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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Aspect of Courage White Uncommon 2{1}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 for each Aura you control.
Ambient {2}{w}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
1 1403007761 on 17 Jun 2014 by Alex
2 Boreal Griffin* White Common 5{3}{w}{w} Snow Creature – Griffin 3 2 Flying
{s}: Boreal Griffin gains first strike until end of turn. ({s} can be paid with one mana from a snow permanent.)
0
3 Buffering Gale (Veil of Four Breaths) White Common 1 {w} Instant
‑‑‑‑
Snow Creature – Wall
0 3 Prevent all damage that would be dealt to target creature this turn. Then you may pay {s}. If you do, Buffering Gale manifests. ({s} can be paid with one mana from a snow permanent.)
‑‑‑‑
Defender
Prevent all combat damage that would be dealt to and dealt by Veil of Four Breaths.
0
4 Celebrant of Candlemass White Common 2{1}{w} Creature – Human Cleric 1 3 Splendor — Whenever you cast a spell that targets Celebrant of Candlemass, you gain 2 life. 0
5 Chilled Armaments White Common 2{1}{w} Snow Enchantment – Aura Flash
Enchant creature
Enchanted creature gets +0/+1.
Ambient {3}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
2 1403068609 on 18 Jun 2014 by jmgariepy
6 Frostfield Auramancer White Common 3{2}{w} Snow Creature – Elemental Wizard 2 2 When Frostfeild Auramancer enters the battlefield, search your library for an enchantment card with converted mana cost equal to or less than your chill factor, reveal it, put that card into your hand, then shuffle your library. (Each snow permanent you control counts towards your chill factor.) 1 1403007329 on 17 Jun 2014 by Alex
7 Gellid Shackles* White Common 1{w} Snow Enchantment – Aura Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
{s}: Enchanted creature gains defender until end of turn. ({s} can be paid with one mana from a snow permanent.)
0
8 Hapridge Swans White Common 3{1}{w}{w} Snow Creature – Bird 2 2 Flying
Splendor — Whenever you cast a spell that targets Hapridge Swans, you may put a +1/+1 counter on Hapridge Swans.
1 1403007406 on 17 Jun 2014 by Alex
9 Nowel Gateguard White Common 2{1}{w} Creature – Human Soldier 2 2 Nowel Gateguard gets +1/+1 and has vigilance as long as its enchanted. 0
10 Righteous Gleam White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature has lifelink.
Ambient {2}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
0
11 Wintry Assault (Northwind Vanguard) White Common 2 {w}{w} Instant
‑‑‑‑
Snow Creature – Elemental Warrior
2 1 Target creature gets +2/+1 and gains first strike until end of turn. Then, if your chill factor is two or greater, Wintry Assault manifests. (Each snow permanent you control counts towards your chill factor.)
‑‑‑‑
First strike
You may have Northwind Vanguard enter the battlefield tapped and attacking if it entered the battlefield during combat on your turn.
0
12 Spell Freeze Blue Common 2{1}{u} Instant Counter target spell unless it’s controller pays {x}, where {x} is your chill factor. (Each snow permanent you control counts towards your chill factor.) 0
13 Blightcaster* Black Uncommon 4{3}{b} Creature – Human Wizard 2 2 Whenever you cast an enchantment spell, target creature gets -2/-2 until end of turn. 0
14 Death Stare (Cocytus Thestral) Black Uncommon 2 {1}{b} Sorcery
‑‑‑‑
Snow Creature – Spirit Horse
3 2 Destroy target nonartifact, nonblack creature. Then you may pay {2}{s}. If you do, Death Stare manifests. ({s} can be paid with one mana from a snow permanent.)
‑‑‑‑
Intimidate
4 1427573196 on 28 Mar 2015 by Alex
15 Kindersnatch Krampus Black Rare 6{5}{b} Snow Creature – Krampus 5 3 Kindersnatch Krampus can't be blocked except by artifact creatures and/or snow creatures.
Whenever Kindersnatch Krampus deals combat damage to a player, search that player's library for a card and exile it. Then that player shuffles his or her library.
0
16 Leera, Mother of Chilldrain Black Rare 6{4}{b}{b} Legendary Creature – Vampire Wizard 4 4 Flying, lifelink
{1}{s}: Put a vampirism counter on another target creature you control. Creatures with vampirism counters on them get +2/+1, have lifelink and are Vampires in addition to their other types. ({s} can be paid with one mana from a snow permanent.)
0
17 With of the Pale Black Common 2{1}{b} Creature – Human Wizard 1 1 Splendor — Whenever you cast a spell that targets Witch of the Pale, each opponent loses 1 life. You gain life equal to the life lost this way. 0
18 Biting Cold Red Common 2{1}{r} Instant Biting Cold deals damage equal to your chill factor to target creature. (Each snow permanent you control counts towards your chill factor.) 1 1427572292 on 28 Mar 2015 by Alex
19 Bring to the Boil Red Common 5{3}{r}{r} Sorcery Choose one -
• Bring to the Boil deals 4 damage to target nonsnow creature.
• Bring to the Boil deals 7 damage to target snow creature.
0
20 Chillbain Embrace Red Common 1{r} Snow Enchantment – Aura Enchant creature
Enchanted creature has haste and first strike.
Ambiance {1}{r}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
1 1427573095 on 28 Mar 2015 by Alex
21 Colcrag Yeti Red Common 4{3}{r} Snow Creature – Yeti 3 3 {2}{s}: Target snow creature gains first strike until end of turn. ({s} can be paid with one mana from a snow permanent.) 0
22 Greathearth Lanternears Red Rare 5{4}{r} Creature – Human Soldier 4 3 Whenever Greathearth Lanterneers attacks, it deals X damage to defending player or to target creature defending player controls, where X is the number of Auras attached to Greathearth Lanterneers. 0
23 Hearthbreath Red Common 1{r} Enchantment – Aura Enchant creature
Enchanted creature has “{r}: This creature gets +1/+0 until end of turn.”
Ambiance {2}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
0
24 Hearthfire (Candle Sprite) Red Common 1 {r} Instant
‑‑‑‑
Creature – Elemental
0 1 Hearthfire deals 2 damage to target creature or player. Then you may pay {s}. If you do, Hearthfire manifests. ({s} can be paid for with one mana from a snow permanent.)
‑‑‑‑
{t}: Candle Sprite deals 1 damage to target creature or player.
0
25 Lanternclout Red Mythic 6{5}{r} Creature – Elemental Spirit 4 4 Splendor — Whenever you cast a spell that targets Lanternclout, put a blaze counter on it. Then, Lanternclout deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of blaze counters on Lanternclout. 0
26 Spirits Ablaze Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature has “{t}: This creature deals 1 damage to target creature or player.”
Ambiance {4}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
0
27 Blessing of the Pinewoods Green Mythic 4{2}{g}{g} Enchantment – Aura Enchant creature
Splendor — Enchanted creature has “Whenever you cast a spell that targets this creature, put a 2/2 green Spirit Wolf creature token onto the battlefield.”
Ambient {4}{g}{g} (You may cast this for its ambient cost. If you do, change its text by replacing each instance of “enchanted creature” with “each creature you control.”)
2 1403863258 on 27 Jun 2014 by Alex
28 Pinewood Pack Green Common 3{2}{g} Snow Creature – Wolf 2 2 {2}{s}: Pinewood Pack gets +2/+2 until end of turn. Activate this ability only once each turn. ({s} can be paid with one mana from a snow permanent.) 0
29 Solstice Hart Green Common 2{1}{g} Snow Creature – Elk 2 1 {t}: Add {g} to your mana pool. 0
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Mechanics