Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep. "Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
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Target player reveals the top half of their library, rounded down. That player exiles all land cards revealed this way, then shuffles their library.
Gain 1 life for each basic land exiled in this way. |
Manifest Destination enters the battlefield tapped.
If Manifest Destination is revealed from your library, you may put it in your hand. : Add , or to your mana pool. |
Rally – If another creature entered the battlefield this turn, Spooked Baloth gains trample and gets +2/+2 until end of turn.
3/3
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Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
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Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
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During your turn, Breaching Fantail has First Strike.
During each other player's turn, Breaching Fantail has Flying. 3/4
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: Add to your mana pool.
Affix ( : Transform this card and attach it to target creature you control. Affix only as a sorcery.)1/1
Equipped creature gets +1/+1 and has "
: Add to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe. |
, : Add ![]() , ![]() , or ![]() to your mana pool. |
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
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Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying. 2/3
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: Add to your mana pool.
Revert (Exile this creature from the battlefield: Add to your mana pool. Return this card to your hand at the beginning of the next end step.)1/2
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When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
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Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead. 1/2
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Flying
0/1
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Studied Skirmish
(common, foil)
Encroaching Flood
(rare)
Manifest Destination
(uncommon)
Spooked Baloth
(uncommon)
Boon of Outcomes
(uncommon)
Coldriver Halberdier
(common)
Breaching Fantail
(common)
Latchfinger Elf
(common)
Compass of Tashj
(common)
Coursing Shock
(common)
Rock Whipper
(common)
Scatterwood Dryad
(common)
Pruhemm Seer
(common)
Wishstealer
(common)
Mountain
(basic)
Faerie
(token)



: Add
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