EDH - URG
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Showing all 69 cards
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Skip your draw step.
At the beginning of your upkeep, reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
At the beginning of your upkeep, reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
Draw a card.
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
When Dreamspiller Giant enters the battlefield, you may pay . If you do reveal the top X cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in a random order.
4/4
When Hammerhead Goliath enters the battlefield, tap all other creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Hammerhead Goliath.
5/5
Shuffle target nonland, nonlegendary permanent into its owner's library.
Flying
Whenever an player casts a spell, each of that player's opponents draw a card.
Whenever an player casts a spell, each of that player's opponents draw a card.
5/6
Shuffle all nonland permanents into their owners' libraries.
Gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. You may choose new targets for the copy. Then put the revealed card on the bottom of your library.)
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. You may choose new targets for the copy. Then put the revealed card on the bottom of your library.)
Each player chooses half the lands he or she controls, rounded down. Destroy those lands, then Crack the World in Half deals X damage to each creature, where X is the number of lands destroyed this way.
When Crackshot Cyclops enters the battlefield, it deals 3 damage to target creature or player.
Whenever another creature with power 5 or greater enters the battlefield under your control, Crackshot Cyclops deals 3 damage to target creature or player.
Whenever another creature with power 5 or greater enters the battlefield under your control, Crackshot Cyclops deals 3 damage to target creature or player.
5/3
, Discard a card: Flip a coin. If you win the flip, draw two cards.
1/1
First Strike
When Ogre Meteorcaller enters the battlefield, it deals 10 damage to target creature unless that creature's controller has it deal 10 damage to him or her instead.
When Ogre Meteorcaller enters the battlefield, it deals 10 damage to target creature unless that creature's controller has it deal 10 damage to him or her instead.
3/2
Enchant creature
Enchanted creature gains haste.
At the beginning of each player's upkeep, that player flips a coin. If he or she wins the flip, that player gains control of enchanted creature.
Enchanted creature gains haste.
At the beginning of each player's upkeep, that player flips a coin. If he or she wins the flip, that player gains control of enchanted creature.
Reach
Canopy King can block any number of creatures.
Canopy King can block any number of creatures.
2/8
Cleansing Polypton enters the battlefield with a number of +1/+1 counters on it equal to the number of cards in all graveyards.
When Cleansing Polypton dies, exile Cleansing Polypton, then each player shuffles his or her graveyard into his or her library.
When Cleansing Polypton dies, exile Cleansing Polypton, then each player shuffles his or her graveyard into his or her library.
0/0
Put a 3/3 green Beast creature token onto the battlefield.
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)
Each player may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles it.
: Add one mana of any color to your mana pool, unless an opponent has you add instead.
1/2
You may play an additional land on each of your turns.
Lands you control enter the battlefield tapped.
Lands you control enter the battlefield tapped.
1/1
When Soulsap Wanderer dies, target land you control becomes a copy of Soulsap Wanderer. It's still a land.
5/6
When Stretchroot Treefolk enters the battlefield, you may put any number of land cards from your hand onto the battlefield tapped.
2/4
Destroy two permanents target opponent controls at random.
Trample, Haste
Whenever Crunchjaw Wurm deals combat damage to a player, you may destroy up to that many nonland, noncreature permanents that player controls.
Whenever Crunchjaw Wurm deals combat damage to a player, you may destroy up to that many nonland, noncreature permanents that player controls.
6/5
Haste
Whenever Insatiable Brawler attacks, it fights target creature defending player controls.
Whenever Insatiable Brawler attacks, it fights target creature defending player controls.
4/4
Flying
When Invader Hellkite attacks, put a token onto the battlefield that's a copy of it tapped and attacking.
: Creatures you control named Invader Hellkite get +1/+0 until end of turn.
When Invader Hellkite attacks, put a token onto the battlefield that's a copy of it tapped and attacking.
: Creatures you control named Invader Hellkite get +1/+0 until end of turn.
5/5
When Thundervine Elder dies, you may search your library for a basic land card, put it onto the battlefield, then shuffle your library.
Sacrifice Thundervine Elder: Add one mana of any color to your mana pool.
Sacrifice Thundervine Elder: Add one mana of any color to your mana pool.
1/1
Reveal the top two cards of your library. Put all lands revealed this way onto the battlefield tapped and the rest into your hand.
Anidian Monstrosity enters the battlefield with a +1/+1 counter on it.
: Double the number of +1/+1 counters on Anidian Monstrosity.
: Double the number of +1/+1 counters on Anidian Monstrosity.
0/0
When Bellowbelly Beast enters the battlefield, return another target creature you control and target creature you don't control to their owners' hands.
3/4
Whenever a nontoken creature enters the battlefield, each of that creature's controller's opponents puts a token onto the battlefield that's a copy of that creature.
Defender
Whenever Fruiting Barrier is dealt damage, each player draws that many cards.
Whenever Fruiting Barrier is dealt damage, each player draws that many cards.
0/3
Whenever a player plays a land, that player draws a card.
When Grotto Diver enters the battlefield each player reveals the top card of his or her library then puts it into his or her hand. Then each player who revealed a land this way repeats this process.
2/3
: Target land you control becomes the basic land type of your choice until end of turn. Untap it.
1/3
You have no maximum hand size.
Memomaro's power and toughness are each equal to the number of cards in your hand.
