Quas: The Hourglass of Eternities: Card List

Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Blessing of the Grains White Common 1{w} Enchantment – Aura CW07 Enchanted creature gets +1/+1, and as long as you have a card exiled, it has lifelink. 0
2 Cartpulling Ox White Common 5{4}{w} Creature – Ox 2 5 CW15 Cartpulling Ox has vigilance as long as you control a Human. 0
3 Companion Rush White Common 1{w} Instant CW06 Target creature gets +1/+1 and gains first strike until end of turn. 0
4 Desert Guide White Common 1{w} Creature – Human Soldier 0 2 CW04 When Desert Guide enters the battlefield, you may tap any number of untapped creatures you control. Look at the top X cards of your library, where X is the number of creatures tapped. Choose any number of those cards and exile them, then return the rest to the top in any order. 0
5 Devout Healer White Common 2{1}{w} Creature – Human Cleric 2 2 CW01 Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Devout Healer enters the battlefield, if its onus is white, gain 3 life.
2 1411469008 on 23 Sep 2014 by Alex
6 Erosion Wind White Common 3{2}{w} Instant CW17 Put two -1/-1 counters on target attacking or blocking creature. 0
7 Expedition Bag Carrier White Common 4{3}{w} Creature – Giant 3 2 CW08 Misticize – Whenever an instant or sorcery card you control is exiled, Expedition Bag Carrier gains first strike until end of turn. 0
8 Inspired Stand White Common 4{2}{w}{w} Instant CW09 Creatures you control get +2/+1 until end of turn. If you have four or more cards exiled, those creatures gain lifelink until end of turn. 0
9 Outpost Guard White Common 2{1}{w} Creature – Human Soldier 1 2 CW18 Whenever a creature enters the battlefield under you control, you may tap it. If you do, Outpost Guard gets +1/+1 until end of turn. 12 1412609365 on 06 Oct 2014 by Link
10 Proud Private White Uncommon 1{w} Creature – Human Soldier 1 1 UW01 Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
As long as Proud Private's onus is a white creature, it gets +1/+1.
0
11 Roaming Dromedary White Common 2{1}{w} Creature – Camel 2 2 CW10 0
12 Sandcaller White Common 3{1}{w}{w} Creature – Human Cleric 2 2 CW13 Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Sandcaller enters the battlefield, if its onus is white, put two 1/1 colorless Sand creature tokens onto the battlefield.
0
13 Sandslither White Common 5{3}{w}{w} Creature – Wurm 2 4 CW05 Plainswalk, vigilance 0
14 Shifting Sands White Common 1{w} Instant CW02 Exile target creature until end of turn. (It returns to the battlefield under its owner's control.) 0
15 Skittering Dunes White Common 2{1}{w} Sorcery CW14 Put two colorless 1/1 Sand creature tokens onto the battlefield.
Flashback {4}{w} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
16 Solemn Disenchanter White Common 4{2}{w}{w} Creature – Human Cleric 2 2 CW16 Erode {2} (You may pay up to {2} less to cast this. If you do, it enters the battlefield with that many -1/-1 counters.)
When Solemn Disenchanter enters the battlefield, you may destroy target artifact or enchantment.
0
17 Soul Cleanser White Common 2{1}{w} Creature – Human Cleric 2 1 CW11 When Soul Cleanser battlefield, you may exile up to three cards from your graveyard. 0
18 Spirit of the Oasis White Uncommon 3{2}{w} Creature – Spirit 2 2 UW02 Flying
{w}, exile Spirit of the Oasis: Exile target creature until end of its owner's turn. (It returns to the battlefield under its owner's control.)
0
19 Sudden Sandstorm White Common 2{1}{w} Instant CW03 Prevent all combat damage that would be dealt this turn.
Flashback {3}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
20 Wasteland Hawk White Common 1{w} Creature – Bird 1 1 CW12 Flying
When Wasteland Hawk enters the battlefield, you may search your library for up to three cards named Wasteland Hawk and exile them. If you do, shuffle your library.
3 1411736128 on 26 Sep 2014 by Alex
21 Weight of Memories White Common 1{w} Enchantment – Aura CW19 Enchant creature
Enchanted creature can't attack or block unless its controller pays {1} for each of their exiled cards.
0
22 Zealous Comrade White Uncommon 2{w}{w} Creature – Human Soldier 2 1 UW03 Flash
When Zealous Comrade enters the battlefield, another target creature you control gains protection from a color of your choice until end of turn.
0
23 RL01 WU Land Land Rare 0 Land RL01 RL01 WU Land enters the battlefield tapped, unless you exile a white or a blue card from your hand.
{t}: Add {w} or {u} to your mana pool.
0
24 RL02 UB Land Land Rare 0 Land RL02 RL02 UB Land enters the battlefield tapped, unless you exile a blue or a black card from your hand.
{t}: Add {u} or {b} to your mana pool.
0
25 RL03 BR Land Land Rare 0 Land RL03 RL03 BR Land enters the battlefield tapped, unless you exile a black or a red card from your hand.
{t}: Add {b} or {r} to your mana pool.
1 1411735997 on 26 Sep 2014 by Alex
26 RL04 RG Land Land Rare 0 Land RL04 RL04 RG Land enters the battlefield tapped, unless you exile a red or a green card from your hand.
{t}: Add {r} or {g} to your mana pool.
0
27 RL05 GW Land Land Rare 0 Land RL05 RL05 GW Land enters the battlefield tapped, unless you exile a green or a white card from your hand.
{t}: Add {g} or {w} to your mana pool.
0
Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton