Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Socratia
+1Until your next turn, all creatures you control gain hexproof.
-2Socratia becomes a copy of target nonland permanent until the beginning of your next precombat main phase.
-7You get an emblem with "at the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost."
-7You get an emblem that's a copy of target emblem.
3
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 U 
Creature – Human
Bumrush Brawlers attack each turn if able.
Rally – If another creature entered the battlefield this turn, Bumrush Brawlers gain haste and get +3/+0 until end of turn.
2/2
 U 
Artifact Creature – Wall
Defender
Whenever Wishing Wall enters the battlefield or blocks, you may choose a card type, then reveal the top card of your library. If the revealed card matches the chosen type, put it into your hand. Otherwise, put it on the bottom of your library.
0/6
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Faerie
Flying
0/1

Socratia, Archivist of Selves (mythic)
Waterfall Bluff (uncommon)
Bumrush Brawlers (uncommon)
Wishing Wall (uncommon)
Dissipating Spirit (common)
Compass of Tashj (common)
Burstbloom Elf (common)
Tidewender (common)
Compass of Axagos (common)
Sun Trumpeter (common)
Flitmarsh Traveler (common)
Breaching Fantail (common)
Song of Readiness (common)
Concubinage (common)
Swamp (basic)
Faerie (token)