Memomaro's power and toughness are each equal to the number of cards in your hand.
*/*
Put two tokens onto the battlefield that are copies of target creature.
When Sagescale enters the battlefield if you have fewer than seven cards in hand, draw cards equal to the difference.
5/5
Hexproof
Whenever you draw a card, Troll Scholar gets +3/+3 until end of turn.
Whenever you draw a card, Troll Scholar gets +3/+3 until end of turn.
1/1
Flash
When Whirlmage Adept enters the battlefield, you may put target creature on top of its owner's library. That player may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
When Whirlmage Adept enters the battlefield, you may put target creature on top of its owner's library. That player may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
2/2
Draw two cards, then Burst of Inspiration deals damage to each creature equal to the number of cards in your hand.
Each player discards his or her hand then draws cards equal to the total number of cards discarded this way.
Players play with the top card of their libraries revealed.
: Until end of turn, you may cast the top card of target player's library without paying its mana cost. X is that spell's converted mana cost. Any player may activate this ability.
: Until end of turn, you may cast the top card of target player's library without paying its mana cost. X is that spell's converted mana cost. Any player may activate this ability.
Electrostatic Breakthrough deals 2 damage to target creature or player. If a creature dealt damage this way dies this turn, draw a card.
Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, return that spell to it's owner's hand.
Haste
, : Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield.
, : Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield.
1/3
Vigilance, Reach
When Portalkeeper enters the battlefield, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Each player who does puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
When Portalkeeper enters the battlefield, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Each player who does puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
8/10
Flying, hexproof
Skyripper can't be cast from your hand.
Cycling
When Skyripper is put into your graveyard from anywhere, shuffle Skyripper into your library.
Skyripper can't be cast from your hand.
Cycling
When Skyripper is put into your graveyard from anywhere, shuffle Skyripper into your library.
12/12
whenever a player casts a spell, put X +1/+1 counters on Slimetongue Ooze, where X is that spell's converted mana cost.
1/1
Flying
When Stormbreather deals damage to an opponent, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool as steps and phases end.
When Stormbreather deals damage to an opponent, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool as steps and phases end.
3/4
Trample, haste
Whenever Tentacloud deals combat damage to an opponent, draw a card.
At the beginning of the end step, sacrifice Tentacloud.
Whenever Tentacloud deals combat damage to an opponent, draw a card.
At the beginning of the end step, sacrifice Tentacloud.
4/1
Trample
Whenever Tidal Behemoth deals combat damage to an opponent, exile that many cards from the top of your library. Until end of turn you may play those cards without paying their mana costs.
Whenever Tidal Behemoth deals combat damage to an opponent, exile that many cards from the top of your library. Until end of turn you may play those cards without paying their mana costs.
11/11
When Adaptive Simulacrum enters the battlefield or dies, choose one — draw a card; or gain 4 life; or put a 2/2 colorless Golem artifact creature token onto the battlefield.
2/2
, : Add to your mana pool.
: Add to your mana pool.
, Reveal the top card of your library: For each of the revealed card's color's, add one mana of that color to your mana pool.
Players play with their hands face down (Players cannot cast, play or activate face down cards.)
: Reveal a card at random from your hand until end of turn. If it's a card with a converted mana cost X or less, you may play that card without paying it's mana cost this turn. Any player may activate this ability.
: Reveal a card at random from your hand until end of turn. If it's a card with a converted mana cost X or less, you may play that card without paying it's mana cost this turn. Any player may activate this ability.
: Add to your mana pool.
When you control three or more lands, sacrifice Pathbelly Golem. If you do, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
When you control three or more lands, sacrifice Pathbelly Golem. If you do, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
1/1
, : Put X charge counters on Prism Silo.
, , Remove X charge counters from Prism Silo: Add X mana of any one color to your mana pool.
, , Remove X charge counters from Prism Silo: Add X mana of any one color to your mana pool.
: Add to your mana pool.
Bruisers' Den enters the battlefield tapped unless you attacked with one or more creatures this turn.
: Add or to your mana pool.
: Add or to your mana pool.
: Add to your mana pool.
Whenever you cast a spell, sacrifice Cerussite Flues and draw a card.
Whenever you cast a spell, sacrifice Cerussite Flues and draw a card.
Dragon's Lair enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Dragon's Lair: Put a 5/5 red Dragon creature token with flying onto the battlefield.
: Add to your mana pool.
, , Sacrifice Dragon's Lair: Put a 5/5 red Dragon creature token with flying onto the battlefield.
: Add one mana of any color at random to your mana pool.
: Add one mana of any color to your mana pool. This mana may not be used to cast spells.
, Sacrifice Mercurial Flats: Reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order.
Precipitous Rapids enters the battlefield tapped unless you've cast a spell this turn.
: Add or to your mana pool.
: Add or to your mana pool.
Whenever a land enters the battlefield under your control, Shifting Sands becomes a copy of that land until end of turn.
: Add to your mana pool.
: Add to your mana pool.
Sprawling Coastline enters the battlefield tapped unless you control four or more other lands as Sprawling Coastline enters the battlefield.
: Add or to your mana pool.
: Add or to your mana pool.
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EDH - URG: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Barrage (Then reveal the top card of your library. If it's a land card, copy this spell. Then put the revealed card on the bottom of your library.)