Quas: The Hourglass of Eternities

Quas: The Hourglass of Eternities by Klav

27 cards in Multiverse

19 commons, 3 uncommons, 5 rares

22 white, 5 land

20 comments total

Exile matters block

Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Cardset comments (2) | Add a comment on this cardset

Recently active cards: (all recent activity)

 C 
Instant
Creatures you control get +2/+1 until end of turn. If you have four or more cards exiled, those creatures gain lifelink until end of turn.
 C 
Creature – Human Cleric
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Sandcaller enters the battlefield, if its onus is white, put two 1/1 colorless Sand creature tokens onto the battlefield.
2/2
 C 
Creature – Giant
Misticize – Whenever an instant or sorcery card you control is exiled, Expedition Bag Carrier gains first strike until end of turn.
3/2
 C 
Creature – Human Cleric
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Devout Healer enters the battlefield, if its onus is white, gain 3 life.
2/2
2 comments
last 2014-09-23 14:42:00 by Klav
 C 
Creature – Human Soldier
Whenever a creature enters the battlefield under you control, you may tap it. If you do, Outpost Guard gets +1/+1 until end of turn.
1/2
12 comments
last 2014-10-08 09:31:00 by Alex

Recent comments: (all recent activity)
On Outpost Guard:

Much more sensible. A bit less exciting, which is always sad, but this is more suitable for common this way. You could have something similar to your original design at uncommon :)

On Outpost Guard:

No, it will drop defender. Problem is that thee are already 2 white "make 2 tokens" cards at common, so I'm kinda iffy on it getting a boost from any ETB. If it tapped them, it'd feel a bit safer.

On Outpost Guard:

The simplest would be to make this a sorcery-speed "{t}: target creature gets +1/+1 UEOT", even though that's a bit ugly.

Alternatively make this a non-flying Griffin Protector, although that's a lot less useful if it keeps defender.

On Outpost Guard:

"Whenever a creature enters the battlefield under your control, you may tap it. If you do, ~ gets +1/+1 until end of turn"

This should work.

On Outpost Guard:

On the flip side, giving creatures +1/+1 on the turn they can't attack is rarely useful. (Yes yes, flash, haste)

On Outpost Guard:

Aha, yes! That'd be following the pattern of Foundry Street Denizen, Ivy Lane Denizen etc, which seem to be NWO-compliant. You probably don't need to make this creature itself tap under those circumstances.

On Outpost Guard:

What if it was sorcery speed? "When a creature enters the battlefield under you control, tap ~. If you do, that creature gets +1/+1 until end of turn".

On Outpost Guard:

ETB-triggered temporary boosts are how Wizards will do it these days. They can be pretty potent - Efreet Weaponmaster is strong - or pretty basic - Kinsbaile Skirmisher is back in M15. But Wizards currently believe that repeatable effects like this, in the volumes you get when they're at common, cause attacking or blocking decisions to be too complicated for many players.

On Outpost Guard:

Hm...now that you guys mention it, it might be a bit hard on commmon. Though I really want a temporary boost in this slot. I can make it a boring ETB effect, but eeeeh.

On Outpost Guard:

Yeah, this is the kind of on-board trick that Wizards don't like at common these days. It complicates combat math too much.

(Personally I loved the Lorwyn-era complicated board states with things like Festercreep, Kithkin Daggerdare, Scarred Vinebreeder, Silvergill Douser and so on, but I can believe them that a lot of players found it too much overload. I learned to play Magic in five-player chaos games where nobody played Wraths and the board was full of bizarre effects, so my tolerances may be somewhat different to the norm :) )

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