Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
If a non-land permanent enters the battlefield and it shares its name with another non-land permanent already in play, destroy them both.
"The worst thing a man can do is to come face-to-face with himself."
 U 
Creature – Djinn
Flying
Whenever a player casts an instant or sorcery spell, you may put a +1/+1 counter on Rumor Eater.
2/3
 U 
Sorcery
Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
 U 
Creature – Human Cleric
During your turn, Dismissive Historian has "{t}: Scry 2."
During each other player's turn, Dismissive Historian has protection from sorceries.
1/1
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Goat
Lifelink
1/1

Manifestation Filter (rare)
Rumor Eater (uncommon)
Boon of Outcomes (uncommon)
Dismissive Historian (uncommon)
Scatterwood Dryad (common)
Oppress (common)
Break Down (common)
Compass of Tashj (common)
Flitmarsh Sprite (common)
Sun Trumpeter (common)
Mind Plunge (common)
Flame-Barb Whip (common)
Troll-Blooded (common)
Absorption Field (common)
Mountain (basic)
Goat (token)