Yule: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Krampus
Kindersnatch Krampus can't be blocked except by artifact creatures and/or snow creatures.
Whenever Kindersnatch Krampus deals combat damage to a player, search that player's library for a card and exile it. Then that player shuffles his or her library.
5/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Aura you control.
Ambient {2}{w}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 U 
Creature – Human Wizard
Whenever you cast an enchantment spell, target creature gets -2/-2 until end of turn.
2/2
 U 
Sorcery
Destroy target nonartifact, nonblack creature. Then you may pay {2}{s}. If you do, Death Stare manifests. ({s} can be paid with one mana from a snow permanent.)
“Never meet the gaze of distant eyes in the Pale...”
Cocytus Thestral
 
 U 
Snow Creature – Spirit Horse
Intimidate
“They belong to predators you cannot hope to escape.”
3/2
 C 
Instant
Biting Cold deals damage equal to your chill factor to target creature. (Each snow permanent you control counts towards your chill factor.)
 C 
Instant
Target creature gets +2/+1 and gains first strike until end of turn. Then, if your chill factor is two or greater, Wintry Assault manifests. (Each snow permanent you control counts towards your chill factor.)
Northwind Vanguard
 
 C 
Snow Creature – Elemental Warrior
First strike
You may have Northwind Vanguard enter the battlefield tapped and attacking if it entered the battlefield during combat on your turn.
2/1
 C 
Snow Creature – Elk
{t}: Add {g} to your mana pool.
Normally skittish, the Hart emerges as Candlemass approaches, attaining a newfound elegance as it strides proudly through the snow.
2/1
 C 
Instant
Hearthfire deals 2 damage to target creature or player. Then you may pay {s}. If you do, Hearthfire manifests. ({s} can be paid for with one mana from a snow permanent.)
Candle Sprite
 
 C 
Creature – Elemental
{t}: Candle Sprite deals 1 damage to target creature or player.
0/1
 C 
Instant
Prevent all damage that would be dealt to target creature this turn. Then you may pay {s}. If you do, Buffering Gale manifests. ({s} can be paid with one mana from a snow permanent.)
Veil of Four Breaths
 
 C 
Snow Creature – Wall
Defender
Prevent all combat damage that would be dealt to and dealt by Veil of Four Breaths.
Clear as air; impenetrable as steel.
0/3
 C 
Creature – Human Wizard
Splendor — Whenever you cast a spell that targets Witch of the Pale, each opponent loses 1 life. You gain life equal to the life lost this way.
1/1
 C 
Snow Creature – Bird
Flying
Splendor — Whenever you cast a spell that targets Hapridge Swans, you may put a +1/+1 counter on Hapridge Swans.
Snowflakes shed from the wings of such birds are said to bring fortune in the new year.
2/2
 C 
Snow Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +0/+1.
Ambient {3}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 C 
Snow Enchantment – Aura
Enchant creature
Enchanted creature has haste and first strike.
Ambiance {1}{r}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
“Some warriors submit themselves to the cold, in the hopes that it will sharpen their minds and bodies.”
 C 
Snow Enchantment – Aura
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
{s}: Enchanted creature gains defender until end of turn. ({s} can be paid with one mana from a snow permanent.)
Mountain
 
 B 
Basic Land – Mountain

Kindersnatch Krampus (rare)
Aspect of Courage (uncommon)
Blightcaster* (uncommon)
Death Stare (uncommon)
Biting Cold (common)
Wintry Assault (common)
Solstice Hart (common)
Hearthfire (common)
Buffering Gale (common)
With of the Pale (common)
Hapridge Swans (common)
Chilled Armaments (common)
Chillbain Embrace (common)
Gellid Shackles* (common)
Mountain (basic)