Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse {3}{u}{r} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Sorcery
Shuffle all creatures with flying into their owners' libraries.
 U 
Land
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand.
{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Sorcery
When you cast Bring to Life, choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Faerie
Flying
0/1

Jump Back (rare)
Blow Away (uncommon)
Crumbling Butte (uncommon)
Bring to Life (uncommon)
Latchfinger Elf (common)
Break Down (common)
Sun Trumpeter (common)
Fire Ants (common)
Breaching Fantail (common)
Concubinage (common)
Magus of the Clipped Wing (common)
Compass of Melor (common)
Mind Plunge (common)
Absorption Field (common)
Forest (basic)
Faerie (token)