Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Lamia
Leech
During your upkeep, gain 1 life for each creature an opponent controls with a leech counter.
1/6
 U 
Sorcery
Reveal the top three cards of your library. For each card revealed, target player sacrifices a permanent or discards a card that shares a card type with the revealed card. If they can't, they lose 3 life. Then put the revealed cards on the bottom of your library.
 U 
Creature – Human Artificer
Whenever an artifact enters a graveyard from the battlefield, put a junk counter on Scrapyard Artificer.
Remove a junk counter from Scrapyard Artificer: Scrapyard Artificer gains indestructible until end of turn.
"Ooh, I can use this!"
1/1
 U 
Land
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand.
{t}: Add {w}, {b} or {r} to your mana pool.
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
{w}{w}{w}
 
 C 
Instant
When you cast Censor, choose a card type.
Until your next turn, cards of the chosen type cannot be cast.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Faerie
Flying
0/1

Brood Matron (rare)
Boon of Sundering (uncommon)
Scrapyard Artificer (uncommon)
Crumbling Butte (uncommon)
Magus of the Clipped Wing (common)
Pruhemm Watchman (common)
Flame-Barb Whip (common)
Censor (common)
Latchfinger Elf (common)
Flitmarsh Sprite (common)
Compass of Iscida (common)
Compass of Tashj (common)
Breaching Fantail (common)
Tidewender (common)
Island (basic)
Faerie (token)