Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 
 M 
Legendary Creature – Angel Wizard
Flying, vigilance
Whenever {w} is added to a mana pool, put a +1/+1 counter on Pirial, Bathed in Light.
At the beginning of your end step, if Pirial, Bathed in Light attacked this turn, remove all +1/+1 counters from Pirial, Bathed in Light.
3/3
 U 
Sorcery
Exile target non-artifact creature. At the beginning of the next end step, put that creature into its owner's graveyard.
 U 
Enchantment
Creatures lose and cannot have activated or triggered abilities.
 U 
Land
Muckwallow Flatlands enters the battlefield tapped.
If Muckwallow Flatlands is revealed from your library, you may put it in your hand.
{t}: Add {b}, {g} or {w} to your mana pool.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
Island
 
 B 
Basic Land – Island
 T 
Artifact Creature – Construct
Deathtouch
1/1

Dissipating Spirit (common, foil)
Pirial, Bathed in Light (mythic)
Deal With Dissidents (uncommon)
Primitivism (uncommon)
Muckwallow Flatlands (uncommon)
Dissipating Spirit (common)
Song of Readiness (common)
Concubinage (common)
Studied Skirmish (common)
Absorption Field (common)
Compass of Pruhemm (common)
Mind Plunge (common)
Coldriver Halberdier (common)
Burstbloom Elf (common)
Island (basic)
Construct (token)