Shattered Horizons: Virtual Booster

Shattered Horizons: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Socratia
+1Until your next turn, all creatures you control gain hexproof.
-2Socratia becomes a copy of target nonland permanent until the beginning of your next precombat main phase.
-7You get an emblem with "at the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost."
-7You get an emblem that's a copy of target emblem.
3
 U 
Land
Muckwallow Flatlands enters the battlefield tapped.
If Muckwallow Flatlands is revealed from your library, you may put it in your hand.
{t}: Add {b}, {g} or {w} to your mana pool.
 U 
Artifact
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1.
{1},{t}: Target creature of the chosen type gains first strike and vigilance until end of turn.
 U 
Sorcery
Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
Island
 
 B 
Basic Land – Island
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2

Socratia, Archivist of Selves (mythic)
Muckwallow Flatlands (uncommon)
Portable Training Ground (uncommon)
Boon of Proclivity (uncommon)
Latchfinger Elf (common)
Flitmarsh Sprite (common)
Concubinage (common)
Troll-Blooded (common)
Pruhemm Watchman (common)
Compass of Tashj (common)
Tidewender (common)
Rock Whipper (common)
Break Down (common)
Flame-Barb Whip (common)
Island (basic)
Fish (token)