chooses half the lands he or she controls, rounded down. Destroy those lands, then Crack the World in Half deals X damage to each creature, where X is the number of lands destroyed this way.
 R 
Creature – Cyclops Warrior
When Crackshot Cyclops enters the battlefield, it deals 3 damage to target creature or player.

Whenever another creature with power 5 or greater enters the battlefield under your control, Crackshot Cyclops deals 3 damage to target creature or player.
5/3
 U 
Creature – Goblin Rogue
{t}, Discard a card: Flip a coin. If you win the flip, draw two cards.
1/1
 U 
Creature – Ogre Shaman
First Strike

When Ogre Meteorcaller enters the battlefield, it deals 10 damage to target creature unless that creature's controller has it deal 10 damage to him or her instead.
3/2
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste.

At the beginning of each player's upkeep, that player flips a coin. If he or she wins the flip, that player gains control of enchanted creature.
3 comments
last 2014-07-28 13:03:29 by dude1818
 U 
Creature – Spider
Reach

Canopy King can block any number of creatures.
2/8
 R 
Creature – Fungus
Cleansing Polypton enters the battlefield with a number of +1/+1 counters on it equal to the number of cards in all graveyards.

When Cleansing Polypton dies, exile Cleansing Polypton, then each player shuffles his or her graveyard into his or her library.
0/0
2 comments
last 2014-07-28 12:39:44 by UncleIstvan
 U 
Instant
Put a 3/3 green Beast creature token onto the battlefield.

Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
 U 
Sorcery
Each player may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles it.
 U 
Creature – Elf Druid
{t}: Add one mana of any color to your mana pool, unless an opponent has you add {2} instead.
1/2
 R 
Creature – Squirrel
You may play an additional land on each of your turns.

Lands you control enter the battlefield tapped.
1/1
2 comments
last 2014-07-27 20:05:30 by UncleIstvan
 R 
Creature – Treefolk Druid
When Soulsap Wanderer dies, target land you control becomes a copy of Soulsap Wanderer. It's still a land.
5/6
 U 
Creature – Treefolk Druid
When Stretchroot Treefolk enters the battlefield, you may put any number of land cards from your hand onto the battlefield tapped.
2/4
2 comments
last 2014-07-28 12:47:55 by UncleIstvan
 R 
Sorcery
Destroy two permanents target opponent controls at random.
 R 
Creature – Wurm
Trample, Haste

Whenever Crunchjaw Wurm deals combat damage to a player, you may destroy up to that many nonland, noncreature permanents that player controls.
6/5
 R 
Creature – Cyclops Warrior
Haste

Whenever Insatiable Brawler attacks, it fights target creature defending player controls.
4/4
 R 
Creature – Dragon
Flying

When Invader Hellkite attacks, put a token onto the battlefield that's a copy of it tapped and attacking.

{r}{g}: Creatures you control named Invader Hellkite get +1/+0 until end of turn.
5/5
 U 
Creature – Lizard
When Thundervine Elder dies, you may search your library for a basic land card, put it onto the battlefield, then shuffle your library.

Sacrifice Thundervine Elder: Add one mana of any color to your mana pool.
1/1
 C 
Sorcery
Reveal the top two cards of your library. Put all lands revealed this way onto the battlefield tapped and the rest into your hand.
 R 
Creature – Ooze Hydra
Anidian Monstrosity enters the battlefield with a +1/+1 counter on it.

{g}{g}{u}{u}: Double the number of +1/+1 counters on Anidian Monstrosity.
0/0
 U 
Creature – Beast
When Bellowbelly Beast enters the battlefield, return another target creature you control and target creature you don't control to their owners' hands.
3/4
 R 
Enchantment
Whenever a nontoken creature enters the battlefield, each of that creature's controller's opponents puts a token onto the battlefield that's a copy of that creature.
1 comment
2014-07-25 21:36:33 by UncleIstvan
 U 
Creature – Plant Wall
Defender

Whenever Fruiting Barrier is dealt damage, each player draws that many cards.
0/3
 U 
Enchantment
Whenever a player plays a land, that player draws a card.
 U 
Creature – Merfolk Rogue
When Grotto Diver enters the battlefield each player reveals the top card of his or her library then puts it into his or her hand. Then each player who revealed a land this way repeats this process.
2/3
 U 
Creature – Treefolk Druid
{t}: Target land you control becomes the basic land type of your choice until end of turn. Untap it.
1/3
 R 
Creature – Elemental
You have no maximum hand size.

Memomaro's power and toughness are each equal to the number of cards in your hand.
*/*
{4}{g}{u}
 
 R 
Sorcery
Put two tokens onto the battlefield that are copies of target creature.
 R 
Creature – Snake
When Sagescale enters the battlefield if you have fewer than seven cards in hand, draw cards equal to the difference.
5/5
 U 
Creature – Troll
Hexproof

Whenever you draw a card, Troll Scholar gets +3/+3 until end of turn.
1/1
 R 
Creature – Frog Wizard
Flash

When Whirlmage Adept enters the battlefield, you may put target creature on top of its owner's library. That player may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
2/2
1 comment
2014-07-25 22:37:15 by UncleIstvan
 R 
Sorcery
Draw two cards, then Burst of Inspiration deals damage to each creature equal to the number of cards in your hand.
 R 
Sorcery
Each player discards his or her hand then draws cards equal to the total number of cards discarded this way.
 R 
Enchantment
Players play with the top card of their libraries revealed.

