Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Djinn
Flying
Whenever {u} is added to a mana pool, put a gift counter on Wafrah the Gift-Wind.
{t}: Shuffle Wafrah the Gift-Wind into your library. Then scry X, where X is the number of gift counters on Wafrah the Gift-Wind when this ability is activated.
3/7
 U 
Artifact Creature – Wall
Defender
Whenever Wishing Wall enters the battlefield or blocks, you may choose a card type, then reveal the top card of your library. If the revealed card matches the chosen type, put it into your hand. Otherwise, put it on the bottom of your library.
0/6
 U 
Creature – Human Artificer
Whenever an artifact enters a graveyard from the battlefield, put a junk counter on Scrapyard Artificer.
Remove a junk counter from Scrapyard Artificer: Scrapyard Artificer gains indestructible until end of turn.
"Ooh, I can use this!"
1/1
 U 
Instant
As long as Competing Theories is on the stack, creatures gain "{t}: Scry 1".
Each player draws 2 cards.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Wafrah the Gift-Wind (mythic)
Wishing Wall (uncommon)
Scrapyard Artificer (uncommon)
Competing Theories (uncommon)
Absorption Field (common)
Latchfinger Elf (common)
Break Down (common)
Compass of Melor (common)
Dissipating Spirit (common)
Studied Skirmish (common)
Flitmarsh Sprite (common)
Behemoth Tracker (common)
Oppress (common)
Sun Trumpeter (common)
Forest (basic)
Fish (token)