Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Cleric
{x}, {t}: Signor Arbek, Dark Ritualist deals X damage to any number of target creatures, divided any way you choose. Use only {b} to pay {x}.
Revert {b}{b}{b} (Exile this creature from the battlefield: Add {b}{b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
3/5
 U 
Enchantment
At the beginning of your upkeep, you may search your library for a basic land, reveal it, put it into your hand, then shuffle your library. If you do, you can't play any lands this turn.
 U 
Artifact Creature – Wall
Defender
Whenever Wishing Wall enters the battlefield or blocks, you may choose a card type, then reveal the top card of your library. If the revealed card matches the chosen type, put it into your hand. Otherwise, put it on the bottom of your library.
0/6
 U 
Land
Manifest Destination enters the battlefield tapped.
If Manifest Destination is revealed from your library, you may put it in your hand.
{t}: Add {r}, {w} or {u} to your mana pool.
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Creature – Djinn Wizard
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead.
1/2
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Signor Arbek, Dark Ritualist (rare)
Internal Compass (uncommon)
Wishing Wall (uncommon)
Manifest Destination (uncommon)
Studied Skirmish (common)
Aurora Jelly (common)
Pruhemm Seer (common)
Wishstealer (common)
Behemoth Tracker (common)
Song of Readiness (common)
Mind Plunge (common)
Compass of Iscida (common)
Scatterwood Dryad (common)
Toll Gate (common)
Mountain (basic)
Fish (token)