Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Personal Bodyguard can block any number of creatures.
When you have 10 or less life, Personal Bodyguard gets +3/+5.
When you have 5 or less life, Personal Bodyguard gains protection from creatures.
2/5
 U 
Sorcery
Draw 3 cards. If any of them are lands, you may put them onto the battlefield.
 U 
Instant
As long as Competing Theories is on the stack, creatures gain "{t}: Scry 1".
Each player draws 2 cards.
 U 
Instant
Each player loses X life, where X is the number of non-basic lands that player controls.
Recuse {4}{b}{r}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
Forest
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Construct
Deathtouch
1/1

Personal Bodyguard (rare)
Explorer's Spirit (uncommon)
Competing Theories (uncommon)
Hostile Territory (uncommon)
Tidewender (common)
Compass of Pruhemm (common)
Burstbloom Elf (common)
Sun Trumpeter (common)
Latchfinger Elf (common)
Flitmarsh Sprite (common)
Toll Gate (common)
Compass of Axagos (common)
Oppress (common)
Mind Plunge (common)
Forest (basic)
Construct (token)