Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 
 R 
Creature – Tengu Spellslinger
Flying
{x}, {t}: If a non-creature source you control would deal damage this turn, it deals X damage instead.
1/1
 U 
Creature – Elemental
Flying
When Lore Elemental enters the battlefield, look at the top five cards of your library. You may exile one card and shuffle the rest into your library. Lore Elemental's power is equal to the converted mana cost of the exiled card. Otherwise, Lore Elemental's power is 0.
"Knowledge is power."
*/2
 U 
Sorcery
Draw 3 cards. If any of them are lands, you may put them onto the battlefield.
 U 
Sorcery
Shuffle all creatures with flying into their owners' libraries.
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Scatterwood Dryad (common, foil)
Spell Harmonist (rare)
Lore Elemental (uncommon)
Explorer's Spirit (uncommon)
Blow Away (uncommon)
Tidewender (common)
Magus of the Clipped Wing (common)
Oppress (common)
Latchfinger Elf (common)
Scatterwood Dryad (common)
Breaching Fantail (common)
Toll Gate (common)
Aurora Jelly (common)
Compass of Pruhemm (common)
Swamp (basic)
Fish (token)