Westeros

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Showing all 154 cards

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Creature – Human Rogue
First Strike
When Sellsword enters the battlefield, Bid, the player that wins the bid gains control of Sellsword.
{3}, {t}: Exile Sellsword, then return it to the battlefield, it gains haste until end of turn. Only any player may activate this ability, and only as a sorcery.
2/2
1 comment
2014-03-29 23:13:36 by wlframe
 U 
Creature – Human
If Arya Stark would be destroyed this turn, instead exile it. Return it to the battlefield transformed at the beginning of the next endstep.
1/1
Cat of the Canals
 
 U 
Colour indicator WB Creature – Human Rogue
Wither
{t}: put a 0/1 black Cat creature token onto the battlefield.
{b}, tap any number of Cat creatures you control: put a -1/-1 counter on target creature for each creature tapped this way.
1/2
 C 
Creature – Human Soldier
Vigilance
2/3
 M 
Sorcery
Up to X target creatures gain vigilence and first strike until end of turn.
Gain X life.
Enchantment – Aura
{1}{w}: Put a +1/+1 counter on enchanted creature.
 U 
Instant
Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
 R 
Legendary Creature – Human Lord
Vigilance
{w}{w}, {t} : destroy target attacking or defending creature.
"The man who passes a sentence should swing the sword."
4/4
 U 
Creature – Human Soldier
First Strike
Whenever Jon Snow is controlled by a player other than its owner, that player sacrifices a creature.
Return Jon Snow to its owners control at the beginning of that endstep.
"You must be Ned Stark's bastard."
3/3
Creature – Human
1/1
Creature – Human Knight
Defender
3/3
 C 
Creature – Human Lord
Islandwalk
2/2
Creature – Human Knight
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and cannot target creatures or players.
“Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the fire that burns against cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realms of men. I pledge my life and honor to the Night’s Watch, for this night and all the nights to come.”
Creature – Human Scholar
1/1
 C 
Instant
Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
{1}{u}
 
 U 
 
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend.
“Delay you say. Make haste, I reply. Even the finest juggler cannot keep a hundred balls int he air forever.”
Legendary Creature – Human Lord
Defender
{2}{u}: target creature is unblockable this turn
Whenever a creature you control blocks, you may draw a card.
0/4
 M 
Sorcery
Scry X.
Draw X cards.
3 comments
last 2014-04-18 16:13:04 by Alex
 U 
Legendary Creature – Human Scholar
Defender
Flash
When Maester Aemon enters the battlefield, skip the next combat phase.
1/2
 U 
Creature – Bird
Flying
When Messenger Raven enters the battlefield, draw a card.
When Messenger Raven dies, discard a card.
2/2
Creature – Kraken
Islandwalk.
Whenever Narrow Sea Kraken deals combat damage to a player, that player reveals his hand, you may exile an instant or sorcery from his hand, then Bid. The player that wins the bid may cast that card without paying its mana cost this turn.
5/5
 R 
Legendary Creature – Human Advisor
When Petyr Baelish enters the battlefield, put a Deception counter on target creature.
During each combat phase, you decide how creatures with deception counters on them attack and block. (They may attack players that control them and block creatures controlled by players that control them.)
"I told you not to trust me."
0/1
 U 
Sorcery
Put a deception counter on target creature.
Sorcery
Scry 2, then draw a card.
1 comment
2014-04-05 22:13:12 by Alex
Creature – Human Scholar
{x}{u}, {t}: Draw X cards, put X study counters on Samwell Tarly.
As long as Samwell Tarly has a study counter on it, it does not untap during your untap step.
At the beginning of your upkeep, remove a study counter from Samwell Tarly.
1/3
 R 
Legendary Creature – Human Imp
{t}: Draw a card
"A mind needs a book like a sword needs a whetstone."
0/1
Sorcery
Chose a player at random. Every other player sacrifices a creature.
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
2/2
Creature – Human Rogue
Islandwalk
When Ironborn Reaver deals damage to a player, that player discards a card.
2/2
 C 
Sorcery
Target player discards three cards.
Suspend 4—{b} (Rather than cast this card from your hand, you may pay {b} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{1}{b}{b}
 
 C 
Instant
Destroy target creature.
"Ser Illyn! Bring me his head!"
 M 
Sorcery
Each opponent discards X cards.
Destroy up to X creatures with converted mana cost X or less.
Creature – Human Rogue
Deathtouch
{u}: Return Sons of the Harpy to its owner's hand.
1/2
Enchantment
As an additional cost to creature and enchantment spells, players must discard a card.
As an additional cost to instants and sorceries, players must sacrifice a creature.
 U 
Enchantment
Snow creatures get +0/+1
Human creatures get -0/-1
2 comments
last 2014-06-01 20:10:10 by Alex
Creature – Human Rogue
First strike, Islandwalk.
As Theon Greyjoy, the Turncloak enters the battlefield, target player gains control of it.
If Theon Greyjoy, the Turncloak would attack its owner, that player gains control of it.
2/1
Creature – Human
1/1
Creature – Human Rogue
Wither
2/2
 U 
Snow Creature – Demon
Reduce combat damage that would be dealt to White Walker by humans to 0.
1/1
{1}{b}
 
Creature – Zombie
Intimidate
1/1
Snow Creature – Demon
Whenever a creature dealt damage by Wight-Maker this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Reduce all combat damage done to Wight-Maker by Humans to 0.
2/2
Snow Creature – Zombie Bear
2/2
 C 
Instant
Creatures you control get +1/+0 until end of turn.
Creature – Human Rogue
First Strike
2/2
 U 
Sorcery
As an additional cost for Doom of Valyria, sacrifice a mountain.
Choose a basic land type, then destroy all lands of that type.
Sorcery
Choose a target creature, then choose another target creature at random. Those creatures fight. (Each deals damage equal to its power to the other.)
"A Dothraki wedding without at least three deaths is considered a dull affair." – Illyrio Mopatis
 C 
Creature – Giant
Frostfang Behemoth cannot attack alone.
Frostfang Behemoth cannot be blocked except by two or more creatures.
3/3
 C 
Instant
Choose one — Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.
Creature – Human Rogue
Haste
You may pay {0} instead of the equip costs if equipping to Oberyin Martell.
2/2
 U 
Sorcery
Each creature target player controls deals 1 damage to its controller.
 M 
Sorcery
Riot in the Streets deals X damage to up to X target creatures.
Up to X target creatures each gain +X/+0 until end of turn.
"Starving men take a dim view of priests too fat to walk" – Tyrion Lannister
Creature – Cat
2/2
 U 
Creature – Human
Defender, doublestrike
The Hound loses defender as long as it has a counter on it.
2/3
 U 
Instant
Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.
 U 
Creature – Human Soldier
Defender
Unsullied Soldier loses defender and gains first strike as long as you control a legendary creature.
Unsullied Soldier cannot attack nor block alone.
5/3
 U 
Creature – Dragon
{1}{r}: Firebreath (this creature gets +1/+0 until end of turn.)
4/4
 C 
Creature – Human Warg
{t}: Transform Borroq of the Free Folk.
1/1
Borroq's Boar
 
 C 
Creature – Boar
When Borroq's Boar is dealt damage, transform it.
2/2
 C 
Instant
Put a +1/+1 counter on target creature and untap it.
 U 
Creature – Elephant
Giant creatures you control have horsemanship.
3/4
1 comment
2014-05-24 03:22:59 by dude1818
Creature – Bear
2/2
Creature – Human Soldier
5/5
Creature – Human Knight
"Other knights serve the lords who keep them, of from whom they hold their lands, but we serve where we will, for men whose causes we believe in."
1/1
Creature – Boar
Trample
2/2
Legendary Creature – Wolf
First strike
Other wolf creatures you control get +1/+1
3/3
{1}{g}
 
