Shattered Horizons: Virtual Booster
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Mechanics | Lore Notes |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.") |
Lifelink, reach
Affix (: Transform this card and attach it to target creature you control. Affix only as a sorcery.) 2/2
Equipped creature gets +2/+2 and has lifelink and reach.
If equipped creature leaves the battlefield, transform Bioverberating Frame. |
+1Until your next turn, all creatures you control gain hexproof.
-2Socratia becomes a copy of target nonland permanent until the beginning of your next precombat main phase. -7You get an emblem with "at the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost." -7You get an emblem that's a copy of target emblem. 3
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Sacrifice Scorpion Sands: Scorpion Sands deals 3 damage to all attacking creatures.
If Scorpion Sands enters a graveyard from the battlefield, shuffle it into its owner's library. |
As an additional cost to casting Reconsider, discard a card.
Counter target spell. Draw a card at the beginning of the next turn's upkeep. |
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1. ,: Target creature of the chosen type gains first strike and vigilance until end of turn. |
If a non-land permanent enters the battlefield and it shares its name with another non-land permanent already in play, destroy them both.
"The worst thing a man can do is to come face-to-face with himself."
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Shuffle all creatures with flying into their owners' libraries.
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, : Add , , or to your mana pool.
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Cast Lost in the Fray only during combat before blockers are declared.
Untap target attacking creature and gain control of it until end of turn. |
, : Add , , or to your mana pool.
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Each player taps all creatures they control. Those creatures do not untap during their controllers' next untap step.
Recuse (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.") |
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand. : Add , or to your mana pool. |
Leech
During your upkeep, gain 1 life for each creature an opponent controls with a leech counter. 1/6
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Flying
When Lore Elemental enters the battlefield, look at the top five cards of your library. You may exile one card and shuffle the rest into your library. Lore Elemental's power is equal to the converted mana cost of the exiled card. Otherwise, Lore Elemental's power is 0. "Knowledge is power."
*/2
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Flying
0/1
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Jump Back
(rare)
Bioverberating Tracker
(uncommon)
Socratia, Archivist of Selves
(mythic)
Scorpion Sands
(uncommon)
Reconsider
(uncommon)
Portable Training Ground
(uncommon)
Manifestation Filter
(rare)
Blow Away
(uncommon)
Compass of Melor
(common)
Lost in the Fray
(uncommon)
Compass of Pruhemm
(common)
Stagnant Pools
(rare)
Crumbling Butte
(uncommon)
Brood Matron
(rare)
Lore Elemental
(uncommon)
Faerie
(token)