Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
If you would draw a card except the first one you draw in each of your draw steps, you may instead search your library for a card, then shuffle your library and place that card on top of it.
 
 R 
Instant
Each player taps all creatures they control. Those creatures do not untap during their controllers' next untap step.
Recuse {3}{g}{u}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Land
Manifest Destination enters the battlefield tapped.
If Manifest Destination is revealed from your library, you may put it in your hand.
{t}: Add {r}, {w} or {u} to your mana pool.
 U 
Creature – Human Soldier
If Emboldened Phalanx was declared as a blocker last turn, then Emboldened Phalanx gains First Strike and Vigilance until end of turn.
3/4
 U 
Instant
Each player loses X life, where X is the number of non-basic lands that player controls.
Recuse {4}{b}{r}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Instant
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Faerie
Flying
0/1

Solar Academy (rare, foil)
Stagnant Pools (rare)
Manifest Destination (uncommon)
Emboldened Phalanx (uncommon)
Hostile Territory (uncommon)
Compass of Pruhemm (common)
Coldriver Halberdier (common)
Burstbloom Elf (common)
Tidewender (common)
Studied Skirmish (common)
Coursing Shock (common)
Scatterwood Dryad (common)
Concubinage (common)
Fire Ants (common)
Mountain (basic)
Faerie (token)