Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse {3}{u}{r} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Enchantment
Creatures lose and cannot have activated or triggered abilities.
 U 
Artifact Creature – Wall
Defender
Whenever Wishing Wall enters the battlefield or blocks, you may choose a card type, then reveal the top card of your library. If the revealed card matches the chosen type, put it into your hand. Otherwise, put it on the bottom of your library.
0/6
 U 
Creature – Elf Shaman
Flash
When Holistic Woodwalker enters the battlefield, you may destroy target enchantment. If you do, gain life equal to the enchantment's converted mana cost.
1/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Goat
Lifelink
1/1

Jump Back (rare)
Primitivism (uncommon)
Wishing Wall (uncommon)
Holistic Woodwalker (uncommon)
Toll Gate (common)
Dissipating Spirit (common)
Compass of Axagos (common)
Pruhemm Watchman (common)
Oppress (common)
Absorption Field (common)
Coldriver Halberdier (common)
Compass of Iscida (common)
Scatterwood Dryad (common)
Behemoth Tracker (common)
Mountain (basic)
Goat (token)