Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse {3}{u}{r} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 U 
Creature – Lamia
Leech, leech
Split-Neck Lasher can't be blocked except by two or more creatures.
Each creature an opponent controls with a leech counter can't attack unless its controller pays {1}.
2/4
 U 
Sorcery
Exile target non-artifact creature. At the beginning of the next end step, put that creature into its owner's graveyard.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Faerie
Flying
0/1

Jump Back (rare)
Settling Spores (uncommon)
Split-Neck Lasher (uncommon)
Deal With Dissidents (uncommon)
Latchfinger Elf (common)
Flitmarsh Sprite (common)
Dissipating Spirit (common)
Sun Trumpeter (common)
Tidewender (common)
Studied Skirmish (common)
Flame-Barb Whip (common)
Concubinage (common)
Rock Whipper (common)
Compass of Pruhemm (common)
Forest (basic)
Faerie (token)