Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse {3}{u}{r} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 U 
Land
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand.
{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Sorcery
Each player shuffles their hand into their library, then draws that many cards.
Recuse {3}{w}{u} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
Island
 
 B 
Basic Land – Island
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Jump Back (rare)
Waterfall Bluff (uncommon)
Crumbling Butte (uncommon)
Dizzying Cacophony (uncommon)
Dissipating Spirit (common)
Pruhemm Watchman (common)
Compass of Pruhemm (common)
Slithering Scaleback (common)
Flitmarsh Traveler (common)
Studied Skirmish (common)
Tidewender (common)
Magus of the Clipped Wing (common)
Breaching Fantail (common)
Concubinage (common)
Island (basic)
Fish (token)