Creature – Human Warg
{t}: Transform Orrel.
2/2
Orrel's Hawk
 
Creature – Bird
Flying
When Orrel's Hawk is dealt damage, transform it.
2/2
Legendary Creature – Human Lord
Trample
Backlash – whenever a source would deal damage to Robert Baratheon, Robert Baratheon fights target creature controlled by the same player as the source.
"Ours is the Fury"
6/4
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Suspend 2—{g} (Rather than cast this card from your hand, you may pay {g} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Creature – Human
Tall-talker, Horn-blower and Breaker of Ice, Husband to Bears, the Mead-king of Ruddy Hall, Speaker to Gods and Father of Hosts
4/4
Creature – Human Warg
{g}, {t}: Transform Varamyr Sixskins
2/2
Varamyr's Snow Bear
 
Creature – Bear
Trample
When Varamyr's Snow Bear is dealt damage, transform it.
4/4
 M 
Sorcery
Put X 2/2 green wolf creature tokens onto the battlefield.
Distribute X +1/+1 counters among up to X target creatures.
 C 
Creature – Giant
Backlash – When Wun Weg Wun Dar Wun becomes blocked by one or more creatures, the controller of the blocking creatures sacrifices one of them. (That creature assigns no combat damage to Wun Weg Wun Dar Wun.)
6/5
 U 
Enchantment
Players cannot sacrifice creatures they do not own.
Tapped creatures that are not attacking have hexproof.
1 comment
2014-05-24 08:12:51 by Alex
Legendary Creature – Human Lord
{2}{w}{u}, {t}: Choose another player, that player cannot be attacked by creatures your opponents control until that player's next upkeep. You may assign that player's creatures as blockers for creatures attacking you until your next upkeep.
2/4
 U 
Instant
Suspend X – {x}{w}{u}
Whenever you remove a time counter from Pray to the New Gods, gain 2 life.
Draw a card
Enchantment
When Wedded and Bedded enters the battlefield, target player exiles a creature he or she controls, then you exile a creature you control.
Creatures you control cannot attack that player, and creatures that player controls cannot attack you, as long as those two cards are exiled.
When Wedded and Bedded leaves the battlefield, return the exiled creatures to the battlefield under their owner's control.
Legendary Creature – Human Rogue
When Euron Greyjoy enters the battlefield, look at target player's hand, then exile a card at random from that player's hand.
{x}, {t}: look at target player's hand, then exile a card with converted mana cost {x} or less from that player's hand. That player draws a card.
You may play cards exiled with Euron Greyjoy, and you may pay mana as though it were mana of any color to do so.
2/2
Creature – Human Rogue
Faceless Man enters the battlefield as a copy of target creature card in a graveyard and gains "{w}{u}, {t}: this card becomes a copy of target creature on the battlefield, and gains this ability."
0/0
 U 
Instant
Suspend X – {x}{u}{b}
Whenever you remove a time counter from Pray to the Drowned God, target creature gets -1/-1 until end of turn.
Return target permanent to its owners hand.
 R 
Legendary Creature – Dragon
Flying
{r}: Firebreath (this creature gets +1/+0 until end of turn)
{b}: Drogon, the Winged Shadow gains intimidate until end of turn
4/4
 U 
Instant
Suspend X – {x}{b}{r}
Whenever you remove a time counter from Pray to the Red God, Scry 1, then lose 1 life.
Sacrifice a creature, then destroy target creature.
Creature – Human
First strike
Wither
"A dead man holds few secrets, a flayed man, none."
1/1
 C 
Snow Creature – Zombie Giant
Wightborn Giant can't attack or block alone.
5/3
Creature – Human Berserker
Other Berserker creatures you control get +1/+1 and have trample.
2/2
 R 
Creature – Human Warrior
Doublestrike, horsemanship
When Dothraki Khal enters the battlefield, put a 0/1 green horse creature token onto the battlefield.
When you control no horse permanents, sacrifice Dothraki Khal.
A Khal that cannot ride is no Khal at all.
2/3
 U 
Instant
Suspend X – {x}{r}{g}
Whenever you remove a time counter from Pray to the Horse God, target creature you control fights another target creature.
Target creature you control gains doublestrike until end of turn.
Legendary Creature – Dragon
Flying
{r}: Firebreath (this creature gets +1/+0 until end of turn)
{g}: Rhaegal Sun-Burner gains trample until end of turn
3/3
Creature – Human Warrior
Backlash – whenever Ser Gregor Clegane is dealt damage by a source, Ser Gregor Clegane deals damage equal to its power to that source's controller.
6/4
Legendary Creature – Wolf
If a creature would deal combat damage to you, you may prevent that damage, if you do, that creature deals that much combat damage to Grew Wind, the Protector.
Backlash – if Grew Wind would be dealt combat damage by a creature, it deals damage equal to its power to that creature.
4/3
 R 
Legendary Creature – Human Warg
Vigilance, first strike
Whenever Lord Commander Snow becomes tapped, transform it.
3/3
Ghost, the Silent
 
 R 
Colour indicator WG Legendary Creature – Wolf
Vigilance, first strike, lifelink.
5/4
Creature – Human Lord
Mance Rayder, King-Beyond-the-Wall's power and toughness are equal to the number of creatures you control.
*/*
 U 
Instant
Suspend X – {x}{g}{w}
Whenever you remove a time counter from Pray to the Old Gods put a +1/+1 counter on target creature you control.
Target player gains 7 life.
Creature – Human Lord
When Robb, the Young Wolf enters the battlefield, put two 1/1 white human creature soldier tokens onto the battlefield.
2/2
Creature – Human Knight
Horsemanship
2/2
Creature – Human
Creatures you control have Undying.
{t}, sacrifice a creature: Remove a counter from target permanent.
"What is dead may never die, but rises again, harder and stronger."
1/3
Snow Creature – Spider
Reach
Snow creatures you control have Horsemanship.
3/4
Creature – Human Soldier
Victarion Greyjoy cannot be countered.
Intimidate, Trample.
4/3
Planeswalker – Bryndyn
+1 Put a 1/1 green and blue bird creature with flying onto the battlefield
0 Scry 2
-7 Look at the top card of target player's library, you may put it on the top or bottom of his or her library. do this X times, where X is the number of non-human creatures you control.
0/4
Sorcery
Look into the Flames deals 3 damage to target creature or player, Scry 3.
Legendary Creature – Human Lord
Backlash – Whenever you lose life, Tywin Lannister deals that much damage to target creature. (Damage causes loss of life)
"A Lannister always pays his debts."
4/4
Enchantment – Aura
Flash
Enchant permanent
When Wildfire enters the battlefield, if it targets a creature, it deals 1 damage to that creature.
Backlash – When Wildfire or enchanted creature becomes the target of a spell or permanant, Wildfire deals X damage to that source's controller, where X is the converted mana cost of the source.
Legendary Creature – Human Lord
If a player would lose life, instead each player loses that much life.
If a player would gain life, instead each player gains that much life.
“A good act does not wash out the bad, nor a bad act the good. Each should have its own reward.
2/2
1 comment
2014-04-03 10:43:06 by Alex
 R 
Legendary Creature – Dragon
Flying
{r}: Firebreath (this creature gets +1/+0 until end of turn)
{w}: Viserion Pale-Wing gains first strike until end of turn
3/3
Creature – Human Rogue
Jaqen H'ghar enters the battlefield with three name counters on it.
{w}{b}, {t}, remove a wish counter from Jaqen H'ghar: name a creature, then exile all creatures on the battlefield with that name.
Players cant cast spells with the same name as cards exiled with Jaqen H'ghar.
2/2
Planeswalker – Chandra
+1 Chandra, the Red Priestess deals 1 damage to up to one target creature, scry 1.
-4 put three 1/1 black elemental creature token with Haste and Deathtouch onto the battlefield.
-6 you get an emblem with "Whenever you cast and instant or sorcery spell, scry 2, then draw a card."
"The night is dark and full of terrors"
1/3
7 comments
last 2014-04-10 13:08:40 by wlframe
 U 
Creature – Human Wizard
When Qyburn, Tainted Maester enters the battlefield, you may put target creature card from any player's graveyard onto the battlefield under your control.
{x}, {t}: you may cast target instant or sorcery spell with converted mana cost X from a graveyard. Then exile that spell.
0/2
1 comment
2014-06-01 20:09:29 by Alex
Creature – Human Wizard
{g}{b}, {t}: return target creature card from your graveyard to your hand.
{r}: Thoros of Myr gets +1/-1 until end of turn.
3/4
Legendary Creature – Human Advisor
You may choose not to untap Margery Tyrell during your untap step.
{t}: Gain control of target Lord for as long as Margery Tyrell remains tapped.
If a creature you control that another player owns would be destroyed, you may untap Margery Tyrell.
2/4
 R 
Legendary Creature – Human
Undying
{r/b}{r/w}{r/g}, {t}, sacrifice Daenerys Stormborn and two other creatures: search your library for up to three dragon creatures, reveal them, then put them into your hand, then shuffle your library.
1/1
Creature – Human Lord
Lord Beric Dondarrion enters the battlefield with X +1/+1 counters on it, where X is the number of creatures you control plus the number of creature cards in your graveyard.
You may cast Lord Beric Dondarrion from your graveyard by exiling a creature card from your graveyard in addition to paying its casting cost.
0/0
Creature – Human Scholar
{w}: prevent the next 1 damage to target creature.
{u}, {t}: untap target creature. If you do, remove it from combat.
1/1
Legendary Creature – Human Lord
At the beginning of each end step, the player with the greatest life total, gains control of Roose Bolton (if there is a tie, the player with the highest life total and the next upkeep gains control of Roose Bolton.)
2/2
 U 
Sorcery
For every {r} you spent to cast Dothraki Raid, put a 1/1 red Human Berserker creature token with haste onto the battlefield.
For every {g} you spent to cast Dothraki Raid, put a 1/1 green Human Berserker creature token with horsemanship onto the battlefield.
Creature – Human Rogue
Lifelink
2/2
Creature – Human Warg
{u}, {t}: Scry 2
When Brandon Stark becomes tapped, transform it.
1/1
Summer
 
