Quas: The Hourglass of Eternities: Virtual Booster

Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
RL03 BR Land enters the battlefield tapped, unless you exile a black or a red card from your hand.
{t}: Add {b} or {r} to your mana pool.
 U 
Creature – Human Soldier
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
As long as Proud Private's onus is a white creature, it gets +1/+1.
1/1
 U 
Creature – Spirit
Flying
{w}, exile Spirit of the Oasis: Exile target creature until end of its owner's turn. (It returns to the battlefield under its owner's control.)
2/2
 U 
Creature – Human Soldier
Flash
When Zealous Comrade enters the battlefield, another target creature you control gains protection from a color of your choice until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {1} for each of their exiled cards.
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Flashback {3}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Instant
Exile target creature until end of turn. (It returns to the battlefield under its owner's control.)
 C 
Creature – Camel
2/2
 C 
Creature – Ox
Cartpulling Ox has vigilance as long as you control a Human.
2/5
 C 
Instant
Put two -1/-1 counters on target attacking or blocking creature.
 C 
Instant
Creatures you control get +2/+1 until end of turn. If you have four or more cards exiled, those creatures gain lifelink until end of turn.
 C 
Creature – Human Cleric
Erode {2} (You may pay up to {2} less to cast this. If you do, it enters the battlefield with that many -1/-1 counters.)
When Solemn Disenchanter enters the battlefield, you may destroy target artifact or enchantment.
2/2
 C 
Sorcery
Put two colorless 1/1 Sand creature tokens onto the battlefield.
Flashback {4}{w} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Wurm
Plainswalk, vigilance
2/4
 C 
Creature – Human Soldier
When Desert Guide enters the battlefield, you may tap any number of untapped creatures you control. Look at the top X cards of your library, where X is the number of creatures tapped. Choose any number of those cards and exile them, then return the rest to the top in any order.
0/2

RL03 BR Land (rare)
Proud Private (uncommon)
Spirit of the Oasis (uncommon)
Zealous Comrade (uncommon)
Weight of Memories (common)
Sudden Sandstorm (common)
Shifting Sands (common)
Roaming Dromedary (common)
Cartpulling Ox (common)
Erosion Wind (common)
Inspired Stand (common)
Solemn Disenchanter (common)
Skittering Dunes (common)
Sandslither (common)
Desert Guide (common)