Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player sacrifices all creatures they control.
Recuse ![]() ![]() ![]() ![]() (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.") |
Target opponent names a color among cards they control.
Draw X cards, where X is your devotion to , then discard Y cards, where Y is that opponent's devotion to the color they named. |
Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
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Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
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Exile target non-white creature unless its controller pays
, where X is equal to that creature's converted mana cost. If they do, tap that creature instead. |
: Add to your mana pool.
Affix ( : Transform this card and attach it to target creature you control. Affix only as a sorcery.)1/1
Equipped creature gets +1/+1 and has "
: Add to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe. |
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1. 2/3
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
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Flying
![]() : Regenerate Dissipating Spirit
Revert ![]() (Exile this creature from the battlefield: Add ![]() to your mana pool. Return this card to your hand at the beginning of the next end step.)1/3
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Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Troll-Blooded: Regenerate enchanted creature. |
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use to pay . |
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When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment. |
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
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Deathtouch
1/1
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Dying Light
(rare)
Mind Ebb
(uncommon)
Boon of Outcomes
(uncommon)
Boon of Proclivity
(uncommon)
Oppress
(common)
Latchfinger Elf
(common)
Slithering Scaleback
(common)
Compass of Tashj
(common)
Dissipating Spirit
(common)
Break Down
(common)
Troll-Blooded
(common)
Flame-Barb Whip
(common)
Absorption Field
(common)
Aurora Jelly
(common)
Swamp
(basic)
Construct
(token)



, then discard Y cards, where Y is that opponent's devotion to the color they named.
, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
: Add