Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
Affix ( : Transform this card and attach it to target creature you control. Affix only as a sorcery.)1/1
Equipped creature gets +1/+1 and has "
: Add to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe. |
Each player taps all creatures they control. Those creatures do not untap during their controllers' next untap step.
Recuse ![]() ![]() (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.") |
Choose two – Draw a card; draw two cards then discard a card; draw three cards then discard two cards; draw four cards then discard three cards.
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Creatures lose and cannot have activated or triggered abilities.
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Whenever a spell is countered, that spell's controller loses 2 life and draws a card.
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When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment. |
, : Add ![]() , ![]() , or ![]() to your mana pool. |
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are." 1/1
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Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
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When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
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: Add to your mana pool.
Revert (Exile this creature from the battlefield: Add to your mana pool. Return this card to your hand at the beginning of the next end step.)1/2
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Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
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altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
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Flying
0/1
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Latchfinger Elf
(common, foil)
Stagnant Pools
(rare)
Studiousness
(uncommon)
Primitivism
(uncommon)
Lesson Learned
(uncommon)
Absorption Field
(common)
Compass of Axagos
(common)
Flitmarsh Traveler
(common)
Coursing Shock
(common)
Tidewender
(common)
Scatterwood Dryad
(common)
Concubinage
(common)
Aurora Jelly
(common)
Compass of Melor
(common)
Mountain
(basic)
Faerie
(token)

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