Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player sacrifices all creatures they control.
Recuse {4}{w}{w}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Artifact Creature – Elf Construct Archer
Reach
Sacrifice Collapsing Sniper: Target attacking creature deals no combat damage this turn. Return Collapsing Sniper to the battlefield at the beginning of the next end step.
1/2
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 U 
Creature – Human
Bumrush Brawlers attack each turn if able.
Rally – If another creature entered the battlefield this turn, Bumrush Brawlers gain haste and get +3/+0 until end of turn.
2/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
Island
 
 B 
Basic Land – Island
 T 
Creature – Goat
Lifelink
1/1

Dying Light (rare)
Collapsing Sniper (uncommon)
Waterfall Bluff (uncommon)
Bumrush Brawlers (uncommon)
Sun Trumpeter (common)
Break Down (common)
Rock Whipper (common)
Studied Skirmish (common)
Fire Ants (common)
Dissipating Spirit (common)
Burstbloom Elf (common)
Scatterwood Dryad (common)
Compass of Melor (common)
Oppress (common)
Island (basic)
Goat (token)