Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
If you would draw a card except the first one you draw in each of your draw steps, you may instead search your library for a card, then shuffle your library and place that card on top of it.
 U 
Enchantment
At the beginning of your upkeep, you may search your library for a basic land, reveal it, put it into your hand, then shuffle your library. If you do, you can't play any lands this turn.
 U 
Creature – Lamia
Leech, leech
Split-Neck Lasher can't be blocked except by two or more creatures.
Each creature an opponent controls with a leech counter can't attack unless its controller pays {1}.
2/4
 U 
Creature – Vedalken Wizard
Sorcery spells you cast cost {1} less to cast.
Rally – If another creature entered the battlefield this turn, Showy Spellslinger gains "{t}: Reveal the top card of your library. If it's a sorcery, put it into your hand." until end of turn.
1/2
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Socratia
At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.

Solar Academy (rare)
Internal Compass (uncommon)
Split-Neck Lasher (uncommon)
Showy Spellslinger (uncommon)
Breaching Fantail (common)
Compass of Iscida (common)
Coldriver Halberdier (common)
Flitmarsh Traveler (common)
Tidewender (common)
Song of Readiness (common)
Pruhemm Seer (common)
Mind Plunge (common)
Burstbloom Elf (common)
Compass of Tashj (common)
Swamp (basic)
Emblem (token)