Custom Legacy Cube
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Showing 20 of 20 Black cards
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Suspend 2 –
Target player discards two cards at random.
Target player discards two cards at random.
Target player discards two cards.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Greatness, at any cost.
2/1
Target creature gets -3/-3 until end of turn. You lose 1 life.
, : Exile target land card from a graveyard. Add to your mana pool.
, : Exile an instant, sorcery or creature card from a graveyard. Each opponent loses 1 life and you gain 1 life.
, : Exile an instant, sorcery or creature card from a graveyard. Each opponent loses 1 life and you gain 1 life.
1/1
Target creature gets -5/-5 until end of turn.
Draw up to three cards. For each card beyond the first, put a card from your hand on top of your library. For each card put back this way you lose 1 life and each opponent gains 1 life.
B: Exile target card from a graveyard. If it was a creature card, target opponent loses 1 life and you gain 1 life.
1/1
Target player discards two cards at random.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
+1 Each player discards a card.
-2 Target player sacrifices a creature.
-6 Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
-2 Target player sacrifices a creature.
-6 Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
3
Reveal the top three cards of your library. You may discard up to three cards. For each card discarded this way, you may put one of the revealed cards into your hand, then put the rest into your graveyard.
Draw a card.
Draw a card.
+2 Target player discards a card.
-2 Destroy target creature.
-11 Put all creature cards from target player’s graveyard onto the battlefield under your control.
-2 Destroy target creature.
-11 Put all creature cards from target player’s graveyard onto the battlefield under your control.
2
Necrogoyf's power and toughness are each equal to the number of card types in all graveyards.
*/*
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 4 or less. That player discards that card. You lose 1 life.
Choose one — Target player loses 2 life; or target creature gets -2/-2 until end of turn.
Whenever an opponent gains life, you may pay . If you do, return Tendrils of Punishment from your graveyard to your hand.
Whenever an opponent gains life, you may pay . If you do, return Tendrils of Punishment from your graveyard to your hand.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
As an additional cost to cast Toxic Deluge, pay X life.
All creatures get -X/-X until end of turn.
All creatures get -X/-X until end of turn.
As True-Name Archfiend enters the battlefield, choose a player.
Whenever True-Name Archfiend becomes blocked, enchanted, targeted or dealt damage by a spell or permanent that player controls, exile that spell or permanent.
Whenever True-Name Archfiend becomes blocked, enchanted, targeted or dealt damage by a spell or permanent that player controls, exile that spell or permanent.
3/1
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Show rarities: C U R M
Custom Legacy Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Archetypes |
Target player draws three cards and loses 3 life.
last 2014-07-19 07:07:33 by Jsys Cryst