{x}: Until end of turn, you may cast the top card of target player's library without paying its mana cost. X is that spell's converted mana cost. Any player may activate this ability.
 U 
Instant
Electrostatic Breakthrough deals 2 damage to target creature or player. If a creature dealt damage this way dies this turn, draw a card.
 U 
Enchantment
Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, return that spell to it's owner's hand.
 M 
Legendary Creature – Human Wizard
Haste

{u}{r}{g}, {t}: Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield.
1/3
1 comment
2014-07-25 21:08:55 by UncleIstvan
 M 
Creature – Elemental
Vigilance, Reach

When Portalkeeper enters the battlefield, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Each player who does puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
8/10
4 comments
last 2014-08-07 01:23:45 by UncleIstvan
 M 
Creature – Elemental
Flying, hexproof

Skyripper can't be cast from your hand.

Cycling {3}

When Skyripper is put into your graveyard from anywhere, shuffle Skyripper into your library.
12/12
3 comments
last 2014-08-10 23:28:51 by Link
 M 
Creature – Ooze
whenever a player casts a spell, put X +1/+1 counters on Slimetongue Ooze, where X is that spell's converted mana cost.
1/1
 M 
Creature – Elemental
Flying

When Stormbreather deals damage to an opponent, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool as steps and phases end.
3/4
 R 
Creature – Elemental
Trample, haste

Whenever Tentacloud deals combat damage to an opponent, draw a card.

At the beginning of the end step, sacrifice Tentacloud.
4/1
 M 
Creature – Leviathan
Trample

Whenever Tidal Behemoth deals combat damage to an opponent, exile that many cards from the top of your library. Until end of turn you may play those cards without paying their mana costs.
11/11
 R 
Artifact Creature – Golem
When Adaptive Simulacrum enters the battlefield or dies, choose one — draw a card; or gain 4 life; or put a 2/2 colorless Golem artifact creature token onto the battlefield.
2/2
2 comments
last 2014-07-28 12:52:15 by UncleIstvan
 U 
Artifact
{2}, {t}: Add {u}{r}{g} to your mana pool.
 C 
Artifact
{t}: Add {1} to your mana pool.
 R 
Artifact
{t}, Reveal the top card of your library: For each of the revealed card's color's, add one mana of that color to your mana pool.
 M 
Artifact
Players play with their hands face down (Players cannot cast, play or activate face down cards.)

{1}{x}: Reveal a card at random from your hand until end of turn. If it's a card with a converted mana cost X or less, you may play that card without paying it's mana cost this turn. Any player may activate this ability.
3 comments
last 2014-07-27 13:24:43 by UncleIstvan
 U 
Artifact Creature – Golem
{t}: Add {1} to your mana pool.

When you control three or more lands, sacrifice Pathbelly Golem. If you do, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
1/1
 R 
Artifact
{x}, {t}: Put X charge counters on Prism Silo.

{3}, {t}, Remove X charge counters from Prism Silo: Add X mana of any one color to your mana pool.
 U 
Artifact
{t}: Add {3} to your mana pool.
3 comments
last 2014-07-28 12:50:46 by UncleIstvan
 U 
Land
Bruisers' Den enters the battlefield tapped unless you attacked with one or more creatures this turn.

{t}: Add {r} or {g} to your mana pool.
 U 
Land
{t}: Add {1} to your mana pool.

Whenever you cast a spell, sacrifice Cerussite Flues and draw a card.
1 comment
2014-07-20 04:48:56 by UncleIstvan
 R 
Land
Dragon's Lair enters the battlefield tapped.

{t}: Add {r} to your mana pool.

{4}{r}{r}, {t}, Sacrifice Dragon's Lair: Put a 5/5 red Dragon creature token with flying onto the battlefield.
2 comments
last 2016-09-27 01:08:59 by UncleIstvan
 U 
Land
{t}: Add one mana of any color at random to your mana pool.
1 comment
2014-07-27 00:01:54 by UncleIstvan
 R 
Land
{t}: Add one mana of any color to your mana pool. This mana may not be used to cast spells.
 C 
Land
{t}, Sacrifice Mercurial Flats: Reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order.
5 comments
last 2014-07-22 16:04:45 by Alex
 U 
Land
Precipitous Rapids enters the battlefield tapped unless you've cast a spell this turn.

{t}: Add {u} or {r} to your mana pool.
 U 
Land
Whenever a land enters the battlefield under your control, Shifting Sands becomes a copy of that land until end of turn.

{t}: Add {1} to your mana pool.
 U 
Land
Sprawling Coastline enters the battlefield tapped unless you control four or more other lands as Sprawling Coastline enters the battlefield.

{t}: Add {g} or {u} to your mana pool.

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EDH - URG: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity