Quas: The Hourglass of Eternities
Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Showing all 27 cards
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Enchanted creature gets +1/+1, and as long as you have a card exiled, it has lifelink.
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Cartpulling Ox has vigilance as long as you control a Human.
2/5
Target creature gets +1/+1 and gains first strike until end of turn.
When Desert Guide enters the battlefield, you may tap any number of untapped creatures you control. Look at the top X cards of your library, where X is the number of creatures tapped. Choose any number of those cards and exile them, then return the rest to the top in any order.
0/2
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Devout Healer enters the battlefield, if its onus is white, gain 3 life.
When Devout Healer enters the battlefield, if its onus is white, gain 3 life.
2/2
Put two -1/-1 counters on target attacking or blocking creature.
Misticize – Whenever an instant or sorcery card you control is exiled, Expedition Bag Carrier gains first strike until end of turn.
3/2
Creatures you control get +2/+1 until end of turn. If you have four or more cards exiled, those creatures gain lifelink until end of turn.
Whenever a creature enters the battlefield under you control, you may tap it. If you do, Outpost Guard gets +1/+1 until end of turn.
1/2
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
As long as Proud Private's onus is a white creature, it gets +1/+1.
As long as Proud Private's onus is a white creature, it gets +1/+1.
1/1
2/2
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Sandcaller enters the battlefield, if its onus is white, put two 1/1 colorless Sand creature tokens onto the battlefield.
When Sandcaller enters the battlefield, if its onus is white, put two 1/1 colorless Sand creature tokens onto the battlefield.
2/2
Plainswalk, vigilance
2/4
Exile target creature until end of turn. (It returns to the battlefield under its owner's control.)
Put two colorless 1/1 Sand creature tokens onto the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Erode (You may pay up to less to cast this. If you do, it enters the battlefield with that many -1/-1 counters.)
When Solemn Disenchanter enters the battlefield, you may destroy target artifact or enchantment.
When Solemn Disenchanter enters the battlefield, you may destroy target artifact or enchantment.
2/2
When Soul Cleanser battlefield, you may exile up to three cards from your graveyard.
2/1
Flying
, exile Spirit of the Oasis: Exile target creature until end of its owner's turn. (It returns to the battlefield under its owner's control.)
, exile Spirit of the Oasis: Exile target creature until end of its owner's turn. (It returns to the battlefield under its owner's control.)
2/2
Prevent all combat damage that would be dealt this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying
When Wasteland Hawk enters the battlefield, you may search your library for up to three cards named Wasteland Hawk and exile them. If you do, shuffle your library.
When Wasteland Hawk enters the battlefield, you may search your library for up to three cards named Wasteland Hawk and exile them. If you do, shuffle your library.
1/1
Enchant creature
Enchanted creature can't attack or block unless its controller pays for each of their exiled cards.
Enchanted creature can't attack or block unless its controller pays for each of their exiled cards.
Flash
When Zealous Comrade enters the battlefield, another target creature you control gains protection from a color of your choice until end of turn.
When Zealous Comrade enters the battlefield, another target creature you control gains protection from a color of your choice until end of turn.
2/1
RL01 WU Land enters the battlefield tapped, unless you exile a white or a blue card from your hand.
: Add or to your mana pool.
: Add or to your mana pool.
RL02 UB Land enters the battlefield tapped, unless you exile a blue or a black card from your hand.
: Add or to your mana pool.
: Add or to your mana pool.
RL03 BR Land enters the battlefield tapped, unless you exile a black or a red card from your hand.
: Add or to your mana pool.
: Add or to your mana pool.
RL04 RG Land enters the battlefield tapped, unless you exile a red or a green card from your hand.
: Add or to your mana pool.
: Add or to your mana pool.
RL05 GW Land enters the battlefield tapped, unless you exile a green or a white card from your hand.
: Add or to your mana pool.
: Add or to your mana pool.
Show frames: W L
Show rarities: C U R
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Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |