Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn Elemental
Flying
Duneroller can block any number of creatures.
At the beginning of each end step, you may scry X, where X is the total number of creatures Duneroller blocked this turn.
What treasures lie beneath the sands?
2/6
 U 
Sorcery
Reveal the top three cards of your library. For each card revealed, target player sacrifices a permanent or discards a card that shares a card type with the revealed card. If they can't, they lose 3 life. Then put the revealed cards on the bottom of your library.
 U 
Land
Muckwallow Flatlands enters the battlefield tapped.
If Muckwallow Flatlands is revealed from your library, you may put it in your hand.
{t}: Add {b}, {g} or {w} to your mana pool.
 U 
Sorcery
When you cast Bring to Life, choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Socratia
At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.

Duneroller (rare)
Boon of Sundering (uncommon)
Muckwallow Flatlands (uncommon)
Bring to Life (uncommon)
Slithering Scaleback (common)
Pruhemm Watchman (common)
Compass of Pruhemm (common)
Scatterwood Dryad (common)
Flame-Barb Whip (common)
Breaching Fantail (common)
Tidewender (common)
Compass of Axagos (common)
Mind Plunge (common)
Concubinage (common)
Island (basic)
Emblem (token)