Bound in Kherna
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Mechanics | Planeswalker's Guide to Kherna | Skeleton |
Showing 29 of 29 White cards
Go to section: White (29) Blue (29) Black (28) Red (29) Green (28) Multicolour (16) Hybrid (2) Artifact (13) Land (21)
Show rarities: C U R M
Put 3 1/2 construct artifact tokens with Defender into play
The rebels are attacking, call the guards!
Illus. Ryan Kennedy
Flying
Bound hawk cannot attack unless you control an Elrin.
Bound hawk cannot attack unless you control an Elrin.
They detested the existing creatures and so forged their own.
Illus. Ryan Kennedy
2/1
Vigilance
Tap a creature with defender, Cavern Captain gets +2/+2 until end of turn.
Tap a creature with defender, Cavern Captain gets +2/+2 until end of turn.
Illus. Ryan Kennedy
2/2


Illus. Ryan Kennedy
2/2
Up to 3 target creatures gain Flying until end of turn.
Elrin magic is shared only with their personal guard so that they can follow the Elrin into the sky.
Illus. Ryan Kennedy
When Elrin Drone Lord enters the battlefield put 2 0/1 constructs artifact tokens into play.
Construct creatures you control get +1/+1 and First Strike.
Construct creatures you control get +1/+1 and First Strike.
An artiface never argues with its master.
Illus. Ryan Kennedy
1/1

Some of the torturers simply hacked away at a prisoner but Sarak always took his time.
Illus. Ryan Kennedy
2/1
Enchant creature
Enchanted creature gets +0/+5 and is an Artifact in addition to its other types.
Enchanted creature gets +0/+5 and is an Artifact in addition to its other types.
The Elrin learned the secrets of artiface from prisoners they captured on a plane of metal.
Illus. Ryan Kennedy
Indestructible
If Impenetrable would be put into the graveyard from the battlefield instead put it into play with a -1/-1 counter on it.
Counters remain on Impenetrable as it moves to any zone other than a player's hand or library.
If Impenetrable would be put into the graveyard from the battlefield instead put it into play with a -1/-1 counter on it.
Counters remain on Impenetrable as it moves to any zone other than a player's hand or library.
Illus. Ryan Kennedy
1/7
You can't tempt me, you can't trick me, you can't threaten me, the Elrin are better at all of those things.
Illus. Ryan Kennedy
1/2

The little guys run around all over the cells collecting knives, just watch out many a man's lost a foot stepping on one.
Illus. Ryan Kennedy
0/4
Destroy all creatures and lands.
"It's an eyesore get rid of it." " The village sir?" "The continent." -Lord Mirion to Sleg
Illus. Ryan Kennedy
Flying Indestructible
When you cast Lord Mirion destroy all other creatures.


: Return Lord Mirion to its owner's hand.
When you cast Lord Mirion destroy all other creatures.



If Lord Mirion had his way there wouldn't be a prison, or prisoner, or elementals. Actually I'm not sure there would be much of anything.
Illus. Ryan Kennedy
5/5


He worked with the Lerga just to be close to the artifice, just to be closer to home.
Illus. Ryan Kennedy
2/1
Defender
Whenever Lurking Sentry is dealt combat damage you may gain 1 life.
Whenever Lurking Sentry is dealt combat damage you may gain 1 life.
The sentries are all around us, you may even be leaning against one now. – Prisoner 31X5829
Illus. Ryan Kennedy
2/3
Flying
Whenever Mythka, the Shrike attacks creatures you control gain Double Strike and Lifelink until end of turn.
Whenever Mythka, the Shrike attacks creatures you control gain Double Strike and Lifelink until end of turn.
His swords are considered the fastest under the land.
Illus. Ryan Kennedy
3/6
Defender
His eyes pierce the shadows, seeing every movement, every thought.
Illus. Ryan Kennedy
2/6
Enchant Creature
Enchanted creature gains +2/+0 has First Strike.
Enchanted creature gains +2/+0 has First Strike.
The Shrike's guards usually decapitate first and interrogate later.
Illus. Ryan Kennedy
Flying
The Elrin are perfect, and with that perfection they look down upon all of creation.
Illus. Ryan Kennedy
2/3
Enchant Player
Enchanted player cannot play more then one spell each turn.
Enchanted player cannot play more then one spell each turn.
Illus. Ryan Kennedy
Defender
He guards the doors better then half the humans on Kherna.
Illus. Ryan Kennedy
0/5


Many of the locks in the underground are enchanted, they require no key and can never be picked.
Illus. Ryan Kennedy
1/3
Exile target enchantment, its controller loses 1 life.
Take away a man's dreams, that's how you really break him.
Illus. Ryan Kennedy
Whenever you or an opponent's creature attacks put a charge counter on Surface Light.
When Surface Light has 3 charge counters on it sacrifice it and each player gains 10 life.
When Surface Light has 3 charge counters on it sacrifice it and each player gains 10 life.
Illus. Ryan Kennedy



Illus. Ryan Kennedy
2/3
Flying
Whenever an opponent's creature enters the battlefield put 2 -1/-1 counters on it.
Whenever an opponent's creature enters the battlefield put 2 -1/-1 counters on it.
Welcome to the medical wing, I hope you like it here because parts of you will be staying a very long time.
- Medical Wing Nurse
- Medical Wing Nurse
Illus. Ryan Kennedy
1/4
Exile target Green or Black creature.
Illus. Ryan Kennedy
Go to section: White (29) Blue (29) Black (28) Red (29) Green (28) Multicolour (16) Hybrid (2) Artifact (13) Land (21)
Show rarities: C U R M
Bound in Kherna: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Planeswalker's Guide to Kherna | Skeleton |
Whenever enchanted creature attacks or blocks put a -1/-1 counter on it.