Dizornius
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Mechanics | Skeleton |
Showing 50 of 72 Multicolour cards
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Show rarities: C U R M
Flying
,
: Tap target creature.


1/1
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1/1
Counter target spell.
You gain 3 life.
You gain 3 life.
The Frostlords have a word that translates vaguely to "No, and I shall profit from your misfortune"
When Extranian Assimilator enters the battlefield, gain control of target land.
2/2
Whenever Impish Vermin enters the battlefield or dies, target player discards a card.
1/1
Target player discards two cards.
Look at the top card of your library. You may put that card into your graveyard.
Look at the top card of your library. You may put that card into your graveyard.
Exile target creature. Look at the top card of your library. You may put it into your graveyard.
Enchant creature
When Shadeflames enters the battlefield, draw a card.


: Enchanted creature gets +2/+1 until end of turn.
When Shadeflames enters the battlefield, draw a card.



Sacrifice Teca Matron: Target creature gets +2/+0 until end of turn.
1/1
Whenever a player would lose life, that player loses that much life plus 2. (Damage causes loss of life.)

"The Teca gods smile upon us tonight, my fellows!"
2/2


When Soilwaker enters the battlefield, target land becomes a 3/3 creature until end of turn. It's still a land.
2/2
Enchant land
Enchanted land is a 4/4 creature with haste and trample. It's still a land.
Enchanted land is a 4/4 creature with haste and trample. It's still a land.



1/1
When Attendant Hivemantis enters the battlefield, distribute three +1/+1 counters among any number of target creatures.
3/3
The Hive's Remorhaz hides underground, waiting for a chance to emerge.
3/3

2/2
Watchweevil enters the battlefield with a +1/+1 counter.
1/1
Whenever an opponent discards a card, they lose 1 life and you gain 1 life.
Aria rewards her priests for stamping out evil ideas.
Target creature gets -2/-2 until end of turn and you gain 2 life.
Exile target creature. Its controller gains life equal to its converted mana cost.
"Volkas has punished you for your crimes against the universe."
Target player reveals their hand. Choose a nonland, noncreature card and they discard that card. You gain 3 life.
Martyrdom – 
, sacrifice Demiblood Priest: Target player discards two cards.


2/2
Martyrdom –
, sacrifice Ideal Protector: Target player loses 2 life and you gain 2 life.

1/1
Whenever you gain life, target player sacrifices a creature.
Whenever Priest of Defense is dealt damage, target player discards a card and you gain 2 life.
He scrubs out the evil thoughts.
1/1
Martyrdom – 

, sacrifice Protection Pastor: Target player reveals their hand. Choose an instant or sorcery card and exile it. Activate this ability only as a sorcery.



1/1
Flying
Martyrdom –

, sacrifice Sindrinker Angel: Target player loses X life and you gain X life.
Martyrdom –



4/4
Whenever a creature enters the battlefield, target opponent loses 5 life.
Whenever a creature leaves the battlefield, you gain 5 life.
Martyrdom –


, sacrifice Volkas and Aria: Creatures you control have protection from all colors until end of turn.
Whenever a creature leaves the battlefield, you gain 5 life.
Martyrdom –




5/5
Enchant creature
Whenever a creature dealt damage this turn by enchanted creature dies, put a +1/+1 counter on enchanted creature.
Whenever a creature dealt damage this turn by enchanted creature dies, put a +1/+1 counter on enchanted creature.
Triumph – Whenever a creature dealt damage this turn by Clan Backstabber dies, you may destroy up to one target creature and put a +1/+1 counter on target creature.
3/3
Triumph – Whenever a creature dealt damage this turn by Clan Monstrosity dies, target player loses 2 life.
3/3
Return target creature from your graveyard to the battlefield with two +1/+1 counters on it.
Return target creature or land card from your graveyard to your hand.
Destroy all creatures that were dealt damage this turn. Each player puts a card from the top of their library into their graveyard for each creature destroyed this way.
Triumph – Whenever a creature dealt damage this turn by Mulching Squire dies, put the top three cards of your library into your graveyard.
1/2
Triumph – Whenever a creature dealt damage this turn by Neophyte Clanmate dies, you may have target creature get -2/-2 until end of turn.
2/1
Return target creature from a graveyard to the battlefield under your control.
"Arise, o dead one!"
Triumph – Whenever a creature dealt damage this turn by Unearthing Sentinel dies, return target card from your graveyard to your hand.
3/4
Triumph – Whenever a creature dealt damage this turn by Victorious Knight dies, put a +1/+1 counter on Victorious Knight.
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mystic
At the beginning of your upkeep, you may reveal the top three cards of your library. If you do, you may choose a card that shares a type with the imprinted card and put it into your hand. Put all other cards revealed this way onto the bottom of your library.
At the beginning of your upkeep, you may reveal the top three cards of your library. If you do, you may choose a card that shares a type with the imprinted card and put it into your hand. Put all other cards revealed this way onto the bottom of your library.
2/2
mystic (When Circle of Salt enters the battlefield, exile the top card of your library imprinted on it.)
You have protection from converted mana cost equal to the imprinted card.


: Put the imprinted card into your graveyard, and exile the top card of your library imprinted on Circle of Salt.
You have protection from converted mana cost equal to the imprinted card.



mystic (When Essence Phooka enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is a creature, Essence Phooka gets +2/+2.
If the imprinted card is a creature, Essence Phooka gets +2/+2.
1/1
mystic (When Fae Ooze enters the battlefield, exile the top card of your library imprinted on it.)
When Fae Ooze enters the battlefield, put X +1/+1 counters on it, where X is the imprinted card's converted mana cost.
If the imprinted card is a land, Fae Ooze gets +1/+1.
When Fae Ooze enters the battlefield, put X +1/+1 counters on it, where X is the imprinted card's converted mana cost.
If the imprinted card is a land, Fae Ooze gets +1/+1.
0/0
Flying
mystic (When Faerie Caster enters the battlefield, exile the top card of your library imprinted on it.)
You may play the imprinted card.
mystic (When Faerie Caster enters the battlefield, exile the top card of your library imprinted on it.)
You may play the imprinted card.
1/2
Target creature gets +3/+3 and gains flying until end of turn.
Enchant creature
Enchanted creature has hexproof.


: Put a +1/+1 counter on enchanted creature.
Enchanted creature has hexproof.



Distribute five +1/+1 counters among up to five target creatures.
mystic (When Sneaky Hob enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is a land, Sneaky Hob has vigilance and flying.
If the imprinted card is a land, Sneaky Hob has vigilance and flying.
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Go to section: White (30) Blue (30) Black (25) Red (24) Green (24) Multicolour (72) Hybrid (2) Artifact (8) Land (5)
Show rarities: C U R M
Dizornius: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |