Shattered Horizons: Virtual Booster
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| Mechanics | Lore Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures with converted mana cost equal to X.
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Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
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As an additional cost to casting Reconsider, discard a card.
Counter target spell. Draw a card at the beginning of the next turn's upkeep. |
Bumrush Brawlers attack each turn if able.
Rally – If another creature entered the battlefield this turn, Bumrush Brawlers gain haste and get +3/+0 until end of turn. 2/2
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Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
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Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying. 2/3
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: Add to your mana pool.
![]() : Add ![]() ![]() to your mana pool.1/2
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: Add to your mana pool.
Revert (Exile this creature from the battlefield: Add to your mana pool. Return this card to your hand at the beginning of the next end step.)1/2
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Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
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During your turn, Breaching Fantail has First Strike.
During each other player's turn, Breaching Fantail has Flying. 3/4
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Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
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, : Add ![]() , ![]() , or ![]() to your mana pool. |
![]() : Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.1/2
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altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
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Flying
0/1
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Blood Purge
(rare)
Boon of Proclivity
(uncommon)
Reconsider
(uncommon)
Bumrush Brawlers
(uncommon)
Mind Plunge
(common)
Rock Whipper
(common)
Burstbloom Elf
(common)
Scatterwood Dryad
(common)
Break Down
(common)
Breaching Fantail
(common)
Concubinage
(common)
Compass of Tashj
(common)
Fire Ants
(common)
Aurora Jelly
(common)
Plains
(basic)
Faerie
(token)







: Add 
