Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 
 R 
Creature – Djinn Elemental
Flying
Duneroller can block any number of creatures.
At the beginning of each end step, you may scry X, where X is the total number of creatures Duneroller blocked this turn.
What treasures lie beneath the sands?
2/6
 U 
Sorcery
When you cast Bring to Life, choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 U 
Artifact
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1.
{1},{t}: Target creature of the chosen type gains first strike and vigilance until end of turn.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Goat
Lifelink
1/1

Break Down (common, foil)
Duneroller (rare)
Bring to Life (uncommon)
Settling Spores (uncommon)
Portable Training Ground (uncommon)
Scatterwood Dryad (common)
Compass of Pruhemm (common)
Fire Ants (common)
Pruhemm Watchman (common)
Tidewender (common)
Troll-Blooded (common)
Oppress (common)
Flame-Barb Whip (common)
Flitmarsh Traveler (common)
Plains (basic)
Goat (token)