Shattered Horizons: Virtual Booster

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Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Tengu Soldier
Flying
Whenever you are dealt combat damage, you may reveal that many cards from the top of your library. Until end of turn, you may play any creature cards revealed this way as if they had Flash. Then, put any remaining cards on the bottom of your library in a random order.
4/4
 U 
Artifact Creature – Elf Construct Archer
Reach
Sacrifice Collapsing Sniper: Target attacking creature deals no combat damage this turn. Return Collapsing Sniper to the battlefield at the beginning of the next end step.
1/2
 U 
Creature – Human Cleric
During your turn, Dismissive Historian has "{t}: Scry 2."
During each other player's turn, Dismissive Historian has protection from sorceries.
1/1
 U 
Sorcery
Shuffle all creatures with flying into their owners' libraries.
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Instant
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Goat
Lifelink
1/1

Tenpo, Drumroll Tengu (mythic)
Collapsing Sniper (uncommon)
Dismissive Historian (uncommon)
Blow Away (uncommon)
Absorption Field (common)
Coldriver Halberdier (common)
Pruhemm Seer (common)
Scatterwood Dryad (common)
Sun Trumpeter (common)
Studied Skirmish (common)
Burstbloom Elf (common)
Coursing Shock (common)
Fire Ants (common)
Compass of Pruhemm (common)
Swamp (basic)
Goat (token)