Yule: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Krampus
Kindersnatch Krampus can't be blocked except by artifact creatures and/or snow creatures.
Whenever Kindersnatch Krampus deals combat damage to a player, search that player's library for a card and exile it. Then that player shuffles his or her library.
5/3
 U 
Creature – Human Wizard
Whenever you cast an enchantment spell, target creature gets -2/-2 until end of turn.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Aura you control.
Ambient {2}{w}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 U 
Sorcery
Destroy target nonartifact, nonblack creature. Then you may pay {2}{s}. If you do, Death Stare manifests. ({s} can be paid with one mana from a snow permanent.)
“Never meet the gaze of distant eyes in the Pale...”
Cocytus Thestral
 
 U 
Snow Creature – Spirit Horse
Intimidate
“They belong to predators you cannot hope to escape.”
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Ambient {2}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 C 
Snow Creature – Griffin
Flying
{s}: Boreal Griffin gains first strike until end of turn. ({s} can be paid with one mana from a snow permanent.)
3/2
 C 
Snow Creature – Elemental Wizard
When Frostfeild Auramancer enters the battlefield, search your library for an enchantment card with converted mana cost equal to or less than your chill factor, reveal it, put that card into your hand, then shuffle your library. (Each snow permanent you control counts towards your chill factor.)
“Winter is the ecstacy of nature, wherein everything is clad with radiance.”
2/2
 C 
Snow Creature – Yeti
{2}{s}: Target snow creature gains first strike until end of turn. ({s} can be paid with one mana from a snow permanent.)
3/3
 C 
Instant
Hearthfire deals 2 damage to target creature or player. Then you may pay {s}. If you do, Hearthfire manifests. ({s} can be paid for with one mana from a snow permanent.)
Candle Sprite
 
 C 
Creature – Elemental
{t}: Candle Sprite deals 1 damage to target creature or player.
0/1
 C 
Snow Creature – Bird
Flying
Splendor — Whenever you cast a spell that targets Hapridge Swans, you may put a +1/+1 counter on Hapridge Swans.
Snowflakes shed from the wings of such birds are said to bring fortune in the new year.
2/2
 C 
Snow Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +0/+1.
Ambient {3}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 C 
Sorcery
Choose one -
• Bring to the Boil deals 4 damage to target nonsnow creature.
• Bring to the Boil deals 7 damage to target snow creature.
 C 
Creature – Human Wizard
Splendor — Whenever you cast a spell that targets Witch of the Pale, each opponent loses 1 life. You gain life equal to the life lost this way.
1/1
 C 
Snow Creature – Elk
{t}: Add {g} to your mana pool.
Normally skittish, the Hart emerges as Candlemass approaches, attaining a newfound elegance as it strides proudly through the snow.
2/1
Swamp
 
 B 
Basic Land – Swamp

Kindersnatch Krampus (rare)
Blightcaster* (uncommon)
Aspect of Courage (uncommon)
Death Stare (uncommon)
Righteous Gleam (common)
Boreal Griffin* (common)
Frostfield Auramancer (common)
Colcrag Yeti (common)
Hearthfire (common)
Hapridge Swans (common)
Chilled Armaments (common)
Bring to the Boil (common)
With of the Pale (common)
Solstice Hart (common)
Swamp (basic)