Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Dragon
Flying, trample
Whenever {r} is added to a mana pool, put a breath counter on Suvus the Fire-Blooded.
Remove X breath counters from Suvus the Fire-Blooded: Suvus the Fire-Blooded deals X damage to target creature.
2/4
 U 
Sorcery
Choose two – Draw a card; draw two cards then discard a card; draw three cards then discard two cards; draw four cards then discard three cards.
 U 
Enchantment
Whenever a spell is countered, that spell's controller loses 2 life and draws a card.
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Goat
Lifelink
1/1

Suvus the Fire-Blooded (mythic)
Studiousness (uncommon)
Lesson Learned (uncommon)
Waterfall Bluff (uncommon)
Compass of Melor (common)
Song of Readiness (common)
Behemoth Tracker (common)
Sun Trumpeter (common)
Dissipating Spirit (common)
Coldriver Halberdier (common)
Latchfinger Elf (common)
Compass of Axagos (common)
Pruhemm Seer (common)
Absorption Field (common)
Swamp (basic)
Goat (token)