Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player sacrifices all creatures they control.
Recuse {4}{w}{w}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Sorcery
Target opponent names a color among cards they control.
Draw X cards, where X is your devotion to {u}, then discard Y cards, where Y is that opponent's devotion to the color they named.
 U 
Sorcery
Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
 U 
Sorcery
Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Construct
Deathtouch
1/1

Dying Light (rare)
Mind Ebb (uncommon)
Boon of Outcomes (uncommon)
Boon of Proclivity (uncommon)
Oppress (common)
Latchfinger Elf (common)
Slithering Scaleback (common)
Compass of Tashj (common)
Dissipating Spirit (common)
Break Down (common)
Troll-Blooded (common)
Flame-Barb Whip (common)
Absorption Field (common)
Aurora Jelly (common)
Swamp (basic)
Construct (token)