Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player reveals the top half of their library, rounded down. That player exiles all land cards revealed this way, then shuffles their library.
Gain 1 life for each basic land exiled in this way.
 U 
Sorcery
Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
{w}{w}{w}
 
 C 
Instant
When you cast Censor, choose a card type.
Until your next turn, cards of the chosen type cannot be cast.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Faerie
Flying
0/1

Encroaching Flood (rare)
Boon of Proclivity (uncommon)
Settling Spores (uncommon)
Waterfall Bluff (uncommon)
Troll-Blooded (common)
Censor (common)
Compass of Iscida (common)
Flitmarsh Traveler (common)
Breaching Fantail (common)
Break Down (common)
Pruhemm Watchman (common)
Dissipating Spirit (common)
Fire Ants (common)
Behemoth Tracker (common)
Swamp (basic)
Faerie (token)