Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Angel
Flying, trample
When Urhild, Blood Valkyrie enters the battlefield, you may search target opponent's library for a creature card with converted mana cost X, where X is equal to the amount of mana spent to cast Urhild. Put that creature onto the battlefield under your control.
Sacrifice a creature: Urhild, Blood Valkyrie gets +X/+X until end of turn, where X is the sacrificed creature's converted mana cost.
2/2
 U 
Artifact
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1.
{1},{t}: Target creature of the chosen type gains first strike and vigilance until end of turn.
 U 
Creature – Beast
Rally – If another creature entered the battlefield this turn, Spooked Baloth gains trample and gets +2/+2 until end of turn.
3/3
 U 
Creature – Elemental
When Riptide Elemental enters the battlefield, return target creature or artifact to its owner's hand.
Revert {u}{u} (Exile this creature from the battlefield: Add {u}{u} to your mana pool. Return this card to your hand at the beginning of the next end step.)
3/3
 C 
Creature – Djinn Wizard
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead.
1/2
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
Forest
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Construct
Deathtouch
1/1

Urhild, Blood Valkyrie (mythic)
Portable Training Ground (uncommon)
Spooked Baloth (uncommon)
Riptide Elemental (uncommon)
Wishstealer (common)
Oppress (common)
Dissipating Spirit (common)
Compass of Axagos (common)
Burstbloom Elf (common)
Toll Gate (common)
Compass of Melor (common)
Pruhemm Watchman (common)
Flitmarsh Sprite (common)
Song of Readiness (common)
Forest (basic)
Construct (token)