Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
Flowing Muck enters the battlefield tapped unless you put a basic Island or Swamp on the bottom of your library.
 U 
Enchantment
Sacrifice Scorpion Sands: Scorpion Sands deals 3 damage to all attacking creatures.
If Scorpion Sands enters a graveyard from the battlefield, shuffle it into its owner's library.
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 U 
Instant
Each player loses X life, where X is the number of non-basic lands that player controls.
Recuse {4}{b}{r}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Djinn Wizard
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead.
1/2
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Faerie
Flying
0/1

Flowing Muck (rare)
Scorpion Sands (uncommon)
Settling Spores (uncommon)
Hostile Territory (uncommon)
Wishstealer (common)
Rock Whipper (common)
Behemoth Tracker (common)
Compass of Pruhemm (common)
Latchfinger Elf (common)
Concubinage (common)
Mind Plunge (common)
Slithering Scaleback (common)
Studied Skirmish (common)
Pruhemm Watchman (common)
Swamp (basic)
Faerie (token)