Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Djinn
Flying
Whenever {u} is added to a mana pool, put a gift counter on Wafrah the Gift-Wind.
{t}: Shuffle Wafrah the Gift-Wind into your library. Then scry X, where X is the number of gift counters on Wafrah the Gift-Wind when this ability is activated.
3/7
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 U 
Sorcery
Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
 U 
Enchantment
At the beginning of your upkeep, you may search your library for a basic land, reveal it, put it into your hand, then shuffle your library. If you do, you can't play any lands this turn.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
{w}{w}{w}
 
 C 
Instant
When you cast Censor, choose a card type.
Until your next turn, cards of the chosen type cannot be cast.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Socratia
At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.

Wafrah the Gift-Wind (mythic)
Waterfall Bluff (uncommon)
Boon of Outcomes (uncommon)
Internal Compass (uncommon)
Absorption Field (common)
Flitmarsh Sprite (common)
Flitmarsh Traveler (common)
Dissipating Spirit (common)
Sun Trumpeter (common)
Censor (common)
Compass of Iscida (common)
Troll-Blooded (common)
Magus of the Clipped Wing (common)
Break Down (common)
Island (basic)
Emblem (token)