Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all non-basic lands. For each land destroyed this way, its controller puts a 1/1 red Elemental creature token onto the battlefield.
 U 
Creature – Elemental
Flying
When Lore Elemental enters the battlefield, look at the top five cards of your library. You may exile one card and shuffle the rest into your library. Lore Elemental's power is equal to the converted mana cost of the exiled card. Otherwise, Lore Elemental's power is 0.
"Knowledge is power."
*/2
 U 
Sorcery
Each player searches their library for a nonland permanent with converted mana cost X or greater and exiles it, then shuffles their library.
Recuse {x}{u}{u}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Emerge From the Rubble (rare)
Lore Elemental (uncommon)
Bid Farewell (uncommon)
Settling Spores (uncommon)
Song of Readiness (common)
Rock Whipper (common)
Tidewender (common)
Compass of Melor (common)
Aurora Jelly (common)
Latchfinger Elf (common)
Concubinage (common)
Behemoth Tracker (common)
Mind Plunge (common)
Compass of Iscida (common)
Plains (basic)
Fish (token)