Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 
 M 
Legendary Planeswalker – Socratia
+1Until your next turn, all creatures you control gain hexproof.
-2Socratia becomes a copy of target nonland permanent until the beginning of your next precombat main phase.
-7You get an emblem with "at the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost."
-7You get an emblem that's a copy of target emblem.
3
 U 
Creature – Elf Shaman
Flash
When Holistic Woodwalker enters the battlefield, you may destroy target enchantment. If you do, gain life equal to the enchantment's converted mana cost.
1/2
 U 
Artifact
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1.
{1},{t}: Target creature of the chosen type gains first strike and vigilance until end of turn.
 U 
Sorcery
Each player searches their library for a nonland permanent with converted mana cost X or greater and exiles it, then shuffles their library.
Recuse {x}{u}{u}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Goat
Lifelink
1/1

Slithering Scaleback (common, foil)
Socratia, Archivist of Selves (mythic)
Holistic Woodwalker (uncommon)
Portable Training Ground (uncommon)
Bid Farewell (uncommon)
Flitmarsh Traveler (common)
Toll Gate (common)
Mind Plunge (common)
Concubinage (common)
Song of Readiness (common)
Pruhemm Watchman (common)
Compass of Melor (common)
Tidewender (common)
Compass of Axagos (common)
Swamp (basic)
Goat (token)