Creature – Wolf
First Strike
When Summer is dealt damage, transform it.
3/3
Creature – Human Knight
First Strike
Horsemanship
2/2
 U 
Artifact
{1}{r}{r}, {t}, sacrifice a creature: gain control of target dragon creature.
Artifact – Equipment
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a snow creature, destroy that creature"
Equip {2}
Artifact – Equipment
{r}: Equipped creature gains +1/+0 until end of turn.
Equip {1}
Artifact
You have no maximum hand size.
{t}: put a burn counter on Glass Candle.
{t}: search target player's library for a card then exile it. You may cast that card without paying its mana cost as long as it remains exiled. Activate this ability only if you control three or more permanents named Glass Candle with burn counters on them.
"The glass candles are burning..." – Quaithe
Ice
{4}
 
Legendary Artifact – Equipment
Equipped creature gets +4/+2
If equipped creature is legendary, it gains vigilance and first strike.
Equip {3}
Artifact – Equipment
Equiped creature has first strike and wither.
Equip {4}
1 comment
2014-04-05 22:10:26 by Alex
Artifact Creature – Soldier
Whenever a creature dealt damage by Robert Strong is destroyed this turn, that creatures controller loses life equal to that creature's toughness.
If Robert Strong would be destroyed by a creature, you lose life equal to Robert Strong's toughness
4/7
 C 
Artifact
{t}: add {w}, {g}, or {r} to your mana pool
Artifact
{t}: add {u} to your mana pool
As High as Honor
Artifact
{t}: add {b} to your mana pool
We Do Not Sow
Artifact
{t}: add {r} to your mana pool
Hear Me Roar
Artifact
{t}: add {w} to your mana pool
Winter is Coming
Artifact
{t}: add {g} to your mana pool
Growing Strong
 C 
Artifact
{t}: add {w}, {b}, or {u} to your mana pool
Artifact
{t}: add {r}, {b}, or {u} to your mana pool
 C 
Artifact
{t}: add {g}, {u}, or {w} to your mana pool
1 comment
2016-01-22 14:06:53 by ThisMightBeRyan
 U 
Artifact Creature – Wall
Defender, reach
The Wall gets +1/+1 for each untapped creature you control.
The Wall can block any number of creatures.
0/6
 C 
Artifact
{t}: add {b}, {g}, or {r} to your mana pool
 U 
Snow Artifact – Equipment
Equipped creature gets +0/+1 and gains deathtouch.
Equip {2}
 U 
Land
~ enters the battlefield tapped.
{t}: add {g} or {w} to your mana pool.
When ~ enters the battlefield,
 R 
Legendary Land
{t}: add {r} to your mana pool.
{t}: equipment spells cost you {1} less to cast until end of turn.
 U 
Land
Dothraki Sea enters the battlefield tapped.
{t}: add {r} or {g} to your mana pool.
