Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
Flowing Muck enters the battlefield tapped unless you put a basic Island or Swamp on the bottom of your library.
 U 
Land
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand.
{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Artifact Creature – Human Construct
Lifelink, reach
Affix {2}{g/w}({2}{g/w}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
2/2
Bioverberating Frame
 
 U 
Artifact – Affix Equipment
Equipped creature gets +2/+2 and has lifelink and reach.
If equipped creature leaves the battlefield, transform Bioverberating Frame.
 U 
Sorcery
Reveal the top three cards of your library. For each card revealed, target player sacrifices a permanent or discards a card that shares a card type with the revealed card. If they can't, they lose 3 life. Then put the revealed cards on the bottom of your library.
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Flowing Muck (rare)
Crumbling Butte (uncommon)
Bioverberating Tracker (uncommon)
Boon of Sundering (uncommon)
Aurora Jelly (common)
Scatterwood Dryad (common)
Break Down (common)
Mind Plunge (common)
Concubinage (common)
Compass of Iscida (common)
Studied Skirmish (common)
Toll Gate (common)
Flame-Barb Whip (common)
Fire Ants (common)
Plains (basic)
Fish (token)