Shattered Horizons: Virtual Booster

Shattered Horizons: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player reveals the top X cards of their library. For each non-land card revealed this way, exile that card and Lost Cause deals 1 damage to its owner. Then put the rest of the cards on the bottom of their owners' libraries in a random order.
Recuse {x}{r}{r}{w}{w}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Sorcery
Reveal the top three cards of your library. For each card revealed, target player sacrifices a permanent or discards a card that shares a card type with the revealed card. If they can't, they lose 3 life. Then put the revealed cards on the bottom of your library.
 U 
Instant
As long as Competing Theories is on the stack, creatures gain "{t}: Scry 1".
Each player draws 2 cards.
 U 
Creature – Beast
Rally – If another creature entered the battlefield this turn, Spooked Baloth gains trample and gets +2/+2 until end of turn.
3/3
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Instant
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
 C 
Creature – Djinn Wizard
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead.
1/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Lost Cause (rare)
Boon of Sundering (uncommon)
Competing Theories (uncommon)
Spooked Baloth (uncommon)
Scatterwood Dryad (common)
Pruhemm Watchman (common)
Coursing Shock (common)
Wishstealer (common)
Toll Gate (common)
Flame-Barb Whip (common)
Compass of Axagos (common)
Pruhemm Seer (common)
Fire Ants (common)
Compass of Melor (common)
Forest (basic)
Fish (token)