When Dothraki Sea enters the battlefield, target creature you control fights another target creature.
 U 
Land
Dragonstone enters the battlefield tapped.
{t}: add {r} or {w} to your mana pool.
When Dragonstone enters the battlefield, target creature you control gains first strike until end of turn.
 R 
Legendary Land – Castle
{t}: add {b} to your mana pool.
{t}: black sorcery spells cost you {1} less to cast until end of turn.
1 comment
2014-04-05 22:11:23 by Alex
 U 
Land
Haunted Forest enters the battlefield tapped.
{t}: add {b} or {g} to your mana pool.
When Haunted Forest enters the battlefield, return a creature card with converted mana cost 2 or less from your graveyard to your hand.
 R 
Legendary Land – Castle
{t}: add {g} to your mana pool
{t}: green creature spells cost you {1} less to cast until end of turn.
 R 
Snow Land – Castle
{t}: add {1} to your mana pool.
{t}: Snow creatures cost you {1} less to cast until end of turn.
 C 
Land – Castle
Red Keep enters the battlefield tapped.
{t}: add one mana of any color to your mana pool.
 R 
Legendary Land – Castle
{t}: add {u} to your mana pool
{t}: Blue instants cost you {1} less to cast until end of turn.
2 comments
last 2014-04-10 23:15:51 by jmgariepy
 U 
Land
Sunspear enters the battlefield tapped.
{t}: add {u} or {r} to your mana pool.
When Sunspear enters the battlefield you may return target instant from your graveyard to your hand.
 U 
Land
The Citadel enters the battlefield tapped.
{t}: {g} or {u} to your mana pool.
When The Citadel enters the battlefield, you may draw a card
12 comments
last 2014-07-10 09:38:02 by jmgariepy
 U 
Land
The Eyrie enters the battlefield tapped.
{t}: add {w} or {u} to your mana pool.
When The Eyrie enters the battlefield, detain target creature.
1 comment
2014-04-05 22:12:06 by Alex
 U 
Land
The House of Black and White enters the battlefield tapped
{t}: add {w} or {b} to your mana pool.
When The House of Black and White enters the battlefield, target creature gains lifelink until end of turn.
 R 
Legendary Land – Castle
{t}: add {w} to your mana pool.
{t}: white enchantment spells cost you {1} less to cast until end of turn.
Creature – Bird
Flying
1/1
1 comment
2014-04-05 00:38:39 by wlframe
Creature – Human Berserker
Horsemanship
1/1
1 comment
2014-04-26 21:41:02 by wlframe
Cat
Creature – Cat
0/1
1 comment
2014-04-26 21:36:17 by wlframe
Creature – Human Berserker
Haste
1/1
1 comment
2014-04-26 21:40:02 by wlframe

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Mechanics