Bound in Kherna: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Creatures you control cannot be blocked and are spirits in addition to their other types.
Illus. Ryan Kennedy
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Destroy target creature with flying and target land.
When the caves collapse nothing gets out alive.
Illus. Ryan Kennedy
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Sacrifice any number out mountains. Deals damage to target creature or player equal to the number of mountains sacrificed this way.
Illus. Ryan Kennedy
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Creatures you control with Defender get +4/+0 and may attack as though they did not have defender until end of turn.
I swear I saw it move, I swears it!
Illus. Ryan Kennedy
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Destroy target land, if that land was nonbasic return Magma Spire to your hand at the end of turn.
Illus. Ryan Kennedy
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Haste
When Flash Spark deals damage sacrifice it.
Illus. Ryan Kennedy
3/1
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: Tap target non-white creature.
Many of the locks in the underground are enchanted, they require no key and can never be picked.
Illus. Ryan Kennedy
1/3
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Illus. Ryan Kennedy
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Equipped creature gets, "Whenever this creature attacks deal one damage to target player."
Equip Even their blades spit fire.
Illus. Ryan Kennedy
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: Target creature gets +1/+0 until end of turn.
The little guys run around all over the cells collecting knives, just watch out many a man's lost a foot stepping on one.
Illus. Ryan Kennedy
0/4
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Illus. Ryan Kennedy
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Defender Reach
With so many dying prisoners, food for the fungus was abundant and they evolved and changed in the underground.
Illus. Ryan Kennedy
2/3
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Up to 2 target creature gets -4/-4 until end of turn.
The deeper mines are often filled with toxins and it can take weeks for the Lerga to purify them, this of course does not slow the mining at all.
Illus. Ryan Kennedy
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They illuminate caverns near water sources often saving lost miners from starvation and thirst.
Illus. Ryan Kennedy
2/4
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Spiritual Resonance
(rare)
Cave In
(uncommon)
Coalescing Lava
(uncommon)
Stirring Walls
(uncommon)
Magma Spire
(common)
Flash Spark
(common)
Stone Lock
(common)
Island
(common)
Jagged Coreblade
(common)
Knife Collector
(common)
Swamp
(common)
Deeproot Widow
(common)
Mine Fumes
(common)
Glow Slug
(common)
Forest
(basic)