Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Angel
Flying, trample
When Urhild, Blood Valkyrie enters the battlefield, you may search target opponent's library for a creature card with converted mana cost X, where X is equal to the amount of mana spent to cast Urhild. Put that creature onto the battlefield under your control.
Sacrifice a creature: Urhild, Blood Valkyrie gets +X/+X until end of turn, where X is the sacrificed creature's converted mana cost.
2/2
 U 
Creature – Elf
During your turn, Streamtender Elf has "{t}: Add {g}{g} to your mana pool."
During each other player's turn, Streamtender Elf has "{t}: Add {u}{u} to your mana pool."
1/1
 U 
Enchantment
At the beginning of your upkeep, you may search your library for a basic land, reveal it, put it into your hand, then shuffle your library. If you do, you can't play any lands this turn.
 U 
Instant
Put a +1/+1 counter on each of up to three target creatures. Untap those creatures.
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Instant
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Construct
Deathtouch
1/1

Urhild, Blood Valkyrie (mythic)
Streamtender Elf (uncommon)
Internal Compass (uncommon)
Boon of Inspiration (uncommon)
Fire Ants (common)
Studied Skirmish (common)
Absorption Field (common)
Compass of Tashj (common)
Scatterwood Dryad (common)
Concubinage (common)
Pruhemm Watchman (common)
Tidewender (common)
Coursing Shock (common)
Behemoth Tracker (common)
Swamp (basic)
Construct (token)