Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player chooses one land they control, then shuffles all other lands into their libraries. Each player draws a card.
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Cast Lost in the Fray only during combat before blockers are declared.
Untap target attacking creature and gain control of it until end of turn. |
Rally – If another creature entered the battlefield this turn, Spooked Baloth gains trample and gets +2/+2 until end of turn.
3/3
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Choose two – Draw a card; draw two cards then discard a card; draw three cards then discard two cards; draw four cards then discard three cards.
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Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead. 1/2
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Troll-Blooded: Regenerate enchanted creature. |
: Add to your mana pool.
Affix ( : Transform this card and attach it to target creature you control. Affix only as a sorcery.)1/1
Equipped creature gets +1/+1 and has "
: Add to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe. |
![]() : Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.1/2
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When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment. |
Exile target non-white creature unless its controller pays
, where X is equal to that creature's converted mana cost. If they do, tap that creature instead. |
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
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Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use to pay . |
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
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Flying
0/1
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Geoskelter
(rare)
Lost in the Fray
(uncommon)
Spooked Baloth
(uncommon)
Studiousness
(uncommon)
Wishstealer
(common)
Troll-Blooded
(common)
Latchfinger Elf
(common)
Fire Ants
(common)
Absorption Field
(common)
Oppress
(common)
Mind Plunge
(common)
Compass of Pruhemm
(common)
Flame-Barb Whip
(common)
Aurora Jelly
(common)
Forest
(basic)
Faerie
(token)





: Add
, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.