Blairdhile: Horrendous Heaven: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destined (If a legendary or modified creature is targeted this way, this spell is Destined.)

Until end of turn, target creature gains "Whenever this creature becomes blocked, exile the blocking creature, then, its controller creates a 1/1 white-and-black Spirit token with flying. If Heavenly Smite is destined, target creature gets +1/+1 and gains doublestrike until end of turn as well.
 U 
Creature – Bird Wizard
Flying
Whenever you activate the ability of a creature you control, tap up to one target non-land permanent. If that activated ability target a creature you control, that creature gains first strike and flying until end of turn.
2/6
 U 
Legendary Creature – Human Ranger
Doublestrike, Riff 2 (Whenever you cast a spell with a mana value of 2, this card riffs.)
Whenever Gengho, Wretched-Savior riffs if you control less than two human tokens, create two 1/1 white Human tokens.
2/2
 U 
Creature – Elemental Cat
Haste
Whenever Spitfire Tiger becomes the target of a spell or ability you control, Spitfire Tiger gets +1/+0 and gains first strike until end of turn.
3/3
 C 
Instant
Target creature gets -2/-2 until end of turn.
"The darkness of the Ancient Days shall return, smothering out Melzienne's light." -Kulku
 C 
Creature – Human Berserker
Whenever another creature you control becomes tapped during your main phase, Wild Axe Maniac gets +2/+2 until end of turn.
"The Humncka have no warriors that wield axes. I can only call their axe carriers animals." Jhancynne, Dean at College of Druvquiln
1/3
 C 
Instant
Technical 3 (If the target has a mana value or power of 3, this spell is Technical.)
Until end of turn Target creature gets +1/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." If Blood Still Pours is technical, that creature returns with a +1/+1 counter.
 C 
Creature – Surrakar Monk
Dull- Scry 2 (When this creature deals combat damage to a player, tap target creature controlled by that player and put a stun counter on it unless that player has you Scry 2 instead.)
1/2
 C 
Artifact – Equipment
Whenever the equipped creature blocks or becomes blocked, another target creature you control gets +1/+2 until end of turn.

Equip {2}
 C 
Enchantment – Aura
Enchant creature you control
Enchanted creature can't be blocked unless the defending player pays 3 life and has "Whenever this creature deals combat damage to a player, that player mills that many cards.
 C 
Artifact – Equipment
When Treasured Axe enters the battlefield, create a 1/1 white Human token and attach Treasured Axe to it.
Equipped creature gets +1/+1 lifelink and first strike.

Equip- {1}, Each opponent creates a Treasure token
 C 
Creature – Faerie
Flying
Dull- Gain 3 life (When this creature deals combat damage to a player, tap target creature controlled by that player and put a stun counter on it unless that player has you Gain 3 life instead.)
1/1
 C 
Creature – Troll Druid
When Blairdhile Gardener enters the battlefield, you may put a Forest from your hand onto the battlefield tapped.
3/4
 C 
Land
Freezing Green Room enters tapped.

When Freezing Green Room enters, if you control a legendary artifact, gain 2 life.

{t}: Add {u} or {b}.
Forest
 
 B 
Basic Land – Forest

Heavenly Smite (rare)
Boldayne Lorekeep (uncommon)
Gengho, Wretched-Savior (uncommon)
Spitfire Tiger (uncommon)
Without Light (common)
Wild Axe Maniac (common)
Blood Still Pours (common)
Frost-Mind Adept (common)
Seconding Shield (common)
Fading Memories (common)
Treasured Axe (common)
Dowser Dust Pixie (common)
Blairdhile Gardener (common)
Freezing Green Room (common)
Forest (basic)