Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all non-basic lands. For each land destroyed this way, its controller puts a 1/1 red Elemental creature token onto the battlefield.
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Shuffle all creatures with flying into their owners' libraries.
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When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1. , : Target creature of the chosen type gains first strike and vigilance until end of turn. |
As long as Competing Theories is on the stack, creatures gain "
: Scry 1".
Each player draws 2 cards. |
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Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
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Flying
![]() : Regenerate Dissipating Spirit
Revert ![]() (Exile this creature from the battlefield: Add ![]() to your mana pool. Return this card to your hand at the beginning of the next end step.)1/3
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Shell (This creature cannot be the target of Auras.)
1/2
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Enchant land
Enchanted land has " , : Tap up to two target lands." |
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Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
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Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep. "Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
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Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
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Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1. 2/3
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use to pay . |
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At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.
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Emerge From the Rubble
(rare)
Blow Away
(uncommon)
Portable Training Ground
(uncommon)
Competing Theories
(uncommon)
Song of Readiness
(common)
Dissipating Spirit
(common)
Pruhemm Watchman
(common)
Toll Gate
(common)
Concubinage
(common)
Studied Skirmish
(common)
Break Down
(common)
Slithering Scaleback
(common)
Compass of Melor
(common)
Flame-Barb Whip
(common)
Mountain
(basic)
Emblem
(token)



: Target creature of the chosen type gains first strike and vigilance until end of turn.


