Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse ![]() ![]() (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.") |
During your turn, Streamtender Elf has "
: Add ![]() to your mana pool."
During each other player's turn, Streamtender Elf has " : Add ![]() to your mana pool."1/1
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Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand. : Add , or to your mana pool. |
Slime Sluice enters the battlefield tapped.
If Slime Sluice is revealed from your library, you may put it in your hand. : Add , or to your mana pool. |
, : Add ![]() , ![]() , or ![]() to your mana pool. |
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
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When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
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When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are." 1/1
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If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
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Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
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altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
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![]() : Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.1/2
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During your turn, Breaching Fantail has First Strike.
During each other player's turn, Breaching Fantail has Flying. 3/4
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At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.
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Jump Back
(rare)
Streamtender Elf
(uncommon)
Waterfall Bluff
(uncommon)
Slime Sluice
(uncommon)
Compass of Pruhemm
(common)
Mind Plunge
(common)
Pruhemm Seer
(common)
Compass of Iscida
(common)
Flitmarsh Traveler
(common)
Behemoth Tracker
(common)
Coldriver Halberdier
(common)
Aurora Jelly
(common)
Fire Ants
(common)
Breaching Fantail
(common)
Forest
(basic)
Emblem
(token)



: Add
to your mana pool.

