Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Angel Wizard
Flying, vigilance
Whenever {w} is added to a mana pool, put a +1/+1 counter on Pirial, Bathed in Light.
At the beginning of your end step, if Pirial, Bathed in Light attacked this turn, remove all +1/+1 counters from Pirial, Bathed in Light.
3/3
 U 
Enchantment
Sacrifice Scorpion Sands: Scorpion Sands deals 3 damage to all attacking creatures.
If Scorpion Sands enters a graveyard from the battlefield, shuffle it into its owner's library.
 U 
Land
Muckwallow Flatlands enters the battlefield tapped.
If Muckwallow Flatlands is revealed from your library, you may put it in your hand.
{t}: Add {b}, {g} or {w} to your mana pool.
 U 
Sorcery
Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Socratia
At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.

Pirial, Bathed in Light (mythic)
Scorpion Sands (uncommon)
Muckwallow Flatlands (uncommon)
Boon of Proclivity (uncommon)
Coldriver Halberdier (common)
Mind Plunge (common)
Troll-Blooded (common)
Compass of Pruhemm (common)
Sun Trumpeter (common)
Pruhemm Seer (common)
Scatterwood Dryad (common)
Rock Whipper (common)
Flame-Barb Whip (common)
Slithering Scaleback (common)
Forest (basic)
Emblem (token)